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  • How to fix this python error? RuntimeError: dictionary changed size during iteration

    - by aF
    Hello, it gives me this error: Exception in thread Thread-163: Traceback (most recent call last): File "C:\Python26\lib\threading.py", line 532, in __bootstrap_inner self.run() File "C:\Python26\lib\threading.py", line 736, in run self.function(*self.args, **self.kwargs) File "C:\Users\Public\SoundLog\Code\Código Python\SoundLog\SoundLog.py", line 337, in getInfo self.data1 = copy.deepcopy(Auxiliar.DataCollection.getInfo(1)) File "C:\Python26\lib\copy.py", line 162, in deepcopy y = copier(x, memo) File "C:\Python26\lib\copy.py", line 254, in _deepcopy_dict for key, value in x.iteritems(): RuntimeError: dictionary changed size during iteration while executing my python program. How can I avoid this to happen? Thanks in advance ;)

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  • Using a Loop to add objects to a list(python)

    - by Will
    Hey guys so im trying to use a while loop to add objects to a list. Heres bascially what i want to do: (ill paste actually go after) class x: blah blah choice = raw_input(pick what you want to do) while(choice!=0): if(choice==1): Enter in info for the class: append object to list (A) if(choice==2): print out length of list(A) if(choice==0): break ((((other options)))) as im doing this i can get the object to get added to the list, but i am stuck as to how to add multiple objects to the list in the loop. Here is my actual code i have so far... print "Welcome to the Student Management Program" class Student: def init (self, name, age, gender, favclass): self.name = name self.age = age self.gender = gender self.fac = favclass choice = int(raw_input("Make a Choice: " )) while (choice !=0): if (guess==1): print("STUDENT") namer = raw_input("Enter Name: ") ager = raw_input("Enter Age: ") sexer = raw_input("Enter Sex: ") faver = raw_input("Enter Fav: ") elif(guess==2): print "TESTING LINE" elif(guess==3): print(len(a)) guess=int(raw_input("Make a Choice: ")) s = Student(namer, ager, sexer, faver) a =[]; a.append(s) raw_input("Press enter to exit") any help would be greatly appreciated!

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  • nsmutabledictionary is showing memory leak

    - by Narasimhaiah Kolli
    Why doing assigning nil to nsmutabledictioanry and allocating is crashing ans showing memory release at this point of place?? self.delegate.replenishAddedmaterials = nil; self.delegate.replenishAddedmaterials = [[NSMutableDictionary alloc] init]; MATERIAL_ITEM *materialItem = [[MATERIAL_ITEM alloc] init]; VENDOR_HEADER *vendor = [[VENDOR_HEADER alloc] init]; PURCHASING_ORG_HEADER *purOrg = [[PURCHASING_ORG_HEADER alloc] init]; [self.delegate.replenishAddedmaterials setObject:[NSMutableArray arrayWithObject:materialItem] forKey:materialItem]; [[self.delegate.replenishAddedmaterials objectForKey:materialItem] addObject:vendor]; [[self.delegate.replenishAddedmaterials objectForKey:materialItem] addObject:purOrg]; After executing allocation of nsmutabledictionary i am getting following message * -[MATERIAL_ITEM release]: message sent to deallocated instance 0x11e62810I have implemented my project in ARC

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  • GAE datastore - count records between one minute ago and two minutes ago?

    - by Arthur Wulf White
    I am using GAE datastore with python and I want to count and display the number of records between two recent dates. for examples, how many records exist with a time signature between two minutes ago and three minutes ago in the datastore. Thank you. #!/usr/bin/env python import wsgiref.handlers from google.appengine.ext import db from google.appengine.ext import webapp from google.appengine.ext.webapp import template from datetime import datetime class Voice(db.Model): when = db.DateTimeProperty(auto_now_add=True) class MyHandler(webapp.RequestHandler): def get(self): voices = db.GqlQuery( 'SELECT * FROM Voice ' 'ORDER BY when DESC') values = { 'voices': voices } self.response.out.write(template.render('main.html', values)) def post(self): voice = Voice() voice.put() self.redirect('/') self.response.out.write('posted!') def main(): app = webapp.WSGIApplication([ (r'.*', MyHandler)], debug=True) wsgiref.handlers.CGIHandler().run(app) if __name__ == "__main__": main()

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  • Referencing other modules in atexit

    - by Dmitry Risenberg
    I have a function that is responsible for killing a child process when the program ends: class MySingleton: def __init__(self): import atexit atexit.register(self.stop) def stop(self): os.kill(self.sel_server_pid, signal.SIGTERM) However I get an error message when this function is called: Traceback (most recent call last): File "/usr/lib/python2.5/atexit.py", line 24, in _run_exitfuncs func(*targs, **kargs) File "/home/commando/Development/Diploma/streaminatr/stream/selenium_tests.py", line 66, in stop os.kill(self.sel_server_pid, signal.SIGTERM) AttributeError: 'NoneType' object has no attribute 'kill' Looks like the os and signal modules get unloaded before atexit is called. Re-importing them solves the problem, but this behaviour seems weird to me - these modules are imported before I register my handler, so why are they unloaded before my own exit handler runs?

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  • What are the differences between these three patterns of "class" definitions in JavaScript?

    - by user1889765
    Are there any important/subtle/significant differences under the hood when choosing to use one of these three patterns over the others? And, are there any differences between the three when "instantiated" via Object.create() vs the new operator? The pattern that CoffeeScript uses when translating "class" definitions: Animal = (function() { function Animal(name) { this.name = name; } Animal.prototype.move = function(meters) { return alert(this.name + (" moved " + meters + "m.")); }; return Animal; })(); and The pattern that Knockout seems to promote: var DifferentAnimal = function(name){ var self = this; self.name = name; self.move = function(meters){ return alert(this.name + (" moved " + meters + "m.")); }; return {name:self.name, move:self.move}; } and The pattern that Backbone promotes: var OneMoreAnimal= ClassThatAlreadyExists.extend({ name:'', move:function(){} });

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  • Question about SSL Certificate.

    - by smwikipedia
    Hi experts, I am trying to make a SSL connection to a web site. Each time I enter the https:// address and press enter, the IE8 prompts me to select the Certificate (Client Certificate) to send to the server. I got 2 certificates to choose from. And they are stored in the IE8 - Internet Options - Content - Certificates - Personal. Since my server and client are the same machine, I want to use a single certificate for both server and client. And this certificate is a IIS generated self signed certificate. I do the following steps: 1- Generate a self-signed-cert in IIS; 2- Bind my site to https and choose the above self-signed-cert 3- Import the self-signed-cert at the IE8 - Internet Options - Content - Certificates - Personal. Then I use the https link to access my page, it is still prompts me to choose a certificate. But I cannot see my newly imported self-signed-cert. Why?

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  • how to remove sub views.

    - by mac
    Hi I have added UIButton,UITextView as subview to my view, programatically. notesDescriptionView = [[UIView alloc]initWithFrame:CGRectMake(0,0,320,460)]; notesDescriptionView.backgroundColor=[UIColor redColor]; [self.view addSubview:notesDescriptionView]; textView = [[UITextView alloc] initWithFrame:CGRectMake(0,0,320,420)]; [self.view addSubview:textView]; printf("\n description button \n"); button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button addTarget:self action:@selector(cancel:) forControlEvents:UIControlEventTouchDown]; [button setTitle:@"OK" forState:UIControlStateNormal]; button.frame = CGRectMake(80.0, 420.0, 160.0, 40.0); [self.view addSubview:button]; here if we click the button , i need to remove the all the sub views, i am trying [self.view removeFromSuperView] but its not working any help.

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  • What is the best way to set default values in ActiveRecord?

    - by ryw
    What is the best way to set default value in ActiveRecord? I see a post from Pratik that describes an ugly, complicated chunk of code: http://m.onkey.org/2007/7/24/how-to-set-default-values-in-your-model class Item < ActiveRecord::Base def initialize_with_defaults(attrs = nil, &block) initialize_without_defaults(attrs) do setter = lambda { |key, value| self.send("#{key.to_s}=", value) unless !attrs.nil? && attrs.keys.map(&:to_s).include?(key.to_s) } setter.call('scheduler_type', 'hotseat') yield self if block_given? end end alias_method_chain :initialize, :defaults end YUCK! I have seen the following examples googling around: def initialize super self.status = ACTIVE unless self.status end and def after_initialize return unless new_record? self.status = ACTIVE end I've also seen people put it in their migration, but I'd rather see it defined in the model code. What's the best way to set default value for fields in ActiveRecord model?

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  • Django - how to make ImageField/FileField optional?

    - by ilya
    class Product(models.Model): ... image = models.ImageField(upload_to = generate_filename, blank = True) When I use ImageField (blank=True) and do not select image into admin form, exception occures. In django code you can see this: class FieldFile(File): .... def _require_file(self): if not self: raise ValueError("The '%s' attribute has no file associated with it." % self.field.name) def _get_file(self): self._require_file() ... Django trac has ticket #13327 about this problem, but seems it can't be fixed soon. How to make these field optional?

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  • Autorelease and properties

    - by ganuke
    I have few questions to ask about the following class #import <Cocoa/Cocoa.h> @interface SomeObject { NSString *title; } @property (retain) NSString *title; @end implementation SomeObject @synthesize title; -(id)init { if (self=[super init]) { self.title=[NSString stringWithFormat:@"allyouneed"]; } return self; } -(void)testMethod{ self.title=[[NSString alloc] init] ; } -(void)dealloc { self.title=nil; [super dealloc]; } In the .h file do we need to declare the title and sub when we add the property. is it not enough to add the @property (retain) NSString *title; line. 2.Do i need to autorelease both assignment to title in the init and testMethod. if So why? Can some one explain these things to me.

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  • has_many conditions

    - by user305270
    c = "(f.profile_id = #{self.id} OR f.friend_id = #{self.id})" c += AND + "(CASE WHEN f.profile_id=#{self.id} THEN f.friend_id ELSE f.profile_id END = p.id)" c += AND + "(CASE WHEN f.profile_id=#{self.id} THEN f.profile_rejected ELSE f.friend_rejected END = 1)" c += AND + "(p.banned = 0)" I need this to be used in a has_many relationship like this: has_many :removed_friends, :conditions => ??? how do i set there the self.id?, or how do i pass there the id? Then i want to use the will_paginate plugin: @profile.removed_friends.paginate(:page => 1, :per_page => 20) Thanks for your help

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  • Extending a view to the left side, animated

    - by Heinrich
    Hi, I have a view that I want to extend on the left side using an animation. All borders but the left one should remain the same, so the x position and the width of the view are changing. I use this code: [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:5.0]; self.frame = CGRectMake(self.frame.origin.x-100, self.frame.origin.y, self.frame.size.width+100, self.frame.size.height); [UIView commitAnimations]; If I run this code, the width of the view is set to the new value immediately and then the view is moved to the new x point, but why? How can I change this behaviour? Thanks for your ideas!

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  • python mock side_effect or return_value dependent on call_count

    - by user18380
    To test a polling function I want to mock the calling of a sub function so that the first time it is called it will fail, and the second time it is called it will succeed. Here's a very simplified version of it: poll_function(var1): value = sub_function(var1) # First call will return None while not value: time.sleep(POLLING_INTERVAL) value = sub_function(var1) # A subsequent call will return a string, e.g "data" return value Is this possible to do with a Mock object from the mock framework? I know Mock objects have a call_count attribute I should be able to use somehow. Right now I've solved it by creating a custom mock object that I use to monkey patch sub_function(), but I feel there should be a better less verbose way of doing it: def test_poll(): class MyMock(object): def __init__(self, *args): self.call_count = 0 def sub_function(self, *args, **kwargs): if self.call_count > 1: return "data" else: self.call_count += 1 return None my_mock = MyMock() with patch('sub_function', my_mock.sub_function): ok_(poll_function())

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  • testing existing attribute of a @classmethod function, yields AttributeError

    - by alex
    i have a function which is a class method, and i want to test a attribute of the class which may or may not be None, but will exist always. class classA(): def __init__(self, var1, var2 = None): self.attribute1 = var1 self.attribute2 = var2 @classmethod def func(self,x): if self.attribute2 is None: do something i get the error AttributeError: class classA has no attribute 'attributeB' when i access the attribute like i showed but if on command line i can see it works, x = classA() x.attributeB is None True so the test works. if i remove the @classmethod decorator from func, the problem disapears. if i leave the @classmethod decorator, it only seems to affect variables which are supplied default values in the super-class's constructor. whats going on in the above code?

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  • Show a SplashScreenScene before to GameScene?

    - by lisovaccaro
    I want to add a splash screen to my game. I created a SplashScene.sks and a SplashScene.swift file. I'm trying to load my SplashScene before GameScene but I cannot manage to do it. How should I do this? This is what I'm trying now: class GameViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() let skView = self.view as SKView skView.ignoresSiblingOrder = true /* Set the scale mode to scale to fit the window */ var scene = SplashScreenScene() // Present SplashScreenScene first scene.scaleMode = .AspectFill skView.presentScene(scene) } Then on my SplashScreenScene: class SplashScreenScene: SKScene { override func didMoveToView(view: SKView) { self.size = view.bounds.size self.anchorPoint = CGPointMake(0.5, 0.5) var background = SKSpriteNode(imageNamed:"LaunchImage") self.addChild(background) // Start timer to load next scene NSTimer.scheduledTimerWithTimeInterval(1, target: self, selector: Selector("changeScene"), userInfo: nil, repeats: false) } func changeScene() { let scene = GameScene() view.presentScene(scene) } } This is very close to the solution, however for some reason when I do this my game becomes laggy (if I present GameScene directly the game runs fine).

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  • Django & custom auth backend (web service) + no database. How to save stuff in session?

    - by Infinity
    I've been searching here and there, and based on this answer I've put together what you see below. It works, but I need to put some stuff in the user's session, right there inside authenticate. How would I store acme_token in the user's session, so that it will get cleared if they logged out? class AcmeUserBackend(object): # Create a User object if not already in the database? create_unknown_user = False def get_user(self, username): return AcmeUser(id=username) def authenticate(self, username=None, password=None): """ Check the username/password and return an AcmeUser. """ acme_token = ask_another_site_about_creds(username, password) if acme_token: return AcmeUser(id=username) return None ################## from django.contrib.auth.models import User class AcmeUser(User): objects = None # we cannot really use this w/o local DB def save(self): """saving to DB disabled""" pass def get_group_permissions(self): """If you don't make your own permissions module, the default also will use the DB. Throw it away""" return [] # likewise with the other permission defs def get_and_delete_messages(self): """Messages are stored in the DB. Darn!""" return []

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  • Elegant way to add functionallity to previously defined functions

    - by Bastiaan
    How to combine two functions together I have a class controlling some hardware: class Heater() def set_power(self,dutycycle, period) ... def turn_on(self) ... def turn_off(self) And a class that connects to a database and handles all data logging fuctionallity for an experiment: class DataLogger() def __init__(self) # Record measurements and controls in a database def start(self,t) # Starts a new thread to aqcuire and reccord measuements every t secconds Now, in my program recipe.py I want to do something like: log = DataLogger() @DataLogger_decorator H1 = Heater() log.start(60) H1.set_power(10,100) H1.turn_on() sleep(10) H1.turn_off() etc Where all actions on H1 are recorded by the datalogger. I can change any of the classes involved, just looking for an elegant way to do this. Ideally the hardware functions remain separated from the database and DataLogger functions. And ideally the DataLogger is reusable for other controls and measurements.

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  • How to remove seprator in tableView?

    - by AJPatel
    i make one tableview in which i add button type cell using custom cell.....looks good but when their is less cell in tableview at that time seprator looks very bad...... in design so thier is any solution than tell me............ i try to remove seprator from design but it not work.... Thanks in advance.......... - (void)viewDidLoad { self.navigationItem.title = @"My List"; self.tblView.separatorStyle = UITableViewCellSeparatorStyleNone; [[self tableView] setRowHeight:70]; [[self tableView] setBackgroundColor:[UIColor blackColor]]; Helath_ndroidAppDelegate *appDeleg = (Helath_ndroidAppDelegate *)[[UIApplication sharedApplication] delegate]; NSMutableArray *temp1 =[[NSMutableArray alloc] init]; appDeleg.recipCategoryFromDatabase = temp1; [temp1 release]; dataBase *objData = [[[dataBase alloc] init] autorelease]; [objData selectrecepFromDatabase]; [[self tableView] setSeparatorStyle:UITableViewCellSeparatorStyleSingleLineEtched]; [super viewDidLoad]; }

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  • Assign pointers in objective C

    - by Tattat
    -(id)setBigObject:(BigObject *)abc{ self.wl = abc; abc.smallObject = self.smallObject; } I have a abc, which is a big Object, when the user pass the bigObject, abc. I assign to my wl value, so , I write "self.wl = abc;", but I want my smallObject assign to the abc's smallObject, so, I do "abc.smallObject = self.smallObject; " So, when I edit the smallObject in self, it will also changed in the abc's also? Am I right?

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  • Why use threading data race will occur, but will not use gevent

    - by onlytiancai
    My test code is as follows, using threading, count is not 5,000,000 , so there has been data race, but using gevent, count is 5,000,000, there was no data race . Is not gevent coroutine execution will atom "count + = 1", rather than split into a one CPU instruction to execute? # -*- coding: utf-8 -*- import threading use_gevent = True use_debug = False cycles_count = 100*10000 if use_gevent: from gevent import monkey monkey.patch_thread() count = 0 class Counter(threading.Thread): def __init__(self, name): self.thread_name = name super(Counter, self).__init__(name=name) def run(self): global count for i in xrange(cycles_count): if use_debug: print '%s:%s' % (self.thread_name, count) count = count + 1 counters = [Counter('thread:%s' % i) for i in range(5)] for counter in counters: counter.start() for counter in counters: counter.join() print 'count=%s' % count

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  • Obj-C memory management for an NSView * instance variable

    - by massimoperi
    My custom view has a subview as an instance variable. Here is a sample interface: @interface MyCustomView : NSView { NSView *aSubview; } @end Then, in the .m file, I initialize aSubView and add it to the custom view. - (id)init { self = [super initWithFrame:CGRectMakeFrame(0.0, 0.0, 320.0, 480.0); if (self) { aSubview = [[NSView alloc] initWithFrame(0.0, 0.0, 100.0, 100.0); [self addSubview:aSubview]; } return self; } Where should I release aSubView? In the -dealloc method? - (void)dealloc { [aSubView release]; [super dealloc]; } Or directly after adding it to the custom view in the -init method? - (id)init { [...] [self addSubview:aSubview]; [aSubview release]; [...] } Which one is the best implementation?

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  • DB fields not showing up in association custom queries?

    - by Kevin
    I have a notification list that the user can select different show options for different kinds of notifications along with how many results are returned. I'm keeping them in the user model because I want the custom sort to stay with the user between sessions. Here is the association in my user model: has_many :notifications, :class_name => "Notification", :foreign_key => "user_id", :conditions => ["won = ? and lost = ? and paid = ?", self.prefs_won, self.prefs_lost, self.prefs_paid], :limit => self.prefs_results.to_s But when I use the above code, Rails throws me an "unknown method" error for self.prefs_won. It is definitely a field in my database and set as a boolean value, but Rails can't find it... what's the problem?

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  • KindError: Property r must be an instance of SecondModel, why ?

    - by zjm1126
    class FirstModel(db.Model): p = db.StringProperty() r=db.ReferenceProperty(SecondModel) class SecondModel(db.Model): r = db.ReferenceProperty(FirstModel) class sss(webapp.RequestHandler): def get(self): a=FirstModel() a.p='sss' a.put() b=SecondModel() b.r=a b.put() a.r=b a.put() self.response.out.write(str(b.r.p)) the error is : Traceback (most recent call last): File "D:\Program Files\Google\google_appengine\google\appengine\ext\webapp\__init__.py", line 511, in __call__ handler.get(*groups) File "D:\zjm_code\helloworld\a.py", line 158, in get a.r=b File "D:\Program Files\Google\google_appengine\google\appengine\ext\db\__init__.py", line 3009, in __set__ value = self.validate(value) File "D:\Program Files\Google\google_appengine\google\appengine\ext\db\__init__.py", line 3048, in validate (self.name, self.reference_class.kind())) KindError: Property r must be an instance of SecondModel thanks

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  • Google App Engine: Difficulty with Users API (or maybe just a Python syntax problem)

    - by Rosarch
    I have a simple GAE app that includes a login/logout link. This app is running on the dev server at the moment. The base page handler gets the current user, and creates a login/logout url appropriately. It then puts this information into a _template_data dictionary, for convenience of subclasses. class BasePage(webapp.RequestHandler): _user = users.get_current_user() _login_logout_link = None if _user: _login_logout_link = users.create_logout_url('/') else: _login_logout_link = users.create_login_url('/') _template_data = {} _template_data['login_logout_link'] = _login_logout_link _template_data['user'] = _user def render(self, templateName, templateData): path = os.path.join(os.path.dirname(__file__), 'Static/Templates/%s.html' % templateName) self.response.out.write(template.render(path, templateData)) Here is one such subclass: class MainPage(BasePage): def get(self): self.render('start', self._template_data) The login/logout link is displayed fine, and going to the correct devserver login/logout page. However, it seems to have no effect - the server still seems to think the user is logged out. What am I doing wrong here?

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