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  • Follow up viewDidUnload vs. dealloc question...

    - by entaroadun
    Clarification question as a follow up to: http://stackoverflow.com/questions/2261972/what-exactly-must-i-do-in-viewdidunload http://stackoverflow.com/questions/1158788/when-should-i-release-objects-in-voidviewdidunload-rather-than-in-dealloc So let's say there's a low memory error, and the view is hidden, and viewDidUnload is called. We do the release and nil dance. Later the entire view stack is not needed, so dealloc is called. Since I already have the release and nil stuff in viewDidUnload, I don't have it in dealloc. Perfect. But if there's no low memory error, viewDidUnload is never called. dealloc is called and since I don't have the release and nil stuff, there's a memory leak. In other words, will dealloc ever be called without viewDidUnload being called first? And the practical follow up to that is, if I alloc and set something in viewDidLoad, and I release it and set to nil in viewDidUnload, do I leave it out of dealloc, or do I do a defensive nil check in dealloc and release/nil it if it's not nil?

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  • What are some of best Javascript memory detecting tools?

    - by Philip Fourie
    Our team is faced with slow but serious Javascript memory leak. We have read up on the normal causes for memory leaks in Javascript (eg. closures and circular references). We tried to avoid those pitfalls in the code but it likely we still have unknown mistakes left in our code. I started my search for available tools but would like input from people with actual experience with these tools. Some of the tools I found so far (but have no idea how good and useful they would be for our problem): Sieve Drip JavaScript Memory Leak Detector Our search is not limited to free tools, it will be a bonus, but more importantly something that will get the job done. We do the following in our Javascript code: AJAX calls to a .NET WCF back-end that send back JSON data Manipulate the DOM Keep a fairly sized object model in the Javascript to store current state

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  • Can SHA-1 algorithm be computed on a stream? With low memory footprint?

    - by raoulsson
    I am looking for a way to compute SHA-1 checksums of very large files without having to fully load them into memory at once. I don't know the details of the SHA-1 implementation and therefore would like to know if it is even possible to do that. If you know the SAX XML parser, then what I look for would be something similar: Computing the SHA-1 checksum by only always loading a small part into memory at a time. All the examples I found, at least in Java, always depend on fully loading the file/byte array/string into memory. If you even know implementations (any language), then please let me know!

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  • How do I force my std::map to deallocate memory used?

    - by monkeyking
    I'm using a std::map, and I can't seem to free the memory back to the OS. It looks like, int main(){ aMap m; while(keepGoing){ while(fillUpMap){ //populate m } doWhatIwantWithMap(m); m.clear(); //flush some buffered values into map for next iteration flushIntoMap(m); } } Each (fillUpmap) allocates around 1gig, so I'm very much interested in getting this back to my system before it eats up all my memory. Ive experienced the same with std::vector, but there I could force it to free by doing a swap with an empty std::vector. This doesn't work with map. When I use valgrind it says that all memory is freed, so its not a problem with a leak, since everything is cleared up nicely after a run.

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  • How do you make your Java application memory efficient?

    - by Boune
    How do you optimize the heap size usage of an application that has a lot (millions) of long-lived objects? (big cache, loading lots of records from a db) Use the right data type Avoid java.lang.String to represent other data types Avoid duplicated objects Use enums if the values are known in advance Use object pools String.intern() (good idea?) Load/keep only the objects you need I am looking for general programming or Java specific answers. No funky compiler switch. Edit: Optimize the memory representation of a POJO that can appear millions of times in the heap. Use cases Load a huge csv file in memory (converted into POJOs) Use hibernate to retrieve million of records from a database Resume of answers: Use flyweight pattern Copy on write Instead of loading 10M objects with 3 properties, is it more efficient to have 3 arrays (or other data structure) of size 10M? (Could be a pain to manipulate data but if you are really short on memory...)

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  • Which is faster in memory, ints or chars? And file-mapping or chunk reading?

    - by Nick
    Okay, so I've written a (rather unoptimized) program before to encode images to JPEGs, however, now I am working with MPEG-2 transport streams and the H.264 encoded video within them. Before I dive into programming all of this, I am curious what the fastest way to deal with the actual file is. Currently I am file-mapping the .mts file into memory to work on it, although I am not sure if it would be faster to (for example) read 100 MB of the file into memory in chunks and deal with it that way. These files require a lot of bit-shifting and such to read flags, so I am wondering that when I reference some of the memory if it is faster to read 4 bytes at once as an integer or 1 byte as a character. I thought I read somewhere that x86 processors are optimized to a 4-byte granularity, but I'm not sure if this is true... Thanks!

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  • How much memory is reserved when i declare a string?

    - by Bhagya
    What exactly happens, in terms of memory, when i declare something like: char arr[4]; How many bytes are reserved for arr? How is null string accommodated when I 'strcpy' a string of length 4 in arr? I was writing a socket program, and when I tried to suffix NULL at arr[4] (i.e. the 5th memory location), I ended up replacing the values of some other variables of the program (overflow) and got into a big time mess. Any descriptions of how compilers (gcc is what I used) manage memory?

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  • Which of FILE* or ifstream has better memory usage?

    - by Viet
    I need to read fixed number of bytes from files, whose sizes are around 50MB. To be more precise, read a frame from YUV 4:2:0 CIF/QCIF files (~25KB to ~100KB per frame). Not very huge number but I don't want whole file to be in the memory. I'm using C++, in such a case, which of FILE* or ifstream has better (less/minimal) memory usage? Please kindly advise. Thanks! EDIT: I read fixed number of bytes: 25KB or 100KB (depending on QCIF/CIF format). The reading is in binary mode and forward-only. No seeking needed. No writing needed, only reading. EDIT: If identifying better of them is hard, which one does not require loading the whole file into memory?

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  • How to protect against GHC7 compiled programs taking all memory?

    - by Petr Pudlák
    When playing with various algorithms in Haskell it often happens to me that I create a program with a memory leak, as it often happens with lazy evaluation. The program taking all the memory isn't really fun, I often have difficulty killing it if I realize it too late. When using GHC6 I simply had export GHCRTS='-M384m' in my .bashrc. But in GHC7 they added a security measure that unless a program is compiled with -rtsopts, it simply fails when it is given any RTS option either on a command line argument or in GHCRTS. Unfortunately, almost no Haskell programs are compiled with this flag, so setting this variable makes everything to fail (as I discovered in After upgrading to GHC7, all programs suddenly fail saying "Most RTS options are disabled. Link with -rtsopts to enable them."). Any ideas how to make any use of GHCRTS with GHC7, or another convenient way how to prevent my programs taking all memory?

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  • using arrays to get best memory alignment and cache use, is it necessary?

    - by Alberto Toglia
    I'm all about performance these days cause I'm developing my first game engine. I'm no c++ expert but after some research I discovered the importance of the cache and the memory alignment. Basically what I found is that it is recommended to have memory well aligned specially if you need to access them together, for example in a loop. Now, In my project I'm doing my Game Object Manager, and I was thinking to have an array of GameObjects references. meaning I would have the actual memory of my objects one after the other. static const size_t MaxNumberGameObjects = 20; GameObject mGameObjects[MaxNumberGameObjects]; But, as I will be having a list of components per object -Component based design- (Mesh, RigidBody, Transformation, etc), will I be gaining something with the array at all? Anyway, I have seen some people just using a simple std::map for storing game objects. So what do you guys think? Am I better off using a pure component model?

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  • Under Windows CE, how can I check which RAM based DLLs are loaded in virtual memory space?

    - by Michal Drozdowicz
    I have a problem with loading a DLL under Windows Mobile 5.0. I'm pretty confident that this is caused by running out of the application virtual memory (the 32 MB slot of the process, as explained in Windows CE .NET Advanced Memory Management). I'm looking for a way to actually make sure that this is the issue and investigate whether my efforts bring expected results. Do you know of a way to check the contents of the virtual memory application slot? Any applications that can help me with this task?

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  • Why and How to avoid Event Handler memory leaks ?

    - by gillyb
    Hey There, I just came to realize, by reading some questions and answers on StackOverflow, that adding event handlers using += in C# (or i guess, other .net languages) can cause common memory leaks... I have used event handlers like this in the past many times, and never realized that they can cause, or have caused, memory leaks in my applications. How does this work (meaning, why does this actually cause a memory leak) ? How can I fix this problem ? Is using -= to the same event handler enough ? Are there common design patterns or best practices for handling situations like this ? Example : How am I supposed to handle an application that has many different threads, using many different event handlers to raise several events on the UI ? Are there any good and simple ways to monitor this efficiently in an already built big application ? Thanks in advance!

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  • Shared memory of same DLL in different 32 bit processes is sometimes different in a terminal session

    - by KBrusing
    We have an 32 bit application consisting of some processes. They communicate with shared memory of a DLL used by every process. Shared memory is build with global variables in C++ by "#pragma data_seg ("Shared")". When running this application sometime during starting a new process in addition to an existing (first) process we observe that the shared memory of both processes is not the same. All new started processes cannot communicate with the first process. After stopping all of our processes and restarting the application (with some processes) everything works fine. But sometime or other after successfully starting and finishing new processes the problem occurs again. Running on all other Windows versions or terminal sessions on Windows server 2003 our application never got this problem. Is there any new "feature" on Windows server 2008 that might disturb the hamony of our application?

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  • How to manage memory for ios with large csv files?

    - by Pell000
    I'm new to ios development, and I'm running into issues relating to memory management and my approaches to dealing with large datasets. Right now, I am loading the csv files and storing the relevant data as objects in memory at app initialization. Some of the csv files are larger than 1MB, and in total, my app uses about 180MB of memory. This is obviously way too high of a number (unless the info I found is wrong and this is an acceptable number, then please let me know). I feel as though there is a fundamental flaw in my approach: is there a way I can avoid storing the csv files in the project itself? Or, is there a kind of "lazy" loading I can do so that I can simply look up info in the csv file, as opposed to loading all of the data from it at once? Any help would do. I think that I need a new perspective in how to manage this more efficiently.

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  • Internal drives vs USB-3 with external SSD or eSata with External SSD

    - by normstorm
    I have a need to carry VMWare Virtual Machines with me for work. These are very large files (each VM is 20GB or more) and I carry around about 40 to 50 VM's to simulate different software configurations for different client needs. Key: they won't fit on the internal hard drive of my current laptop. I currently execute the VM's from an external 7200RPM 2.5" USB-2 drive. I keep copies of the VM's on other 5400 external USB-2 drives. The VM's work from this drive, but they are slow, costing me much time and frustration. It can take upwards of 30 minutes just to make a copy of one of the VM's. They can take upwards of 10-15 minutes to fully launch and then they operate sluggishly. I am buying a new laptop (Core I7, 8GB RAM and other high-end specs). I intend to buy an SSD for the O/S volume (C:). This SSD will not be large enough to hold the VM's. I have always wanted a second internal hard drive to operate the VM's. To have two hard drives, though, I am finding that I will have to go to a 17" laptop which would be bulky/heavy. I am instead considering purchasing a 15" laptop with either an eSATA port or USB-3 ports and then purchasing two external drives. One of the drives might be an external SSD (maybe OCX brand) for operating the VM's and the other a 7400RPM 1TB hard drive for carrying around the VM's not currently in use. The question is which options would give me the biggest bang for the buck and the weight: 1) 2nd Internal SSD hard drive. This would mean buying a 17" laptop with two drive "bays". The first bay would hold an SSD drive for the C: drive. I would leave the first bay empty from the manufacture and then purchase/install an aftermarket SSD drive. This second SSD drive would have to be very large (256 GB), which would be expensive. I would still also need another external hard drive for carrying around the VM's not in use. 2) 2nd internal hard drive - 7400 RPM. Again, a 17" laptop would be required, but there are models available with on SSD drive for the C: drive and a second 7200 RPM hard drives. The second drive could probably be large enough to hold the VM's in use as well as those not in use. But would it be fast enough to drive the VM's? 3) USB-3 with External SSD. I could buy a 15" laptop with an SSD drive for the C: drive and a second hard drive for general files. I would operate the VM's from an external USB-3 SSD drive and have a third USB-3 external 7200 RPM drive for holding the VM's not in use. 4) eSATA with External SSD. Ditto, just eSATA instead of USB-3 5) USB-3 with External 7400 RPM drive. Ditto, but the drive running the VM's would be USB-3 attached 7400 RPM drives rather than SSD. 6) eSATA with External 7400 RPM drive. Dittor, but the drive running the VM's would be eSATA attached 7400 RPM drives rather than SSD. Any thoughts on this and any creative solutions?

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  • Can not create a linked server between SQL Server 2008 on a desktop and my laptop

    - by norlando
    I'm having an issue getting the linked server to connect between a desktop and my laptop. Both have SQL server 2008 and the link is coming from the desktop to my laptop. Also, both computers have Windows 7. I don't have any issues creating the linked server from my laptop to the desktop. The error I'm getting is "Login failed for user '[UserName]'. (Microsoft SQL Server, Error: 18456)." I let the user name out for security reasons. The user is an sa on both SQL servers and an admin on both computers. Does anyone have an idea what could be stopping me from creating the linked server from the desktop to my laptop?

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  • How to interpret output from Linux 'top' command?

    - by Ali
    Following a discussion made HERE about how PHP-FPM consuming memory, I just found a problem in reading the memory in top command. Here is a screenshot of my top just after restarting PHP-FPM. Everything is normal: about 20 PHP-FPM processes, each consuming 5.5MB memory (0.3% of total). Here is the aged server right before restart of PHP-FPM (one day after the previous restart). Here, we still have about 25 PHP-FPM with double memory usage (10MB indicating 0.5% of total). Thus, the total memory used should be 600-700 MB. Then, why 1.6GB memory has been used?

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  • How to Install Windows XP

    - by user31802
    I have a dell laptop with preinstalled windowss 7. I want to install windows XP on my laptop and i dont want my windows 7. When i try to install windows Xp,windows & does not allow me to install XP!! I dont want to keep dual boot on my system. I just want windows XP on my system. Can anyone help me to install Windows XP on my laptop?

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  • Need suggetion on installing windows server on windows 7 laptop

    - by Kumar
    I recently bought one laptop with windows 7 for software development. unfortunately windows 7 home basic comes with limited version of IIS which is not sufficient for development. I would like to have windows server 2008 R2 for server development. i don't want to format windows 7 and install windows sever as i got win 7 with laptop. Could any one please suggest me the best possible option of having windows server 2008 on my laptop without formatting windows 7. Any solution should not void warranty of my laptop. Regards, Kumar.

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  • 'Memory read error',Sever hardware error?

    - by wss8848
    hello I got a error about my server which is running CentOS5.5. MCE 20 HARDWARE ERROR. This is *NOT* a software problem! Please contact your hardware vendor CPU 1 BANK 8 TSC 6ab9ff9745f62 [at 2394 Mhz 9 days 1:50:52 uptime (unreliable)] MISC cf36ad0100081186 ADDR 203376500 MCG status: MCi status: MCi_MISC register valid MCi_ADDR register valid MCA: MEMORY CONTROLLER RD_CHANNELunspecified_ERR Transaction: Memory read error STATUS 8c0000400001009f MCGSTATUS 0 what is the matter? is memory card error or memory controller error?

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  • Vista machine hardwired cannot see xp laptop on wireless

    - by Kahega
    I have a laptop with windows xp, connected to my wireless router. I am trying to view the shared files on the laptop with my vista desktop computer. The desktop computer is hardwired to the same router. I can see the desktop pc fine on the xp laptop, and view the shared folders. I cannot see the xp laptop when on the desktop pc. I have tried installing the link update for xp, that is not the issue. I have also tried turning off firewalls, no dice. I have scoured google for this issue, and do not see any resolutions. Any suggestions would be appreciated.

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  • LCD monitor flicker when connected to a laptop using VGA

    - by Björn Lindqvist
    I have a dual screen setup with two AOC e2450Sw monitors connected to a laptop. The laptop has one HDMI and one VGA output. When one of the monitors is connected using VGA, it flickers or displays static noise. The flickering is fairly subtle and only visible on darker colors. But it is there and noticable and appears like horizontal lines. The problem only appears on the monitor connected to the laptop using the VGA cable. If I swap the monitors, the one connected using VGA is displaying the flicker but not the one connected using HDMI. The simple solution would ofcourse be to connect both monitors using HDMI, but since the laptop only has one VGA and one HDMI out that isn't possible. I've tried tweaking the monitor setting using the OSD menu, but it had little or no effect. Update: After several more trouble shooting hours, it seems the problem is not related to the monitor or VGA cable as the problem persists even if I swap the display with another brand and different cables. So it may be the graphics card? Intel HD Graphics 4000. The laptop is Acer Aspire E1-571.

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  • Toshiba Satellite U500 - Totally Damaged LCD

    - by ivan
    I accidentally damaged my Toshiba Satellite U500 laptop which resulted in a totally unusable LCD. The LCD panel has some cracks on it, and I can only see black & white spots; the laptop frame became broken/bent to where I can partially see inside the PC; the accident disassembled the CD tray, and bent the keyboard frame (which now has a weird hump). The system is still working though. It responds to my inputs (eg, turning it on/off, typing my password @ Windows Login, etc). What I want to do now is to transfer all of my important data from that laptop to my external drive. But I don't know how since the LCD screen is unreadable. I know I can connect it to an external monitor or a TV (I have a Samsung 1080p TV) but I don't know how. What cable should I purchase to connect the TV? Which ports on the laptop and TV should I connect it to? Do I need press something while/after connecting it? Can I boot my laptop using the TV?

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  • Laptop wakes from sleep, once, due to audio controller (Windows 7)

    - by stijn
    The laptop is a recent Dell XPS 15z and the problem is as follows (reproducible about 90% of tries): put laptop to sleep using either Start-Sleep or closing the lid laptop goes to sleep after about 5 seconds, but instantly wakes again showing a black screen (touching the keyboard or moving the mouse shows the login screen one normally gets after wake) login again, put laptop to sleep latop stays in sleep mode output of powercfg -lastwake after the first instant wake shows the audio controller is responsible. Why would that be, why only the first try, and how to fix this? Wake History Count - 1 Wake History [0] Wake Source Count - 1 Wake Source [0] Type: Device Instance Path: PCI\VEN_8086&DEV_1C20&SUBSYS_04461028&REV_05\3&11583659&0&D8 Friendly Name: Description: High Definition Audio Controller Manufacturer: Microsoft

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  • ping/ssh networking problem with server from 1 particular windows xp laptop

    - by user47650
    I am experiencing an odd problem with one specific server at my data centre connecting from my laptop. Basically the server is accessible from other machines in my house, but not from 1 particular laptop which is running windows XP. I have setup tcpdump on the server and wireshark on the laptop, and I can see ping echo request and reply packets that actually make it back to the wireshark on the laptop, but nothing shows in the ping console output like so; $ ping xxx.55.32.255 Pinging xxx.55.32.255 with 32 bytes of data: Request timed out. Request timed out. Request timed out. Request timed out. Ping statistics for xxx.55.32.255: Packets: Sent = 4, Received = 0, Lost = 4 (100% loss), But I can see from the wireshark on my local laptop that the ping reply gets back... No. Time Source Destination Protocol Info 46 3.964474 192.168.1.64 xxx.55.32.255 ICMP Echo (ping) request Frame 46 (74 bytes on wire, 74 bytes captured) Ethernet II, Src: Intel_31:d3:01 (00:19:d2:42:c3:01), Dst: ThomsonT_01:b8:2c (00:14:7f:02:b9:3c) Internet Protocol, Src: 192.168.1.64 (192.168.1.64), Dst: xxx.55.32.255 (xxx.55.32.255) Internet Control Message Protocol No. Time Source Destination Protocol Info 48 4.119060 xxx.55.32.255 192.168.1.64 ICMP Echo (ping) reply Frame 48 (74 bytes on wire, 74 bytes captured) Ethernet II, Src: ThomsonT_01:b8:2c (00:14:7f:01:b8:2c), Dst: Intel_21:c3:01 (10:20:d2:31:c3:01) Internet Protocol, Src: xxx.55.32.255 (xxx.55.32.255), Dst: 192.168.1.64 (192.168.1.64) Internet Control Message Protocol obviously I have disabled the windows firewall and there is nothing in the windows event log. There is nothing else obviously strange about the server as it is the same build as other servers that I can connect to fine.

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