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  • Encapsulating user input of data for a class (C++)

    - by Dr. Monkey
    For an assignment I've made a simple C++ program that uses a superclass (Student) and two subclasses (CourseStudent and ResearchStudent) to store a list of students and print out their details, with different details shown for the two different types of students (using overriding of the display() method from Student). My question is about how the program collects input from the user of things like the student name, ID number, unit and fee information (for a course student) and research information (for research students): My implementation has the prompting for user input and the collecting of that input handled within the classes themselves. The reasoning behind this was that each class knows what kind of input it needs, so it makes sense to me to have it know how to ask for it (given an ostream through which to ask and an istream to collect the input from). My lecturer says that the prompting and input should all be handled in the main program, which seems to me somewhat messier, and would make it trickier to extend the program to handle different types of students. I am considering, as a compromise, to make a helper class that handles the prompting and collection of user input for each type of Student, which could then be called on by the main program. The advantage of this would be that the student classes don't have as much in them (so they're cleaner), but also they can be bundled with the helper classes if the input functionality is required. This also means more classes of Student could be added without having to make major changes to the main program, as long as helper classes are provided for these new classes. Also the helper class could be swapped for an alternative language version without having to make any changes to the class itself. What are the major advantages and disadvantages of the three different options for user input (fully encapsulated, helper class or in the main program)?

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  • selenium cannot find element with class in IE

    - by Rob
    I'm using selenium_client with cucumber, webrat + IE As you'd expect, Firefox works fine. I've tried the following: selenium.is_visible("css=#flash .flash_notice") selenium.is_visible("xpath=//*[@id='flash']/*[@class='flash_notice]") selenium.is_visible("xpath=//*[@id='flash']/*[contains(@class,'flash_notice]')") both cannot find the element. I think it must be something to do with IE, looking closer at the html selenium returns from IE... It looks like this: <UL id=flash> <LI className=flash_notice>Deleted</LI> </UL> Notice IE returns the class attribute as className, is this confusing selenium? How can I get round this so that I can use the same statement for selenium using IE and Firefox Just to confuse us even more, this example works, confirming its something to do with checking the class attribute selenium.is_visible("xpath=//*[@id='flash']/*[. =\'Deleted\']")

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  • Adding business logic to a domain class using a getter style method name

    - by Richard Paul
    I'm attempting to add a method to a grails domain class, e.g. class Item { String name String getReversedName() { name.reverse() } } When I attempt to load the application using grails console I get the following error: Caused by: org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'sessionFactory':Invocation of init method failed; nested exception is org.hibernate.PropertyNotFoundException: Could not find a setter for property reversedName in class Item ... 18 more It looks like Hibernate is interpreting getReversedName() as a getter for a property, however in this case it is a derived field and hence should not be persisted. Obviously in my actual code the business logic I'm exposing is more complex but it isn't relevant to this question. I want to be able to call item.reversedName in my code/gsps. How can I provide property (getter) access to a method in a Grails domain class without Grails attempting to map it with Hibernate?

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  • 2 Classes need each other declared C++

    - by Prodigga
    I have a "Game" class which holds all the games settings and manages the game. I have a "Grid" class which is the grid the game is played on. The "Game" class initializes a "Grid" object as one of its members (passing itself ("this") as one of the parameters for "Grid"s constructor).. The "Grid" object therefor needs to deal with a "Game*" pointer. To do this it needs to know what "Game" is; i need to declare it before "Grid". But "Game" uses "Grid"...so it also needs "Grid" declared before it. so confused on how to include headers/etc correctly here..

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  • Question regarding common class

    - by Rocky Singh
    I have following two classes: public class A : System.Web.UI.WebControls.Button { public virtual string X { get { object obj = ViewState["X"]; if (obj != null) return (string)obj; return null; } set { ViewState["X"] = value; } } protected override void OnLoad(EventArgs e) { X=2; } } and public class B : System.Web.UI.WebControls.TextBox { public virtual string X { get { object obj = ViewState["X"]; if (obj != null) return (string)obj; return null; } set { ViewState["X"] = value; } } protected override void OnLoad(EventArgs e) { X=2; } } As you must be seeing the class A and B have exactly the same code , my question is how can I make a common class for it and use these two classes.

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  • Overriding the admin Media class

    - by shacker
    Given an admin media class that sets up a rich text editor, like: class TutorialAdmin(admin.ModelAdmin): fields... class Media: js = ['/paths/to/tinymce.js',] I would like the ability to selectively override js depending on a field value in the model it references. I've added a "use_editor" boolean to the Tutorial model. The question is, how can I detect whether the current instance has that bool set? I'd like to end up with something like: class Media: if self.use_editor: js = ['/path/to/tinymce.js',] else: js = '' Ideas? Thanks.

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  • Inheritance and choose constructor from base class

    - by myle
    My question is rather simple, but I am stuck. How can I choose the desired constructor from base class? // node.h #ifndef NODE_H #define NODE_H #include <vector> // definition of an exception-class class WrongBoundsException { }; class Node { public: ... Node(double, double, std::vector<double>&) throw (WrongBoundsException); ... }; #endif // InternalNode.h #ifndef INTERNALNODE_H #define INTERNALNODE_H #include <vector> #include "Node.h" class InternalNode : public Node { public: // the position of the leftmost child (child left) int left_child; // the position of the parent int parent; InternalNode(double, double, std::vector<double>&, int parent, int left_child) throw (WrongBoundsException); private: int abcd; }; #endif // InternalNode.cpp #include "InternalNode.h" #define UNDEFINED_CHILD -1 #define ROOT -1 // Here is the problem InternalNode::InternalNode(double a, double b, std::vector<double> &v, int par, int lc) throw (WrongBoundsException) : Node(a, b, v), parent(par), left_child(lc) { std::cout << par << std::endl; } I get: $ g++ InternalNode.cpp InternalNode.cpp:16: error: declaration of ‘InternalNode::InternalNode(double, double, std::vector &, int, int) throw (WrongBoundsException)’ throws different exceptions InternalNode.h:17: error: from previous declaration ‘InternalNode::InternalNode(double, double, std::vector &, int, int)’ UPDATE 0: Fixed missing : UPDATE 1: Fixed throw exception

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  • Use of type 'id' in cocoa class

    - by gotye
    Hey guys, I want to implement a class which can be used by two classes of my project. One is manipulating 'NewsRecord' objects. One is manipulating 'GalleriesRecord' objects. In another class, I may use one of the two objects so i do something like that : // header class id myNewsRecordOrGalleriesRecord; // class.m // NewsRecord and GalleriesRecord have both the title property NSLog(myNewsRecordOrGalleriesRecord.title); and i get : error : request for member 'title' in something not a structure or union any ideas :D ? Thanks. Gotye How am I supposed to do it ?

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  • Defining a recursive function in a Prototype class?

    - by btl
    I'm trying to create an image rotator class that cycles through an arbitrary number of images in an unordered list. Is it possible to define a recursive function within a class declaration? E.g: var Rotator = Class.create() { initialize: function() { do something... this.rotate(); } rotate: function() { do something... this.rotate() } }

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  • Find tag that contains certain text and add a class

    - by David Gard
    I have the following HTML, and I need to add a class to both <li> and <a> where the text 'Charts' exists (so not the second line, but rather the 4th and 5th). I cannot change the output of the HTML. <div class="wp-submenu-wrap"> <div class="wp-submenu-head">Charts</div> <ul> <li class="wp-first-item"> <a class="wp-first-item" tabindex="1" href="admin.php?page=charts">Charts</a> </li> <li> <a tabindex="1" href="admin.php?page=add-chart">Add Chart</a> </li> </ul> </div> I've tried doing this by locating the <a> tag that contains the text, but it is not working. Can somebody please point me in the correct direction? Thanks. Code that I've tried - $(document).ready(function(){ if(pagenow === 'admin_page_edit-chart') { var page = $('.wp-submenu-wrap a:contains["Charts"]'); page.addClass('current'); page.parent('li').addClass('current'); } });

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  • Question of using static_cast on "this" pointer in a derived object to base class

    - by Johnyy
    Hi, this is an example taken from Effective C++ 3ed, it says that if the static_cast is used this way, the base part of the object is copied, and the call is invoked from that part. I wanted to understand what is happening under the hood, will anyone help? class Window { // base class public: virtual void onResize() { } // base onResize impl }; class SpecialWindow: public Window { // derived class public: virtual void onResize() { // derived onResize impl; static_cast<Window>(*this).onResize(); // cast *this to Window, // then call its onResize; // this doesn't work! // do SpecialWindow- } // specific stuff };

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  • executing a class in remote jvm

    - by redzedi
    Hi All, I have a small test class that i want to run on a particular jvm that's already up and running (basically it's an web application running on Tomcat) . The reason i want to do this is i want to execute a small test class (with the main method and all) within that jvm so that i get the same environment (loaded and initialized classes) for my test class. Is it possible to indicate that ,say through a jvm parameter, that it should not initialize a new vm to execute my class but instead go and execute on the remote vm and show me the result here, on my console. So the local jvm acts as a kind of thin proxy ? I am not aware in case there are some tools that should make this possible ... also heard somewhere that java 6 jvm comes with an option like this , is that true ?? Please help me. Thanks,

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  • can a .class file be added to the urlpath of a URLClassLoader

    - by java_geek
    I have a custom class loader which extends from a URLClassLoader. I added a .class file to the urlpath using addURL(); but when i do a class.forname() using this loader i get a ClassNotFoundException. However, if i create a jar and add the jar to the urlpath, i do not get any exception. What can be added to the urlpath of a URLClassLoader usign addURL()

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  • Python: Is there a way to reflectivly list all attributes of a class

    - by hhafez
    Given a class such as def MyClass text = "hello" number = 123 Is there a way in python to inspect MyClass an determine that it has the two attributes text and number. I can not use something like inspect.getSource(object) because the class I am to get it's attributes for are generate using SWIG (so they are hidden in .so :) ). So I am really looking for something equivalant to Java's [Class.getDeclardFields][1] Any help would be appreciated, otherwise I'll have to solve this problem with SWIG + JAVA instead of SWIG + Python.

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  • Choosing a design pattern for a class that might change it's internal attributes

    - by the_drow
    I have a class that holds arbitrary state and it's defined like this: class AbstractFoo { }; template <class StatePolicy> class Foo : public StatePolicy, public AbstractFoo { }; The state policy contains only protected attributes that represent the state. The state might be the same for multiple behaviors and they can be replaced at runtime. All Foo objects have the same interface to abstract the state itself and to enable storing Foo objects in containers. I would like to find the least verbose and the most maintainable way to express this.

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  • xml to xsd to c# class - C# 3.0, .net 3.5

    - by uno
    Following this articlelink text one of the comments from 'zanoni' said he did it this way Using .NET 3.5: [XmlRoot] public class EmailConfiguration { [XmlElement] public string DataBoxID { get; set; } [XmlElement] public DefaultSendToAddressCollectionClass DefaultSendToAddressCollection { get; set; } } public class DefaultSendToAddressCollectionClass { [XmlElement] public string[] EmailAddress { get; set; } } How would I get my class to be as what he described? I ran the xsd tool and it is in the fashion as what shane posted in the above link [System.CodeDom.Compiler.GeneratedCodeAttribute("xsd", "2.0.50727.3038")] [System.SerializableAttribute()] [System.Diagnostics.DebuggerStepThroughAttribute()] [System.ComponentModel.DesignerCategoryAttribute("code")] [System.Xml.Serialization.XmlTypeAttribute(AnonymousType=true)] [System.Xml.Serialization.XmlRootAttribute(Namespace="", IsNullable=false)] public partial class EmailConfiguration : object, System.ComponentModel.INotifyPropertyChanged { private string dataBoxIDField; private EmailConfigurationDefaultSendToAddressCollection[] defaultSendToAddressCollectionField; /// <remarks/> [System.Xml.Serialization.XmlElementAttribute(Form=System.Xml.Schema.XmlSchemaForm.Unqualified)] public string DataBoxID { get { return this.dataBoxIDField; } set { this.dataBoxIDField = value; this.RaisePropertyChanged("DataBoxID"); } }

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  • Instanciate a class with a given id in ExtJS

    - by Miller
    Hello, I would like to know if it is possible to instanciate a class by its id . For example we have a class extending Ext.grid.GridPanel with an id property, is it possible to instanciate the class just knowing his id (which is the component id in this case) ?

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  • Storing object as a column in LINQ

    - by Alex
    Hello, i have some class which constructs itself from string, like this: CurrencyVector v = new CurrencyVector("10 WMR / 20 WMZ"); it's actually a class which holds multiple currency values, but it does not matter much. I need to change type of column in my LINQ table (in vs 2010 designer) from String to that class, CurrencyVector. If i do it - i get runtime error when LINQ runtime tries to cast String as CurrencyVector (when populating the table from database). Adding IConvertible did not help. I wrapped these columns in properties, but it's ugly and slow solution. Searching internet gave no results.

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  • Using member variables inherited from a templated base class (C++)

    - by Aaron Becker
    I'm trying to use member variables of a templated base class in a derived class, as in this example: template <class dtype> struct A { int x; }; template <class dtype> struct B : public A<dtype> { void test() { int id1 = this->x; // always works int id2 = A<dtype>::x; // always works int id3 = B::x; // always works int id4 = x; // fails in gcc & clang, works in icc and xlc } }; gcc and clang are both very picky about using this variable, and require either an explicit scope or the explicit use of "this". With some other compilers (xlc and icc), things work as I would expect. Is this a case of xlc and icc allowing code that's not standard, or a bug in gcc and clang?

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  • static const C++ class member initialized gives a duplicate symbol error when linking

    - by Petruza
    I have a class which has a static const array, it has to be initialized outside the class: class foo{ static const int array[3]; }; const int foo::array[3] = { 1, 2, 3 }; But then I get a duplicate symbol foo::array in foo.o and main.o foo.o hold the foo class, and main.o holds main() and uses instances of foo. How can I share this static const array between all instances of foo? I mean, that's the idea of a static member.

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  • Create generic class instance throws TypeLoadException

    - by Elisa
    My TestLayer class has the namespace: "BLL.Infrastructure.TestLayer" and is inside the assembly: "BLL" public class LayerFactory<T, U> { public static IBaseLayer<T, U> Get() { var obj = Activator.CreateInstance("BLL", "BLL.Infrastructure.TestLayer", new object[] { (IBaseLayer<T, U>)null }); } } When I run the code the Activator throws an TypeLoadException with no more details Thats the concrete class it should create: GenericBaseLayer implements the IBaseLayer. public class TestLayer<T, U> : GenericBaseLayer<MyRequest, MyInfo.ActionType> { public TestLayer(IBaseLayer<MyRequest, MyInfo.ActionType> layer) : base(layer) { } } What do I wrong?

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  • How to remove class Conditionally ?

    - by Wazdesign
    $("li").hoverIntent({ sensitivity: 3, interval: 200, over: addOver, timeout: 500, out: removeOver }); function addOver(){ $(this).addClass('over').children('a:first').addClass('active');} function removeOver(){ $(this).removeClass('over').children('a:first').removeClass('active');} alert ('version 2 menu'); }); On mouseout I want to remove class of " li a" if it already dont have class. I want to remove the class of the children.

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  • C++ Changing a class in a dll where a pointer to that class is returned to other dlls...

    - by Patrick
    Hello, Horrible title I know, horrible question too. I'm working with a bit of software where a dll returns a ptr to an internal class. Other dlls (calling dlls) then use this pointer to call methods of that class directly: //dll 1 internalclass m_class; internalclass* getInternalObject() { return &m_class; } //dll 2 internalclass* classptr = getInternalObject(); classptr->method(); This smells pretty bad to me but it's what I've got... I want to add a new method to internalclass as one of the calling dlls needs additional functionality. I'm certain that all dlls that access this class will need to be rebuilt after the new method is included but I can't work out the logic of why. My thinking is it's something to do with the already compiled calling dll having the physical address of each function within internalclass in the other dll but I don't really understand it; is anyone here able to provide a concise explanation of how the dlls (new internal class dll, rebuilt calling dll and calling dll built with previous version of the internal class dll) would fit together? Thanks, Patrick

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