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  • How to get "AuthSub " token in C#? For google APPS Contacts ?

    - by Pari
    Hi, I fount this code on net : HttpWebRequest update = (HttpWebRequest)WebRequest.Create(**editUrl** ); // editUrl is a string containing the contact's edit URL update.Method = "PUT"; update.ContentType = "application/atom+xml"; update.Headers.Add(HttpRequestHeader.Authorization, "GoogleLogin auth=" + **AuthToken**); update.Headers.Add(HttpRequestHeader.IfMatch, **etag**); // etag is a string containing the <entry> element's gd:etag attribute value update.Headers.Add("GData-Version", "3.0"); Stream streamRequest = update.GetRequestStream(); StreamWriter streamWriter = new StreamWriter(streamRequest, Encoding.UTF8); streamWriter.Write(entry); // entry is the string representation of the atom entry to update streamWriter.Close(); WebResponse response = update.GetResponse(); But here i am not getting what to put in " editurl" , "AuthToken" and "Etag". a) I studied abt "AuthToken" from this Link .But not getting how to create it? Can anyone help me out here? b) Also not getting " editurl" and "Etag". I am trying to use this method to Migrate my contacts to Google Apps. Thanx

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  • IP Blocking on error logs PHP

    - by Lee
    Is there a way to block error logging from a specific set of IP's ? Basically macafee carry out a range of testing on the server nightly and we don't want to record these in our error logs. Is there a good way to avoid this from happening ? Hope you can advice!

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  • how to serialize / deserialize classes defined in .proto (protobuf)

    - by make
    Hi, Could someone please help me with serialization/deserialization classes defined in .proto (protobuf). here is an exp that I am trying to build: file.proto message Data{ required string x1 = 1; required uint32 x2 = 2; required float x3 = 3; } message DataExge { repeated Data data = 1; } client.cpp ... void serialize(const DataExge &data_snd){ try { ofstream ofs("DataExge"); data_snd.SerializeToOstream(&ofs); } catch(exception &e) { cerr << "serialize/exception: " << e.what() << endl; exit(1); } } void deserialize(DataExge &data_rec){ try { ifstream ifs("DataExge"); data_rec.ParseFromIstream(&ifs); } catch(exception& e) { cerr << "deserialize/exception: " << e.what() << endl; exit(1); } } int main(){ ... DataExge dataexge; Data *dat = dataexge.add_data(); char *y1 = "operation1"; uint32_t y2 = 123 ; float y3 = 3.14; // assigning data to send() dat->set_set_x1(y1); dat->set_set_x2(y2); dat->set_set_x3(y3); //sending data to the client serialize(dataexge); if (send(socket, &dataexge, sizeof(dataexge), 0) < 0) { cerr << "send() failed" ; exit(1); } //receiving data from the server deserialize(dataexge); if (recv(socket, &dataexge, sizeof(dataexge), 0) < 0) { cerr << "recv() failed"; exit(1); } //printing received data cout << dat->x1() << "\n"; cout << dat->x2() << "\n"; cout << dat->x3() << "\n"; ... } server.cpp ... void serialize(const DataExge &data_snd){ try { ofstream ofs("DataExge"); data_snd.SerializeToOstream(&ofs); } catch(exception &e) { cerr << "serialize/exception: " << e.what() << endl; exit(1); } } void deserialize(DataExge &data_rec){ try { ifstream ifs("DataExge"); data_rec.ParseFromIstream(&ifs); } catch(exception& e) { cerr << "deserialize/exception: " << e.what() << endl; exit(1); } } int main(){ ... DataExge dataexge; Data *dat = dataexge.add_data(); //receiving data from the client deserialize(dataexge); if (recv(socket, &dataexge, sizeof(dataexge), 0) < 0) { cerr << "recv() failed"; exit(1); } //printing received data cout << dat->x1() << "\n"; cout << dat->x2() << "\n"; cout << dat->x3() << "\n"; // assigning data to send() dat->set_set_x1("operation2"); dat->set_set_x2(dat->x2() + 1); dat->set_set_x3(dat->x3() + 1.1); //sending data to the client serialize(dataexge); //error// I am getting error at this line ... if (send(socket, &dataexge, sizeof(dataexge), 0) < 0) { cerr << "send() failed" ; exit(1); } ... } Thanks for your help and replies -

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  • Where to find great proxy servers for testing GeoIP services?

    - by Andreas
    We would like to test a GeoIP-Service. Therefore we need to go to the site with an IP from another country. There are a lot of free proxy lists like http://nntime.com/proxy-country/ The problem with them is, that only the CoDeen-Proxies are working. But with CoDeen you can't select your country of origin (the same as with TOR). You get redirected to a random proxy in the network. Where to find good proxy server for testing the GeoIP Services? Free proxy servers would be great, but if they cost something small that doesn't matter.

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  • snmp, how to retrieve ip connected to the router with MIB-II

    - by dany
    Hi all, I want to create a program that acts as manager and that queries the router (or sets a trap) to obtain the list of ip connected to it. My router has these functionalities: SNMP v1, v2c, built-in MIB-I, MIB-II agent. Is it possible to retrieve these informations quering the MIB-II agent of the router in a standard way (not vendor dependent)? Bye

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  • How do I read binary C++ protobuf data using Python protobuf?

    - by nbolton
    The Python version of Google protobuf gives us only: SerializeAsString() Where as the C++ version gives us both: SerializeToArray(...) SerializeAsString() We're writing to our C++ file in binary format, and we'd like to keep it this way. That said, is there a way of reading the binary data into Python and parsing it as if it were a string? Is this the correct way of doing it? binary = get_binary_data() binary_size = get_binary_size() string = None for i in range(len(binary_size)): string += i message = new MyMessage() message.ParseFromString(string) Update: Here's a new example, and a problem: message_length = 512 file = open('foobars.bin', 'rb') eof = False while not eof: data = file.read(message_length) eof = not data if not eof: foo_bar = FooBar() foo_bar.ParseFromString(data) When we get to the foo_bar.ParseFromString(data) line, I get this error: Exception Type: DecodeError Exception Value: Too many bytes when decoding varint. Update 2: It turns out, that the padding on the binary data was throwing protobuf off; too many bytes were being sent in, as the message suggests (in this case it was referring to the padding). This padding comes from using the C++ protobuf function, SerializeToArray on a fixed-length buffer. To eliminate this, I have used this temproary code: message_length = 512 file = open('foobars.bin', 'rb') eof = False while not eof: data = file.read(message_length) eof = not data string = '' for i in range(0, len(data)): byte = data[i] if byte != '\xcc': # yuck! string += data[i] if not eof: foo_bar = FooBar() foo_bar.ParseFromString(string) There is a design flaw here I think. I will re-implement my C++ code so that it writes variable length arrays to the binary file. As advised by the protobuf documentation, I will prefix each message with it's binary size so that I know how much to read when I'm opening the file with Python.

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  • Is it safe to convert a mysqlpp::sql_blob to a std::string?

    - by Runcible
    I'm grabbing some binary data out of my MySQL database. It comes out as a mysqlpp::sql_blob type. It just so happens that this BLOB is a serialized Google Protobuf. I need to de-serialize it so that I can access it normally. This gives a compile error, since ParseFromString() is not intended for mysqlpp:sql_blob types: protobuf.ParseFromString( record.data ); However, if I force the cast, it compiles OK: protobuf.ParseFromString( (std::string) record.data ); Is this safe? I'm particularly worried because of this snippet from the mysqlpp documentation: "Because C++ strings handle binary data just fine, you might think you can use std::string instead of sql_blob, but the current design of String converts to std::string via a C string. As a result, the BLOB data is truncated at the first embedded null character during population of the SSQLS. There’s no way to fix that without completely redesigning either String or the SSQLS mechanism." Thanks for your assistance!

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  • What's the .proto equivalent of List<T> in protobuf-net?

    - by Marc Bollinger
    To keep some consistency, we use code generation for a lot of our object models, and one of the offshoots of that has been generating the .proto files for ProtocolBuffers via a separate generation module. At this point though, I'm stumped at how to implement the generation for when it happens upon a List<T> object. It looks like this is possible via contracts: [ProtoMember(1)] public List<SomeType> MyList {get; set;} but outside of that, I'm not sure how or if it's possible to do this only from creating the .proto file/using the VS custom tool. Any thoughts?

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  • php: geting ip addres

    - by Syom
    i want to get an ip addres of visitors. could you tell me what element of $_SERVER[] i should use? $_SERVER['HTTP_CLIENT_IP']; $_SERVER['HTTP_X_FORWARDED_FOR']; or $_SERVER['REMOTE_ADDR']; thanks

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  • Why isn't Hadoop implemented using MPI?

    - by artif
    Correct me if I'm wrong, but my understanding is that Hadoop does not use MPI for communication between different nodes. What are the technical reasons for this? I could hazard a few guesses, but I do not know enough of how MPI is implemented "under the hood" to know whether or not I'm right. Come to think of it, I'm not entirely familiar with Hadoop's internals either. I understand the framework at a conceptual level (map/combine/shuffle/reduce and how that works at a high level) but I don't know the nitty gritty implementation details. I've always assumed Hadoop was transmitting serialized data structures (perhaps GPBs) over a TCP connection, eg during the shuffle phase. Let me know if that's not true.

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  • Calculate broadcast address given IP address and subnet in PowerShell

    - by halr9000
    My goal is to calculate the broadcast address when given the IP and subnet mask of a host node. I know, sounds like homework. Once I reasoned through my task and boiled it down to this, I was amused with myself. Anyway, the solution will look something like the one in this question I suppose, but I'm not a math major and my C sucks. I could do with a PowerShell (preferred) or C# example to get me going. thanks!

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  • RPC for java/python with rest support, HTML monitoring and goodies

    - by Ran
    Here's my set of requirements: I'm looking for an RPC framework such as thrift, avro, protobuf (when adding services to it) which supports: Easy and intuitive IDL. No serial numbers, no manual versioning, simple... avro is a good example for this. Works with Java and Python Supports both fast binary prorocol, as well as HTTP based restful style. I'd like to be able to use it for both backend-to-backend communication (java-java or python-java) as well as frontend-to-backend communication (javascript to java). The rest support needs to include &param=value input as get/post requests (configurable per request) and output in three possible formats: json, jsonp, XML. Compact, fast, backward compatible, easy to upgrade etc... Provides some nice monitoring interfaces such as: JMX, web page status reports (e.g. packets in, packets out, error rate etc) Ops friendly... no need to take the whole site down to release new versions Both sync and asyc communication ... other goodies are welcome... Is there something out there? So far I've looked at thrift and avro and they are both nice in some ways, but don't check all my list. Thanks

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  • ProtoInclude for fields ?

    - by Big
    I have a simple object [ProtoContract] public class DataChangedEventArgs<T> : EventArgs { private readonly object key; private readonly T data; private readonly DataChangeType changeType; ///<summary> /// Key to identify the data item ///</summary> public object Key { get { return key; } } [ProtoMember(2, IsRequired = true)] public T Data { get { return data; } } [ProtoMember(3, IsRequired = true)] public DataChangeType ChangeType { get { return changeType; } } and I have a problem with the key. Its type is object, but it can be either int, long or string. I would intuitively use a ProtoInclude attribute to say "expect these types" but unfortunately they are class only attribute. Does anybody has any idea how I could work around this ? For background, the public object Key is here for historical reasons (and all over the place) so I would very much like to avoid the mother of all refactorings ;-) Any chance I could get this to Serialize, even force it to Serialize as a string ?

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  • Winsock failed to connect to local ip address

    - by JKS
    I have used the following code in a form that acts like a server, WskServer(0).Close LocalIP = WskServer(0).LocalIP WskServer(0).LocalPort = DEFAULT_TCP_PORT WskServer(0).Protocol = sckTCPProtocol txtStatus.Text = "Starting server" Call WskServer(0).Bind(DEFAULT_TCP_PORT, LocalIP) WskServer(0).Listen when i execute above code,i received the following error "Address is not available from the local machine" . If i changed the line Call WskServer(0).Bind(DEFAULT_TCP_PORT, LocalIP) to Call WskServer(0).Bind(DEFAULT_TCP_PORT, "127.0.0.1") this is working What's wrong with the code?, can anybody give the fix Update I just removed the line Call WskServer(0).Bind(DEFAULT_TCP_PORT, LocalIP) now server working properly. this way is correct or not

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  • How to implement RFC 3393 (Ipdv packet delay varation) in C?

    - by sagar
    Hello , I am building an Ethernet Application in which i will be sending packets from one side and receiving it on the other side. I want to calculate delay in packets at the receiver side as in RFC 3393. So I have to put a timestamps in the packet at the sender side and then take the timestamps at the receiver side as soon as i receive the packet . Subtracting the values i will get the difference in timestamps and then subtracting this value with subsequent difference i will get One way ipdv delay . Both the clocks are not synchronized . So any help is greatly appreciated. Thank you.

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  • Unable to register achievements

    - by abe
    I've been unable to register any achievements. I keep getting the following: {"error":{"message":"(#3502) Object at achievement URL is not of type game.achievement","type":"OAuthException","code":3502}} When I run my URL through the linter, I get: Open Graph Warnings That Should Be Fixed Inferred Property: The 'og:url' property should be explicitly provided, even if a value can be inferred from other tags. Inferred Property: The 'og:title' property should be explicitly provided, even if a value can be inferred from other tags. Although when I load the URL myself I clearly see those set in the meta tags. My HTML looks like: <html> <head prefix="og: http://ogp.me/ns# fb: http://ogp.me/ns/fb# game: http://ogp.me/ns/game#"> <meta property="fb:app_id" content="<MY_APP_ID>" /> <meta property="og:type" content="game.achievement" /> <meta property="og:url" content="http://<MY_DOMAIN>/ach10.html" /> <meta property="og:title" content="Title" /> <meta property="og:description" content="Description" /> <meta property="og:image" content="http://placekitten.com/g/200/300" /> </head> <body> Hmm.. </body> </html> Also interesting, is the graph API sees it as: { "url": "http://<MY_DOMAIN>/ach10.html", "type": "website", "title": "http://<MY_DOMAIN>/ach10.html", "updated_time": "2012-03-09T19:49:14+0000", "id": "<ID>" } And the scraped URL returns nothing ... anyone have any ideas? I've also tried adding the Game Achievement object in the Open Graph settings and every combination of Sandbox Mode/Social Discovery enabled and disabled.

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  • Max tcp/ip connections on Windows Server 2008

    - by zendar
    I have .Net service that listens on single port over TCP protocol. Clients connect and then transmit data for some time (from few minutes to several hours). Is there any limit on number of connections on Windows 2008 server? I did not hit any, since now there is up to 50 users. Plan is to have thousands of users, so I'd like to know if there will be problems in future. Edit: As Cloud answered, it seems that there are some limits in some versions of Windows Server 2008. Is there any reference on those limits? I tried Google, but it returns articles on limit on half-bound tcp connections.

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  • How can I send multiple types of objects across Protobuf?

    - by cyclotis04
    I'm implementing a client-server application, and am looking into various ways to serialize and transmit data. I began working with Xml Serializers, which worked rather well, but generate data slowly, and make large objects, especially when they need to be sent over the net. So I started looking into Protobuf, and protobuf-net. My problem lies in the fact that protobuf doesn't sent type information with it. With Xml Serializers, I was able to build a wrapper which would send and receive any various (serializable) object over the same stream, since object serialized into Xml contain the type name of the object. ObjectSocket socket = new ObjectSocket(); socket.AddTypeHandler(typeof(string)); // Tells the socket the types socket.AddTypeHandler(typeof(int)); // of objects we will want socket.AddTypeHandler(typeof(bool)); // to send and receive. socket.AddTypeHandler(typeof(Person)); // When it gets data, it looks for socket.AddTypeHandler(typeof(Address)); // these types in the Xml, then uses // the appropriate serializer. socket.Connect(_host, _port); socket.Send(new Person() { ... }); socket.Send(new Address() { ... }); ... Object o = socket.Read(); Type oType = o.GetType(); if (oType == typeof(Person)) HandlePerson(o as Person); else if (oType == typeof(Address)) HandleAddress(o as Address); ... I've considered a few solutions to this, including creating a master "state" type class, which is the only type of object sent over my socket. This moves away from the functionality I've worked out with Xml Serializers, though, so I'd like to avoid that direction. The second option would be to wrap protobuf objects in some type of wrapper, which defines the type of object. (This wrapper would also include information such as packet ID, and destination.) It seems silly to use protobuf-net to serialize an object, then stick that stream between Xml tags, but I've considered it. Is there an easy way to get this functionality out of protobuf or protobuf-net? I've come up with a third solution, and posted it below, but if you have a better one, please post it too!

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  • Increasing TCP/IP Window size

    - by Lior
    I am trying to send messages over tcp/ip between two servers. I want to send a message that is 30KB. But I want to send it with as a whole. I don't want tcp protocol to break it into segments. I am using communication between 2 Windows Server 2008 R2. The client and the server are coded using c#. I tryed using tcpclnt.SendBufferSize = 100000; tcpclnt.Client.DontFragment = true; and the same at the server. I also tried configuring the window size of the server(editing the registry).

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