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  • R: building a simple command line plotting tool/Capturing window close events

    - by user275455
    I am trying to use R within a script that will act as a simple command line plot tool. I.e. user pipes in a csv file and they get a plot. I can get to R fine and get the plot to display through various temp file machinations, but I have hit a roadblock. I cannot figure out how to get R to keep running until the users closes the window. If I plot and exit, the plot disappears immediately. If I plot and use some kind of infinite loop, the user cannot close the plot; he must exit by using an interrupt which I don't like. I see there is a getGraphicsEvent function, but it claims that the device is not supported (X11). Anyway, it doesn't appear to actually support an onClose event, only onMouseDown. Any ideas on how to solve this? edit: Thanks to Dirk for the advice to check out the tk interface. Here is the test code that works: require(tcltk) library(tkrplot) ##function to display plot, called by tkrplot and embedded in a window plotIt<-function(){ plot(x=1:10, y=1:10) } ##create top level window tt<-tktoplevel() ##variable to wait on like a condition variable, to be set by event handler done <- tclVar(0) ##bind to the window destroy event, set done variable when destroyed tkbind(tt,"",function() tclvalue(done) <- 1) ##Have tkrplot embed the plot window, then realize it with tkgrid tkgrid(tkrplot(tt,plotIt)) ##wait until done is true tkwait.variable(done)

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  • Basic help needed with pointers (double indirection)

    - by sbsp
    Hi, i asked some time ago on an account i cant remember how to manipulate basic pointers and someone gave me a really good demo for example char *ptr = "hello" (hello = a char array) so now *ptr is pointing at h ptr++ = moves the ptr to point at the next element, to get its value i do *ptr and that gives me e ok so far i hope :D but now i need to manipulate a char **ptr and was wondering how I do this in a way that mimmicks the effects of a 2d array? some basic tips would be much appreciated as I need to do an assignment that has a **ptr to imitate a 2d array and without knowing how it does this first means I cant even solve it on paper (for example, how do you dereference a **ptr, how do you get [x][y] values etc) thanks

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  • Using Linq to SQL change events with attribute-based mapping

    - by R Mene
    I'm writing a new ASP.NET MVC2 application using Linq to SQL. This application depends on an existing SQL database. I am using attribute-based mapping to map my database fields to my Linq to SQL entities. I also need to make use of Linq to SQL's On[Property]Changed methods so I can perform change-auditing of database tables within my application. Whereas the documentation explains how to do this when using Linq to SQL's ORM and dbml files (i.e. by writing partial classes), it is not clear how to do with when using attribute-based mapping or when using XML-based mapping. It would be very helpful if someone could describe how to do this.

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  • Adding mouse events to dynamically loaded SWF

    - by Josamoto
    I am loading an external SWF using the Loader class, and adding it to the stage with addChild. When trying to add a mouse click event listener to the MovieClip, using addEventListener, nothing happens, the event never fires. Is there a specific way to add listeners to externally loaded movie clips? My code looks somewhat like this: var target:MovieClip = assets["screensaver"] as MovieClip; target.root.addEventListener(MouseEvent.CLICK, onClickScreenSaver, true); addChild(target); The target shows up on the display, but the CLICK event is completely ignored.

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  • Using C++ is a Linked-List implementation without using pointers possible or not?

    - by sonicoder
    My question is very simply, can one using C++, implment a link-list data structure without using pointers (next nodes)? To further qualify my question, I'm mean can one create a Linked-List data structure using only class instantiations. A common node definition might be like so: template<typename T> struct node { T t; node<T>* next; node<T>* prev; }; I'm aware of std::list etc, I'm just curious to know if its possible or not - and if so how? code examples will be greatly appreciated.

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  • [Flash 3d engine] Away3d and events (Basic questions)

    - by Simon
    I'd like to play around 3d in Flash and I'm wondering how sophisticated objects can i load from 3D Max... cos as i read it's possible to load something from 3d Max I've read that popular 3d engine is Away3d (many tutorials), so if there is nothing better... i'd like to focus on it. I've forgot to mention that i'm not familar with Flash, but the best way to learn something is to do something interesting with it... :) Main question: Can I load object from 3ds and link parts of this object to some actions in Flash. Better example: I'd like to load a Car and when user click on car's door i'd like to show some informations, about those door, or pass this event outside for example to any other application in PHP, Java etc... and when he click on car mask i'd like to raise other event... Is it possible to create such interaction?? Thx in advance :)

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  • VB.NET FileSystemWatcher Multiple Change Events

    - by John
    Hi. I have the following code: Imports System.IO Public Class Blah Public Sub New() InitializeComponent() Dim watcher As New FileSystemWatcher("C:\") watcher.EnableRaisingEvents = True AddHandler watcher.Changed, AddressOf watcher_Changed End Sub Private Sub watcher_Changed(ByVal sender As Object, ByVal e As FileSystemEventArgs) MsgBox(e.FullPath) End Sub End Class When I run it and save changes to a file on my C drive, the code works great, except it executes the watcher_Changed() method four times. Any idea why? The changeType is "4" every time. Thanks.

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  • Why Is the sender type null when dealing with events

    - by ChloeRadshaw
    From C# Via CLR: Note A lot of people wonder why the event pattern requires the sender parameter to always be of type Object After all, since the MailManager will be the only type raising an event with a NewMail EventArgs object, it makes more sense for the callback method to be prototyped like this: void MethodName(Mai l Manager sender, NewMail EventArgs e); The pattern requires the sender parameter to be of type Object mostly because of inheritance What if Mai lManager were used as a base class for SmtpMailManager? In this case, the callback method should have the sender parameter prototyped as SmtpMailManager instead of Mail Manager, but this can’t happen because SmtpMai lManager just inherited the NewMai l event So the code that was expecting SmtpMail Manager to raise the event must still have to cast the sender argument to SmtpMailManager In other words, the cast is still required, so the sender parameter might as well be typed as Obj ect The next reason for typing the sender parameter as Obj ect is just fexibility It allows the delegate to be used by multiple types that offer an event that passes a NewMail EventArgs object For example, a PopMai lManager class could use the delegate even if this class were not derived from Mail Manager I just simply cannot understand why the sender is an object - Why can it not be generified? so most of the time we do not need to do generic casts

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  • The events go out after ajax update

    - by amirouche
    I have writed à checking/unchecking input code that works well in the fisrt loading of the page, but since I add an input via ajax then reload the inputs with the new input, the checking/unchecking event no longer works, I wonder what's the problem. thanks before

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  • xmlserializer throwing InvalidOperationException

    - by AndyC
    I have an XmlSerializer object, and I have added 2 event handlers to the UnknownElement and UnknownAttribute events, as below: XmlSerializer xs = new XmlSerialiser(typeof(MyClass)); xs.UnknownAttribute += new XmlAttributeEventHandler(xs_UnknownAttribute); xs.UnknownElement += new XmlElementEventHandler(xs_UnknownAttribute); Each of these event handlers basically do the same thing, they print out the node name or the attribute name causing the issue. But for some reason, an InvalidOperationException is getting thrown saying there is an error in the xml document with . I thought these errors would be caught by my events?

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  • sequence of events in ACCESS

    - by I__
    what is the proper way of doing the following: getting DATE as user input running a query generating a report that uses the query this is the solution i was thinking: have a form that takes user input run the query open the report what is the correct way of doing this?

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  • Converting a const char* into a double

    - by Koning Baard
    I am trying to convert a const char* to a double precision floating point number: int main(const int argc, const char *argv[]) { int i; double numbers[argc - 1]; for(i = 1; i < argc, i += 1) { /* -- Convert each argv into a double and put it in `number` */ } /* ... */ return 0; } Can anyone help me? Thanks

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  • Vector of objects

    - by Paul
    I've got a abstract class class A { public: virtual void somefunction() = ; }; and some different classes that inherit this class: class Ab { public: void somefunction(); }; etc. I want to make a vector containing some objects of these classes (how many depends on input parameters) so I can access these easily later. However I'm a bit lost on how to do this. My best idea is vector<A> *objectsVector; Ab AbObject; objectsVector.push_back(AbObject); However this gives me a huge amout of errors from various .h files in /usr/include/c++ How should i solve this?

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  • Javascript methods, classes and events

    - by Randy Gurment
    Hi, how should I document this piece of code: // Is this class? colors = { // Is this method? "red" : function() { // Do something... } // Still method? "black" : { // So what is this? "black-1" : function() { /* Do something */ } } } I am using YUI Doc. These tags are available @module @class @method @event @property

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  • How do game trainers change a address in memory thats dynamic?

    - by GameTrainersWTF
    Lets assume i am a game and i have a global int* that contains my health. A game trainers job is to modify this value to whatever in order to achieve god mode. I've looked up tutorials on game trainers to understand how they work, and the general idea is to use a memory scanner to try and find the address of a certain value. Then modify this address by injecting a dll or whatever. But i made a simple program with a global int* and its address changes every time i run the app, so i don't get how game trainers can hard code these addresses? Or is my example wrong? What am i missing?

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  • Handling click events on z-index'd layers

    - by Alex
    I have 2 z-index layers in a map application I'm building. I have a problem when I click on the layers to zoom in. The click handler is on the underlying z-index layer and I don't want it to fire when a control in the overlying layer is clicked. The problem i have is that the event gets raised no matter what but the originalTarget property of the event is not the image in the underlying layer when something on the top layer is clicked. Is there anyway to change this?

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  • how can i check all ul of nested checkboxes

    - by Mike
    Question: I have a category listing which some categories have children, I am trying to create a ALL category that when clicked, will check all sibling checkboxes in that same category. e.g; clicking ALL underneath the MUSIC category would check blues, jazz, rock n roll Code: HTML: <ul name="events-categories" id="events-categories"> <li><input type="checkbox" name="category-events" value="185" placeholder="" id="category-185" class="events-category"> CONVENTIONS <ul class="event-children"> <li><input type="checkbox" name="child-category-all" value="" class="events-child-category-all">ALL</li> <li><input type="checkbox" name="child-category-190" value="190" id="child-category-190" class="child events-child-category">SCIENCE</li> <li><input type="checkbox" name="child-category-191" value="191" id="child-category-191" class="child events-child-category">TECHNOLOGY</li> </ul> </li> <li><input type="checkbox" name="category-events" value="184" placeholder="" id="category-184" class="events-category"> MUSIC <ul class="event-children"> <li><input type="checkbox" name="child-category-all" value="" class="events-child-category-all">ALL</li> <li><input type="checkbox" name="child-category-189" value="189" id="child-category-189" class="child events-child-category">BLUES</li> <li><input type="checkbox" name="child-category-188" value="188" id="child-category-188" class="child events-child-category">JAZZ</li> <li><input type="checkbox" name="child-category-187" value="187" id="child-category-187" class="child events-child-category">ROCK N ROLL</li> </ul> </li> <li><input type="checkbox" name="category-events" value="186" placeholder="" id="category-186" class="events-category"> TRIBUTES</li> </ul>? CSS: .event-children { margin-left: 20px; list-style: none; display: none; }? jQuery So Far: /** * left sidebar events categories * toggle sub categories */ $('.events-category').change( function(){ console.log('showing sub categories'); var c = this.checked; if( c ){ $(this).next('.event-children').css('display', 'block'); }else{ $(this).next('.event-children').css('display', 'none'); } }); $('.events-child-category-all').change( function(){ var c = this.checked; if( c ){ $(this).siblings(':checkbox').attr('checked',true); }else{ $(this).siblings(':checkbox').attr('checked',false); } });? jsfiddle: http://jsfiddle.net/SENV8/

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