Search Results

Search found 46865 results on 1875 pages for 'string array'.

Page 91/1875 | < Previous Page | 87 88 89 90 91 92 93 94 95 96 97 98  | Next Page >

  • Where are strings more useful than a StringBuilder?

    - by DJay
    Lot of questions has been already asked about the differences between string and string builder and most of the people suggest that string builder is faster than string. I am curious to know if string builder is too good so why string is there? Moreover, can some body give me an example where string will be more usefull than string builder?

    Read the article

  • Find all occurrences of a substring in Python

    - by cru3l
    Python has string.find() and string.rfind() to get the index of a substring in string. I wonder, maybe there is something like string.find_all() which can return all founded indexes (not only first from beginning or first from end)? For example: string = "test test test test" print string.find('test') # 0 print string.rfind('test') # 15 #that's the goal print string.find_all('test') # [0,5,10,15]

    Read the article

  • PHP Array Not Working in Function

    - by lemonpole
    Hello all. I'm currently experimenting with arrays in PHP, and I created a fake environment where a team's information will be displayed. $t1 = array ( "basicInfo" => array ( "The Sineps", "December 25, 2010", "lemonpole" ), "overallRecord" => array (0, 0, 0, 0), "overallSeasons" => array ( 1 => array (14, 0, 0), 2 => array (9, 5, 2), 3 => array (12, 4, 0), 4 => array (3, 11, 2) ), "games" => array ( "<img src=\"images/cs.gif\" alt=\"Counter-Strike\" />", "<img src=\"images/cs.gif\" alt=\"Counter-Strike\" />", "<img src=\"images/cs.gif\" alt=\"Counter-Strike\" />", "<img src=\"images/cs.gif\" alt=\"Counter-Strike\" />" ), "seasonHistory" => array ( "Season I", "Season II", "Season III", "Season IV" ), "divisions" => array ( "Open", "Main", "Main", "Invite" ) ); // Displays the seasons the team has been in along // with the record of each season. function seasonHistory() { // Make array variable local-scope. global $t1; // Count the number of seasons. $numrows = count($t1["seasonHistory"]); // Loop through all the variables until // it reaches the last entry made and display // each item seperately. for($v = 0; $v <= $numrows; $v++) { // Echo each season. echo "<tr><td>{$t1["games"][$v]}</td>"; echo "<td>{$t1["seasonHistory"][$v]}</td>"; echo "<td>{$t1["divisions"][$v]}</td></tr>"; } } I have tested several possible problems out and after narrowing them down I have come down to one conclusion and that is my function is not connecting to the array for some reason. I don't know what else to do because I thought making the array global would fix that problem. What works: I can echo $t1["games"][0] on the page I need it to display and it gives me the content. I tried echo $t1["games"][0] INSIDE the function and then calling the function and it doesn't display anything.

    Read the article

  • How to decrypt a string in C# that was encrypted in Delphi

    - by Simon Linder
    Hi all, we have a project written in Delphi that we want to convert to C#. Problem is that we have some passwords and settings that are encrypted and written into the registry. When we need a specified password we get it from the registry and decrypt it so we can use it. For the conversion into C# we have to do it the same way so that the application can also be used by users that have the old version and want to upgrade it. Here is the code we use to encrypt/decrypt strings in Delphi: unit uCrypt; interface function EncryptString(strPlaintext, strPassword : String) : String; function DecryptString(strEncryptedText, strPassword : String) : String; implementation uses DCPcrypt2, DCPblockciphers, DCPdes, DCPmd5; const CRYPT_KEY = '1q2w3e4r5t6z7u8'; function EncryptString(strPlaintext) : String; var cipher : TDCP_3des; strEncryptedText : String; begin if strPlaintext <> '' then begin try cipher := TDCP_3des.Create(nil); try cipher.InitStr(CRYPT_KEY, TDCP_md5); strEncryptedText := cipher.EncryptString(strPlaintext); finally cipher.Free; end; except strEncryptedText := ''; end; end; Result := strEncryptedText; end; function DecryptString(strEncryptedText) : String; var cipher : TDCP_3des; strDecryptedText : String; begin if strEncryptedText <> '' then begin try cipher := TDCP_3des.Create(nil); try cipher.InitStr(CRYPT_KEY, TDCP_md5); strDecryptedText := cipher.DecryptString(strEncryptedText); finally cipher.Free; end; except strDecryptedText := ''; end; end; Result := strDecryptedText; end; end. So for example when we want to encrypt the string asdf1234 we get the result WcOb/iKo4g8=. We now want to decrypt that string in C#. Here is what we tried to do: public static void Main(string[] args) { string Encrypted = "WcOb/iKo4g8="; string Password = "1q2w3e4r5t6z7u8"; string DecryptedString = DecryptString(Encrypted, Password); } public static string DecryptString(string Message, string Passphrase) { byte[] Results; System.Text.UTF8Encoding UTF8 = new System.Text.UTF8Encoding(); // Step 1. We hash the passphrase using MD5 // We use the MD5 hash generator as the result is a 128 bit byte array // which is a valid length for the TripleDES encoder we use below MD5CryptoServiceProvider HashProvider = new MD5CryptoServiceProvider(); byte[] TDESKey = HashProvider.ComputeHash(UTF8.GetBytes(Passphrase)); // Step 2. Create a new TripleDESCryptoServiceProvider object TripleDESCryptoServiceProvider TDESAlgorithm = new TripleDESCryptoServiceProvider(); // Step 3. Setup the decoder TDESAlgorithm.Key = TDESKey; TDESAlgorithm.Mode = CipherMode.ECB; TDESAlgorithm.Padding = PaddingMode.None; // Step 4. Convert the input string to a byte[] byte[] DataToDecrypt = Convert.FromBase64String(Message); // Step 5. Attempt to decrypt the string try { ICryptoTransform Decryptor = TDESAlgorithm.CreateDecryptor(); Results = Decryptor.TransformFinalBlock(DataToDecrypt, 0, DataToDecrypt.Length); } finally { // Clear the TripleDes and Hashprovider services of any sensitive information TDESAlgorithm.Clear(); HashProvider.Clear(); } // Step 6. Return the decrypted string in UTF8 format return UTF8.GetString(Results); } Well the result differs from the expected result. After we call DecryptString() we expect to get asdf1234but we get something else. Does anyone have an idea of how to decrypt that correctly? Thanks in advance Simon

    Read the article

  • getting base64 content string of an image from a mimepart in Java

    - by Bas van den Broek
    Hello, I am trying to get the base64 content of a MimePart in a MimeMultiPart, but I'm struggling with the Javamail package. I simply want the base64 encoded String of a certain inline image, there doesn't seem to be an easy way to do this though. I wrote a method that will take the mime content (as a string) and an image name as a parameter, and searches for the part that contains the base64 content of that image name, and in the end returns this base64 string (as well as the content type but that is irrelevant for this question) Here is the relevant code: private static String[] getBase64Content(String imageName, String mimeString) throws MessagingException, IOException { System.out.println("image name: " + imageName + "\n\n"); System.out.println("mime string: " + mimeString); String[] base64Content = new String[2]; base64Content[0] = ""; base64Content[1] = "image/jpeg"; //some default value DataSource source = new ByteArrayDataSource(new ByteArrayInputStream(mimeString.getBytes()), "multipart/mixed"); MimeMultipart mp = new MimeMultipart(source); for (int i = 0; i < mp.getCount(); i++) { MimePart part = (MimePart) mp.getBodyPart(i); String disposition = part.getDisposition(); if (disposition != null && disposition.equals(Part.INLINE)) { if (part.getContentID() != null && part.getContentID().indexOf(imageName) > -1) //check if this is the right part { if (part.getContent() instanceof BASE64DecoderStream) { BASE64DecoderStream base64DecoderStream = (BASE64DecoderStream) part.getContent(); StringWriter writer = new StringWriter(); IOUtils.copy(base64DecoderStream, writer); String base64decodedString = writer.toString(); byte[] encodedMimeByteArray = Base64.encodeBase64(base64decodedString.getBytes()); String encodedMimeString = new String(encodedMimeByteArray); System.out.println("encoded mime string: " + encodedMimeString); base64Content[0] = encodedMimeString; base64Content[1] = getContentTypeString(part); } } } } return base64Content; } I cannot paste all of the output as the post would be too long, but this is some of it: image name: [email protected] This is a part of the mimeString input, it does find this (correct) part with the image name: --_004_225726A14AF9134CB538EE7BD44373A04D9E3F3940menexch2007ex_ Content-Type: image/gif; name="image001.gif" Content-Description: image001.gif Content-Disposition: inline; filename="image001.gif"; size=1070; creation-date="Fri, 02 Apr 2010 16:19:43 GMT"; modification-date="Fri, 02 Apr 2010 16:19:43 GMT" Content-ID: <[email protected]> Content-Transfer-Encoding: base64 R0lGODlhEAAQAPcAABxuHJzSlDymHGy2XHTKbITCdNTu1FyqTHTCXJTKhLTarCSKHEy2JHy6bJza lITKfFzCPEyWPHS+XHzCbJzSjFS+NLTirBx6HHzKdOz27GzCZJTOjCyWHKzWpHy2ZJTGhHS+VLzi (more base64 string here that I'm not going to paste) But when it finally prints the encoded mime string, this is a different string than I was expecting: encoded mime string: R0lGODlhEAAQAO+/vQAAHG4c77+90pQ877+9HGzvv71cdO+/vWzvv73vv71077+977+977+9XO+/vUx077+9XO+/vcqE77+92qwk77+9HEzvv70kfO+/vWzvv73alO+ Clearly different from the one that has its output in the part above. I'm not even sure what I'm looking at here, but when I try to load this as an image in a html page, it won't work. This is fairly frustrating for me, since all I want is a piece of the text that I'm already printing, but I'd rather not have to search through the mime string myself for the correct part, introducing all kinds of bugs.So I'd really prefer to use the Javamail library but could use some help on how to actually get that correct mime string.

    Read the article

  • drupal_get_form is not passing along node array

    - by ElectronicBlacksmith
    I have not been able to get drupal_get_form to pass on the node data. Code snippets are below. The drupal_get_form documentation (api.drupal.org) states that it will pass on the extra parameters. I am basing the node data not being passed because (apparently) $node['language'] is not defined in hook_form which causes $form['qqq'] not to be created and thus the preview button shows up. My goal here is that the preview button show up using path "node/add/author" but doesn't show up for "milan/author/add". Any alternative methods for achieving this goal would be helpful but the question I want answered is in the preceding paragraph. Everything I've read indicates that it should work. This menu item $items['milan/author/add'] = array( 'title' = 'Add Author', 'page callback' = 'get_author_form', 'access arguments' = array('access content'), 'file' = 'author.pages.inc', ); calls this code function get_author_form() { //return node_form(NULL,NULL); //return drupal_get_form('author_form'); return author_ajax_form('author'); } function author_ajax_form($type) { global $user; module_load_include('inc', 'node', 'node.pages'); $types = node_get_types(); $type = isset($type) ? str_replace('-', '_', $type) : NULL; // If a node type has been specified, validate its existence. if (isset($types[$type]) && node_access('create', $type)) { // Initialize settings: $node = array('uid' = $user-uid, 'name' = (isset($user-name) ? $user-name : ''), 'type' = $type, 'language' = 'bbb','bbb' = 'TRUE'); $output = drupal_get_form($type .'_node_form', $node); } return $output; } And here is the hook_form and hook_form_alter code function author_form_author_node_form_alter(&$form, &$form_state) { $form['author']=NULL; $form['taxonomy']=NULL; $form['options']=NULL; $form['menu']=NULL; $form['comment_settings']=NULL; $form['files']=NULL; $form['revision_information']=NULL; $form['attachments']=NULL; if($form["qqq"]) { $form['buttons']['preview']=NULL; } } function author_form(&$node) { return make_author_form(&$node); } function make_author_form(&$node) { global $user; $type = node_get_types('type', $node); $node = author_make_title($node); drupal_set_breadcrumb(array(l(t('Home'), NULL), l(t($node-title), 'node/' . $node-nid))); $form['authorset'] = array( '#type' = 'fieldset', '#title' = t('Author'), '#weight' = -50, '#collapsible' = FALSE, '#collapsed' = FALSE, ); $form['author_id'] = array( '#access' = user_access('create pd_recluse entries'), '#type' = 'hidden', '#default_value' = $node-author_id, '#weight' = -20 ); $form['authorset']['last_name'] = array( '#type' = 'textfield', '#title' = t('Last Name'), '#maxlength' = 60, '#default_value' = $node-last_name ); $form['authorset']['first_name'] = array( '#type' = 'textfield', '#title' = t('First Name'), '#maxlength' = 60, '#default_value' = $node-first_name ); $form['authorset']['middle_name'] = array( '#type' = 'textfield', '#title' = t('Middle Name'), '#maxlength' = 60, '#default_value' = $node-middle_name ); $form['authorset']['suffix_name'] = array( '#type' = 'textfield', '#title' = t('Suffix Name'), '#maxlength' = 14, '#default_value' = $node-suffix_name ); $form['authorset']['body_filter']['body'] = array( '#access' = user_access('create pd_recluse entries'), '#type' = 'textarea', '#title' = 'Describe Author', '#default_value' = $node-body, '#required' = FALSE, '#weight' = -19 ); $form['status'] = array( '#type' = 'hidden', '#default_value' = '1' ); $form['promote'] = array( '#type' = 'hidden', '#default_value' = '1' ); $form['name'] = array( '#type' = 'hidden', '#default_value' = $user-name ); $form['format'] = array( '#type' = 'hidden', '#default_value' = '1' ); // NOTE in node_example there is some addition code here not needed for this simple node-type $thepath='milan/author'; if($_REQUEST["theletter"]) { $thepath .= "/" . $_REQUEST["theletter"]; } if($node['language']) { $thepath='milan/authorajaxclose'; $form['qqq'] = array( '#type' = 'hidden', '#default_value' = '1' ); } $form['#redirect'] = $thepath; return $form; } That menu path coincides with this theme (PHPTemplate)

    Read the article

  • I'm trying to pass a string from my first ViewController to my second ViewController but it returns NULL

    - by Dashony
    In my first view controller I have 3 input fields each of them take the user input into and saves it into a string such as: address, username and password as NSUserDefaults. This part works fine. In my second view controller I'm trying to take the 3 strings from first controller (address, username and password) create a html link based on the 3 strings. I've tried many ways to access the 3 strings with no luck, the result I get is NULL. Here is my code: //.h file - first view controller with the 3 input fields CamSetup.h #import <UIKit/UIKit.h> @interface CamSetup : UIViewController <UITextFieldDelegate> { NSString * address; NSString * username; NSString * password; IBOutlet UITextField * addressField; IBOutlet UITextField * usernameField; IBOutlet UITextField * passwordField; } -(IBAction) saveAddress: (id) sender; -(IBAction) saveUsername: (id) sender; -(IBAction) savePassword: (id) sender; @property(nonatomic, retain) UITextField *addressField; @property(nonatomic, retain) UITextField *usernameField; @property(nonatomic, retain) UITextField *passwordField; @property(nonatomic, retain) NSString *address; @property(nonatomic, retain) NSString *username; @property(nonatomic, retain) NSString *password; @end //.m file - first view controller CamSetup.m #import "CamSetup.h" @interface CamSetup () @end @implementation CamSetup @synthesize addressField, usernameField, passwordField, address, username, password; -(IBAction) saveAddress: (id) sender { address = [[NSString alloc] initWithFormat:addressField.text]; [addressField setText:address]; NSUserDefaults *stringDefaultAddress = [NSUserDefaults standardUserDefaults]; [stringDefaultAddress setObject:address forKey:@"stringKey1"]; NSLog(@"String [%@]", address); } -(IBAction) saveUsername: (id) sender { username = [[NSString alloc] initWithFormat:usernameField.text]; [usernameField setText:username]; NSUserDefaults *stringDefaultUsername = [NSUserDefaults standardUserDefaults]; [stringDefaultUsername setObject:username forKey:@"stringKey2"]; NSLog(@"String [%@]", username); } -(IBAction) savePassword: (id) sender { password = [[NSString alloc] initWithFormat:passwordField.text]; [passwordField setText:password]; NSUserDefaults *stringDefaultPassword = [NSUserDefaults standardUserDefaults]; [stringDefaultPassword setObject:password forKey:@"stringKey3"]; NSLog(@"String [%@]", password); } - (void)viewDidLoad { [addressField setText:[[NSUserDefaults standardUserDefaults] objectForKey:@"stringKey1"]]; [usernameField setText:[[NSUserDefaults standardUserDefaults] objectForKey:@"stringKey2"]]; [passwordField setText:[[NSUserDefaults standardUserDefaults] objectForKey:@"stringKey3"]]; [super viewDidLoad]; } @end //.h second view controller LiveView.h #import <UIKit/UIKit.h> #import "CamSetup.h" @interface LiveView : UIViewController { NSString *theAddress; NSString *theUsername; NSString *thePassword; CamSetup *camsetup; //here is an instance of the first class } @property (nonatomic, retain) NSString *theAddress; @property (nonatomic, retain) NSString *theUsername; @property (nonatomic, retain) NSString *thePassword; @end //.m second view LiveView.m file #import "LiveView.h" @interface LiveView () @end @implementation LiveView @synthesize theAddress, theUsername, thePassword; - (void)viewDidLoad { [super viewDidLoad]; theUsername = camsetup.username; //this is probably not right? NSLog(@"String [%@]", theUsername); //resut here is NULL NSLog(@"String [%@]", camsetup.username); //and here NULL as well } @end

    Read the article

  • Sum multi dimensional array based on a key in php

    - by user1328178
    I have mutiple arrays say for now 2, first array has Cities(Mumbai, Pune. Bangalore, Hyderabad) And 2nd array has Mumbia nad Hyderabd. I want to sum up the values based on the Key. Array ( [Mumbai] = Array ( [ga:pageviews] = 1 [ga:visits] = 1 [ga:newVisits] = 1 [ga:pageviewsPerVisit] = 1 [ga:entranceBounceRate] = 1 [ga:avgTimeOnSite] = 1 [ga:timeOnSite] = 1 [ga:bounces] = 1 ) [Pune] => Array ( [ga:pageviews] => 2 [ga:visits] => 2 [ga:newVisits] => 2 [ga:pageviewsPerVisit] => 2 [ga:entranceBounceRate] => 2 [ga:avgTimeOnSite] => 2 [ga:timeOnSite] => 2 [ga:bounces] => 2 ) [Bangalore] => Array ( [ga:pageviews] => 3 [ga:visits] => 3 [ga:newVisits] => 3 [ga:pageviewsPerVisit] => 3 [ga:entranceBounceRate] => 3 [ga:avgTimeOnSite] => 3 [ga:timeOnSite] => 3 [ga:bounces] => 3 ) [Hyderabad] => Array ( [ga:pageviews] => 4 [ga:visits] => 4 [ga:newVisits] => 4 [ga:pageviewsPerVisit] => 4 [ga:entranceBounceRate] => 4 [ga:avgTimeOnSite] => 4 [ga:timeOnSite] => 4 [ga:bounces] => 4 ) ) 2nd Array: Array ( [Mumbai] = Array ( [ga:pageviews] = 5 [ga:visits] = 5 [ga:newVisits] = 5 [ga:pageviewsPerVisit] = 5 [ga:entranceBounceRate] = 5 [ga:avgTimeOnSite] = 5 [ga:timeOnSite] = 5 [ga:bounces] = 5 ) [Hyderabad] => Array ( [ga:pageviews] => 2 [ga:visits] => 2 [ga:newVisits] => 2 [ga:pageviewsPerVisit] => 2 [ga:entranceBounceRate] => 2 [ga:avgTimeOnSite] => 2 [ga:timeOnSite] => 2 [ga:bounces] => 2 ) ) I want the result as: Array ( [Mumbai] = Array ( [ga:pageviews] = 6 [ga:visits] = 6 [ga:newVisits] = 6 [ga:pageviewsPerVisit] = 6 [ga:entranceBounceRate] = 6 [ga:avgTimeOnSite] = 6 [ga:timeOnSite] = 6 [ga:bounces] = 6 ) [Pune] => Array ( [ga:pageviews] => 2 [ga:visits] => 2 [ga:newVisits] => 2 [ga:pageviewsPerVisit] => 2 [ga:entranceBounceRate] => 2 [ga:avgTimeOnSite] => 2 [ga:timeOnSite] => 2 [ga:bounces] => 2 ) [Bangalore] => Array ( [ga:pageviews] => 3 [ga:visits] => 3 [ga:newVisits] => 3 [ga:pageviewsPerVisit] => 3 [ga:entranceBounceRate] => 3 [ga:avgTimeOnSite] => 3 [ga:timeOnSite] => 3 [ga:bounces] => 3 ) [Hyderabad] => Array ( [ga:pageviews] => 6 [ga:visits] => 6 [ga:newVisits] => 6 [ga:pageviewsPerVisit] => 6 [ga:entranceBounceRate] => 6 [ga:avgTimeOnSite] => 6 [ga:timeOnSite] => 6 [ga:bounces] => 6 ) ) Thanks for your help.... Ruth.

    Read the article

  • Find the right value in recursive array

    - by fire
    I have an array with multiple sub-arrays like this: Array ( [0] => Array ( [Page_ID] => 1 [Page_Parent_ID] => 0 [Page_Title] => Overview [Page_URL] => overview [Page_Type] => content [Page_Order] => 1 ) [1] => Array ( [0] => Array ( [Page_ID] => 2 [Page_Parent_ID] => 1 [Page_Title] => Team [Page_URL] => overview/team [Page_Type] => content [Page_Order] => 1 ) ) [2] => Array ( [Page_ID] => 3 [Page_Parent_ID] => 0 [Page_Title] => Funds [Page_URL] => funds [Page_Type] => content [Page_Order] => 2 ) [3] => Array ( [0] => Array ( [Page_ID] => 4 [Page_Parent_ID] => 3 [Page_Title] => Strategy [Page_URL] => funds/strategy [Page_Type] => content [Page_Order] => 1 ) [1] => Array ( [0] => Array ( [Page_ID] => 7 [Page_Parent_ID] => 4 [Page_Title] => A Class Fund [Page_URL] => funds/strategy/a-class-fund [Page_Type] => content [Page_Order] => 1 ) [1] => Array ( [0] => Array ( [Page_ID] => 10 [Page_Parent_ID] => 7 [Page_Title] => Information [Page_URL] => funds/strategy/a-class-fund/information [Page_Type] => content [Page_Order] => 1 ) [1] => Array ( [Page_ID] => 11 [Page_Parent_ID] => 7 [Page_Title] => Fund Data [Page_URL] => funds/strategy/a-class-fund/fund-data [Page_Type] => content [Page_Order] => 2 ) ) [2] => Array ( [Page_ID] => 8 [Page_Parent_ID] => 4 [Page_Title] => B Class Fund [Page_URL] => funds/strategy/b-class-fund [Page_Type] => content [Page_Order] => 2 ) I need a function to find the right Page_URL so if you know the $url is "funds/strategy/a-class-fund" I need to pass that to a function that returns a single array result (which would be the Page_ID = 7 array in this example). Having a bit of a stupid day, any help would be appreciated!

    Read the article

  • How to transform gameObjects in array?

    - by user1764781
    I have an array of available gameObjects in the scene. An array of GO should be transformed according to received floats through UDP connection. I know it is simple, but can't figure it out how to accomplish the transformation an array of GO according to received unique floats for each GO, any help will be appreciated. Here is a transformation floats, it might be helpful I guess: x =ReadSingleBigEndian(data, signalOffset); signalOffset+=4; y= ReadSingleBigEndian(data, signalOffset); signalOffset+=4; z= ReadSingleBigEndian(data, signalOffset); signalOffset+=4; alpha= ReadSingleBigEndian(data, signalOffset); signalOffset+=4; theta= ReadSingleBigEndian(data,signalOffset); signalOffset+=4; phi= ReadSingleBigEndian(data,signalOffset); signalOffset+=4;

    Read the article

  • IsNullOrEmpty generic method for Array to avoid Re-Sharper warning

    - by Michael Freidgeim
    I’ve used the following extension method in many places. public static bool IsNullOrEmpty(this Object[] myArr) { return (myArr == null || myArr.Length == 0); }Recently I’ve noticed that Resharper shows warning covariant array conversion to object[] may cause an exception for the following codeObjectsOfMyClass.IsNullOrEmpty()I’ve resolved the issue by creating generic extension method public static bool IsNullOrEmpty<T>(this T[] myArr) { return (myArr == null || myArr.Length == 0); }Related linkshttp://connect.microsoft.com/VisualStudio/feedback/details/94089/add-isnullorempty-to-array-class    public static bool IsNullOrEmpty(this System.Collections.IEnumerable source)        {            if (source == null)                return true;            else            {                return !source.GetEnumerator().MoveNext();            }        }http://stackoverflow.com/questions/8560106/isnullorempty-equivalent-for-array-c-sharp

    Read the article

  • HLSL: An array of textures and sampler states

    - by nate142
    The shader must switch between multiple textures depending on the Alpha value of the original texture for each pixel. Now this would word fine if I didn't have to worry about SamplerStates. I have created my array of textures and can select a texture based on the Alpha value of the pixel. But how do I create an Array of SamplerStates and link it to my array of textures? I attempted to treat the SamplerState as a function by adding the (int i) but that didn't work. Also I can't use Texture.Sample since this is shader model 2.0. //shader model 2.0 (DX9) texture subTextures[255]; SamplerState MeshTextureSampler(int i) { Texture = (subTextures[i]); }; float4 SampleCompoundTexture(float2 texCoord, float4 diffuse) { float4 SelectedColor = SAMPLE_TEXTURE(Texture, texCoord); int i = SelectedColor.a; texture SelectedTx = subTextures[i]; return tex2D(MeshTextureSampler(i), texCoord) * diffuse; }

    Read the article

  • Working out of a vertex array for destrucible objects

    - by bobobobo
    I have diamond-shaped polygonal bullets. There are lots of them on the screen. I did not want to create a vertex array for each, so I packed them into a single vertex array and they're all drawn at once. | bullet1.xyz | bullet1.rgb | bullet2.xyz | bullet2.rgb This is great for performance.. there is struct Bullet { vector<Vector3f*> verts ; // pointers into the vertex buffer } ; This works fine, the bullets can move and do collision detection, all while having their data in one place. Except when a bullet "dies" Then you have to clear a slot, and pack all the bullets towards the beginning of the array. Is this a good approach to handling lots of low poly objects? How else would you do it?

    Read the article

  • Separating merged array of arithmetic and geometric series

    - by user1814037
    Given an array of positive integers in increasing order. Separate them in two series, an arithmetic sequence and geometric sequence. The given array is such that a solution do exist. The union of numbers of the two sequence must be the given array. Both series can have common elements i.e. series need not to be disjoint. The ratio of the geometric series can be fractional. Example: Given series : 2,4,6,8,10,12,25 AP: 2,4,6,8,10,12 GP: 4,10,25 I tried taking few examples but could not reach a general way. Even tried some graph implementation by introducing edges if they follow a particular sequence but could not reach solution.

    Read the article

  • Data structures for a 3D array

    - by Smallbro
    Currently I've been using a 3D array for my tiles in a 2D world but the 3D side comes in when moving down into caves and whatnot. Now this is not memory efficient and I switched over to a 2D array and can now have much larger maps. The only issue I'm having now is that it seems that my tiles cannot occupy the same space as a tile on the same z level. My current structure means that each block has its own z variable. This is what it used to look like: map.blockData[x][y][z] = new Block(); however now it works like this map.blockData[x][y] = new Block(z); I'm not sure why but if I decide to use the same space on say the floor below it wont allow me to. Does anyone have any ideas on how I can add a z-axis to my 2D array? I'm using java but I reckon the concept carries across different languages.

    Read the article

  • Actionscript - Dropping Multiple Objects Using an Array?

    - by Eratosthenes
    I'm trying to get these fireBalls to drop more often, im not sure if im using Math.random correctly also, for some reason I'm getting a null reference because I think the fireBalls array waits for one to leave the stage before dropping another one? this is the relevant code: var sun:Sun=new Sun var fireBalls:Array=new Array() var left:Boolean; function onEnterFrame(event:Event){ if (left) { sun.x = sun.x - 15; }else{ sun.x = sun.x + 15; } if (fireBalls.length>0&&fireBalls[0].y>stage.stageHeight){ // Fireballs exit stage removeChild(fireBalls[0]); fireBalls.shift(); } for (var j:int=0; j<fireBalls.length; j++){ fireBalls[j].y=fireBalls[j].y+15; if (fireBalls[j].y>stage.stageHeight-fireBall.width/2){ } } if (Math.random()<.2){ // Fireballs shooting from Sun var fireBall:FireBall=new FireBall; fireBall.x=sun.x; addChild(fireBall); fireBalls.push(fireBall); } }

    Read the article

  • Assigning an item to an existing array in a list within a dictionary [on hold]

    - by Rouke
    I have a Dictionary declared like: public var PoolDict : Dictionary.<String, List.<GameObject[]> >; I made a function to add items to the list and array function Add(key:String, obj:GameObject) { if(!PoolDict.ContainsKey(key)) { PoolDict[key] = new List.<GameObject[]>(); } //PlaceHolder - Not what will be in final version PoolDict[key].Add(null); //Attempts - Errors- How to add to existing array? PoolDict[key].Add(obj); PoolDict[key][0].Add(obj); } I'd like to replace the line after //PlaceHolder with code that will assign a gameObject to an existing array in a list that's associated with a key. How could this be done?

    Read the article

  • Delphi - How do I split a string into an array of strings based on a delimiter?

    - by Ryan
    Hello all, I'm trying to find a Delphi function that will split an input string into an array of strings based on a delimiter. I've found a lot on Google, but all seem to have their own issues and I haven't been able to get any of them to work. I just need to split a string like: "word:doc,txt,docx" into an array based on ':'. The result would be ['word', 'doc,txt,docx']. Does anyone have a function that they know works? Thank you

    Read the article

  • Where can I find information on the Get, Set and Address methods for multidimensional System.Array i

    - by Rob Smallshire
    System.Array serves as the base class for all arrays in the Common Language Runtime (CLR). According to this article, For each concrete array type, [the] runtime adds three special methods: Get/Set/Address. and indeed if I disassemble this C# code, int[,] x = new int[1024,1024]; x[0,0] = 1; x[1,1] = 2; x[2,2] = 3; Console.WriteLine(x[0,0]); Console.WriteLine(x[1,1]); Console.WriteLine(x[2,2]); into CIL I get, IL_0000: ldc.i4 0x400 IL_0005: ldc.i4 0x400 IL_000a: newobj instance void int32[0...,0...]::.ctor(int32, int32) IL_000f: stloc.0 IL_0010: ldloc.0 IL_0011: ldc.i4.0 IL_0012: ldc.i4.0 IL_0013: ldc.i4.1 IL_0014: call instance void int32[0...,0...]::Set(int32, int32, int32) IL_0019: ldloc.0 IL_001a: ldc.i4.1 IL_001b: ldc.i4.1 IL_001c: ldc.i4.2 IL_001d: call instance void int32[0...,0...]::Set(int32, int32, int32) IL_0022: ldloc.0 IL_0023: ldc.i4.2 IL_0024: ldc.i4.2 IL_0025: ldc.i4.3 IL_0026: call instance void int32[0...,0...]::Set(int32, int32, int32) IL_002b: ldloc.0 IL_002c: ldc.i4.0 IL_002d: ldc.i4.0 IL_002e: call instance int32 int32[0...,0...]::Get(int32, int32) IL_0033: call void [mscorlib]System.Console::WriteLine(int32) IL_0038: ldloc.0 IL_0039: ldc.i4.1 IL_003a: ldc.i4.1 IL_003b: call instance int32 int32[0...,0...]::Get(int32, int32) IL_0040: call void [mscorlib]System.Console::WriteLine(int32) IL_0045: ldloc.0 IL_0046: ldc.i4.2 IL_0047: ldc.i4.2 IL_0048: call instance int32 int32[0...,0...]::Get(int32, int32) IL_004d: call void [mscorlib]System.Console::WriteLine(int32) where the calls to the aforementioned Get and Set methods can be clearly seen. It seems the arity of these methods is related to the dimensionality of the array, which is presumably why they are created by the runtime and are not pre-declared. I couldn't locate any information about these methods on MSDN and their simple names makes them resistant to Googling. I'm writing a compiler for a language which supports multidimensional arrays, so I'd like to find some official documentation about these methods, under what conditions I can expect them to exist and what I can expect their signatures to be. In particular, I'd like to know whether its possible to get a MethodInfo object for Get or Set for use with Reflection.Emit without having to create an instance of the array with correct type and dimensionality on which to reflect, as is done in the linked example.

    Read the article

  • How to pass an associative array as argument to a function in Bash?

    - by niksfirefly
    How do you pass an associative array as an argument to a function? Is this possible in Bash? The code below is not working as expected: function iterateArray { local ADATA="${@}" # associative array for key in "${!ADATA[@]}" do echo "key - ${key}" echo "value: ${ADATA[$key]}" done } Passing associative arrays to a function like normal arrays does not work: iterateArray "$A_DATA" or iterateArray "$A_DATA[@]"

    Read the article

  • How can I multiply each item in an array easily with PHP?

    - by Henry
    I have an array called $times. It is a list of small numbers (15,14,11,9,3,2). These will be user submitted and are supposed to be minutes. As PHP time works on seconds, I would like to multiply each element of my array by 60. I've been playing around with array_walk and array_map but I can't get those working :S Thanks.

    Read the article

< Previous Page | 87 88 89 90 91 92 93 94 95 96 97 98  | Next Page >