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  • symbolicatecrash - space in bundle name preventing method names to be show in the crash report

    - by Brett Hamlin
    I'm trying to debug a crash but when I run symbolicatecrash against my crash log I get every method call in the stack trace except for my method calls. Here is the crash report: Incident Identifier: C3A58923-5D49-4767-A3C2-3AFFEF00DFEF CrashReporter Key: 165f7337feeb98394ab7477fc0b7280d14a16e43 Hardware Model: iPad1,1 Process: Log Jam [2862] Path: /var/mobile/Applications/625E17A7-F0FF-4109-9E62-99FE8D6C6889/Log Jam.app/Log Jam Identifier: Log Jam Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-12-13 23:31:20.762 -0500 OS Version: iPhone OS 4.2.1 (8C148) Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 Thread 0 Crashed: 0 libSystem.B.dylib 0x30d7c2d4 __kill + 8 1 libSystem.B.dylib 0x30d7c2c4 kill + 4 2 libSystem.B.dylib 0x30d7c2b6 raise + 10 3 libSystem.B.dylib 0x30d90d72 abort + 50 4 libstdc++.6.dylib 0x34981a20 __gnu_cxx::__verbose_terminate_handler() + 376 5 libobjc.A.dylib 0x34a83594 _objc_terminate + 104 6 libstdc++.6.dylib 0x3497fdf2 __cxxabiv1::__terminate(void (*)()) + 46 7 libstdc++.6.dylib 0x3497fe46 std::terminate() + 10 8 libstdc++.6.dylib 0x3497ff16 __cxa_throw + 78 9 libobjc.A.dylib 0x34a824c4 objc_exception_throw + 64 10 CoreFoundation 0x3587a7c2 +[NSException raise:format:arguments:] + 62 11 CoreFoundation 0x3587a7fc +[NSException raise:format:] + 28 12 QuartzCore 0x31071222 CALayerSetPosition(CALayer*, CA::Vec2<double> const&, bool) + 134 13 QuartzCore 0x31071190 -[CALayer setPosition:] + 32 14 QuartzCore 0x310710dc -[CALayer setFrame:] + 384 15 UIKit 0x341aa0e2 -[UIView(Geometry) setFrame:] + 182 16 UIKit 0x341aad64 -[UILabel setFrame:] + 204 17 Log Jam 0x00052dec 0x1000 + 335340 18 Log Jam 0x0004934c 0x1000 + 295756 19 Log Jam 0x00048ffa 0x1000 + 294906 20 UIKit 0x341ef630 -[UINavigationController _startTransition:fromViewController:toViewController:] + 604 21 UIKit 0x341ef358 -[UINavigationController _startDeferredTransitionIfNeeded] + 176 22 UIKit 0x341e30be -[UINavigationController pushViewController:transition:forceImmediate:] + 634 23 UIKit 0x341e2e34 -[UINavigationController pushViewController:animated:] + 28 24 Log Jam 0x0002f792 0x1000 + 190354 25 UIKit 0x3420b834 -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] + 656 26 UIKit 0x342cb60c -[UITableView _userSelectRowAtPendingSelectionIndexPath:] + 124 27 Foundation 0x31181df6 __NSFireDelayedPerform + 362 28 CoreFoundation 0x3583109c __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 8 29 CoreFoundation 0x35830b54 __CFRunLoopDoTimer + 844 30 CoreFoundation 0x358021ae __CFRunLoopRun + 1082 31 CoreFoundation 0x35801c80 CFRunLoopRunSpecific + 224 32 CoreFoundation 0x35801b88 CFRunLoopRunInMode + 52 33 GraphicsServices 0x320c84a4 GSEventRunModal + 108 34 GraphicsServices 0x320c8550 GSEventRun + 56 35 UIKit 0x341dc322 -[UIApplication _run] + 406 36 UIKit 0x341d9e8c UIApplicationMain + 664 37 Log Jam 0x00002172 0x1000 + 4466 38 Log Jam 0x0000213c 0x1000 + 4412 Thread 1: 0 libSystem.B.dylib 0x30d30974 kevent + 24 1 libSystem.B.dylib 0x30dda704 _dispatch_mgr_invoke + 88 2 libSystem.B.dylib 0x30dda174 _dispatch_queue_invoke + 96 3 libSystem.B.dylib 0x30dd9b98 _dispatch_worker_thread2 + 120 4 libSystem.B.dylib 0x30d7e24a _pthread_wqthread + 258 5 libSystem.B.dylib 0x30d76970 start_wqthread + 0 Thread 2: 0 libSystem.B.dylib 0x30d7e9e0 __workq_kernreturn + 8 1 libSystem.B.dylib 0x30d7e364 _pthread_wqthread + 540 2 libSystem.B.dylib 0x30d76970 start_wqthread + 0 Thread 3: 0 libSystem.B.dylib 0x30d04268 mach_msg_trap + 20 1 libSystem.B.dylib 0x30d06354 mach_msg + 44 2 CoreFoundation 0x35802648 __CFRunLoopServiceMachPort + 88 3 CoreFoundation 0x35801ed2 __CFRunLoopRun + 350 4 CoreFoundation 0x35801c80 CFRunLoopRunSpecific + 224 5 CoreFoundation 0x35801b88 CFRunLoopRunInMode + 52 6 WebCore 0x34bf6124 RunWebThread(void*) + 332 7 libSystem.B.dylib 0x30d7d886 _pthread_start + 242 8 libSystem.B.dylib 0x30d72a88 thread_start + 0 Thread 4: 0 libSystem.B.dylib 0x30d04268 mach_msg_trap + 20 1 libSystem.B.dylib 0x30d06354 mach_msg + 44 2 AudioToolbox 0x33c0eb96 AURemoteIO::IOThread::Entry(void*) + 54 3 AudioToolbox 0x33b4a1d2 CAPThread::Entry(CAPThread*) + 138 4 libSystem.B.dylib 0x30d7d886 _pthread_start + 242 5 libSystem.B.dylib 0x30d72a88 thread_start + 0 Thread 5: 0 libSystem.B.dylib 0x30d04268 mach_msg_trap + 20 1 libSystem.B.dylib 0x30d06354 mach_msg + 44 2 CoreFoundation 0x35802648 __CFRunLoopServiceMachPort + 88 3 CoreFoundation 0x35801ed2 __CFRunLoopRun + 350 4 CoreFoundation 0x35801c80 CFRunLoopRunSpecific + 224 5 CoreFoundation 0x35801b88 CFRunLoopRunInMode + 52 6 Foundation 0x3118e5f6 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 206 7 Foundation 0x3116c192 -[NSThread main] + 38 8 Foundation 0x31165242 __NSThread__main__ + 966 9 libSystem.B.dylib 0x30d7d886 _pthread_start + 242 10 libSystem.B.dylib 0x30d72a88 thread_start + 0 Thread 6: 0 libSystem.B.dylib 0x30d2868c select$DARWIN_EXTSN + 20 1 CoreFoundation 0x35839662 __CFSocketManager + 582 2 libSystem.B.dylib 0x30d7d886 _pthread_start + 242 3 libSystem.B.dylib 0x30d72a88 thread_start + 0 Thread 0 crashed with ARM Thread State: r0: 0x00000000 r1: 0x00000000 r2: 0x00000001 r3: 0x3e3d52e8 r4: 0x00000006 r5: 0x3497f989 r6: 0x03b74ccc r7: 0x2fdfe3ac r8: 0x00000000 r9: 0x00000065 r10: 0x00236e70 r11: 0x344b5cd8 ip: 0x00000025 sp: 0x2fdfe3ac lr: 0x30d7c2cb pc: 0x30d7c2d4 cpsr: 0x000f0010 Binary Images: 0x1000 - 0xabfff +Log Jam armv7 <467edd9ddbc1a52a6bb7009036bc5360> /var/mobile/Applications/625E17A7-F0FF-4109-9E62-99FE8D6C6889/Log Jam.app/Log Jam 0x1ed000 - 0x1eefff dns.so armv7 <fcefecb2d5e095ba88127eec3af57ec0> /usr/lib/info/dns.so 0x2fe00000 - 0x2fe27fff dyld armv7 <06e6959cebb4a72e66c833e26ae64d26> /usr/lib/dyld 0x3001f000 - 0x30026fff libbz2.1.0.dylib armv7 <2989ea7a5cad2cfe91bd632b041d0ff4> /usr/lib/libbz2.1.0.dylib 0x30054000 - 0x3016afff libicucore.A.dylib armv7 <e7fbb2ac586567e574dc33d7bb5c4dc9> /usr/lib/libicucore.A.dylib 0x301cd000 - 0x302b6fff AudioCodecs armv7 <be315c1e4982718460819fb240042952> /System/Library/Frameworks/AudioToolbox.framework/AudioCodecs 0x302b7000 - 0x30366fff WebKit armv7 <644a1c6120578f896bed7121307aa2af> /System/Library/PrivateFrameworks/WebKit.framework/WebKit 0x30367000 - 0x3037dfff EAP8021X armv7 <36659ec2b9def7b5798a05327e369247> /System/Library/PrivateFrameworks/EAP8021X.framework/EAP8021X 0x303fc000 - 0x3051cfff CoreGraphics armv7 <2d7b40a7baca915ce78b1dd9a0d6433b> /System/Library/Frameworks/CoreGraphics.framework/CoreGraphics 0x3056b000 - 0x3056bfff vecLib armv7 <e53d234e808c77d286161095f92c58cf> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/vecLib 0x30641000 - 0x30700fff CFNetwork armv7 <02fe0e30e54fffdcbbbd02e8cb812c3a> /System/Library/Frameworks/CFNetwork.framework/CFNetwork 0x3075b000 - 0x3076efff libmis.dylib armv7 <855aefc263c6c20e6cf8723ea36125a2> /usr/lib/libmis.dylib 0x3076f000 - 0x307c4fff libvDSP.dylib armv7 <9365fc6cae1bff737257e74faf3b1f26> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libvDSP.dylib 0x307d8000 - 0x307defff StoreKit armv7 <f44ec361fe53962128632c6f3afd869b> /System/Library/Frameworks/StoreKit.framework/StoreKit 0x307e6000 - 0x307e8fff libgcc_s.1.dylib armv7 <e66758bcda6da5d7f9b54fa5c4de6da2> /usr/lib/libgcc_s.1.dylib 0x30811000 - 0x30813fff CrashReporterSupport armv7 <30a5f1edcdb9ffe868a620199a4cbe12> /System/Library/PrivateFrameworks/CrashReporterSupport.framework/CrashReporterSupport 0x30821000 - 0x30853fff AppSupport armv7 <47c8055ac99f187174ca373b702ffa68> /System/Library/PrivateFrameworks/AppSupport.framework/AppSupport 0x30854000 - 0x30854fff Accelerate armv7 <29dd5f17440bbb6e8e42e11b6fceda9a> /System/Library/Frameworks/Accelerate.framework/Accelerate 0x3091c000 - 0x30931fff libresolv.9.dylib armv7 <ea156820997ae9a2baf664d0f79f18d7> /usr/lib/libresolv.9.dylib 0x30b44000 - 0x30b46fff IOMobileFramebuffer armv7 <1040629f37795146c9dcac8ab1a868fc> /System/Library/PrivateFrameworks/IOMobileFramebuffer.framework/IOMobileFramebuffer 0x30c45000 - 0x30c74fff SystemConfiguration armv7 <3f982c11b5526fc39a92d585c60d8a90> /System/Library/Frameworks/SystemConfiguration.framework/SystemConfiguration 0x30c78000 - 0x30c8dfff OpenAL armv7 <8ea22c729b71c6e7e19566b91a03afd2> /System/Library/Frameworks/OpenAL.framework/OpenAL 0x30c8e000 - 0x30c98fff AccountSettings armv7 <19c79f81d5d55fe2e6b618fcdc28258e> /System/Library/PrivateFrameworks/AccountSettings.framework/AccountSettings 0x30d03000 - 0x30e14fff libSystem.B.dylib armv7 <138a43ab528bb428651e6aa7a2a7293c> /usr/lib/libSystem.B.dylib 0x30e16000 - 0x30e28fff PersistentConnection armv7 <cd2a699aa5036bdad0517603ba4db839> /System/Library/PrivateFrameworks/PersistentConnection.framework/PersistentConnection 0x30e37000 - 0x30f1ffff libGLProgrammability.dylib armv7 <1f478a71783cd7eb4ae9ef6f2dcea803> /System/Library/Frameworks/OpenGLES.framework/libGLProgrammability.dylib 0x30f20000 - 0x30f2bfff libz.1.dylib armv7 <fabaddbcbc8c02bab0261df9d78e0e25> /usr/lib/libz.1.dylib 0x30fc4000 - 0x31065fff Celestial armv7 <b411f4662383ec24dbfbcde8f4c23d67> /System/Library/PrivateFrameworks/Celestial.framework/Celestial 0x31066000 - 0x31114fff QuartzCore armv7 <83a8e5f0033369e437069c1e758fed83> /System/Library/Frameworks/QuartzCore.framework/QuartzCore 0x31161000 - 0x31280fff Foundation armv7 <81d36041f04318cb51db5aafed9ce504> /System/Library/Frameworks/Foundation.framework/Foundation 0x312af000 - 0x312b4fff libMobileGestalt.dylib armv7 <5f73c7138ee1cb7103a98aec99f9ed88> /usr/lib/libMobileGestalt.dylib 0x312c3000 - 0x31306fff ManagedConfiguration armv7 <27ac7f05482a8aa9977150f34f9be6eb> /System/Library/PrivateFrameworks/ManagedConfiguration.framework/ManagedConfiguration 0x31307000 - 0x31347fff CoreAudio armv7 <f32e03ee4c68f0db23f05afc9a3cc94c> /System/Library/Frameworks/CoreAudio.framework/CoreAudio 0x31429000 - 0x3142cfff ApplePushService armv7 <9d1eb7b11f0f146c941efbab2c055606> /System/Library/PrivateFrameworks/ApplePushService.framework/ApplePushService 0x318b5000 - 0x318d5fff PrintKit armv7 <02a9c6f4173a0673c4637a3b570345cd> /System/Library/PrivateFrameworks/PrintKit.framework/PrintKit 0x31bd9000 - 0x31c02fff MobileCoreServices armv7 <54484a513761868149405df7fc29b5c0> /System/Library/Frameworks/MobileCoreServices.framework/MobileCoreServices 0x31c5e000 - 0x31c66fff MobileBluetooth armv7 <6d6c62f52219d27be50f1d7c39a68dc6> /System/Library/PrivateFrameworks/MobileBluetooth.framework/MobileBluetooth 0x31c68000 - 0x31c6bfff CaptiveNetwork armv7 <a2af7147f5538d7669b14fa7b19b5a7c> /System/Library/PrivateFrameworks/CaptiveNetwork.framework/CaptiveNetwork 0x31c6d000 - 0x31d16fff libxml2.2.dylib armv7 <b3d82f80a777cb1434052ea2d232e3df> /usr/lib/libxml2.2.dylib 0x31d29000 - 0x31d2cfff IOSurface armv7 <deff02882166bf16d0765d68f0542cc8> /System/Library/PrivateFrameworks/IOSurface.framework/IOSurface 0x31d2d000 - 0x31d2ffff MobileInstallation armv7 <8e6b0d9f642be06729ffdaaee97053b0> /System/Library/PrivateFrameworks/MobileInstallation.framework/MobileInstallation 0x31d46000 - 0x31d4dfff AggregateDictionary armv7 <71372c95d4af7af787d0682a939e40ac> /System/Library/PrivateFrameworks/AggregateDictionary.framework/AggregateDictionary 0x31e09000 - 0x31e4bfff CoreTelephony armv7 <96d3af505b9f2887e62c7e99c157733e> /System/Library/Frameworks/CoreTelephony.framework/CoreTelephony 0x320c4000 - 0x320d0fff GraphicsServices armv7 <0099670dccd99466653956bf918d667a> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices 0x33ae9000 - 0x33aebfff libAccessibility.dylib armv7 <3f0b58ea13d30f0cdb73f6ffe6d4e75c> /usr/lib/libAccessibility.dylib 0x33b49000 - 0x33c82fff AudioToolbox armv7 <657b327f2ceee9f22f9474f2f9bddbe6> /System/Library/Frameworks/AudioToolbox.framework/AudioToolbox 0x33cf8000 - 0x33d29fff VideoToolbox armv7 <bb7ff9014b1dabec2acce95d41f05b59> /System/Library/PrivateFrameworks/VideoToolbox.framework/VideoToolbox 0x33d2c000 - 0x33d2ffff libGFXShared.dylib armv7 <3a385ed495379116abbe50bc8cd5a612> /System/Library/Frameworks/OpenGLES.framework/libGFXShared.dylib 0x33d30000 - 0x33d31fff CoreSurface armv7 <f7caaf43609cfe0e475dfe83790edb4d> /System/Library/PrivateFrameworks/CoreSurface.framework/CoreSurface 0x33d61000 - 0x33d7afff libRIP.A.dylib armv7 <ee16b5cee12a8947c8e511ed51ae7fef> /System/Library/Frameworks/CoreGraphics.framework/Resources/libRIP.A.dylib 0x340dc000 - 0x34112fff CoreText armv7 <b9b5c21b2d2a28abc47842c78c026ddf> /System/Library/Frameworks/CoreText.framework/CoreText 0x3415c000 - 0x3418ffff AddressBook armv7 <7c87e0175c8649d6832419da8a1cfac1> /System/Library/Frameworks/AddressBook.framework/AddressBook 0x341a5000 - 0x34526fff UIKit armv7 <de1cbd3219a74e4d41b30428f428e223> /System/Library/Frameworks/UIKit.framework/UIKit 0x34527000 - 0x345bafff ImageIO armv7 <5b5a294d4250eff866fdbf891b1e8b34> /System/Library/Frameworks/ImageIO.framework/ImageIO 0x345ca000 - 0x34607fff CoreMedia armv7 <4ea4d349e886206d1ecf5bae870f3f04> /System/Library/Frameworks/CoreMedia.framework/CoreMedia 0x34632000 - 0x34636fff AssetsLibraryServices armv7 <e861a330d14702f148ca5133dcbe954c> /System/Library/PrivateFrameworks/AssetsLibraryServices.framework/AssetsLibraryServices 0x34637000 - 0x34774fff MediaToolbox armv7 <a18bbcc41a38917fe0ae5e183d3f6b07> /System/Library/PrivateFrameworks/MediaToolbox.framework/MediaToolbox 0x34775000 - 0x34822fff JavaScriptCore armv7 <3f2df600942dc72aad312b3cc98ec479> /System/Library/PrivateFrameworks/JavaScriptCore.framework/JavaScriptCore 0x34852000 - 0x3485bfff CoreVideo armv7 <2092d5deb6b234e04678b7c1878ccd81> /System/Library/Frameworks/CoreVideo.framework/CoreVideo 0x3492e000 - 0x3493afff SpringBoardServices armv7 <137b75e19b2450c234dec88d538798ff> /System/Library/PrivateFrameworks/SpringBoardServices.framework/SpringBoardServices 0x3493d000 - 0x34987fff libstdc++.6.dylib armv7 <53a6e7239c3908fa8c2915b65ff3b056> /usr/lib/libstdc++.6.dylib 0x34a7d000 - 0x34b3efff libobjc.A.dylib armv7 <aaf5671a35f9ac20d5846703dafaf4c6> /usr/lib/libobjc.A.dylib 0x34b3f000 - 0x35127fff WebCore armv7 <d6bd9cf88ee82ab6b0e33e0ae1190772> /System/Library/PrivateFrameworks/WebCore.framework/WebCore 0x3520f000 - 0x352fcfff libiconv.2.dylib armv7 <c72b45f471df092dbd849081f7a3ef53> /usr/lib/libiconv.2.dylib 0x353e7000 - 0x353ecfff MobileKeyBag armv7 <cec3f3271fc267c32c169ed03e312d63> /System/Library/PrivateFrameworks/MobileKeyBag.framework/MobileKeyBag 0x3549d000 - 0x354d5fff libCGFreetype.A.dylib armv7 <374bd566263e8929c10d50d6a6a48a46> /System/Library/Frameworks/CoreGraphics.framework/Resources/libCGFreetype.A.dylib 0x35553000 - 0x35560fff OpenGLES armv7 <a12565ffb5bb42e3019f1957cd4951d0> /System/Library/Frameworks/OpenGLES.framework/OpenGLES 0x355b6000 - 0x355bcfff liblockdown.dylib armv7 <5bbd9b3f5cfece328f80c403a8805ce9> /usr/lib/liblockdown.dylib 0x357da000 - 0x358c0fff CoreFoundation armv7 <01441e01f5141a50ee723362e59ca400> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation 0x35992000 - 0x3599ffff libbsm.0.dylib armv7 <0f4e595e6eb2170aceb729f32b5de8c2> /usr/lib/libbsm.0.dylib 0x35b60000 - 0x35babfff libBLAS.dylib armv7 <251c5ac7380802a16e30d827c027c637> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libBLAS.dylib 0x35bac000 - 0x35e46fff libLAPACK.dylib armv7 <2e77d87e96af938aacf0a6008e6fb89d> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libLAPACK.dylib 0x35fca000 - 0x35fd2fff MobileWiFi armv7 <b29d4c5e300ef81060e38f72bb583c02> /System/Library/PrivateFrameworks/MobileWiFi.framework/MobileWiFi 0x3601b000 - 0x3603afff Bom armv7 <0f5fd6057bad5e1677869500d636821f> /System/Library/PrivateFrameworks/Bom.framework/Bom 0x3603b000 - 0x3603cfff DataMigration armv7 <babbc72d4d48325de147d5103d7bc00d> /System/Library/PrivateFrameworks/DataMigration.framework/DataMigration 0x3603d000 - 0x360acfff ProofReader armv7 <d2e62a8ab7e1460c7f6de8913c703e6d> /System/Library/PrivateFrameworks/ProofReader.framework/ProofReader 0x360ad000 - 0x36129fff AVFoundation armv7 <4c7356c795e01bd5c21b00a409a07476> /System/Library/Frameworks/AVFoundation.framework/AVFoundation 0x3612f000 - 0x36137fff libkxld.dylib armv7 <854e82fe66feef01e54c7c8a209851ac> /usr/lib/system/libkxld.dylib 0x36138000 - 0x3616ffff Security armv7 <cd28e102950634ae7167ddee9c686d36> /System/Library/Frameworks/Security.framework/Security 0x36170000 - 0x361bdfff libsqlite3.dylib armv7 <55038e5c1d4d0dbdd94295e8cad7a9a4> /usr/lib/libsqlite3.dylib 0x361be000 - 0x361f8fff IOKit armv7 <eb932cc42d60e55d9a4d0691bcc3d9ad> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0x3623f000 - 0x3627efff libGLImage.dylib armv7 <a7c117c92607a512823d307b8fdd0151> /System/Library/Frameworks/OpenGLES.framework/libGLImage.dylib As you can see, its not very helpful :-( Any help symbolicating this report would be much appreciated.

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  • Java - How to detect that the internet connection has got disconnected through a java desktop applic

    - by Yatendra Goel
    I am developing a Java Desktop Application that access internet. It is a multi-threaded application, each thread do the same work (means each thread is an instance of same Thread class). Now, as all the threads need internet connection to be active, there should be some mechanism that detects whether an internet connection is active or not. Q1. How to detect whether the internet connection is active or not? Q2. Where to implement this internet-status-check-mechanism code? Should I start a separate thread for checking internet status regularly and notifies all the threads when the status changes from one state to another? Or should I let each thread check for the internet-status itself? Q3. This issue should be a very common issue as every application accessing an internet should deal with this problem. So how other developers usually deal with this problem? Q4. If you could give me a reference to a good demo application that addresses this issue then it would greatly help me.

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  • Bugzilla Install question - I'm stuck

    - by Nabeel
    I run Bugzilla's checksetup.pl (migrating an older version), and it always returns: Reading ./localconfig... Checking for DBD-mysql (v4.00) ok: found v4.005 Had to create DBD::mysql::dr::imp_data_size unexpectedly at /usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi/DBI.pm line 1229, <DATA> line 225. Use of uninitialized value in subroutine entry at /usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi/DBI.pm line 1229, <DATA> line 225. Had to create DBD::mysql::db::imp_data_size unexpectedly at /usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi/DBI.pm line 1259, <DATA> line 225. Use of uninitialized value in subroutine entry at /usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi/DBI.pm line 1259, <DATA> line 225. There was an error connecting to MySQL: Undefined subroutine &DBD::mysql::db::_login called at /usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi/DBD/mysql.pm line 142, <DATA> line 225. MySQL Version: [root@bugzilla-core TMP]# mysql --version mysql Ver 14.12 Distrib 5.0.60sp1, for redhat-linux-gnu (x86_64) using readline 5.1 And mysql_config: [root@bugzilla-core TMP]# mysql_config Usage: /data01/mysql-5.0.60/bin/mysql_config [OPTIONS] Options: --cflags [-I/data01/mysql-5.0.60/include -g] --include [-I/data01/mysql-5.0.60/include] --libs [-rdynamic -L/data01/mysql-5.0.60/lib -lmysqlclient -lz -lcrypt -lnsl -lm -lmygcc] --libs_r [-rdynamic -L/data01/mysql-5.0.60/lib -lmysqlclient_r -lz -lpthread -lcrypt -lnsl -lm -lpthread -lmygcc] --socket [/tmp/mysql.sock] --port [0] --version [5.0.60sp1] --libmysqld-libs [-rdynamic -L/data01/mysql-5.0.60/lib -lmysqld -lz -lpthread -lcrypt -lnsl -lm -lpthread -lrt -lmygcc] Now, I've tried the latest version of DBD-mysql (4.0.14). I'm completely lost and stumped. I'm not sure where to go from here. Scouring the 'webs haven't returned anything fruitful. Any ideas?

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  • Windows threading: _beginthread vs _beginthreadex vs CreateThread C++

    - by Lirik
    What's a better way to start a thread? I'm trying to determine what are the advantages/disadvantages of _beginthread, _beginthreadex and CreateThread. All of these functions return a thread handle to a newly created thread, I already know that CreateThread provides a little extra information when an error occurs (it can be checked by calling GetLastError)... but what are some things I should consider when I'm using these functions? I'm working with a windows application, so cross-platform computability is already out of the question. I have gone through the msdn documentation and I just can't understand, for example, why anybody would decide to use _beginthread instead of CreateThread or vice versa. Cheers! Update: OK, thanks for all the info, I've also read in a couple of places that I can't call WaitForSingleObject() if I used _beginthread(), but if I call _endthread() in the thread shouldn't that work? What's the deal there?

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  • Disabling JComboBox and retaining original item list

    - by n002213f
    My action listener on a JComboBox invokes a thread. I would like the component to be disabled until the thread completes. I have tried calling seEnabled(false) when the thread start and setEnabled(true) when it completes. Unfortunately setEnabled(false) clears the combo box list as well. Is there a way of disabling the component but retain the original list?

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  • How can I interrupt a ServerSocket accept() method?

    - by lukeo05
    Hi, In my main thread I have a while(listening) loop which calls accept() on my ServerSocket object, then starts a new client thread and adds it to a Collection when a new client is accepted. I also have an Admin thread which I want to use to issue commands, like 'exit', which will cause all the client threads to be shut down, shut itself down, and shut down the main thread, by turning listening to false. However, the accept() call in the while(listening) loop blocks, and there doesn't seem to be any way to interrupt it, so the while condition cannot be checked again and the program cannot exit! Is there a better way to do this? Or some way to interrupt the blocking method? Thanks!

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  • WaitForSingleObject( )

    - by Rakesh Agarwal
    I have got myself stuck into a really amazing issue here.The code is like as below. class A { public: A(){ m_event = CreateEvent(NULL, false, false, NULL); // create an event with initial value as non-signalled m_thread = _beginthread(StaticThreadEntry, 0, this); // create a thread } static void StaticThreadEntry(A * obj) { obj->ThreadEntry(); } void ThreadEntry(); }; void A::ThreadEntry() { WaitforSingleObject(m_event,INFINITE); } int main() { A a; SetEvent(m_event); // sets the event to signalled state which causes the running thread to terminate WaitForSingleObject(m_thread, INFINITE); // waits for the thread to terminate return 0; } Problem : When the above code is run,sometimes( 1 out of 5 ) it hangs and the control gets stuck in the call to WaitforSingleObject()( inside the main function ).The code always calls SetEvent() function to ensure that the thread would terminate before calling Wait() function. I do not see any reason why it should ever hang?

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  • What is application and process?

    - by Lu Lu
    An application consists of one or more processes. A process, in the simplest terms, is an executing program. One or more threads run in the context of the process. A thread is the basic unit to which the operating system allocates processor time. A thread can execute any part of the process code, including parts currently being executed by another thread. Source: http://msdn.microsoft.com/en-us/library/ms684841%28VS.85%29.aspx I understand about thread, but I can't distinguish between application & process. What is application? What is process? How do an application have more than 1 process? And please give me an example in C#. Thanks.

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  • Component must be a valid peer (when i remove frame.add(Component);)

    - by boyd
    i have this code here for creating and drawing array of pixels into an image import javax.swing.JFrame; import java.awt.Canvas; import java.awt.Graphics; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import java.awt.image.DataBufferInt; public class test extends Canvas implements Runnable{ private static final long serialVersionUID = 1L; public static int WIDTH = 800; public static int HEIGHT = 600; public boolean running=true; public int[] pixels; public BufferedImage img; public static JFrame frame; private Thread thread; public static void main(String[] arg) { test wind = new test(); frame = new JFrame("WINDOW"); frame.add(wind); frame.setVisible(true); frame.setSize(WIDTH, HEIGHT); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); wind.init(); } public void init(){ thread=new Thread(this); thread.start(); img=new BufferedImage(WIDTH, HEIGHT,BufferedImage.TYPE_INT_RGB); pixels=((DataBufferInt)img.getRaster().getDataBuffer()).getData(); } public void run(){ while(running){ render(); try { thread.sleep(55); } catch (InterruptedException e) { e.printStackTrace(); } } } public void render(){ BufferStrategy bs=this.getBufferStrategy(); if(bs==null){ createBufferStrategy(4); return; } drawRect(0,0,150,150); Graphics g= bs.getDrawGraphics(); g.drawImage(img, 0, 0, WIDTH, HEIGHT, null); g.dispose(); bs.show(); } private void drawRect(int x, int y, int w, int h) { for(int i=x;i<w;i++) for(int j=x;j<h;j++) pixels[i+j*WIDTH]=346346; } } Why i get "Component must be a valid peer" error when i remove the line: frame.add(wind); Why I want to remove it? Because I want to create a frame using a class object(from another file) and use the code Window myWindow= new Window() to do exactly the same thing BTW: who knows Java and understands what i wrote please send me a message with your skype or yahoo messenger id.I want to cooperate with you for a project (graphics engine for games)

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  • How do I start up an NSRunLoop, and ensure that it has an NSAutoreleasePool that gets emptied?

    - by Nick Forge
    I have a "sync" task that relies on several "sub-tasks", which include asynchronous network operations, but which all require access to a single NSManagedObjectContext. Due to the threading requirements of NSManagedObjectContexts, I need every one of these sub-tasks to execute on the same thread. Due to the amount of processing being done in some of these tasks, I need them to be on a background thread. At the moment, I'm launching a new thread by doing this in my singleton SyncEngine object's -init method: [self performSelectorInBackground:@selector(initializeSyncThread) withObject:nil]; The -initializeSyncThread method looks like this: - (void)initializeSyncThread { self.syncThread = [NSThread currentThread]; self.managedObjectContext = [(MyAppDelegate *)[UIApplication sharedApplication].delegate createManagedObjectContext]; NSRunLoop *runLoop = [NSRunLoop currentRunLoop]; [runLoop run]; } Is this the correct way to start up the NSRunLoop for this thread? Is there a better way to do it? The run loop only needs to handle 'performSelector' sources, and it (and its thread) should be around for the lifetime of the process. When it comes to setting up an NSAutoreleasePool, should I do this by using Run Loop Observers to create the autorelease pool and drain it after every run-through?

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  • use .net webbrowser control by multithread, throw "EXCEPTION code=ACCESS_VIOLATION"

    - by user1507827
    i want to make a console program to monitor a webpage's htmlsourcecode, because some of the page content are created by some javescript, so i have to use webbrowser control. like : View Generated Source (After AJAX/JavaScript) in C# my code is below: public class WebProcessor { public string GeneratedSource; public string URL ; public DateTime beginTime; public DateTime endTime; public object GetGeneratedHTML(object url) { URL = url.ToString(); try { Thread[] t = new Thread[10]; for (int i = 0; i < 10; i++) { t[i] = new Thread(new ThreadStart(WebBrowserThread)); t[i].SetApartmentState(ApartmentState.STA); t[i].Name = "Thread" + i.ToString(); t[i].Start(); //t[i].Join(); } } catch (Exception ex) { Console.WriteLine(ex.ToString()); } return GeneratedSource; } private void WebBrowserThread() { WebBrowser wb = new WebBrowser(); wb.ScriptErrorsSuppressed = true; wb.DocumentCompleted += new WebBrowserDocumentCompletedEventHandler( wb_DocumentCompleted); while(true ) { beginTime = DateTime.Now; wb.Navigate(URL); while (wb.ReadyState != WebBrowserReadyState.Complete) { Thread.Sleep(new Random().Next(10,100)); Application.DoEvents(); } } //wb.Dispose(); } private void wb_DocumentCompleted(object sender, WebBrowserDocumentCompletedEventArgs e) { WebBrowser wb = (WebBrowser)sender; if (wb.ReadyState == WebBrowserReadyState.Complete) { GeneratedSource= wb.Document.Body.InnerHtml; endTime = DateTime.Now; Console.WriteLine("WebBrowser " + (endTime-beginTime).Milliseconds + Thread.CurrentThread.Name + wb.Document.Title); } } } when it run, after a while (20-50 times), it throw the exception like this EXCEPTION code=ACCESS_VIOLATION (null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(nul l)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(n ull)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null) (null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(null)(nul l)(null)BACKTRACE: 33 stack frames: #0 0x083dba8db0 at MatchExactGetIDsOfNames in mshtml.dll #1 0x0879f9b837 at StrongNameErrorInfo in mscorwks.dll #2 0x0879f9b8e3 at StrongNameErrorInfo in mscorwks.dll #3 0x0879f9b93a at StrongNameErrorInfo in mscorwks.dll #4 0x0879f9b9e0 at StrongNameErrorInfo in mscorwks.dll #5 0x0879f9b677 at StrongNameErrorInfo in mscorwks.dll #6 0x0879f9b785 at StrongNameErrorInfo in mscorwks.dll #7 0x0879f192a8 at InstallCustomModule in mscorwks.dll #8 0x0879f19444 at InstallCustomModule in mscorwks.dll #9 0x0879f194ab at InstallCustomModule in mscorwks.dll #10 0x0879fa6491 at StrongNameErrorInfo in mscorwks.dll #11 0x0879f44bcf at DllGetClassObjectInternal in mscorwks.dll #12 0x089bbafa at in #13 0x087b18cc10 at in System.Windows.Forms.ni.dll #14 0x087b91f4c1 at in System.Windows.Forms.ni.dll #15 0x08d00669 at in #16 0x08792d6e46 at in mscorlib.ni.dll #17 0x08792e02cf at in mscorlib.ni.dll #18 0x08792d6dc4 at in mscorlib.ni.dll #19 0x0879e71b4c at in mscorwks.dll #20 0x0879e896ce at in mscorwks.dll #21 0x0879e96ea9 at CoUninitializeEE in mscorwks.dll #22 0x0879e96edc at CoUninitializeEE in mscorwks.dll #23 0x0879e96efa at CoUninitializeEE in mscorwks.dll #24 0x0879f88357 at GetPrivateContextsPerfCounters in mscorwks.dll #25 0x0879e9cc8f at CoUninitializeEE in mscorwks.dll #26 0x0879e9cc2b at CoUninitializeEE in mscorwks.dll #27 0x0879e9cb51 at CoUninitializeEE in mscorwks.dll #28 0x0879e9ccdd at CoUninitializeEE in mscorwks.dll #29 0x0879f88128 at GetPrivateContextsPerfCounters in mscorwks.dll #30 0x0879f88202 at GetPrivateContextsPerfCounters in mscorwks.dll #31 0x0879f0e255 at InstallCustomModule in mscorwks.dll #32 0x087c80b729 at GetModuleFileNameA in KERNEL32.dll i have try lots of methods to solve the problem, finally, i found that if i thread sleep more millseconds, it will run for a longer time, but the exception is still throw. hope somebody give me the answer of how to slove ... thanks very much !!!

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  • Multiple shapes on Android

    - by LucaB
    Hi Hi I'm trying to build a layout where some shapes will popup every 2 seconds. If the user will click one of these shapes, they have to disappear. What is the correct way of doing this? I thought about a thread, but i missed out. Here's my code at the moment (is not working): public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); l = new LinearLayout(this); setContentView(l); int counter = 1; View v = new CustomDrawableView(this,20,50); l.addView(v); Thread t = new Thread() { public void run() { while (true) { Log.i("THREAD","INSIDE"); View h = new CustomDrawableView(c, (int)Math.round(Math.random()*100), (int)Math.round(Math.random()*100)); SystemClock.sleep(2000); l.addView(h); } } }; t.start(); }

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  • Why can't I use an Action to a ThreadStart?

    - by Rookian
    Both are delegates and have the same signature, but I can not use Action as ThreadStart. Why? Action doIt; doIt = () => MyMethod("test"); Thread t; t = new Thread(doIt); t.Start(); but this seams to work: Thread t; t = new Thread(() => MyMethod("test")); t.Start();

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  • Google App Engine modifyThreadGroup problem

    - by Frank
    I'm using Google App Engine to process Paypal IPN messages, when my servlet starts I use the following lines to start another process to process massages : public class PayPal_Monitor_Servlet extends HttpServlet { PayPal_Message_To_License_File_Worker PayPal_message_to_license_file_worker; public void init(ServletConfig config) throws ServletException // Initializes the servlet. { super.init(config); PayPal_message_to_license_file_worker=new PayPal_Message_To_License_File_Worker(); } public void doGet(HttpServletRequest request,HttpServletResponse response) throws IOException { } ... } public class PayPal_Message_To_License_File_Worker implements Runnable { static Thread PayPal_Message_To_License_File_Thread; ... PayPal_Message_To_License_File_Worker() { start(); } void start() { if (PayPal_Message_To_License_File_Thread==null) { PayPal_Message_To_License_File_Thread=new Thread(this); PayPal_Message_To_License_File_Thread.setPriority(Thread.MIN_PRIORITY); PayPal_Message_To_License_File_Thread.start(); } ... } But "PayPal_Message_To_License_File_Thread=new Thread(this);" is causing the following error : javax.servlet.ServletContext log: unavailable java.security.AccessControlException: access denied (java.lang.RuntimePermission modifyThreadGroup) at java.security.AccessControlContext.checkPermission(AccessControlContext.java:355) at java.security.AccessController.checkPermission(AccessController.java:567) Why, how to fix it ? Frank

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  • serialport error

    - by I__
    i have the following code: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } public class ThreadWork { public static void DoWork() { serialPort1.Open(); serialPort1.Write("AT+CMGF=1\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CNMI=2,2\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CSCA=\"+4790002100\"\r\n"); //Thread.Sleep(500); serialPort1.DataReceived += serialPort1_DataReceived_1; } } private void Form1_Load(object sender, EventArgs e) { ThreadStart myThreadDelegate = new ThreadStart(ThreadWork.DoWork); Thread myThread = new Thread(myThreadDelegate); myThread.Start(); } private void serialPort1_DataReceived_1(object sender, System.IO.Ports.SerialDataReceivedEventArgs e) { string response = serialPort1.ReadLine(); this.BeginInvoke(new MethodInvoker(() => textBox1.AppendText(response + "\r\n"))); } } } and for all the serialport1 lines i am getting this error: Error 1 An object reference is required for the non-static field, method, or property 'WindowsFormsApplication1.Form1.serialPort1' C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 23 17 WindowsFormsApplication1 what am i doing wrong?

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  • How do I pass a reference type to Control.Invoke / display a form centered on the main form

    - by Rubio
    I'm on a thread other than the UI thread and need to display a modal form that's centered on the application's main form. What I usually do is use the width and height of the main form and the modal form to calculate the location, then use the PointToScreen method of the main form to get the location of the modal form. Since I'm on another thread I need to use Control.Invoke to call this method. I just can't figure out how to pass a parameter of type Point to Control.Invoke (params object[]). Value types and String works fine. Or, if someone can find a better way to display a form centered on the main form regardless of thread, that would be great. MessageBox seems to be able to do this (although not modally).

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  • Understanding Java Wait and Notify methods

    - by Maddy
    Hello all: I have a following program: import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; public class SimpleWaitNotify implements Runnable { final static Object obj = new Object(); static boolean value = true; public synchronized void flag() { System.out.println("Before Wait"); try { obj.wait(); } catch (InterruptedException e) { System.out.println("Thread interrupted"); } System.out.println("After Being Notified"); } public synchronized void unflag() { System.out.println("Before Notify All"); obj.notifyAll(); System.out.println("After Notify All Method Call"); } public void run() { if (value) { flag(); } else { unflag(); } } public static void main(String[] args) throws InterruptedException { ExecutorService pool = Executors.newFixedThreadPool(4); SimpleWaitNotify sWait = new SimpleWaitNotify(); pool.execute(sWait); SimpleWaitNotify.value = false; SimpleWaitNotify sNotify = new SimpleWaitNotify(); pool.execute(sNotify); pool.shutdown(); } } When I wait on obj, I get the following exception Exception in thread "pool-1-thread-1" java.lang.IllegalMonitorStateException: current thread not owner for each of the two threads. But if I use SimpleWaitNotify's monitor then the program execution is suspended. In other words, I think it suspends current execution thread and in turn the executor. Any help towards understanding what's going on would be duly appreciated. This is an area1 where the theory and javadoc seem straightforward, and since there aren't many examples, conceptually left a big gap in me.

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  • General SQL Server query performance

    - by Kiril
    Hey guys, This might be stupid, but databases are not my thing :) Imagine the following scenario. A user can create a post and other users can reply to his post, thus forming a thread. Everything goes in a single table called Posts. All the posts that form a thread are connected with each other through a generated key called ThreadID. This means that when user #1 creates a new post, a ThreadID is generated, and every reply that follows has a ThreadID pointing to the initial post (created by user #1). What I am trying to do is limit the number of replies to let's say 20 per thread. I'm wondering which of the approaches bellow is faster: 1 I add a new integer column (e.x. Counter) to Posts. After a user replies to the initial post, I update the initial post's Counter field. If it reaches 20 I lock the thread. 2 After a user replies to the initial post, I select all the posts that have the same ThreadID. If this collection has more than 20 items, I lock the thread. For further information: I am using SQL Server database and Linq-to-SQL entity model. I'd be glad if you tell me your opinions on the two approaches or share another, faster approach. Best Regards, Kiril

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  • WPF calls not working during long method processing

    - by Colin Rouse
    Hi, The following method does not apply the wpf changes (background = red) until the 2nd method (DoWork) exits: private void change() { Background = Brushes.Red; Dispatcher.BeginInvoke((Action) DoWork); } DoWork() takes several seconds to run and I don't really want to put it into a thread, as this code will be used in several places and will probably interact will the Dispatcher thread at various intervals. I've tried calling the Invalidate...() methods, but to no avail. The BeginInvoke() was added to see if the delay would allow the background change to be applied before the logic was called. Typically, the logic would be part of this method. Btw, most of the logic is performed on a different thread and shouldn't block the Dispatcher thread?! Can someone please help? Thanks

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  • Postgres: clear entire database before re-creating / re-populating from bash script

    - by Hoff
    hi folks, I'm writing a shell script (will become a cronjob) that will: 1: dump my production database 2: import the dump into my development database Between step 1 and 2, I need to clear the development database (drop all tables?). How is this best accomplished from a shell script? So far, it looks like this: #!/bin/bash time=`date '+%Y'-'%m'-'%d'` # 1. export(dump) the current production database pg_dump -U production_db_name > /backup/dir/backup-${time}.sql # missing step: drop all tables from development database so it can be re-populated # 2. load the backup into the development database psql -U development_db_name < backup/dir/backup-${time}.sql Many thanks in advance! Martin

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  • Message queue proxy in Python + Twisted

    - by gasper_k
    Hi, I want to implement a lightweight Message Queue proxy. It's job is to receive messages from a web application (PHP) and send them to the Message Queue server asynchronously. The reason for this proxy is that the MQ isn't always avaliable and is sometimes lagging, or even down, but I want to make sure the messages are delivered, and the web application returns immediately. So, PHP would send the message to the MQ proxy running on the same host. That proxy would save the messages to SQLite for persistence, in case of crashes. At the same time it would send the messages from SQLite to the MQ in batches when the connection is available, and delete them from SQLite. Now, the way I understand, there are these components in this service: message listener (listens to the messages from PHP and writes them to a Incoming Queue) DB flusher (reads messages from the Incoming Queue and saves them to a database; due to SQLite single-threadedness) MQ connection handler (keeps the connection to the MQ server online by reconnecting) message sender (collects messages from SQlite db and sends them to the MQ server, then removes them from db) I was thinking of using Twisted for #1 (TCPServer), but I'm having problem with integrating it with other points, which aren't event-driven. Intuition tells me that each of these points should be running in a separate thread, because all are IO-bound and independent of each other, but I could easily put them in a single thread. Even though, I couldn't find any good and clear (to me) examples on how to implement this worker thread aside of Twisted's main loop. The example I've started with is the chatserver.py, which uses service.Application and internet.TCPServer objects. If I start my own thread prior to creating TCPServer service, it runs a few times, but the it stops and never runs again. I'm not sure, why this is happening, but it's probably because I don't use threads with Twisted correctly. Any suggestions on how to implement a separate worker thread and keep Twisted? Do you have any alternative architectures in mind?

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  • Multithreading Errors in C#

    - by Adam
    Hi. I am trying to update a text box. I thought my threading code would fix the problem, but it does not. Can anyone help with this? new Thread((ThreadStart)delegate { txtCapacitance.Text = Math.Round(capacitance, 3).ToString(); }).Start(); Gives the following error: Cross-thread operation not valid: Control 'txtCapacitance' accessed from a thread other than the thread it was created on. Note that all this is being started by a dataReceived function which is called whenever USB data is received.

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  • Atomic swap in GNU C++

    - by Steve
    I want to verify that my understanding is correct. This kind of thing is tricky so I'm almost sure I am missing something. I have a program consisting of a real-time thread and a non-real-time thread. I want the non-RT thread to be able to swap a pointer to memory that is used by the RT thread. From the docs, my understanding is that this can be accomplished in g++ with: // global Data *rt_data; Data *swap_data(Data *new_data) { #ifdef __GNUC__ // Atomic pointer swap. Data *old_d = __sync_lock_test_and_set(&rt_data, new_data); #else // Non-atomic, cross your fingers. Data *old_d = rt_data; rt_data = new_data; #endif return old_d; } This is the only place in the program (other than initial setup) where rt_data is modified. When rt_data is used in the real-time context, it is copied to a local pointer. For old_d, later on when it is sure that the old memory is not used, it will be freed in the non-RT thread. Is this correct? Do I need volatile anywhere? Are there other synchronization primitives I should be calling? By the way I am doing this in C++, although I'm interested in whether the answer differs for C. Thanks ahead of time.

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  • Can Ruby Fibers be Concurrent?

    - by Jesse J
    I'm trying to get some speed up in my program and I've been told that Ruby Fibers are faster than threads and can take advantage of multiple cores. I've looked around, but I just can't find how to actually run different fibers concurrently. With threads you can dO this: threads = [] threads << Thread.new {Do something} threads << Thread.new {Do something} threads.each {|thread| thread.join} I can't see how to do something like this with fibers. All I can find is yield and resume which seems like just a bunch of starting and stopping between the fibers. Is there a way to do true concurrency with fibers?

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  • xcode loading the images in background process, it leads to crash the application when i scroll the

    - by Srinivas G
    Hi, I have developed an application which has retrieved the information from remote location...so i put those in UITableView's Section.In response, i will be getting images also..for this i put the background process(only for images..because the app will take more time to retrieve images than text based information..).It is working fine...But if i scroll the tableview while loading the images..it is going to be crashed.... crash Log: Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now... could anyone has the solution for this..please let me know..how to resolve this crash...Even i used NSThread class for this.. but i didn't get the solution... Thanks, Srinivas G

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