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  • Using pkexec policy to run out of /opt/

    - by liberavia
    I still try to make it possible to run my app with root priveleges. Therefore I created two policies to run the application via pkexec (one for /usr/bin and one for /opt/extras... ) and added them to the setup.py: data_files=[('/usr/share/polkit-1/actions', ['data/com.ubuntu.pkexec.armorforge.policy']), ('/usr/share/polkit-1/actions', ['data/com.ubuntu.extras.pkexec.armorforge.policy']), ('/usr/bin/', ['data/armorforge-pkexec'])] ) additionally I added a startscript which uses pkexec for starting the application. It distinguishes between the two places and is used in the Exec-Statement of the desktopfile: #!/bin/sh if [ -f /opt/extras.ubuntu.com/armorforge/bin/armorforge ]; then pkexec "/opt/extras.ubuntu.com/armorforge/bin/armorforge" "$@" else pkexec `which armorforge` "$@" fi If I simply do a quickly package everything will work right. But if I package with extras option: quickly package --extras the Exec-statement will be exchanged. Even if I try to simulate the pkexec call via armorforge-pkexec It will aks for a password and then returns this: andre@andre-desktop:~/Entwicklung/Ubuntu/armorforge$ armorforge-pkexec (armorforge:10108): GLib-GIO-ERROR **: Settings schema 'org.gnome.desktop.interface' is not installed Trace/breakpoint trap (core dumped) So ok, I could not trick the opt-thing. How can I make sure, that my Application will run with root priveleges out of opt. I copied the way of using pkexec from synaptic. My application is for communicating with apparmor which currently has no dbus interface. Else I need to write into /etc/apparmor.d-folder. How should I deal with the opt-build which, as far as I understand, is required to submit my application to the ubuntu software center. Thanks for any hints and/or links :-)

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  • Does it make the game more fun when the user is forced to progress through the levels sequentially rather than letting them pick and play?

    - by BeachRunnerJoe
    Hello. For the first time in my game, I'm stuck with a real design dilemma. I guess that's a good thing ;) I'm building a word puzzle game that has five levels, each with 30 puzzles. Currently, the user has to solve one puzzle at a time before moving to the next. However, I'm finding the user occasionally gets stuck on a puzzle, at which point they can no longer play until they solve it. This is obviously bad because many people will probably just quit playing the game and delete the app. The only elegant solution I can find to helping the player get unstuck is changing the design of the game to allow the users to pick any puzzle to play at any time. This way, if they get stuck, they can come back to it later and at least they have other puzzles to play in the meantime. It's my opinion, however, that this new flow design doesn't make the game as fun as the original flow design where the player has to complete a puzzle before moving to the next. To me, it's like anything else, when you only have one of something, it's more enjoyable, but when you have 30 of something, it's far less enjoyable. In fact, when I present the user with 30 puzzles to choose from, I'm concerned I might be making them feel like it's a lot of work they have to do and that's bad. I even had a tester voluntarily tell me that being forced to complete a puzzle before moving to the next is actually motivating. My questions are... Do you agree/disagree? Do you have any suggestions for how I can help the player get unstuck? Thanks so much in advance for your thoughts! EDIT: I should mention that I've already considered a few other solutions to helping the user get unstuck, but none of them seem like good ideas. They are... Add more hints: Currently, the user gets two hints per puzzle. If I increase the hint count, it only makes the game more easy and still leaves the possibility of the user getting stuck. Add a "Show Solution" button: This seems like a bad idea because it's my opinion this takes the fun out of the game for many people who would probably otherwise solve the puzzle if they didn't have the quick option to see the solution.

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  • Attributes and Behaviours in game object design

    - by Brukwa
    Recently I have read interesting slides about game object design written by Marcin Chady Theory and Practice of the Game Object Component Architecture. I have prototyped quick sample that utilize all Attributes\Behaviour idea with some sample data. Now I have faced a little problem when I added a RenderingSystem to my prototype application. I have created an object with RenderBehaviour which listens for messages (OnMessage function) like MovedObject in order to mark them as invalid and in OnUpdate pass I am inserting a new renderable object to rederer queue. I have noticed that rendering updates should be the last thing made in single frame and this causes RenderBehaviour to depend on any other Behaviour that changes object position (i.ex. PhysicsSystem and PhysicsBehaviour). I am not even sure if I am doing this the way it should be. Do you have any clues that might put me on the right track?

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  • GTK app: How do I create a working indicator with Qt/C++?

    - by hakermania
    I've tried in 2 forums, but I had no luck so far. So, I am using Qt IDE in order to build my application so as to participate to the Ubuntu Showdown contest. In my application, I've done the following: void show_app(MainWindow *data) { //this works fine: app_indicator_set_status(appindicator, APP_INDICATOR_STATUS_PASSIVE); //this crashes the application: data->show(); } void MainWindow::make_indicator() { if(appindicator){ //appindicator has already been created return; } appindicator = app_indicator_new("Format Junkie Indicator", "formatjunkie", APP_INDICATOR_CATEGORY_APPLICATION_STATUS); GtkWidget* showapp_option; GtkWidget* indicatormenu = gtk_menu_new(); GtkWidget* item = gtk_menu_item_new_with_label("Format Junkie main menu"); gtk_menu_item_set_submenu(GTK_MENU_ITEM(item), indicatormenu); showapp_option = gtk_menu_item_new_with_label("Show App!"); g_signal_connect(showapp_option, "activate", G_CALLBACK(show_app), this); gtk_menu_shell_append(GTK_MENU_SHELL(indicatormenu), showapp_option); gtk_widget_show_all(indicatormenu); app_indicator_set_status(appindicator, APP_INDICATOR_STATUS_ACTIVE); app_indicator_set_attention_icon(appindicator, "dialog-warning"); app_indicator_set_menu(appindicator, GTK_MENU (indicatormenu)); } So, basically I am trying to make a simple indicator entry, which, on click, it will hide the indicator and display the application. The indicator can be successfully hidden using the PASSIVE thingy over there, but, during the call data-show();, the application crashes. Any help on what I am doing wrong would be appreciated! Also, please help me to correct this problem I'm facing (alternatively, I will migrate to the old and good tray icon (it works fine in 12.04, anyway) which I can handle very easily and efficiently)

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  • Looking for feedback on design pattern for simple 2D environment

    - by Le Mot Juiced
    I'm working in iOS. I am trying to make a very simple 2D environment where there are some basic shapes you can drag around with your finger. These shapes should interact in various ways when dropped on each other, or when single-tapped versus double-tapped, etc. I don't know the name for the design pattern I'm thinking of. Basically, you have a bunch of arrays named after attributes, such as "double-tappable" or "draggable" or "stackable". You assign these attributes to the shapes by putting the shapes in the arrays. So, if there's a double-tap event, the code gets the location of it, then iterates through the "double-tappable" array to see if any of its members are in that location. And so on: every interactive event causes a scan through the appropriate array or arrays. It seems like that should work, but I'm wondering if there's a better pattern for the purpose.

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  • How to design 2D collision callback methods?

    - by Ahmed Fakhry
    In a 2D game where you have a lot of possible combination of collision between objects, such as: object A vs object B = object B vs A; object A vs object C = object C vs A; object A vs object D = object D vs A; and so on ... Do we need to create callback methods for all single type of collision? and do we need to create the same method twice? Like, say a bullet hits a wall, now I need a method to penetrate the wall for the wall, and a method to destroy the bullet for the bullet!! At the same time, a bullet can hit many objects in the game, and hence, more different callback methods!!! Is there a design pattern for that?

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  • Expression Studio 4 launch&ndash;Blend, Web, Encoder, Design

    Today (7-Jun-2010) at Information Week in New York, Microsoft announced the general availability of Expression Studio 4 which includes upgraded versions of Expression Blend (including Sketchflow), Encoder, Web (including SuperPreview) and Design. You can find out the details of each product and download a trial at http://www.microsoft.com/expression right now. With this release comes a free Upgrade for licensed version 3 (Studio or Web) users! All you need to do is install the trial version of v4...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Chessin's principles of RAS design

    - by user12608173
    In late 2001 I developed an internal talk on designing hardware for easier error injection, prevention, diagnosis, and correction. (This talk became the basis for my paper on injecting errors for fun and profit.) In that talk (but not in the paper), I articulated 10 principles of RAS design, which I list for you here: Protect everything Correct where you can Detect where you can't Where protection not feasible (e.g., ALUs), duplicate and compare Report everything; never throw away RAS information Allow non-destructive inspection (logging/scrubbing) Allow non-destructive alteration (injection) (that is, only change the bits you want changed, and leave everything else as is) Allow observation of all the bits as they are (logging) Allow alteration of any particular bit or combination of bits (injection) Document everything Of course, it isn't always feasible to follow these rules completely all the time, but I put them out there as a starting point.

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  • CMS (Web Application OR Windows Application)

    - by Raha
    I am a little bit puzzled about something. I am creating a ASP.NET MVC eCommerce application and currently I have written all the back end in ASP.NET MVC. I was thinking if its better to write all the management in WPF instead of HTML, as its probably even less prone to be exploited by hackers. I am a Windows user so I am not really bothered about using Linux/Mac at the moment so I am quite aware that having all the back-end written in HTML will allow users to have access to the admin area using other OS. I would like to see what are the advantages and disadvantages of having WPF to manage the content of the website as its probably much easier to develop and manage (think about Live Writer).

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  • How can i target all the Mobile Devices with the single Asp.net mobile application?

    - by nagender-reddy
    Hi All, I am creating ASP.net mobile application i am targeting all the mobile devices Is this possible with the single application or not because some phones will support wml, HTML, CHTML or XML scripting languages. How can target all the devices with the single application & can i change the DeviceSpecific Filter option dynamically or not. If i change that dynamically is it reflect in the application? Thanks

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  • Converting a Visual Studio 2003 Web Project to a Visual Studio 2008 Web Application Project

    - by navaneeth
    This walkthrough describes how to convert a Visual Studio .NET 2002 or Visual Studio .NET 2003 Web project to a Visual Studio 2008 Web application project. The Visual Studio 2008 Web application project model is like the Visual Studio 2005 Web application project model. Therefore, the conversion processes are similar. For more information about Web application projects, see ASP.NET Web Application Projects. You can also convert from a Visual Studio .NET Web project to a Visual Studio 2008 Web site project. However, conversion to a Web application project is the approach that is supported, and gives you the convenience of tools to help with the conversion. For example, when you convert to a Visual Studio 2008 Web application project, you can use the Visual Studio Conversion Wizard to automate part of the process. For information about how to convert a Visual Studio .NET Web project to a Visual Studio 2008 Web site, see Common Web Project Conversion Issues and Solutions. There are two parts involved in converting a Visual Studio 2002 or 2003 Web project to a Visual Studio 2008 Web application project. The parts are as follows: Converting the project. You can use the Visual Studio Conversion Wizard for the initial conversion of the project and Web.config files. You can later use the Convert To Web Application command to update the project's files and structure. Upgrading the .NET Framework version of the project. You must upgrade the project's .NET Framework version to either .NET Framework 2.0 SP1 or to .NET Framework 3.5. This .NET Framework version upgrade is required because Visual Studio 2008 cannot target earlier versions of the .NET Framework. You can perform this upgrade during the project conversion, by using the Conversion Wizard. Alternatively, you can upgrade the .NET Framework version after you convert the project.   NoteYou can change a project's .NET Framework version manually. To do so, in Visual Studio open the property pages for the project, click the Application tab, and then select a new version from the Target Framework list. This walkthrough illustrates the following tasks: Opening the Visual Studio .NET project in Visual Studio 2008 and creating a backup of the project files. Upgrading the .NET Framework version that the project targets. Converting the project file and the Web.config file. Converting ASP.NET code files. Testing the converted project. Prerequisites    To complete this walkthrough, you will need: Visual Studio 2008. A Web site project that was created in Visual Studio .NET version 2002 or 2003 that compiles and runs without errors. Converting the Project and Upgrading the .NET Framework Version    To begin, you open the project in Visual Studio 2008, which starts the conversion. It offers you an opportunity to back up the project before converting it. NoteIt is strongly recommended that you back up the project. The conversion works on the original project files, which cannot be recovered if the conversion is not successful.To convert the project and back up the files In Visual Studio 2008, in the File menu, click Open and then click Project. The Open Project dialog box is displayed. Browse to the folder that contains the project or solution file for the Visual Studio .NET project, select the file, and then click Open. NoteMake sure that you open the project by using the Open Project command. If you use the Open Web Site command, the project will be converted to the Web site project format.The Conversion Wizard opens and prompts you to create a backup before converting the project. To create the backup, click Yes. Click Browse, select the folder in which the backup should be created, and then click Next. Click Finish. The backup starts. NoteThere might be significant delays as the Conversion Wizard copies files, with no updates or progress indicated. Wait until the process finishes before you continue.When the conversion finishes, the wizard prompts you to upgrade the targeted version of the .NET Framework for the project. To upgrade to the .NET Framework 3.5, click Yes. To upgrade the project to target the .NET Framework 2.0 SP1, click No. It is recommended that you leave the check box selected that asks whether you want to upgrade all Webs in the solution. If you upgrade to .NET Framework 3.5, the project's Web.config file is modified at the same time as the project file. When the upgrade and conversion have finished, a message is displayed that indicates that you have completed the first step in converting your project. Click OK. The wizard displays status information about the conversion. Click Close. Testing the Converted Project    After the conversion has finished, you can test the project to make sure that it runs. This will also help you identify code in the project that must be updated. To verify that the project runs If you know about changes that are required for the code to run with the new version of the .NET Framework, make those changes. In the Build menu, click Build. Any missing references or other compilation issues in the project are displayed in the Error List window. The most likely issues are missing assembly references or issues with dynamically generated types. In Solution Explorer, right-click the Web page that will be used to launch the application, and then click Set as Start Page. On the Debug menu, click Start Debugging. If debugging is not enabled, the Debugging Not Enabled dialog box is displayed. Select the option to add a Web.config file that has debugging enabled, and then click OK. Verify that the converted project runs as expected. Do not continue with the conversion process until all build and run-time errors are resolved. Converting ASP.NET Code Files    ASP.NET Web page files and user-control files in Visual Studio 2008 that use the code-behind model have an associated designer file. The files that you just converted will have an associated code-behind file, but no designer file. Therefore, the next step is to generate designer files. NoteOnly ASP.NET Web pages and user controls that have their code in a separate code file require a separate designer file. For pages that have inline code and no associated code file, no designer file will be generated.To convert ASP.NET code files In Solution Explorer, right-click the project node, and then click Convert To Web Application. The files are converted. Verify that the converted code files have a code file and a designer file. Build and run the project to verify the results of the conversion.

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  • Working on WPF application Memory Profiling

    - by akjoshi
    Today, I am going to start with the task of memory profiling the WPF application, on which I am working from past few months. I have successfully done this in past, fixing a lot of memory leaks and improving the performance of WPF applications; As in past, I am hopeful of fixing some very interesting bugs and improve the application performance. I am very excited as current application is very different from the previous WPF applications I had profiled, all the previous application were pure WPF...(read more)

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  • Using LINQ Lambda Expressions to Design Customizable Generic Components

    LINQ makes code easier to write and maintain by abstracting the data source. It provides a uniform way to handle widely diverse data structures within an application. LINQ’s Lambda syntax is clever enough to even allow you to create generic building blocks with hooks, into which you can inject arbitrary functions. Michael Sorens explains, and demonstrates with examples. span.fullpost {display:none;}

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  • Using LINQ Lambda Expressions to Design Customizable Generic Components

    LINQ makes code easier to write and maintain by abstracting the data source. It provides a uniform way to handle widely diverse data structures within an application. LINQ’s Lambda syntax is clever enough even to allow you to create generic building blocks with hooks into which you can inject arbitrary functions. Michael Sorens explains, and demonstrates with examples.

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  • Release Candidates of Application Initialization and Dynamic IP Restrictions Released

    - by The Official Microsoft IIS Site
    Two new Release Candidates for the following IIS Extensions have been released today: Application Initialization for IIS 7.5 (the replacement for the previously released Application Warmup beta extension) Dynamic IP Restrictions for IIS7/7.5 Application Initialization for IIS 7.5 Application Initialization is a feature which is coming in IIS 8.0 and is now also available for IIS 7.5 (please note this feature is not available for IIS 7.0).   This module helps to eliminate the lack of feedback...(read more)

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  • Partner Blog: aurionPro SENA - Mobile Application Convenience, Flexibility & Innovation Delivered

    - by Darin Pendergraft
    About the Writer: Des Powley is Director of Product Management for aurionPro SENA inc. the leading global Oracle Identity and Access Management specialist delivery and product development partner. In October 2012 aurionPro SENA announced the release of the Mobile IDM application that delivers key Identity Management functions from any mobile device. The move towards an always on, globally interconnected world is shifting Business and Consumers alike away from traditional PC based Enterprise application access and more and more towards an ‘any device, same experience’ world. It is estimated that within five years in many developing regions of the world the PC will be obsolete, replaced entirely by cheaper mobile and tablet devices. This will give a vast amount of new entrants to the Internet their first experience of the online world, and it will only be via these newer, mobile access channels. Designed to address this shift in working and social environments and released in October of 2012 the aurionPro SENA Mobile IDM application directly addresses this emerging market and requirement by enhancing administrators, consumers and managers Identity Management (IDM) experience by delivering a mobile application that provides rapid access to frequently used IDM services from any Mobile device. Built on the aurionPro SENA Identity Service platform the mobile application uses Oracle’s Cloud, Mobile and Social capabilities and Oracle’s Identity Governance Suite for it’s core functions. The application has been developed using standards based API’s to ensure seamless integration with a client’s on premise IDM implementation or equally seamlessly with the aurionPro SENA Hosted Identity Service. The solution delivers multi platform support including iOS, Android and Blackberry and provides many key features including: • Providing easy to access view all of a users own access privileges • The ability for Managers to approve and track requests • Simply raising requests for new applications, roles and entitlements through the service catalogue This application has been designed and built with convenience and security in mind. We protect access to critical applications by enforcing PIN based authentication whilst also providing the user with mobile single sign on capability. This is just one of the many highly innovative products and services that aurionPro SENA is developing for our clients as we continually strive to enhance the value of their investment in Oracle’s class leading 11G R2 Identity and Access Management suite. The Mobile IDM application is a key component of our Identity Services Suite that also includes Managed, Hosted and Cloud Identity Services. The Identity Services Suite has been designed and built specifically to break the barriers to delivering Enterprise, Mobile and Social Identity Management services from the Cloud. aurionPro SENA - Building next generation Identity Services for modern enterprises. To view the app please visit http://youtu.be/btNgGtKxovc For more information please contact [email protected]

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  • APress Deal of the Day 27/Jul/2013 - Pro Application Lifecycle Management with Visual Studio 2012

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/07/27/apress-deal-of-the-day-27jul2013---pro-application-lifecycle.aspxToday's $10 Deal of the Day from APress at http://www.apress.com/9781430243441 is Pro Application Lifecycle Management with Visual Studio 2012"Pro Application Lifecycle Management with Visual Studio 2012 focuses on the most powerful application lifecycle management tool available for the Microsoft .NET Framework: Visual Studio Team Foundation Server."

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  • Responsive Design for your ADF Faces Web Applications

    - by Shay Shmeltzer
    Responsive web applications are a common pattern for designing web pages that adjust their UI based on the device that access them. With the increase in the number of ADF applications that are being accessed from mobile phones and tablet we are getting more and more questions around this topic. Steven Davelaar wrote a comprehensive article covering key concepts in this area that you can find here. The article focuses on what I would refer to as server adaptive application, where the server adapts the UI it generates based on the device that is accessing the server. However there is one more technique that is not covered in that article and can be used with Oracle ADF - it is CSS manipulation on the client that can achieve responsive design. I'll cover this technique in this blog entry. The main advantage of this technique is that the UI manipulation does not require the server to send over a new UI when a change is needed. This for example allows your page to change immediately when you change the orientation of your device. (By the way this example was developed for one of the seminars in the upcoming Oracle ADF OTN Virtual Developer Day). In the demo that you'll see below you'll see a single page that changes the way it is displayed based on the orientation of the device. Here is the page with the tablet in landscape and portrait: To achieve this I'm using a CSS media query in my page template that changes the display property of a couple of style classes that are used in my page. The media query has this format: @media screen and (max-width:700px) {            .narrow {                display: inline;            }            .wide {                display: none;            }            .adjustFont {                font-size: small;            }            .icon-home {                font-size: 24px;            }        } This changes the properties of the same styleClasses that are defined in my application's skin. Here is a quick demo video that shows you the full application and explains how it works. For those looking to replicate this, here are the basic files: skin1.css @charset "UTF-8";/**ADFFaces_Skin_File / DO NOT REMOVE**/@namespace af "http://xmlns.oracle.com/adf/faces/rich";@namespace dvt "http://xmlns.oracle.com/dss/adf/faces";.wide {    display: inline;}.narrow {    display: none;}.adjustFont {    font-size: large;}.icon-home {        font-family: 'UIShellUGH';    -webkit-font-smoothing: antialiased;        font-size: 36px;        color: #ffa000;} pageTemplate: <?xml version='1.0' encoding='UTF-8'?><af:pageTemplateDef xmlns:af="http://xmlns.oracle.com/adf/faces/rich" var="attrs" definition="private"                    xmlns:afc="http://xmlns.oracle.com/adf/faces/rich/component">    <af:xmlContent>        <afc:component>            <afc:description>A template that will work on phones and desktop</afc:description>            <afc:display-name>ResponsiveTemplate</afc:display-name>            <afc:facet>                <afc:facet-name>main</afc:facet-name>            </afc:facet>        </afc:component>    </af:xmlContent>    <meta name="viewport" content="width=device-width, initial-scale=1"/>    <af:resource type="css">@media screen and (max-width:700px) {            .narrow {                display: inline;            }            .wide {                display: none;            }            .adjustFont {                font-size: small;            }            .icon-home {                font-size: 24px;            }        }@font-face {            font-family: 'UIShellUGH';            src: url(data:application/x-font-woff;charset=utf-8;base64,d09GRk9UVE8AA..removed code here...AzV6b1g==)format('truetype');            font-weight: normal;            font-style: normal;        }    </af:resource>    <af:panelGroupLayout id="pt_pgl4" layout="vertical" styleClass="sizeStyle">        <af:panelGridLayout id="pt_pgl1">            <af:gridRow marginTop="5px" height="40px" id="pt_gr1">                <af:gridCell marginStart="5px" width="100%" marginEnd="5px" id="pt_gc1">                    <af:panelGroupLayout id="pt_pgl3" halign="center" layout="horizontal">                        <af:outputText value="h" id="ot2" styleClass="icon-home"/>                        <af:outputText value="HR System" id="ot3" styleClass="adjustFont"/>                    </af:panelGroupLayout>                </af:gridCell>            </af:gridRow>            <af:gridRow marginTop="5px" height="auto" id="pt_gr2">                <af:gridCell marginStart="5px" width="100%" marginEnd="5px" id="pt_gc2" halign="stretch">                    <af:panelGroupLayout id="pt_pgl2" layout="scroll">                        <af:facetRef facetName="main"/>                    </af:panelGroupLayout>                </af:gridCell>            </af:gridRow>            <af:gridRow marginTop="5px" height="20px" marginBottom="5px" id="pt_gr3">                <af:gridCell marginStart="5px" width="100%" marginEnd="5px" id="pt_gc3">                    <af:panelGroupLayout id="pt_pgl5" layout="vertical" halign="center">                        <af:separator id="pt_s1"/>                        <af:outputText value="Copyright Oracle Corp. 2013" id="pt_ot1" styleClass="adjustFont"/>                    </af:panelGroupLayout>                </af:gridCell>            </af:gridRow>        </af:panelGridLayout>    </af:panelGroupLayout></af:pageTemplateDef> Example from the page:                         <af:gridRow id="gr3">                            <af:gridCell id="gc7" columnSpan="2">                                <af:panelGroupLayout id="pgl8" styleClass="narrow">                                    <af:link text="Menu" id="l1">                                        <af:showPopupBehavior triggerType="action" popupId="p1" align="afterEnd"/>                                    </af:link>                                </af:panelGroupLayout>                                <af:panelGroupLayout id="pgl7" styleClass="wide">                                    <af:navigationPane id="np1" hint="buttons">                                        <af:commandNavigationItem text="Departments" id="cni1"/>                                        <af:commandNavigationItem text="Employees" id="cni2"/>                                        <af:commandNavigationItem text="Salaries" id="cni3"/>                                        <af:commandNavigationItem text="Jobs" id="cni4"/>                                        <af:commandNavigationItem text="Services" id="cni5"/>                                        <af:commandNavigationItem text="Support" id="cni6"/>                                        <af:commandNavigationItem text="Help" id="cni7"/>                                    </af:navigationPane>                                </af:panelGroupLayout>                            </af:gridCell>                        </af:gridRow>

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  • Using a front controller design pattern doesn't allow images to be served

    - by MrMe TumbsUp
    I am currently using a front controller. All requests for my website go through it. I have a problem with image links like: <img src="img/image.jpg" /> Then my front controller will try to dispatch the request to: application/controller/ImgController.php. Then the image won't load. I think it has something to do with the .htaccess file: RewriteEngine On RewriteCond %{REQUEST_FILENAME} -s [OR] RewriteCond %{REQUEST_FILENAME} -l [OR] RewriteCond %{REQUEST_FILENAME} -d RewriteRule ^.*$ - [NC,L] RewriteRule ^.*$ index.php [NC,L]

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  • Unity panel, and application functionality

    - by Dan
    From the Unity panel, left-clicking on an application that has multiple instances open displays the Spread Mode, but left-clicking on a solitary application does absolutely nothing. Personally, whenever I left-click on an open application, I expect it to either minimize or maximize, and I'd like to know if there's a way to get that functionality from Unity when left-clicking on a solitary application. I'm currently running Ubuntu 12.10. Thanks.

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  • Design Better, Rich Internet Applications

    As you know, Rich Internet Applications are web-based software programs that behave and operate like a desktop application. These may be delivered through a site-specific browser, a browser plug-in, or through other methods; they are especially useful for massively-multiplayer online role-playing games (MMORPGs). RIA training can be especially useful in learning the tools that are used for designing and developing these increasingly-necessary additions to Internet Web Sites.

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  • Stairway to Database Design STEP 2: Domains, Constraints and Defaults

    A clear understanding of SQL Data Types and domains is a fundamental requirement for the Database Developer, but it is not elementary. If you select the most appropriate data type, it can sidestep a variety of errors. Furthermore, if you then define the data domains as exactly as possible via constraints, you can catch a variety of those problems that would otherwise bedevil the work of the application programmer.

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  • Which laptop should I get for web design / development?

    - by Mikey1010
    Hi, I require to buy a laptop, but I'm clueless really-need a laptop that will run the usual software for web work-photoshop,fireworks,dreamweaver,flash etc but also run php and .net, maybe most programs open at same time. My budget is between £400-£600 ($600-$900) please provide links if possible! Any help is very much appreciated.

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  • Should a database server be in a different VM instance as an application?

    - by orokusaki
    I'm setting up a database server as a separate VM in my server so that I can control resources, and make backups of just that instance. I own a server that will reside in a colo soon. Is this the best way to approach my DB regarding scalability? Are there any security concerns? Do I listen at localhost still, even though it's a separate instance? And, is there any benefit to running your DB (PostgreSQL in my case) in the same machine as your application (web based SAAS application in my case)?

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  • Java - System design with distributed Queues and Locks

    - by sunny
    Looking for inputs to evaluate a design for a system (java) which would have a distributed queue serving several (but not too many) nodes. These nodes would process objects present in the distributed queue and on occasion require a distributed lock across the cluster on an arbitrary (distributed) data structures. These (distributed) data structures could potentially lie in a distributed cache. Eliminating Terracotta (DSO),Hazelcast and Akka what could be alternative choices. Currently considering zookeeper as a distributed locking mechanism. Since the recommendation of a znode is not to exceed the 1M size , the understanding is that zookeeper should not be used a distributed queue. And also from Netflix curator tech note 4. So should a distributed cache, say like memcached, or redis be used to emulate a distributed queue ? i.e. The distributed queue will be stored in the caches and will be locked cluster-wide via zookeeper. Are there potential pitfalls with this high-level approach. The objects don't need to be taken off the queue. The object will pass through a lifecycle which will determine its removal from the queue. There would be about 10k+ objects in a queue at a given time changing states and any node could service one stage of the object's lifecycle. (Although not strictly necessary .. i.e. one node could serve the entire lifecycle if that is more efficient.) Any suggestions/alternatives ? sidenote: new to zookeeper ; redis etc.

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