Search Results

Search found 11993 results on 480 pages for 'define syntax'.

Page 94/480 | < Previous Page | 90 91 92 93 94 95 96 97 98 99 100 101  | Next Page >

  • begin...end VS braces {...} VS indentation grouping

    - by Halst
    Hi, everyone. I don't want to fuel any holy-wars here, but I need to ask your opinion. Right now I'm in process of designing a Hardware Description Language as a project in my university. I decided to take VHDL language and just add some syntax-sugar 'coz VHDL is rather obese in syntax. I decided to use indentation to group blocks of code (like in Python), and I'm strongly criticized for that. Originally Begin...End; grouping is used in VHDL language. I have no clue what are cons and pros of these 3 types of grouping, the only thing I know is that I like Python style and I don't understand if it's usage could be erroneous or something? What do you think? What do you like? (hope that I can get some feedback from people who extensively used different languages with different code-grouping syntax, like Pasca, Ada, Delphi, C, C++, C#, Java, Python)

    Read the article

  • Include Problem with Objective-C++ and OpenGL

    - by Stephen Furlani
    Hello, I feel silly asking this but I've searched for 'include problems' and have only come up with basic stuff. I'm working with an API that includes/imports in their header files (ARGH! HATE ANGER DESTRUCTION). One of these Obj-C files #import "OpenGL/CGLMacros.h" which #define's things like glMatrixMode(...); In my code I need the glMatrixMode(...); from #include "OpenGL/gl.h" but it won't access it! I can't edit the headers from the (poorly) coded API to put the includes in their definition files. What can I do? If the CGLMacros.h file starts out like /* Copyright: (c) 1999 by Apple Computer, Inc., all rights reserved. */ #ifndef _CGLMACRO_H #define _CGLMACRO_H Can I put a #define _CGLMACRO_H before I include the offending API header file? -Stephen

    Read the article

  • Constructor in a Interface?

    - by Sebi
    I know its not possible to define a constructor in a interface. But im wondering why, because i think i could be very useful. So you could be sure that some fields in a class are defined for every implementaiton of this interface. For example consider the following message class: public class MyMessage { public MyMessage(String receiver) { this.receiver = receiver; } private String receiver; public void send() { //some implementation for sending the mssage to the receiver } } If a define a Interface for this class so that i can have more classes which implement the message interface, i can only define the send method and not the constructor. So how can i assure that every implementation of this class really has an receiver setted? If i use a method like setReceiver(String receiver) i can't be sure that this method is really called. In the constructor i could assure it.

    Read the article

  • Trying to use SHCreateShellItem, having #include issues

    - by dreamlax
    There is a function in called SHCreateShellItem which is declared in <shlobj.h>, but it has been #ifdef'd out based on whether or not _WIN32_IE is greater than or equal to 0x601 (if it is, then the declaration is present). However, even when I define _WIN32_IE to 0x601 before I include <shlobj.h>, MSVC++ still complains that SHCreateShellItem is undeclared. For example, I cannot get the following to compile: #define _WIN32_IE 0x601 #include <shlobj.h> int someFunction (LPITEMIDLIST parent, LPITEMIDLIST child) { HRESULT result; IShellItem *shellObj; result = SHCreateShellItem (parent, NULL, child, &shellObj); if (SUCCEEDED(result)) { // do stuff } return SUCCEEDED(result); } Do I need to define _WIN32_IE in a different way?

    Read the article

  • Using C preprocessor to construct a string literal for scanf?

    - by Brett
    I'm attempting to create an sscanf string literal to aid in buffer overrun prevention in C99. The goal is something like: #define MAX_ARG_LEN 16 char arg[MAX_ARG_LEN] = ""; if (sscanf(arg, "%"(MAX_ARG_LEN-1)"X", &input) > 0) The obvious "manual" solution is something like: #define MAX_ARG_LEN 16 #define MAX_ARG_CHARS "15" char arg[MAX_ARG_LEN] = ""; if (sscanf(arg, "%"MAX_ARG_CHARS"X", &input) > 0) However, I would prefer something to automatically generate "%15X" given a buffer size of 16. This link is almost works for my application: http://stackoverflow.com/questions/240353/convert-a-preprocessor-token-to-a-string but it does not handle the -1. Suggestions?

    Read the article

  • Ruby Metaprogramming

    - by VP
    I'm trying to write a DSL that allows me to do Policy.name do author "Foo" reviewed_by "Bar" end The following code can almost process it: class Policy include Singleton def self.method_missing(name,&block) puts name puts "#{yield}" end def self.author(name) puts name end def self.reviewed_by(name) puts name end end Defining my method as class methods (self.method_name) i can access it using the following syntax: Policy.name do Policy.author "Foo" Policy.reviewed_by "Bar" end If i remove the "self" from the method names, and try to use my desired syntax, then i receive an error "Method not Found" in the Main so it could not find my function until the module Kernel. Its ok, i understand the error. But how can i fix it? How can i fix my class to make it work with my desired syntax that?

    Read the article

  • HTML5: HTML VS XHTML spec question regarding comments

    - by NoozNooz42
    In the W3C working draft for HTML5 here's a line I find confusing: http://www.w3.org/TR/html5/introduction.html#html-vs-xhtml Comments that contain the string "--" can be represented in the DOM but not in the HTML syntax or in XML. I can interpret this in two different ways: Comments that contain the string "--" can be represented in XML and in the DOM but not in the HTML syntax Comments that contain the string"--" can be represented in the DOM but neither in the HTML syntax nor in XML. I really find the original formulation highly confusing. Which one does it mean and is it even correct english? Who should I contact if I want to point out that I find such a wording highly confusing and that hence there's a high probability that other non-native english speaker would find this kind of formulation highly confusing too?

    Read the article

  • How Can I Improve This Algorithm (LCS)

    - by superguay
    (define (lcs lst1 lst2) (define (except-last-pair list) (if (pair? (cdr list)) (cons (car list) (except-last-pair (cdr list))) '())) (define (car-last-pair list) (if (pair? (cdr list)) (car-last-pair (cdr list)) (car list))) (if (or (null? lst1) (null? lst2)) null (if (= (car-last-pair lst1) (car-last-pair lst2)) (append (lcs (except-last-pair lst1) (except-last-pair lst2)) (cons (car-last-pair lst1) '())) **(if (> (length (lcs lst1 (except-last-pair lst2))) (length (lcs lst2 (except-last-pair lst1)))) (lcs lst1 (except-last-pair lst2)) (lcs lst2 (except-last-pair lst1)))))) I dont want it to run over and over.. Regards, Superguay

    Read the article

  • preg_match problem

    - by Biroka
    I'm trying to get some stuff from a string in php. In RegexBuddy and Regular expression tester (firefox addon) it works good, but php gives me the following: Warning: preg_match() [function.preg-match]: Compilation failed: unmatched parentheses at offset 34 in D:\path\example.php on line 62 my pattern is "/.{4}_tmp\\([A-Za-z0-9.\\]*)\(([0-9]*)\) : (.*)/i" an example string: C:\Temp\browseide\projects\32\821C_tmp\SourceFiles\main.c(8) : error C2143: syntax error : missing ';' before 'for' what RegexBuddy gets: 821C_tmp\SourceFiles\main.c(8) : error C2143: syntax error : missing ';' before 'for' Group 1: SourceFiles\main.c Group 2: 8 Group 3: error C2143: syntax error : missing ';' before 'for'

    Read the article

  • Error using CreateFileMapping - C

    - by Jamie Keeling
    Hello, I am using the tutorial on this MSDN link to implement a way of transferring data from one process to another. Although I was advised in an earlier question to use the Pipe methods, due to certain constraints I have no choice but to use the CreateFileMapping method. Now, i've succesfully managed to make two seperate window form projects within the same solution and by editing some properties both of the forms load at the same time. Furthermore I have managed to implement the code given in the MSDN sample into the first (Producer) and second (Consumer) program without any compilation errors. The problem I am having now is when I run the first program and try to create the handle to the mapped file, I am given an error saying it was unsuccesful and I do not understand why this is happening. I have added both the Producer and Consumer code files to demonstrate what I am trying to do. Producer: #include <windows.h> #include <stdio.h> #include <conio.h> //File header definitions #define IDM_FILE_ROLLDICE 1 #define IDM_FILE_QUIT 2 #define BUF_SIZE 256 TCHAR szName[]=TEXT("Global\\MyFileMappingObject"); TCHAR szMsg[]=TEXT("Message from first process!"); void AddMenus(HWND); LRESULT CALLBACK WindowFunc(HWND, UINT, WPARAM, LPARAM); ////Standard windows stuff - omitted to save space. ////////////////////// // WINDOWS FUNCTION // ////////////////////// LRESULT CALLBACK WindowFunc(HWND hMainWindow, UINT message, WPARAM wParam, LPARAM lParam) { WCHAR buffer[256]; LPCTSTR pBuf; struct DiceData storage; HANDLE hMapFile; switch(message) { case WM_CREATE: { // Create Menus AddMenus(hMainWindow); } break; case WM_COMMAND: // Intercept menu choices switch(LOWORD(wParam)) { case IDM_FILE_ROLLDICE: { //Roll dice and store results in variable //storage = RollDice(); ////Copy results to buffer //swprintf(buffer,255,L"Dice 1: %d, Dice 2: %d",storage.dice1,storage.dice2); ////Show via message box //MessageBox(hMainWindow,buffer,L"Dice Result",MB_OK); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { MessageBox(hMainWindow,L"Could not create file mapping object",L"Error",NULL); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainWindow,L"Could not map view of file",L"Error",NULL); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, szMsg, (_tcslen(szMsg) * sizeof(TCHAR))); _getch(); UnmapViewOfFile(pBuf); CloseHandle(hMapFile); } break; case IDM_FILE_QUIT: SendMessage(hMainWindow, WM_CLOSE, 0, 0); break; } break; case WM_DESTROY: PostQuitMessage(0); break; } return DefWindowProc(hMainWindow, message, wParam, lParam); } // //Setup menus // Consumer: #include <windows.h> #include <stdio.h> #include <conio.h> //File header definitions #define IDM_FILE_QUIT 1 #define IDM_FILE_POLL 2 #define BUF_SIZE 256 TCHAR szName[]=TEXT("Global\\MyFileMappingObject"); //Prototypes void AddMenus(HWND); LRESULT CALLBACK WindowFunc(HWND, UINT, WPARAM, LPARAM); //More standard windows creation, again omitted. ////////////////////// // WINDOWS FUNCTION // ////////////////////// LRESULT CALLBACK WindowFunc(HWND hMainWindow, UINT message, WPARAM wParam, LPARAM lParam) { HANDLE hMapFile; LPCTSTR pBuf; switch(message) { case WM_CREATE: { // Create Menus AddMenus(hMainWindow); break; } case WM_COMMAND: { // Intercept menu choices switch(LOWORD(wParam)) { case IDM_FILE_POLL: { hMapFile = OpenFileMapping( FILE_MAP_ALL_ACCESS, // read/write access FALSE, // do not inherit the name szName); // name of mapping object if (hMapFile == NULL) { MessageBox(hMainWindow,L"Could not open file mapping object",L"Error",NULL); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainWindow,L"Could not map view of file",L"Error",NULL); CloseHandle(hMapFile); return 1; } MessageBox(NULL, pBuf, TEXT("Process2"), MB_OK); UnmapViewOfFile(pBuf); CloseHandle(hMapFile); break; } case IDM_FILE_QUIT: SendMessage(hMainWindow, WM_CLOSE, 0, 0); break; } break; } case WM_DESTROY: { PostQuitMessage(0); break; } } return DefWindowProc(hMainWindow, message, wParam, lParam); } // //Setup menus // It's by no means tidy and final but it's just a start, thanks for any help.

    Read the article

  • Preprocessor macros: how to insert arguments?

    - by mhambra
    Hi all, the code has a number of following sections: int filter; #ifdef INPUTFILTER_FOO LOG4CXX_DEBUG(log, "FOO filter used"); filter = F_FOO; #endif They are used multiple times in the code (used to provide I/O, threading support etc for all testing configurations), Circa they are essential for debugging but make the code look harsh, want to replace them with macros, one for each category_type namespace. So, want to expand the following: MACROSTUFFBAZ(log2, stuff, "BAZ") <- the text part is unique for each class, so it needs to be included in macro too. to: #ifdef INPUTSTUFF_BAZ LOG4CXX_DEBUG(log2, "BAZ stuff used"); stuff = S_BAZ; #endif To define macros, plan to use this: debug.hpp: #ifdef INPUTSTUFF_BAZ #define MACROSTUFFBAZ ... #else #define MACROSTUFFBAZ .. no code! #endif #endif (at least this will give a clear overview of the things currently undergoing probation, without seeing them around the code)

    Read the article

  • Are there any purely functional Schemes or Lisps?

    - by nickname
    Over the past few months, I've put a lot of effort into learning (or attempting to learn) several functional programming languages. I really like math, so they have been very natural for me to use. Simply to be more specific, I have tried Common Lisp, Scheme, Haskell, OCaml, and (a little bit of) Erlang. I did not like the syntax of OCaml and do not have enough Erlang knowledge to make a judgment on it yet. Because of its consistent and beautiful (non-)syntax, I really like Scheme. However, I really do appreciate the stateless nature of purely functional programming languages such as Haskell. Haskell looks very interesting, but the amount of inconsistent and non-extendable syntax really bothered me. In the interest of preventing a Lisp vs Haskell flame war, just pretend that I can't use Haskell for some other reason. Therefore, my question is: Are there any purely functional Schemes (or Lisps in general)?

    Read the article

  • How do I inhibit "note C6311" in Microsoft C compiler?

    - by piCookie
    In this maximally clipped source example, the manifest constant FOOBAR is being redefined. This is deliberate, and there is extra code in the live case to make use of each definition. The pragma was added to get rid of a warning message, but then a note appeared, and I don't seem to find a way to get rid of the note. I've been able to modify this particular source to #undef between the #define, but I would like to know if there's a way to inhibit the note without requiring #undef, since there are multiple constants being handled the same way. #pragma warning( disable : 4005 ) // 'identifier' : macro redefinition #define FOOBAR FOO #define FOOBAR BAR The compiler banner and output are as follows Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 12.00.8804 for 80x86 Copyright (C) Microsoft Corp 1984-1998. All rights reserved. message.c message.c(3) : note C6311: message.c(2) : see previous definition of 'FOOBAR'

    Read the article

  • Where to put constant strings in C++: static class members or anonymous namespaces

    - by stone
    I need to define some constant strings that will be used only by one class. It looks like I have three options: Embed the strings directly into locations where they are used. Define them as private static constant members of the class: //A.h class A { private: static const std::string f1; static const std::string f2; static const std::string f3; }; //A.cpp const std::string f1 = "filename1"; const std::string f2 = "filename2"; const std::string f3 = "filename3"; //strings are used in this file Define them in an anonymous namespace in the cpp file: //A.cpp namespace { const std::string f1 = "filename1"; const std::string f2 = "filename2"; const std::string f3 = "filename3"; } //strings are used in this file Given these options, which one would you recommend and why? Thanks.

    Read the article

  • keyDown works but i get beeps

    - by Oscar
    I just got my keydown method to work. But i get system beep everytime i press key. i have no idea whats wrong. Googled for hours and all people say is that if you have your keyDown method you should also implement the acceptsFirstResponder. did that to and it still doesn't work. #import <Cocoa/Cocoa.h> #import "PaddleView.h" #import "BallView.h" @interface GameController : NSView { PaddleView *leftPaddle; PaddleView *rightPaddle; BallView * ball; CGPoint ballVelocity; int gameState; int player1Score; int player2Score; } @property (retain) IBOutlet PaddleView *leftPaddle; @property (retain) IBOutlet PaddleView *rightPaddle; @property (retain) IBOutlet BallView *ball; - (void)reset:(BOOL)newGame; @end #import "GameController.h" #define GameStateRunning 1 #define GameStatePause 2 #define BallSpeedX 0.2 #define BallSpeedY 0.3 #define CompMoveSpeed 15 #define ScoreToWin 5 @implementation GameController @synthesize leftPaddle, rightPaddle, ball; - (id)initWithCoder:(NSCoder *)aDecoder { self = [super initWithCoder:aDecoder]; if(self) { gameState = GameStatePause; ballVelocity = CGPointMake(BallSpeedX, BallSpeedY); [NSTimer scheduledTimerWithTimeInterval:0.001 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } return self; } - (void)gameLoop { if(gameState == GameStateRunning) { [ball setFrameOrigin:CGPointMake(ball.frame.origin.x + ballVelocity.x, ball.frame.origin.y + ballVelocity.y)]; if(ball.frame.origin.x + 15 > self.frame.size.width || ball.frame.origin.x < 0) { ballVelocity.x =- ballVelocity.x; } if(ball.frame.origin.y + 35 > self.frame.size.height || ball.frame.origin.y < 0) { ballVelocity.y =- ballVelocity.y; } } if(CGRectIntersectsRect(ball.frame, leftPaddle.frame)) { if(ball.frame.origin.x > leftPaddle.frame.origin.x) { ballVelocity.x =- ballVelocity.x; } } if(CGRectIntersectsRect(ball.frame, rightPaddle.frame)) { if(ball.frame.origin.x +15 > rightPaddle.frame.origin.x) { ballVelocity.x =- ballVelocity.x; } } if(ball.frame.origin.x <= self.frame.size.width / 2) { if(ball.frame.origin.y < leftPaddle.frame.origin.y + 75 && leftPaddle.frame.origin.y > 0) { [leftPaddle setFrameOrigin:CGPointMake(leftPaddle.frame.origin.x, leftPaddle.frame.origin.y - CompMoveSpeed)]; } if(ball.frame.origin.y > leftPaddle.frame.origin.y +75 && leftPaddle.frame.origin.y < 700 - leftPaddle.frame.size.height ) { [leftPaddle setFrameOrigin:CGPointMake(leftPaddle.frame.origin.x, leftPaddle.frame.origin.y + CompMoveSpeed)]; } } if(ball.frame.origin.x <= 0) { player2Score++; [self reset:(player2Score >= ScoreToWin)]; } if(ball.frame.origin.x + 15 > self.frame.size.width) { player1Score++; [self reset:(player1Score >= ScoreToWin)]; } } - (void)reset:(BOOL)newGame { gameState = GameStatePause; [ball setFrameOrigin:CGPointMake((self.frame.size.width + 7.5) / 2, (self.frame.size.height + 7.5)/2)]; if(newGame) { if(player1Score > player2Score) { NSLog(@"Player 1 Wins!"); } else { NSLog(@"Player 2 Wins!"); } player1Score = 0; player2Score = 0; } else { NSLog(@"Press key to serve"); } NSLog(@"Player 1: %d",player1Score); NSLog(@"Player 2: %d",player2Score); } - (void)moveRightPaddleUp { if(rightPaddle.frame.origin.y < 700 - rightPaddle.frame.size.height) { [rightPaddle setFrameOrigin:CGPointMake(rightPaddle.frame.origin.x, rightPaddle.frame.origin.y + 20)]; } } - (void)moveRightPaddleDown { if(rightPaddle.frame.origin.y > 0) { [rightPaddle setFrameOrigin:CGPointMake(rightPaddle.frame.origin.x, rightPaddle.frame.origin.y - 20)]; } } - (BOOL)acceptsFirstResponder { return YES; } - (void)keyDown:(NSEvent *)theEvent { if ([theEvent modifierFlags] & NSNumericPadKeyMask) { NSString *theArrow = [theEvent charactersIgnoringModifiers]; unichar keyChar = 0; if ( [theArrow length] == 0 ) { return; // reject dead keys } if ( [theArrow length] == 1 ) { keyChar = [theArrow characterAtIndex:0]; if ( keyChar == NSLeftArrowFunctionKey ) { gameState = GameStateRunning; } if ( keyChar == NSRightArrowFunctionKey ) { } if ( keyChar == NSUpArrowFunctionKey ) { [self moveRightPaddleUp]; } if ( keyChar == NSDownArrowFunctionKey ) { [self moveRightPaddleDown]; } [super keyDown:theEvent]; } } else { [super keyDown:theEvent]; } } - (void)drawRect:(NSRect)dirtyRect { } - (void)dealloc { [ball release]; [rightPaddle release]; [leftPaddle release]; [super dealloc]; } @end

    Read the article

  • Passing single attributes to associated factories

    - by lambdabutz
    I'm looking for a way to pass fields into the factories of associated models without having to explicitly call the factory itself. For example, lets say I have some factories like so: Factory.define :person do |person| person.name "Default Bob" person.sex "M" person.house {|p| p.association(:house)} end Factory.define :house do |house| house.color "Red" house.has_ac true house.suburb {|h| h.association(:suburb)} end Factory.define :suburb do |suburb| suburb.name "Little boxes" end This is fine and all, but if I want to use factories to create someone in a specific house in a specific suburb I have do this: sub = Factory(:suburb, :name => "Blue town") house = Factory(:house, :color => "Blue", :suburb => sub) person = Factory(:person, :name => "Bill", :house => house) While this isn't bad in this small case, my actual models sometimes have 7 or 8 associations, and when I want to create an object whose associations I only care about a single attribute, the code for this starts to get really heavy. Is there somewhat I can pass attributes to nested Factories without having to recall the Factory itself?

    Read the article

  • Preventing what was/were previously copied on to my clipboard from appearing on R Console when using

    - by Bazon
    Hi all, I am having some problems with my clipboard contents when using R. When I run my scripts/commands in tinn-r, very often I would get something that I had ran earlier pasted onto my R Console instead of the command that I have just selected. To get over this, I would go to my clipboard and delete its content(text/syntax). However, the same text/syntax that I had just deleted would re-appear on my clipboard and would again appear on my R Console when trying to run a different syntax from my tinn-r. Any help would be appreciated. Bazon

    Read the article

  • sqlite3 date and interval functions

    - by umuthorax
    Hi, I wonder whether sqlite3 supports interval function. The following statement is accepted by PostgreSQL, however sqlite3 failed to parse it; select ... from orders where ... and o_orderdate < date '1995-03-01' + interval '3' month Error: near line 4: near "'1995-03-01'": syntax error Then, I modified the statement a little bit such as; and o_orderdate < date('1995-03-01') + interval '3' month This time the error was; Error: near line 4: near "'3'": syntax error Unfortunately, same trick did not work for the interval function i.e. and o_orderdate < date('1995-03-01') + interval('3' month) or and o_orderdate < date('1995-03-01') + interval('3') month or even and o_orderdate < date('1995-03-01') + interval(3 month) still gave me the syntax error. Maybe sqlite3 does not support interval function or am I missing something in its usage? Thanks a lot

    Read the article

  • Vimrc: how to reuse code and definitions for differnt file types?

    - by sixtyfootersdude
    I have defined my own file types using vim. For example I have: .classNotes .reportJotNotes .homework These file types are defined in .vim files: ~/.vim/syntax/homework.vim ~/.vim/syntax/reportJotNotes.vim ~/.vim/syntax/homework.vim Many of these things have several of the same code in them. Ie they all have this for titles: syn region JakeTitle start=+=== + end=+===+ oneline highlight JakeTitle ctermbg=black ctermfg=Yellow syn region JakeMasterTitle start=+==== + end=+====+ oneline highlight JakeMasterTitle cterm=bold term=bold ctermbg=black ctermfg=LightBlue Instead of having this in all three .vim files I would rather have it in one file and then in each file could source it. How can I do this?

    Read the article

  • Creating a MySQL trigger to verify data on another table

    - by Danny Herran
    I am trying to set up a MySQL trigger that does the following: When someone inserts data into databaseA.bills, it verifies if databaseB.bills already has that row, if it doesn't, then it does an additional insert into databaseB.bills. Here is what I have: CREATE TRIGGER ins_bills AFTER INSERT ON databaseA.bills FOR EACH ROW BEGIN IF NOT EXISTS (SELECT 1 FROM databaseB.bills WHERE billNumber=NEW.billNumber) THEN INSERT INTO databaseB.bills (billNumber) VALUES (NEW.billNumber) END IF END;// DELIMITER ; The problem is, I can't create it through mysql console or phpMyAdmin. It returns syntax errors near END IF END, and I am sure it's a delimiter problem. #1064 - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'END IF END' at line 6 What am I doing wrong?

    Read the article

  • How to insert into two different tables in one statement with Java and MySQL?

    - by MalcomTucker
    I am using Java, Spring (NamedParameterJdbcTemplate) and MySQL. My statement looks like this: INSERT INTO Table1 (Name) VALUES (?); INSERT INTO Table2 (Path, Table1Id) VALUES (?, LAST_INSERT_ID()) But it is throwing the following error: PreparedStatementCallback; bad SQL grammar [INSERT INTO Table1 (Name) VALUES (?); INSERT INTO Table2 (Path, Table1Id) VALUES (?, LAST_INSERT_ID())] ` Nested exception is: com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'INSERT INTO Table2 (Path, Table1Id' at line 1 The syntax works fine in MySQL but something is up when combining via the Spring template. Thanks!

    Read the article

  • django-uni-form helpers and CSRF tags over POST

    - by linked
    Hi, I'm using django-uni-forms to display my fields, with a rather rudimentary example straight out of their book. When I render the form fields using <form>{%csrf_tag%} {%form|as_uni_form%}</form>, everything works as expected. However, django-uni-form Helpers allow you to generate the form tag (and other helper-related content) using the following syntax -- {% with form.helper as helper %}{% uni_form form helper%}{%endwith%} -- This creates the <form> tag for me, so there's nowhere to embed my own CSRF_token. When I try to use this syntax, the form renders perfectly, but without a CSRF token, and so submitting the form fails every time. Does anyone have experience with this? Is there an established way to add the token? I much prefer the second syntax, for re-use reasons. Thanks!

    Read the article

  • Looking for a good explanation of the table generation macro idiom

    - by detly
    I want to make this clear up front : I know how this trick works, what I want is a link to a clear explanation to share with others. One of the answers to a C macro question talks about the "X macro" or "not yet defined macro" idiom. This involves defining something like: #define MAGIC_LIST \ X(name_1, default_1) \ X(name_2, default_2) \ ... Then to create, say, an array of values with named indices you do: typedef enum { #define X(name, val) name, MAGIC_LIST #undef X } NamedDefaults; You can repeat the procedure with a different #define for X() to create an array of values, and maybe debugging strings, etc. I'd like a link to a clear explanation of how this works, pitched at someone who is passably familiar with C. I have no idea what everyone usually calls this pattern, though, so my attempts to search the web for it have failed thus far. (If there is such an explanation on SO, that'd be fine...)

    Read the article

  • Visual C++ 2010 solution-wide macros with parameters

    - by OregonGhost
    I'm trying to compile some source code with Visual C++ 2010 Express. The code was written for GCC, and contains attributes like this: struct something { ... } __attribute__((packed)); Since this is not standard C++ syntax, Visual C++ doesn't recognize it. With this macro prior to the struct declaration, it works fine: #define __attribute__(p) But I don't want to alter the files. I created a new property sheet (GccCompat), and went to Preprocessor Definitions, and added the macro, like this: __attribute__(p) or like this: __attribute__(p)= But it doesn't work. It's simply not called. If I define just __attribute__ (without parameters) in the same location, the macro is correctly defined. Note that the command line that is generated looks fine (the macros with parameters are passed exactly the same as the ones without), but the compiler seems to ignore it. So, how can I globally define my macro with a parameter?

    Read the article

  • problem with doctrine:build-schema

    - by Ying
    Hi, im using symfony with doctrine, and Im trying to generate the schema yml file from a db. I get an this error SQLSTATE[42000]: Syntax error or access violation: 1064 You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'group' at line 1. Failing Query: "DESCRIBE group"I have a table named group in my database, and I suspect that this is screwing it up. Its not access problems as ive checked my db previleges. Any suggestions on what I can do? I have tried the quote-identifier attribute but with no luck : ( Im also struggling to find some good doctrine documentation. i cant seem to find where a list of attributes are, say for a creating a column in the schema.yml file. I tried reaching out to symfony forums but they are not responsive! Any help would be greatly appreciated! Thanks..

    Read the article

< Previous Page | 90 91 92 93 94 95 96 97 98 99 100 101  | Next Page >