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  • asp.net how to add TemplateField programmatically for about 10 dropdownlist...

    - by dotnet-practitioner
    This is my third time asking this question. I am not getting good answers regarding this. I wish I could get some help but I will keep asking this question because its a good question and SO experts should not ignore this... So I have about 10 dropdownlist controls that I add manually in the DetailsView control manually like follows. I should be able to add this programmatically. Please help and do not ignore... <asp:DetailsView ID="dvProfile" runat="server" AutoGenerateRows="False" DataKeyNames="memberid" DataSourceID="SqlDataSource1" OnPreRender = "_onprerender" Height="50px" onm="" Width="125px"> <Fields> <asp:TemplateField HeaderText="Your Gender"> <EditItemTemplate> <asp:DropDownList ID="ddlGender" runat="server" DataSourceid="ddlDAGender" DataTextField="Gender" DataValueField="GenderID" SelectedValue='<%#Bind("GenderID") %>' > </asp:DropDownList> </EditItemTemplate> <ItemTemplate > <asp:Label Runat="server" Text='<%# Bind("Gender") %>' ID="lblGender"></asp:Label> </ItemTemplate> so on and so forth... <asp:CommandField ShowEditButton="True" ShowInsertButton="True" /> </Fields> </asp:DetailsView> ======================================================= Added on 5/3/09 This is what I have so far and I still can not add the drop down list programmatically. private void PopulateItemTemplate(string luControl) { SqlDataSource ds = new SqlDataSource(); ds = (SqlDataSource)FindControl("ddlDAGender"); DataView dvw = new DataView(); DataSourceSelectArguments args = new DataSourceSelectArguments(); dvw = (DataView)ds.Select(args); DataTable dt = dvw.ToTable(); DetailsView dv = (DetailsView)LoginView2.FindControl("dvProfile"); TemplateField tf = new TemplateField(); tf.HeaderText = "Your Gender"; tf.ItemTemplate = new ProfileItemTemplate("Gender", ListItemType.Item); tf.EditItemTemplate = new ProfileItemTemplate("Gender", ListItemType.EditItem); dv.Fields.Add(tf); } public class ProfileItemTemplate : ITemplate { private string ctlName; ListItemType _lit; private string _strDDLName; private string _strDVField; private string _strDTField; private string _strSelectedID; private DataTable _dt; public ProfileItemTemplate(string strDDLName, string strDVField, string strDTField, DataTable dt ) { _dt = dt; _strDDLName = strDDLName; _strDVField = strDVField; _strDTField = strDTField; } public ProfileItemTemplate(string strDDLName, string strDVField, string strDTField, string strSelectedID, DataTable dt ) { _dt = dt; _strDDLName = strDDLName; _strDVField = strDVField; _strDTField = strDTField; _strSelectedID = strSelectedID; } public ProfileItemTemplate(string ControlName, ListItemType lit) { ctlName = ControlName; _lit = lit; } public void InstantiateIn(Control container) { switch(_lit) { case ListItemType.Item : Label lbl = new Label(); lbl.DataBinding += new EventHandler(this.ddl_DataBinding_item); container.Controls.Add(lbl); break; case ListItemType.EditItem : DropDownList ddl = new DropDownList(); ddl.DataBinding += new EventHandler(this.lbl_DataBinding); container.Controls.Add(ddl); break; } } private void ddl_DataBinding_item(object sender, EventArgs e) { DropDownList ddl = (DropDownList)sender; ddl.ID = _strDDLName; ddl.DataSource = _dt; ddl.DataValueField = _strDVField; ddl.DataTextField = _strDVField; } private void lbl_DataBinding(object sender, EventArgs e) { Label lbl = (Label)sender; lbl.ID = "lblGender"; DropDownList ddl = (DropDownList)sender; ddl.ID = _strDDLName; ddl.DataSource = _dt; ddl.DataValueField = _strDVField; ddl.DataTextField = _strDTField; for (int i = 0; i < _dt.Rows.Count; i++) { if (_strSelectedID == _dt.Rows[i][_strDVField].ToString()) { ddl.SelectedIndex = i; } } lbl.Text = ddl.SelectedValue; } } Please help me....

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  • how to redirect on youtube in androi

    - by rajshree
    public class MovieDescription extends Activity { Vibrator vibrator; TextView tv_title,tv_year,tv_banner,tv_desc; RatingBar ratingBar; ImageView iv_watch,iv_poster; private static final String TAG_CONTACTS = "Demo"; private static final String TAG_ID = "id"; private static final String TAG_TITLE = "title"; private static final String TAG_YEAR = "year"; private static final String TAG_RATING = "rating"; private static final String TAG_BANNER= "category"; private static final String TAG_DESC = "description"; private static final String TAG_URL = "url"; private static final String TAG_POSTER = "poster"; String id,title,year,rating,banner,description,poster, movieUrl; static JSONArray contacts = null; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.movie_description); initialize(); String movieDescUrl = "http://vaibhavtech.com/work/android/movie_description.php?id="+MainActivity.movie_Id; MovieDescriptionParser jParser = new MovieDescriptionParser(); JSONObject json = jParser.getJSONFromUrl(movieDescUrl); try { contacts = json.getJSONArray(TAG_CONTACTS); for (int i = 0; i < contacts.length(); i++) { /**********************************Value Parse FromUrl**********************************/ JSONObject c = contacts.getJSONObject(i); id = c.getString(TAG_ID); title = c.getString(TAG_TITLE); year = c.getString(TAG_YEAR); rating = c.getString(TAG_RATING); banner=c.getString(TAG_BANNER); description = c.getString(TAG_DESC); movieUrl = c.getString(TAG_URL); poster = c.getString(TAG_POSTER); /**********************************Valeu Assing to UI Component**********************************/ Log.i(id, title); } } catch (JSONException e) { e.printStackTrace(); } tv_title.setText(title); tv_year.setText(year); tv_banner.setText(banner); tv_desc.setText(description); Float rat=Float.parseFloat(rating); ratingBar.setRating(rat); Bitmap bimage= getBitmapFromURL("http://vaibhavtech.com/work/android/admin/upload/"+poster); iv_poster.setImageBitmap(bimage); iv_watch.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub vibrator.vibrate(40); LayoutInflater inflater=getLayoutInflater(); View view=inflater.inflate(R.layout.customtoast,(ViewGroup)findViewById(R.id.custom_toast_layout)); Toast toast=new Toast(getApplicationContext()); toast.setDuration(Toast.LENGTH_LONG); toast.setGravity(Gravity.CENTER_HORIZONTAL, 0, 0); toast.setView(view); toast.show(); Intent intent=new Intent(Intent.ACTION_VIEW); intent.setData(Uri.parse(movieUrl)); startActivity(intent); } }); } @Override public boolean onCreateOptionsMenu(Menu menu) { // TODO Auto-generated method stub int currentapiVersion = android.os.Build.VERSION.SDK_INT; Log.i("Device Versoin is", ""+currentapiVersion); if (currentapiVersion >= android.os.Build.VERSION_CODES.JELLY_BEAN){ ActionBar actionBar = getActionBar(); actionBar.setHomeButtonEnabled(true); actionBar.setDisplayHomeAsUpEnabled(true); getMenuInflater().inflate(R.menu.main, menu); } return super.onCreateOptionsMenu(menu); } @Override public boolean onOptionsItemSelected(MenuItem item) { // TODO Auto-generated method stub switch (item.getItemId()) { case android.R.id.home: onBackPressed(); return true; case R.id.home: Intent intent = new Intent(this, MainActivity.class); intent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP); startActivity(intent); Log.i("Home", "Press"); return true; } return super.onOptionsItemSelected(item); } public void initialize() { tv_banner=(TextView) findViewById(R.id.tv_movie_description_banner); tv_desc=(TextView) findViewById(R.id.tv_movie_description_decription); tv_title=(TextView) findViewById(R.id.tv_movie_description_name); tv_year=(TextView) findViewById(R.id.tv_movie_description_year); ratingBar=(RatingBar) findViewById(R.id.ratingBar1); iv_watch=(ImageView) findViewById(R.id.iv_movie_description_watch); iv_poster=(ImageView) findViewById(R.id.iv_movie_description_poster); vibrator=(Vibrator)getSystemService(Context.VIBRATOR_SERVICE);; } public static Bitmap getBitmapFromURL(String src) { try { Log.i("src",src); URL url = new URL(src); HttpURLConnection connection = (HttpURLConnection) url.openConnection(); connection.setDoInput(true); connection.connect(); InputStream input = connection.getInputStream(); Bitmap myBitmap = BitmapFactory.decodeStream(input); Log.i("Bitmap","returned"); return myBitmap; } catch (IOException e) { e.printStackTrace(); Log.e("Exception",e.getMessage()); return null; } } } when i am clciking on watch now button its giving me 4 options -by mozilz,by chrome,by youtube, i want that when i click on watch now button it get redirect on youtube url link,..how can i do this please give me any suggetion.:(

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  • Javascript "Member not found" error in IE8

    - by Steven
    I'm trying to debug the following block of Javascript code to see what the issue is. I'm getting an error that says "Member not found" on the line constructor = function() { in the extend:function() method. I'm not very good with Javascript, and I didn't write this, so I'm kind of lost on what the issue is. The error only occurs in IE8, it works fine in IE7 and Firefox. var Class = { create: function() { return function() { if(this.destroy) Class.registerForDestruction(this); if(this.initialize) this.initialize.apply(this, arguments); } }, extend: function(baseClassName) { constructor = function() { var i; this[baseClassName] = {} for(i in window[baseClassName].prototype) { if(!this[i]) this[i] = window[baseClassName].prototype[i]; if(typeof window[baseClassName].prototype[i] == 'function') { this[baseClassName][i] = window[baseClassName].prototype[i].bind(this); } } if(window[baseClassName].getInheritedStuff) { window[baseClassName].getInheritedStuff.apply(this); } if(this.destroy) Class.registerForDestruction(this); if(this.initialize) this.initialize.apply(this, arguments); } constructor.getInheritedStuff = function() { this[baseClassName] = {} for(i in window[baseClassName].prototype) { if(!this[i]) this[i] = window[baseClassName].prototype[i]; if(typeof window[baseClassName].prototype[i] == 'function') { this[baseClassName][i] = window[baseClassName].prototype[i].bind(this); } } if(window[baseClassName].getInheritedStuff) { window[baseClassName].getInheritedStuff.apply(this); } } return constructor; }, objectsToDestroy : [], registerForDestruction: function(obj) { if(!Class.addedDestructionLoader) { Event.observe(window, 'unload', Class.destroyAllObjects); Class.addedDestructionLoader = true; } Class.objectsToDestroy.push(obj); }, destroyAllObjects: function() { var i,item; for(i=0;item=Class.objectsToDestroy[i];i++) { if(item.destroy) item.destroy(); } Class.objectsToDestroy = null; } }

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  • Jersey / ServletContext and resource loading on startup.

    - by Raphael Jolivet
    Hello, I'm kind of new in web development with Java. I am developing a web service and I've chosen REST / Jersey for it. I want to init some stuff on startup of the service and to keep them all along the life of the service. First question : Is the constructor of the Jersey Servlet a good place to do that ? Basically, what I want to do is to load a config.ini file located in my WEB-INF directory. Following this help, I understand I need a ServletContext to load my file as a resource. However, it is not clear to me how to get this ServletContext in a Jersey Servlet, as it is not really an instance of a servlet, but rather a POJO with some annotations. I wanted to try this tip, but the attribute "context" is null in the constructor. I think that Jersey might populate it after the constructor. Right ? So how is the right way to do this ? Here is my code so far : /** Main REST servlet */ @Path("/") public class Servlet { // ---------------------------------------------------- // Constants // ---------------------------------------------------- static private final String CONFIG_PATH = "/WEB-INF/config.ini"; // ---------------------------------------------------- // Attributes // ---------------------------------------------------- /** Context */ @Context ServletContext context; // ---------------------------------------------------- // Constructor // ---------------------------------------------------- /** Init the servlet */ public Servlet() { // Load config.ini from WEB-INF Config.config = new Config( this.context.getResourceAsStream(CONFIG_PATH)); // FAIL! this.context is null ... } // ---------------------------------------------------- // URI Handlers // ---------------------------------------------------- /** Welcome page */ @GET @Path("/") @Produces(MediaType.TEXT_HTML) public String welcome() { return "<h1>Hi there.</h1>"; } } Any help would be much appreciated. Thanks in advance, Raphael

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  • Mirth is Not Picking Up Updated JAR File?

    - by ashes999
    I have some Mirth code (javascript) that's consuming one of my Java classes (let's call it SimpleClass). It seems that Mirth is not picking up my changes to my class. SimpleClass used to look something like this: public class Simpleclass { public SimpleClass(String one) { // do something with one } } Now it looks like: public class Simpleclass { public SimpleClass(String one, String two) { // store one and two } public void Execute() { // do something with one and two } } When I try and call SimpleClass with two strings, I get the error "Java constructor for SimpleClass with arguments string, string not found." When I try to run Execute, I get an error similar to "TypeError: method Execute not found." Perplexingly, I can still call SimpleClass("one string") to call the one-string constructor (which is now nowhere to be seen in the code). To get my code to work, I build a JAR file using ant, and deploy it to \\lib\custom. I have tried: Copying the new JAR and restarting Mirth while it's live Copying the new JAR after stopping Mirth, then starting Mirth Looking for other copies of my JAR or Mirth installations (there are none) Unzipping and reverse-engineering the JAR (it has the two-constructor code) Hashing the JAR (it matches what I'm building in ant) Restarting my computer (hey, you never know) I'm at a loss. I'm not sure why I'm not seeing the latest code. My channel has very simple Javascript: var sp = new Packages.com.hs.channel.scarborough.ScarboroughParser("one", "two"); I know it's not a configuration error of any kind, since this used to work (and does still work, albeit with the old code -- single-parameter constructor).

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  • Writing a JMS Publisher without "public static void main"

    - by The Elite Gentleman
    Hi guys, Every example I've seen on the web, e.g. http://www.codeproject.com/KB/docview/jms_to_jms_bridge_activem.aspx, creates a publisher and subscriber with a public static void main method. I don't think that'll work for my web application. I'm learning JMS and I've setup Apache ActiveMQ to run on JBoss 5 and Tomcat 6 (with no glitches). I'm writing a messaging JMS service that needs to send email asynchronously. I've already written a JMS subscriber that receives the message (the class inherits MessageListener). My question is simple: How do I write a publisher that will so that my web applications can call it? Does it have to be published somewhere? My thought is to create a publisher with a no-attribute constructor (in there) and get the MessageQueue Factory, etc. from the JNDI pool (in the constructor). Is my idea correct? How do I subscribe my subscriber to the Queue Receiver? (So far, the subscriber has no constructor, and if I write a constructor, do I always subscribe myself to the Queue receiver?) Thanks for your help, sorry if my terminology is not up to scratch, there are too many java terminologies that I get lost sometimes (maybe a java GPS will do! :-) ) PS Is there a tutorial out there that explains how to write a "better" (better can mean anything, but in my case it's all about performance in high demand requests) JMS Publisher and Subscriber that I can run on Application Server such as JBoss or Glassfish? Don't forget that the JMS application will needs a "guarantee" uptime as many applications will use this.

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  • Logging exceptions during bean injection

    - by Marc W
    I think this is a pretty basic question, but after Googling around I can't seem to find the answer. What I need is a way to log some custom output with log4j during Spring bean construction. I have a factory class called ResponderFactory (being used as an instance factory in Spring) with a factory method that can throw 2 different types of exception. public CollectorResponder collectorResponder(String inputQueueName) throws ConfigurationException, BrokerConnectionException {} Now, normally I could wrap a call to this method in a try-catch block with 2 catch clauses to handle the logging situations for each of the exceptions. However, if I'm using Spring to inject this CollectorResponder, created with the factory, into another class I don't see how this is possible. <bean id="responderFactory" class="com.package.ResponderFactory"> <constructor-arg index="0" ref="basicDispatcher" /> <constructor-arg index="1" value="http://localhost:9000" /> </bean> <bean id="collectorResponder" class="com.package.CollectorResponder" factory-bean="responderFactory" factory-method="collectorResponder"> <constructor-arg value="collector.in" /> </bean> <bean id="collectorConsumer" class="com.package.CollectorConsumer"> <constructor-arg ref="collectorResponder" /> </bean> Again, I want to catch these exceptions when the collectorResponder bean is instantiated. Right now I'm dealing with this is CollectorConsumer when I instantiate using new CollectorResponder(...). Is there any way I can do this?

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  • Can I stop the dbml designer from adding a connection string to the dbml file?

    - by drs9222
    We have a custom function AppSettings.GetConnectionString() which is always called to determine the connection string that should be used. How this function works is unimportant to the discussion. It suffices to say that it returns a connection string and I have to use it. I want my LINQ to SQL DataContext to use this so I removed all connection string informatin from the dbml file and created a partial class with a default constructor like this: public partial class SampleDataContext { public SampleDataContext() : base(AppSettings.GetConnectionString()) { } } This works fine until I use the designer to drag and drop a table into the diagram. The act of dragging a table into the diagram will do several unwanted things: A settings file will be created A app.config file will be created My dbml file will have the connection string embedded in it All of this is done before I even save the file! When I save the diagram the designer file is recreated and it will contain its own default constructor which uses the wrong connection string. Of course this means my DataContext now has two default constructors and I can't build anymore! I can undo all of these bad things but it is annoying. I have to manually remove the connection string and the new files after each change! Is there anyway I can stop the designer from making these changes without asking? EDIT The requirement to use the AppSettings.GetConnectionString() method was imposed on me rather late in the game. I used to use something very similar to what it generates for me. There are quite a few places that call the default constructor. I am aware that change them all to create the data context in another way (using a different constructor, static method, factory, ect..). That kind of change would only be slightly annoying since it would only have to be done once. However, I feel, that it is sidestepping the real issue. The dbml file and configuration files would still contain an incorrect, if unused, connection string which at best could confuse other developers.

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  • DDSteps date question.

    - by Srini
    DDStep Date Question: Currently trying to pass just the date from excel. But getting the below error while doing it. Failed to convert property value of type [java.lang.String] to required type [java.util.Date] for property ...no matching editors or conversion strategy found spring for date conversion I even tried to add customEditorConfigurer in the ddsteps-context file. Still getting error. But in their pet store example looks like it works fine. Any help is appreciated. <entry key="java.util.Date"> <bean class="org.springframework.beans.propertyeditors.CustomDateEditor"> <constructor-arg> <bean class="java.text.SimpleDateFormat"> <constructor-arg value="yyyy-MM-dd" /> </bean> </constructor-arg> <constructor-arg value="false" /> </bean> </entry>

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  • Linq2Sql: query - subquery optimisation

    - by Budda
    I have the following query: IList<InfrStadium> stadiums = (from sector in DbContext.sectors where sector.Type=typeValue select new InfrStadium(sector.TeamId) ).ToList(); and InfrStadium class constructor: private InfrStadium(int teamId) { IList<Sector> teamSectors = (from sector in DbContext.sectors where sector.TeamId==teamId select sector) .ToList<>(); ... work with data } Current implementation perform 1+n queries, where n - number of records fetched the 1st time. I want to optimize that. And another one I would love to do using 'group' operator in way like this: IList<InfrStadium> stadiums = (from sector in DbContext.sectors group sector by sector.TeamId into team_sectors select new InfrStadium(team_sectors.Key, team_sectors) ).ToList(); with appropriate constructor: private InfrStadium(int iTeamId, IEnumerable<InfrStadiumSector> eSectors) { IList<Sector> teamSectors = eSectors.ToList(); ... work with data } But attempt to launch query causes the following error: Expression of type 'System.Int32' cannot be used for constructor parameter of type 'System.Collections.Generic.IEnumerable`1[InfrStadiumSector]' Question 1: Could you please explain, what is wrong here, I don't understand why 'team_sectors' is applied as 'System.Int32'? I've tried to change query a little (replace IEnumerable with IQueryeable): IList<InfrStadium> stadiums = (from sector in DbContext.sectors group sector by sector.TeamId into team_sectors select new InfrStadium(team_sectors.Key, team_sectors.AsQueryable()) ).ToList(); with appropriate constructor: private InfrStadium(int iTeamId, IQueryeable<InfrStadiumSector> eSectors) { IList<Sector> teamSectors = eSectors.ToList(); ... work with data } In this case I've received another but similar error: Expression of type 'System.Int32' cannot be used for parameter of type 'System.Collections.Generic.IEnumerable1[InfrStadiumSector]' of method 'System.Linq.IQueryable1[InfrStadiumSector] AsQueryableInfrStadiumSector' Question 2: Actually, the same question: can't understand at all what is going on here... P.S. I have another to optimize query idea (describe here: Linq2Sql: query optimisation) but I would love to find a solution with 1 request to DB).

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  • Unresolved external symbol error in c++

    - by Crystal
    I am trying to do a simple hw problem involving namespace, static data members and functions. I am getting an unresolved external symbol error Error 1 error LNK2001: unresolved external symbol "private: static double JWong::SavingsAccount::annualInterestRate" (?annualInterestRate@SavingsAccount@JWong@@0NA) SavingsAccount.obj SavingsAccount And I don't see why I am getting this error. Maybe I don't know something about static variables compared to regular data members that is causing this error. Here is my code: SavingsAccount.h file #ifndef JWONG_SAVINGSACCOUNT_H #define JWONG_SAVINGSACCOUNT_H namespace JWong { class SavingsAccount { public: // default constructor SavingsAccount(); // constructor SavingsAccount(double savingsBalance); double getSavingsBalance(); void setSavingsBalance(double savingsBalance); double calculateMonthlyInterest(); // static functions static void modifyInterestRate(double newInterestRate); static double getAnnualInterestRest(); private: double savingsBalance; // static members static double annualInterestRate; }; } #endif SavingsAccount.cpp file #include <iostream> #include "SavingsAccount.h" // default constructor, set savingsBalance to 0 JWong::SavingsAccount::SavingsAccount() : savingsBalance(0) {} // constructor JWong::SavingsAccount::SavingsAccount(double savingsBalance) : savingsBalance(savingsBalance) {} double JWong::SavingsAccount::getSavingsBalance() { return savingsBalance; } void JWong::SavingsAccount::setSavingsBalance(double savingsBalance) { this->savingsBalance = savingsBalance; } // returns monthly interest and sets savingsBalance to new amount double JWong::SavingsAccount::calculateMonthlyInterest() { double monthlyInterest = savingsBalance * SavingsAccount::annualInterestRate / 12; setSavingsBalance(savingsBalance + monthlyInterest); return monthlyInterest; } void JWong::SavingsAccount::modifyInterestRate(double newInterestRate) { SavingsAccount::annualInterestRate = newInterestRate; } double JWong::SavingsAccount::getAnnualInterestRest() { return SavingsAccount::annualInterestRate; }

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  • Implementing a Version check between an Abstract class and it's implementation

    - by Michael Stum
    I have this abstract class and concrete implementation (they are in different assemblies): public abstract class MyAbstractClass { private static readonly int MyAbstractClassVersion = 1; public abstract int ImplementedVersion { get; } protected MyAbstractClass() { CheckVersion(); } private void CheckVersion() { var message = string.Format( "MyAbstractClass implements Version {0}, concrete is Version {1}", RepositoryVersion, ImplementedVersion); if (!MyAbstractClassVersion.Equals(ImplementedVersion)) throw new InvalidOperationException(message); } } public class ConcreteClass : MyAbstractClass { public ConcreteClass() : base() { // ConcreteClass is guaranteed to have // a constructor that calls the base constructor // I just simplified the example } public override int ImplementedVersion { get { return 2; } } } As you see, I call CheckVersion() from the abstract constructor, to get rid of the "virtual member call in base constructor" message, but I am not sure if that's really the way to do it. Sure, it works, but that doesn't mean it will always work, will it? Also, I wonder if I can get the name of the Concrete Type from the CheckVersion() function? I know that adding new abstract members will force an error anyway (System.TypeLoadException) and I'm not sure if I want this type of strict Versioning, but I'm just curious how it would be done properly given only the abstract class and an implementation (I know I could do it by using interfaces and/or a Factory pattern).

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  • Correct way to initialize dynamic Array in C++

    - by mef
    Hey guys, I'm currently working on a C++ project, where dynamic arrays often appear. I was wondering, what could be the correct way to initialize a dynamic array using the new-operator? A colleague of mine told me that it's a no-no to use new within the constructor, since a constructor is a construct that shouldn't be prone to errors or shouldn't fail at all, respectively. Now let's consider the following example: We have two classes, a more or less complex class State and a class StateContainer, which should be self-explained. class State { private: unsigned smth; public: State(); State( unsigned s ); }; class StateContainer { private: unsigned long nStates; State *states; public: StateContainer(); StateContainer( unsigned long n ); virtual ~StateContainer(); }; StateContainer::StateContainer() { nStates = SOME_DEFINE_N_STATES; states = new State[nStates]; if ( !states ) { // Error handling } } StateContainer::StateContainer( unsigned long n ) { nStates = n; try { states = new State[nStates] } catch ( std::bad_alloc &e ) { // Error handling } } StateContainer::~StateContainer() { if ( states ) { delete[] states; states = 0; } } Now actually, I have two questions: 1.) Is it ok, to call new within a constructor, or is it better to create an extra init()-Method for the State-Array and why? 2.) Whats the best way to check if new succeeded: if (!ptr) std::cerr << "new failed." or try { /*new*/ } catch (std::bad_alloc) { /*handling*/ } 3.) Ok its three questions ;o) Under the hood, new does some sort of ptr = (Struct *)malloc(N*sizeof(Struct)); And then call the constructor, right?

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  • jBullet Collision/Physics not working correctly

    - by Kenneth Bray
    Below is the code for one of my objects in the game I am creating (yes although this is a cube, I am not making anything remotely like MineCraft), and my issue is I while the cube will display and is does follow the physics if the cube falls, it does not interact with any other objects in the game. If I was to have multiple cubes in screen at once they all just sit there, or shoot off in all directions never stopping. Anyway, I am new to jBullet, and any help would be appreciated. package Object; import static org.lwjgl.opengl.GL11.GL_QUADS; import static org.lwjgl.opengl.GL11.glBegin; import static org.lwjgl.opengl.GL11.glColor3f; import static org.lwjgl.opengl.GL11.glEnd; import static org.lwjgl.opengl.GL11.glPopMatrix; import static org.lwjgl.opengl.GL11.glPushMatrix; import static org.lwjgl.opengl.GL11.glVertex3f; import javax.vecmath.Matrix4f; import javax.vecmath.Quat4f; import javax.vecmath.Vector3f; import com.bulletphysics.collision.shapes.BoxShape; import com.bulletphysics.collision.shapes.CollisionShape; import com.bulletphysics.dynamics.RigidBody; import com.bulletphysics.dynamics.RigidBodyConstructionInfo; import com.bulletphysics.linearmath.DefaultMotionState; import com.bulletphysics.linearmath.Transform; public class Cube { // Cube size/shape variables private float size; boolean cubeCollidable; boolean cubeDestroyable; // Position variables - currently this defines the center of the cube private float posX; private float posY; private float posZ; // Rotation variables - should be between 0 and 359, might consider letting rotation go higher though I can't think of a purpose currently private float rotX; private float rotY; private float rotZ; //collision shape is a box shape CollisionShape fallShape; // setup the motion state for the ball DefaultMotionState fallMotionState; Vector3f fallInertia = new Vector3f(0, 1, 0); RigidBodyConstructionInfo fallRigidBodyCI; public RigidBody fallRigidBody; int mass = 1; // Constructor public Cube(float pX, float pY, float pZ, float pSize) { posX = pX; posY = pY; posZ = pZ; size = pSize; rotX = 0; rotY = 0; rotZ = 0; // define the physics based on the values passed in fallShape = new BoxShape(new Vector3f(size, size, size)); fallMotionState = new DefaultMotionState(new Transform(new Matrix4f(new Quat4f(0, 0, 0, 1), new Vector3f(0, 50, 0), 1f))); fallRigidBodyCI = new RigidBodyConstructionInfo(mass, fallMotionState, fallShape, fallInertia); fallRigidBody = new RigidBody(fallRigidBodyCI); } public void Update() { Transform trans = new Transform(); fallRigidBody.getMotionState().getWorldTransform(trans); posY = trans.origin.x; posX = trans.origin.y; posZ = trans.origin.z; } public void Draw() { fallShape.calculateLocalInertia(mass, fallInertia); // center point posX, posY, posZ float radius = size / 2; //top glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,0.0f,0.0f); // red glVertex3f(posX + radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ + radius); glVertex3f(posX + radius, posY + radius, posZ + radius); } glEnd(); glPopMatrix(); //bottom glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,1.0f,0.0f); // ?? color glVertex3f(posX + radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX + radius, posY - radius, posZ - radius); } glEnd(); glPopMatrix(); //right side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,0.0f,1.0f); // ?? color glVertex3f(posX + radius, posY + radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ - radius); glVertex3f(posX + radius, posY + radius, posZ - radius); } glEnd(); glPopMatrix(); //left side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,1.0f,1.0f); // ?? color glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY + radius, posZ + radius); } glEnd(); glPopMatrix(); //front side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,0.0f,1.0f); //blue glVertex3f(posX + radius, posY + radius, posZ + radius); glVertex3f(posX - radius, posY + radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ + radius); } glEnd(); glPopMatrix(); //back side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,1.0f,0.0f); // green glVertex3f(posX + radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX + radius, posY + radius, posZ - radius); } glEnd(); glPopMatrix(); } }

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  • Navigating Libgdx Menu with arrow keys or controller

    - by Phil Royer
    I'm attempting to make my menu navigable with the arrow keys or via the d-pad on a controller. So Far I've had no luck. The question is: Can someone walk me through how to make my current menu or any libgdx menu keyboard accessible? I'm a bit noobish with some stuff and I come from a Javascript background. Here's an example of what I'm trying to do: http://dl.dropboxusercontent.com/u/39448/webgl/qb/qb.html For a simple menu that you can just add a few buttons to and it run out of the box use this: http://www.sadafnoor.com/blog/how-to-create-simple-menu-in-libgdx/ Or you can use my code but I use a lot of custom styles. And here's an example of my code: import aurelienribon.tweenengine.Timeline; import aurelienribon.tweenengine.Tween; import aurelienribon.tweenengine.TweenManager; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Screen; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.scenes.scene2d.Actor; import com.badlogic.gdx.scenes.scene2d.InputEvent; import com.badlogic.gdx.scenes.scene2d.InputListener; import com.badlogic.gdx.scenes.scene2d.Stage; import com.badlogic.gdx.scenes.scene2d.ui.Skin; import com.badlogic.gdx.scenes.scene2d.ui.Table; import com.badlogic.gdx.scenes.scene2d.ui.TextButton; import com.badlogic.gdx.scenes.scene2d.utils.Align; import com.badlogic.gdx.scenes.scene2d.utils.ClickListener; import com.project.game.tween.ActorAccessor; public class MainMenu implements Screen { private SpriteBatch batch; private Sprite menuBG; private Stage stage; private TextureAtlas atlas; private Skin skin; private Table table; private TweenManager tweenManager; @Override public void render(float delta) { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); batch.begin(); menuBG.draw(batch); batch.end(); //table.debug(); stage.act(delta); stage.draw(); //Table.drawDebug(stage); tweenManager.update(delta); } @Override public void resize(int width, int height) { menuBG.setSize(width, height); stage.setViewport(width, height, false); table.invalidateHierarchy(); } @Override public void resume() { } @Override public void show() { stage = new Stage(); Gdx.input.setInputProcessor(stage); batch = new SpriteBatch(); atlas = new TextureAtlas("ui/atlas.pack"); skin = new Skin(Gdx.files.internal("ui/menuSkin.json"), atlas); table = new Table(skin); table.setBounds(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); // Set Background Texture menuBackgroundTexture = new Texture("images/mainMenuBackground.png"); menuBG = new Sprite(menuBackgroundTexture); menuBG.setSize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); // Create Main Menu Buttons // Button Play TextButton buttonPlay = new TextButton("START", skin, "inactive"); buttonPlay.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new LevelMenu()); } }); buttonPlay.addListener(new InputListener() { public boolean keyDown (InputEvent event, int keycode) { System.out.println("down"); return true; } }); buttonPlay.padBottom(12); buttonPlay.padLeft(20); buttonPlay.getLabel().setAlignment(Align.left); // Button EXTRAS TextButton buttonExtras = new TextButton("EXTRAS", skin, "inactive"); buttonExtras.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new ExtrasMenu()); } }); buttonExtras.padBottom(12); buttonExtras.padLeft(20); buttonExtras.getLabel().setAlignment(Align.left); // Button Credits TextButton buttonCredits = new TextButton("CREDITS", skin, "inactive"); buttonCredits.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new Credits()); } }); buttonCredits.padBottom(12); buttonCredits.padLeft(20); buttonCredits.getLabel().setAlignment(Align.left); // Button Settings TextButton buttonSettings = new TextButton("SETTINGS", skin, "inactive"); buttonSettings.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new Settings()); } }); buttonSettings.padBottom(12); buttonSettings.padLeft(20); buttonSettings.getLabel().setAlignment(Align.left); // Button Exit TextButton buttonExit = new TextButton("EXIT", skin, "inactive"); buttonExit.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { Gdx.app.exit(); } }); buttonExit.padBottom(12); buttonExit.padLeft(20); buttonExit.getLabel().setAlignment(Align.left); // Adding Heading-Buttons to the cue table.add().width(190); table.add().width((table.getWidth() / 10) * 3); table.add().width((table.getWidth() / 10) * 5).height(140).spaceBottom(50); table.add().width(190).row(); table.add().width(190); table.add(buttonPlay).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonExtras).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonCredits).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonSettings).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonExit).width(460).height(110); table.add().row(); stage.addActor(table); // Animation Settings tweenManager = new TweenManager(); Tween.registerAccessor(Actor.class, new ActorAccessor()); // Heading and Buttons Fade In Timeline.createSequence().beginSequence() .push(Tween.set(buttonPlay, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonExtras, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonCredits, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonSettings, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonExit, ActorAccessor.ALPHA).target(0)) .push(Tween.to(buttonPlay, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonExtras, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonCredits, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonSettings, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonExit, ActorAccessor.ALPHA, .5f).target(1)) .end().start(tweenManager); tweenManager.update(Gdx.graphics.getDeltaTime()); } public static Vector2 getStageLocation(Actor actor) { return actor.localToStageCoordinates(new Vector2(0, 0)); } @Override public void dispose() { stage.dispose(); atlas.dispose(); skin.dispose(); menuBG.getTexture().dispose(); } @Override public void hide() { dispose(); } @Override public void pause() { } }

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  • We've completed the first iteration

    - by CliveT
    There are a lot of features in C# that are implemented by the compiler and not by the underlying platform. One such feature is a lambda expression. Since local variables cannot be accessed once the current method activation finishes, the compiler has to go out of its way to generate a new class which acts as a home for any variable whose lifetime needs to be extended past the activation of the procedure. Take the following example:     Random generator = new Random();     Func func = () = generator.Next(10); In this case, the compiler generates a new class called c_DisplayClass1 which is marked with the CompilerGenerated attribute. [CompilerGenerated] private sealed class c__DisplayClass1 {     // Fields     public Random generator;     // Methods     public int b__0()     {         return this.generator.Next(10);     } } Two quick comments on this: (i)    A display was the means that compilers for languages like Algol recorded the various lexical contours of the nested procedure activations on the stack. I imagine that this is what has led to the name. (ii)    It is a shame that the same attribute is used to mark all compiler generated classes as it makes it hard to figure out what they are being used for. Indeed, you could imagine optimisations that the runtime could perform if it knew that classes corresponded to certain high level concepts. We can see that the local variable generator has been turned into a field in the class, and the body of the lambda expression has been turned into a method of the new class. The code that builds the Func object simply constructs an instance of this class and initialises the fields to their initial values.     c__DisplayClass1 class2 = new c__DisplayClass1();     class2.generator = new Random();     Func func = new Func(class2.b__0); Reflector already contains code to spot this pattern of code and reproduce the form containing the lambda expression, so this is example is correctly decompiled. The use of compiler generated code is even more spectacular in the case of iterators. C# introduced the idea of a method that could automatically store its state between calls, so that it can pick up where it left off. The code can express the logical flow with yield return and yield break denoting places where the method should return a particular value and be prepared to resume.         {             yield return 1;             yield return 2;             yield return 3;         } Of course, there was already a .NET pattern for expressing the idea of returning a sequence of values with the computation proceeding lazily (in the sense that the work for the next value is executed on demand). This is expressed by the IEnumerable interface with its Current property for fetching the current value and the MoveNext method for forcing the computation of the next value. The sequence is terminated when this method returns false. The C# compiler links these two ideas together so that an IEnumerator returning method using the yield keyword causes the compiler to produce the implementation of an Iterator. Take the following piece of code.         IEnumerable GetItems()         {             yield return 1;             yield return 2;             yield return 3;         } The compiler implements this by defining a new class that implements a state machine. This has an integer state that records which yield point we should go to if we are resumed. It also has a field that records the Current value of the enumerator and a field for recording the thread. This latter value is used for optimising the creation of iterator instances. [CompilerGenerated] private sealed class d__0 : IEnumerable, IEnumerable, IEnumerator, IEnumerator, IDisposable {     // Fields     private int 1__state;     private int 2__current;     public Program 4__this;     private int l__initialThreadId; The body gets converted into the code to construct and initialize this new class. private IEnumerable GetItems() {     d__0 d__ = new d__0(-2);     d__.4__this = this;     return d__; } When the class is constructed we set the state, which was passed through as -2 and the current thread. public d__0(int 1__state) {     this.1__state = 1__state;     this.l__initialThreadId = Thread.CurrentThread.ManagedThreadId; } The state needs to be set to 0 to represent a valid enumerator and this is done in the GetEnumerator method which optimises for the usual case where the returned enumerator is only used once. IEnumerator IEnumerable.GetEnumerator() {     if ((Thread.CurrentThread.ManagedThreadId == this.l__initialThreadId)               && (this.1__state == -2))     {         this.1__state = 0;         return this;     } The state machine itself is implemented inside the MoveNext method. private bool MoveNext() {     switch (this.1__state)     {         case 0:             this.1__state = -1;             this.2__current = 1;             this.1__state = 1;             return true;         case 1:             this.1__state = -1;             this.2__current = 2;             this.1__state = 2;             return true;         case 2:             this.1__state = -1;             this.2__current = 3;             this.1__state = 3;             return true;         case 3:             this.1__state = -1;             break;     }     return false; } At each stage, the current value of the state is used to determine how far we got, and then we generate the next value which we return after recording the next state. Finally we return false from the MoveNext to signify the end of the sequence. Of course, that example was really simple. The original method body didn't have any local variables. Any local variables need to live between the calls to MoveNext and so they need to be transformed into fields in much the same way that we did in the case of the lambda expression. More complicated MoveNext methods are required to deal with resources that need to be disposed when the iterator finishes, and sometimes the compiler uses a temporary variable to hold the return value. Why all of this explanation? We've implemented the de-compilation of iterators in the current EAP version of Reflector (7). This contrasts with previous version where all you could do was look at the MoveNext method and try to figure out the control flow. There's a fair amount of things we have to do. We have to spot the use of a CompilerGenerated class which implements the Enumerator pattern. We need to go to the class and figure out the fields corresponding to the local variables. We then need to go to the MoveNext method and try to break it into the various possible states and spot the state transitions. We can then take these pieces and put them back together into an object model that uses yield return to show the transition points. After that Reflector can carry on optimising using its usual optimisations. The pattern matching is currently a little too sensitive to changes in the code generation, and we only do a limited analysis of the MoveNext method to determine use of the compiler generated fields. In some ways, it is a pity that iterators are compiled away and there is no metadata that reflects the original intent. Without it, we are always going to dependent on our knowledge of the compiler's implementation. For example, we have noticed that the Async CTP changes the way that iterators are code generated, so we'll have to do some more work to support that. However, with that warning in place, we seem to do a reasonable job of decompiling the iterators that are built into the framework. Hopefully, the EAP will give us a chance to find examples where we don't spot the pattern correctly or regenerate the wrong code, and we can improve things. Please give it a go, and report any problems.

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  • Recursion in the form of a Recursive Func&lt;T, T&gt;

    - by ToStringTheory
    I gotta admit, I am kind of surprised that I didn’t realize I could do this sooner.  I recently had a problem which required a recursive function call to come up with the answer.  After some time messing around with a recursive method, and creating an API that I was not happy with, I was able to create an API that I enjoy, and seems intuitive. Introduction To bring it to a simple example, consider the summation to n: A mathematically identical formula is: In a .NET function, this can be represented by a function: Func<int, int> summation = x => x*(x+1)/2 Calling summation with an input integer will yield the summation to that number: var sum10 = summation(4); //sum10 would be equal to 10 But what if I wanted to get a second level summation…  First some to n, and then use that argument as the input to the same function, to find the second level summation: So as an easy example, calculate the summation to 3, which yields 6.  Then calculate the summation to 6 which yields 21. Represented as a mathematical formula - So what if I wanted to represent this as .NET functions.  I can always do: //using the summation formula from above var sum3 = summation(3); //sets sum3 to 6 var sum3_2 = summation(sum3); //sets sum3 to 21 I could always create a while loop to perform the calculations too: Func<int, int> summation = x => x*(x+1)/2; //for the interests of a smaller example, using shorthand int sumResultTo = 3; int level = 2; while(level-- > 0) { sumResultTo = summation(sumResultTo); } //sumResultTo is equal to 21 now. Or express it as a for-loop, method calls, etc…  I really didn’t like any of the options that I tried.  Then it dawned on me – since I was using a Func<T, T> anyways, why not use the Func’s output from one call as the input as another directly. Some Code So, I decided that I wanted a recursion class.  Something that I would be generic and reusable in case I ever wanted to do something like this again. It is limited to only the Func<T1, T2> level of Func, and T1 must be the same as T2. The first thing in this class is a private field for the function: private readonly Func<T, T> _functionToRecurse; So, I since I want the function to be unchangeable, I have defined it as readonly.  Therefore my constructor looks like: public Recursion(Func<T, T> functionToRecurse) { if (functionToRecurse == null) { throw new ArgumentNullException("functionToRecurse", "The function to recurse can not be null"); } _functionToRecurse = functionToRecurse; } Simple enough.  If you have any questions, feel free to post them in the comments, and I will be sure to answer them. Next, I want enough. If be able to get the result of a function dependent on how many levels of recursion: private Func<T, T> GetXLevel(int level) { if (level < 1) { throw new ArgumentOutOfRangeException("level", level, "The level of recursion must be greater than 0"); } if (level == 1) return _functionToRecurse; return _GetXLevel(level - 1, _functionToRecurse); } So, if you pass in 1 for the level, you get just the Func<T,T> back.  If you say that you want to go deeper down the rabbit hole, it calls a method which accepts the level it is at, and the function which it needs to use to recurse further: private Func<T, T> _GetXLevel(int level, Func<T, T> prevFunc) { if (level == 1) return y => prevFunc(_functionToRecurse(y)); return _GetXLevel(level - 1, y => prevFunc(_functionToRecurse(y))); } That is really all that is needed for this class. If I exposed the GetXLevel function publicly, I could use that to get the function for a level, and pass in the argument..  But I wanted something better.  So, I used the ‘this’ array operator for the class: public Func<T,T> this[int level] { get { if (level < 1) { throw new ArgumentOutOfRangeException("level", level, "The level of recursion must be greater than 0"); } return this.GetXLevel(level); } } So, using the same example above of finding the second recursion of the summation of 3: var summator = new Recursion<int>(x => (x * (x + 1)) / 2); var sum_3_level2 = summator[2](3); //yields 21 You can even find just store the delegate to the second level summation, and use it multiple times: var summator = new Recursion<int>(x => (x * (x + 1)) / 2); var sum_level2 = summator[2]; var sum_3_level2 = sum_level2(3); //yields 21 var sum_4_level2 = sum_level2(4); //yields 55 var sum_5_level2 = sum_level2(5); //yields 120 Full Code Don’t think I was just going to hold off on the full file together and make you do the hard work…  Copy this into a new class file: public class Recursion<T> { private readonly Func<T, T> _functionToRecurse; public Recursion(Func<T, T> functionToRecurse) { if (functionToRecurse == null) { throw new ArgumentNullException("functionToRecurse", "The function to recurse can not be null"); } _functionToRecurse = functionToRecurse; } public Func<T,T> this[int level] { get { if (level < 1) { throw new ArgumentOutOfRangeException("level", level, "The level of recursion must be greater than 0"); } return this.GetXLevel(level); } } private Func<T, T> GetXLevel(int level) { if (level < 1) { throw new ArgumentOutOfRangeException("level", level, "The level of recursion must be greater than 0"); } if (level == 1) return _functionToRecurse; return _GetXLevel(level - 1, _functionToRecurse); } private Func<T, T> _GetXLevel(int level, Func<T, T> prevFunc) { if (level == 1) return y => prevFunc(_functionToRecurse(y)); return _GetXLevel(level - 1, y => prevFunc(_functionToRecurse(y))); } } Conclusion The great thing about this class, is that it can be used with any function with same input/output parameters.  I strived to find an implementation that I found clean and useful, and I finally settled on this.  If you have feedback – good or bad, I would love to hear it!

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  • C# creating a queue to handle jobs triggered by FileSystemWatcher

    - by John S
    I have built a small tray app that will watch a folder and when a new file is added it runs a job. The job is to watch for video files and convert them to .mp4 using handBrakeCli. I have all this logic worked out. The problem I run into is that if there is more than one file I want it to queue the job til the prior one is complete. I am fairly new to c# and I am not sure of the best way to handle this. one idea is to create a queue somehow, a file to store the commands in order maybe, then execute the next one after the process is complete. We are dealing with large movie files here so it can take a while. I am doing this on a quad core with 8gb of RAM and it seems to generally take about 30mins to complete a full length movie. here is the code I have so far. there are some bits in here that are for future functionality so it refers to some classes that you wont see but it doesnt matter as they arent used here. any suggestions are welcome. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Diagnostics; using System.Threading; namespace movie_converter { public partial class Form1 : Form { public Form1() { InitializeComponent(); } string hbCli; string cmd; string file; string strfilter = "*.*"; string[] filter = new string[3] { ".mkv", ".avi", ".wmv" }; //static list of types List<string> Ext = new List<string>(); //list of extensions to watch (dynamic) NotifyIcon notifyIcon = new System.Windows.Forms.NotifyIcon(); private void SetUpTrayIcon() { notifyIcon.BalloonTipText = "Movie Converter is running minimized."; notifyIcon.BalloonTipTitle = "I'm still here"; notifyIcon.Text = "John's movie converter"; notifyIcon.Icon = new Icon(@"C:\\Users\\John\\Pictures\\appicon.ico"); notifyIcon.Click += new EventHandler(notifyIcon_Click); if (notifyIcon != null) { notifyIcon.Visible = true; notifyIcon.ShowBalloonTip(2000); } } private void Form_Resize(object sender, EventArgs e) { if (WindowState == FormWindowState.Minimized) { this.Hide(); SetUpTrayIcon(); } } private void notifyIcon_Click(object sender, EventArgs e) { this.Show(); this.WindowState = FormWindowState.Normal; notifyIcon.Visible = false; } public void Watcher() { FileSystemWatcher watcher = new FileSystemWatcher(); watcher.Path = textBox1.Text + "\\"; //path to watch watcher.Filter = strfilter; //what types to look for set to * and i will filter later as it cant accept an array watcher.NotifyFilter = NotifyFilters.FileName | NotifyFilters.DirectoryName; //properties to look at watcher.IncludeSubdirectories = true; //scan subdirs watcher.Created += new FileSystemEventHandler(OnChanged); //TODO: make this only run if the files are of a certain type watcher.EnableRaisingEvents = true; // start the watcher } static bool IsFileLocked(FileInfo file) { FileStream stream = null; try { stream = file.Open(FileMode.Open, FileAccess.ReadWrite, FileShare.None); } catch (IOException) { //the file is unavailable because it is: //still being written to //or being processed by another thread //or does not exist (has already been processed) return true; } finally { if (stream != null) stream.Close(); } //file is not locked return false; } // Define the event handlers. private void OnChanged(object source, FileSystemEventArgs e) { string sFile = e.FullPath; //check that file is available FileInfo fileInfo = new FileInfo(sFile); while (IsFileLocked(fileInfo)) { Thread.Sleep(500); } if (System.Diagnostics.Process.GetProcessesByName("HandBrakeCLI").Length != 0) { Thread.Sleep(500); } else { //hbOptions hbCl = new hbOptions(); //hbCli = hbCl.HbCliOptions(); if (textBox3.Text != "") { hbCli = textBox3.Text.ToString(); } else { hbCli = "-e x264 -q 20 -B 160"; } string t = e.Name; string s = t.Substring(0, t.Length - 4); //TODO: fix this its not reliable file = e.FullPath; string opath = textBox1.Text.ToString(); cmd = "-i \"" + file + "\" -o \"" + opath + "\\" + s + ".mp4\" " + hbCli; try { for (int i = 0; i < Ext.Count(); i++) { if (e.Name.Contains(Ext[i])) { Process hb = new Process(); hb.StartInfo.FileName = "D:\\Apps\\Handbrake\\Install\\Handbrake\\HandBrakeCLI.exe"; hb.StartInfo.Arguments = cmd; notifyIcon.BalloonTipTitle = "Now Converting"; notifyIcon.BalloonTipText = file; notifyIcon.ShowBalloonTip(2000); hb.Start(); } } } catch (Exception ex) { MessageBox.Show(ex.Message); } } } private void button1_Click(object sender, EventArgs e) //ok button { //add each array item to the list for (int i = 0; i < filter.Count(); i++) { Ext.Add(filter[i]); } if (textBox1.Text != "" && textBox1.Text.Length > 2) { Watcher(); //call watcher to run } this.WindowState = FormWindowState.Minimized; } private void button2_Click(object sender, EventArgs e) //browse button { //broswe button DialogResult result = folderBrowserDialog1.ShowDialog(); if (result == DialogResult.OK) { textBox1.Text = folderBrowserDialog1.SelectedPath; } } private void button3_Click(object sender, EventArgs e) //commands button { Process np = new Process(); np.StartInfo.FileName = "notepad.exe"; np.StartInfo.Arguments = "hbCLI.txt"; np.Start(); } private void button4_Click(object sender, EventArgs e) //options button { hbOptions options = new hbOptions(); options.ShowDialog(); } private void button5_Click(object sender, EventArgs e) //exit button { this.Close(); } private void Form1_Load(object sender, EventArgs e) { this.Resize += Form_Resize; } } }

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  • InternalsVisibleTo attribute and security vulnerability

    - by Sergey Litvinov
    I found one issue with InternalsVisibleTo attribute usage. The idea of InternalsVisibleTo attribute to allow some other assemblies to use internal classes\methods of this assembly. To make it work you need sign your assemblies. So, if other assemblies isn't specified in main assembly and if they have incorrect public key, then they can't use Internal members. But the issue in Reflection Emit type generation. For example, we have CorpLibrary1 assembly and it has such class: public class TestApi { internal virtual void DoSomething() { Console.WriteLine("Base DoSomething"); } public void DoApiTest() { // some internal logic // ... // call internal method DoSomething(); } } This assembly is marked with such attribute to allow another CorpLibrary2 to make inheritor for that TestAPI and override behaviour of DoSomething method. [assembly: InternalsVisibleTo("CorpLibrary2, PublicKey=0024000004800000940000000602000000240000525341310004000001000100434D9C5E1F9055BF7970B0C106AAA447271ECE0F8FC56F6AF3A906353F0B848A8346DC13C42A6530B4ED2E6CB8A1E56278E664E61C0D633A6F58643A7B8448CB0B15E31218FB8FE17F63906D3BF7E20B9D1A9F7B1C8CD11877C0AF079D454C21F24D5A85A8765395E5CC5252F0BE85CFEB65896EC69FCC75201E09795AAA07D0")] The issue is that I'm able to override this internal DoSomething method and break class logic. My steps to do it: Generate new assembly in runtime via AssemblyBuilder Get AssemblyName from CorpLibrary1 and copy PublikKey to new assembly Generate new assembly that will inherit TestApi class As PublicKey and name of generated assembly is the same as in InternalsVisibleTo, then we can generate new DoSomething method that will override internal method in TestAPI assembly Then we have another assembly that isn't related to this CorpLibrary1 and can't use internal members. We have such test code in it: class Program { static void Main(string[] args) { var builder = new FakeBuilder(InjectBadCode, "DoSomething", true); TestApi fakeType = builder.CreateFake(); fakeType.DoApiTest(); // it will display: // Inject bad code // Base DoSomething Console.ReadLine(); } public static void InjectBadCode() { Console.WriteLine("Inject bad code"); } } And this FakeBuilder class has such code: /// /// Builder that will generate inheritor for specified assembly and will overload specified internal virtual method /// /// Target type public class FakeBuilder { private readonly Action _callback; private readonly Type _targetType; private readonly string _targetMethodName; private readonly string _slotName; private readonly bool _callBaseMethod; public FakeBuilder(Action callback, string targetMethodName, bool callBaseMethod) { int randomId = new Random((int)DateTime.Now.Ticks).Next(); _slotName = string.Format("FakeSlot_{0}", randomId); _callback = callback; _targetType = typeof(TFakeType); _targetMethodName = targetMethodName; _callBaseMethod = callBaseMethod; } public TFakeType CreateFake() { // as CorpLibrary1 can't use code from unreferences assemblies, we need to store this Action somewhere. // And Thread is not bad place for that. It's not the best place as it won't work in multithread application, but it's just a sample LocalDataStoreSlot slot = Thread.AllocateNamedDataSlot(_slotName); Thread.SetData(slot, _callback); // then we generate new assembly with the same nameand public key as target assembly trusts by InternalsVisibleTo attribute var newTypeName = _targetType.Name + "Fake"; var targetAssembly = Assembly.GetAssembly(_targetType); AssemblyName an = new AssemblyName(); an.Name = GetFakeAssemblyName(targetAssembly); // copying public key to new generated assembly var assemblyName = targetAssembly.GetName(); an.SetPublicKey(assemblyName.GetPublicKey()); an.SetPublicKeyToken(assemblyName.GetPublicKeyToken()); AssemblyBuilder assemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(an, AssemblyBuilderAccess.RunAndSave); ModuleBuilder moduleBuilder = assemblyBuilder.DefineDynamicModule(assemblyBuilder.GetName().Name, true); // create inheritor for specified type TypeBuilder typeBuilder = moduleBuilder.DefineType(newTypeName, TypeAttributes.Public | TypeAttributes.Class, _targetType); // LambdaExpression.CompileToMethod can be used only with static methods, so we need to create another method that will call our Inject method // we can do the same via ILGenerator, but expression trees are more easy to use MethodInfo methodInfo = CreateMethodInfo(moduleBuilder); MethodBuilder methodBuilder = typeBuilder.DefineMethod(_targetMethodName, MethodAttributes.Public | MethodAttributes.Virtual); ILGenerator ilGenerator = methodBuilder.GetILGenerator(); // call our static method that will call inject method ilGenerator.EmitCall(OpCodes.Call, methodInfo, null); // in case if we need, then we put call to base method if (_callBaseMethod) { var baseMethodInfo = _targetType.GetMethod(_targetMethodName, BindingFlags.NonPublic | BindingFlags.Instance); // place this to stack ilGenerator.Emit(OpCodes.Ldarg_0); // call the base method ilGenerator.EmitCall(OpCodes.Call, baseMethodInfo, new Type[0]); // return ilGenerator.Emit(OpCodes.Ret); } // generate type, create it and return to caller Type cheatType = typeBuilder.CreateType(); object type = Activator.CreateInstance(cheatType); return (TFakeType)type; } /// /// Get name of assembly from InternalsVisibleTo AssemblyName /// private static string GetFakeAssemblyName(Assembly assembly) { var internalsVisibleAttr = assembly.GetCustomAttributes(typeof(InternalsVisibleToAttribute), true).FirstOrDefault() as InternalsVisibleToAttribute; if (internalsVisibleAttr == null) { throw new InvalidOperationException("Assembly hasn't InternalVisibleTo attribute"); } var ind = internalsVisibleAttr.AssemblyName.IndexOf(","); var name = internalsVisibleAttr.AssemblyName.Substring(0, ind); return name; } /// /// Generate such code: /// ((Action)Thread.GetData(Thread.GetNamedDataSlot(_slotName))).Invoke(); /// private LambdaExpression MakeStaticExpressionMethod() { var allocateMethod = typeof(Thread).GetMethod("GetNamedDataSlot", BindingFlags.Static | BindingFlags.Public); var getDataMethod = typeof(Thread).GetMethod("GetData", BindingFlags.Static | BindingFlags.Public); var call = Expression.Call(allocateMethod, Expression.Constant(_slotName)); var getCall = Expression.Call(getDataMethod, call); var convCall = Expression.Convert(getCall, typeof(Action)); var invokExpr = Expression.Invoke(convCall); var lambda = Expression.Lambda(invokExpr); return lambda; } /// /// Generate static class with one static function that will execute Action from Thread NamedDataSlot /// private MethodInfo CreateMethodInfo(ModuleBuilder moduleBuilder) { var methodName = "_StaticTestMethod_" + _slotName; var className = "_StaticClass_" + _slotName; TypeBuilder typeBuilder = moduleBuilder.DefineType(className, TypeAttributes.Public | TypeAttributes.Class); MethodBuilder methodBuilder = typeBuilder.DefineMethod(methodName, MethodAttributes.Static | MethodAttributes.Public); LambdaExpression expression = MakeStaticExpressionMethod(); expression.CompileToMethod(methodBuilder); var type = typeBuilder.CreateType(); return type.GetMethod(methodName, BindingFlags.Static | BindingFlags.Public); } } remarks about sample: as we need to execute code from another assembly, CorpLibrary1 hasn't access to it, so we need to store this delegate somewhere. Just for testing I stored it in Thread NamedDataSlot. It won't work in multithreaded applications, but it's just a sample. I know that we use Reflection to get private\internal members of any class, but within reflection we can't override them. But this issue is allows anyone to override internal class\method if that assembly has InternalsVisibleTo attribute. I tested it on .Net 3.5\4 and it works for both of them. How does it possible to just copy PublicKey without private key and use it in runtime? The whole sample can be found there - https://github.com/sergey-litvinov/Tests_InternalsVisibleTo UPDATE1: That test code in Program and FakeBuilder classes hasn't access to key.sn file and that library isn't signed, so it hasn't public key at all. It just copying it from CorpLibrary1 by using Reflection.Emit

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  • Nested property binding

    - by EtherealMonkey
    Recently, I have been trying to wrap my mind around the BindingList<T> and INotifyPropertChanged. More specifically - How do I make a collection of objects (having objects as properties) which will allow me to subscribe to events throughout the tree? To that end, I have examined the code offered as examples by others. One such project that I downloaded was Nested Property Binding - CodeProject by "seesharper". Now, the article explains the implementation, but there was a question by "Someone@AnotherWorld" about "INotifyPropertyChanged in nested objects". His question was: Hi, nice stuff! But after a couple of time using your solution I realize the ObjectBindingSource ignores the PropertyChanged event of nested objects. E.g. I've got a class 'Foo' with two properties named 'Name' and 'Bar'. 'Name' is a string an 'Bar' reference an instance of class 'Bar', which has a 'Name' property of type string too and both classes implements INotifyPropertyChanged. With your binding source reading and writing with both properties ('Name' and 'Bar_Name') works fine but the PropertyChanged event works only for the 'Name' property, because the binding source listen only for events of 'Foo'. One workaround is to retrigger the PropertyChanged event in the appropriate class (here 'Foo'). What's very unclean! The other approach would be to extend ObjectBindingSource so that all owner of nested property which implements INotifyPropertyChanged get used for receive changes, but how? Thanks! I had asked about BindingList<T> yesterday and received a good answer from Aaronaught. In my question, I had a similar point as "Someone@AnotherWorld": if Keywords were to implement INotifyPropertyChanged, would changes be accessible to the BindingList through the ScannedImage object? To which Aaronaught's response was: No, they will not. BindingList only looks at the specific object in the list, it has no ability to scan all dependencies and monitor everything in the graph (nor would that always be a good idea, if it were possible). I understand Aaronaught's comment regarding this behavior not necessarily being a good idea. Additionally, his suggestion to have my bound object "relay" events on behalf of it's member objects works fine and is perfectly acceptable. For me, "re-triggering" the PropertyChanged event does not seem so unclean as "Someone@AnotherWorld" laments. I do understand why he protests - in the interest of loosely coupled objects. However, I believe that coupling between objects that are part of a composition is logical and not so undesirable as this may be in other scenarios. (I am a newb, so I could be waaayyy off base.) Anyway, in the interest of exploring an answer to the question by "Someone@AnotherWorld", I altered the MainForm.cs file of the example project from Nested Property Binding - CodeProject by "seesharper" to the following: using System; using System.Collections.Generic; using System.ComponentModel; using System.Core.ComponentModel; using System.Windows.Forms; namespace ObjectBindingSourceDemo { public partial class MainForm : Form { private readonly List<Customer> _customers = new List<Customer>(); private readonly List<Product> _products = new List<Product>(); private List<Order> orders; public MainForm() { InitializeComponent(); dataGridView1.AutoGenerateColumns = false; dataGridView2.AutoGenerateColumns = false; CreateData(); } private void CreateData() { _customers.Add( new Customer(1, "Jane Wilson", new Address("98104", "6657 Sand Pointe Lane", "Seattle", "USA"))); _customers.Add( new Customer(1, "Bill Smith", new Address("94109", "5725 Glaze Drive", "San Francisco", "USA"))); _customers.Add( new Customer(1, "Samantha Brown", null)); _products.Add(new Product(1, "Keyboard", 49.99)); _products.Add(new Product(2, "Mouse", 10.99)); _products.Add(new Product(3, "PC", 599.99)); _products.Add(new Product(4, "Monitor", 299.99)); _products.Add(new Product(5, "LapTop", 799.99)); _products.Add(new Product(6, "Harddisc", 89.99)); customerBindingSource.DataSource = _customers; productBindingSource.DataSource = _products; orders = new List<Order>(); orders.Add(new Order(1, DateTime.Now, _customers[0])); orders.Add(new Order(2, DateTime.Now, _customers[1])); orders.Add(new Order(3, DateTime.Now, _customers[2])); #region Added by me OrderLine orderLine1 = new OrderLine(_products[0], 1); OrderLine orderLine2 = new OrderLine(_products[1], 3); orderLine1.PropertyChanged += new PropertyChangedEventHandler(OrderLineChanged); orderLine2.PropertyChanged += new PropertyChangedEventHandler(OrderLineChanged); orders[0].OrderLines.Add(orderLine1); orders[0].OrderLines.Add(orderLine2); #endregion // Removed by me in lieu of region above. //orders[0].OrderLines.Add(new OrderLine(_products[0], 1)); //orders[0].OrderLines.Add(new OrderLine(_products[1], 3)); ordersBindingSource.DataSource = orders; } #region Added by me // Have to wait until the form is Shown to wire up the events // for orderDetailsBindingSource. Otherwise, they are triggered // during MainForm().InitializeComponent(). private void MainForm_Shown(object sender, EventArgs e) { orderDetailsBindingSource.AddingNew += new AddingNewEventHandler(orderDetailsBindSrc_AddingNew); orderDetailsBindingSource.CurrentItemChanged += new EventHandler(orderDetailsBindSrc_CurrentItemChanged); orderDetailsBindingSource.ListChanged += new ListChangedEventHandler(orderDetailsBindSrc_ListChanged); } private void orderDetailsBindSrc_AddingNew( object sender, AddingNewEventArgs e) { } private void orderDetailsBindSrc_CurrentItemChanged( object sender, EventArgs e) { } private void orderDetailsBindSrc_ListChanged( object sender, ListChangedEventArgs e) { ObjectBindingSource bindingSource = (ObjectBindingSource)sender; if (!(bindingSource.Current == null)) { // Unsure if GetType().ToString() is required b/c ToString() // *seems* // to return the same value. if (bindingSource.Current.GetType().ToString() == "ObjectBindingSourceDemo.OrderLine") { if (e.ListChangedType == ListChangedType.ItemAdded) { // I wish that I knew of a way to determine // if the 'PropertyChanged' delegate assignment is null. // I don't like the current test, but it seems to work. if (orders[ ordersBindingSource.Position].OrderLines[ e.NewIndex].Product == null) { orders[ ordersBindingSource.Position].OrderLines[ e.NewIndex].PropertyChanged += new PropertyChangedEventHandler( OrderLineChanged); } } if (e.ListChangedType == ListChangedType.ItemDeleted) { // Will throw exception when leaving // an OrderLine row with unitialized properties. // // I presume this is because the item // has already been 'disposed' of at this point. // *but* // Will it be actually be released from memory // if the delegate assignment for PropertyChanged // was never removed??? if (orders[ ordersBindingSource.Position].OrderLines[ e.NewIndex].Product != null) { orders[ ordersBindingSource.Position].OrderLines[ e.NewIndex].PropertyChanged -= new PropertyChangedEventHandler( OrderLineChanged); } } } } } private void OrderLineChanged(object sender, PropertyChangedEventArgs e) { MessageBox.Show(e.PropertyName, "Property Changed:"); } #endregion } } In the method private void orderDetailsBindSrc_ListChanged(object sender, ListChangedEventArgs e) I am able to hook up the PropertyChangedEventHandler to the OrderLine object as it is being created. However, I cannot seem to find a way to unhook the PropertyChangedEventHandler from the OrderLine object before it is being removed from the orders[i].OrderLines list. So, my questions are: Am I simply trying to do something that is very, very wrong here? Will the OrderLines object that I add the delegate assignments to ever be released from memory if the assignment is not removed? Is there a "sane" method of achieving this scenario? Also, note that this question is not specifically related to my prior. I have actually solved the issue which had prompted me to inquire before. However, I have reached a point with this particular topic of discovery where my curiosity has exceeded my patience - hopefully someone here can shed some light on this?

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  • Java JTextPane JScrollPane Display Issue

    - by ikurtz
    The following class implements a chatGUI. When it runs okay the screen looks like this: Fine ChatGUI The problem is very often when i enter text of large length ie. 50 - 100 chars the gui goes crazy. the chat history box shrinks as shown in this image. Any ideas regarding what is causing this? Thank you. package Sartre.Connect4; import javax.swing.*; import java.net.*; import java.awt.*; import java.awt.event.*; import javax.swing.text.StyledDocument; import javax.swing.text.Style; import javax.swing.text.StyleConstants; import javax.swing.text.BadLocationException; import java.io.BufferedOutputStream; import javax.swing.text.html.HTMLEditorKit; import java.io.FileOutputStream; import java.io.IOException; import java.io.FileNotFoundException; import javax.swing.filechooser.FileNameExtensionFilter; import javax.swing.JFileChooser; /** * Chat form class * @author iAmjad */ public class ChatGUI extends JDialog implements ActionListener { /** * Used to hold chat history data */ private JTextPane textPaneHistory = new JTextPane(); /** * provides scrolling to chat history pane */ private JScrollPane scrollPaneHistory = new JScrollPane(textPaneHistory); /** * used to input local message to chat history */ private JTextPane textPaneHome = new JTextPane(); /** * Provides scrolling to local chat pane */ private JScrollPane scrollPaneHomeText = new JScrollPane(textPaneHome); /** * JLabel acting as a statusbar */ private JLabel statusBar = new JLabel("Ready"); /** * Button to clear chat history pane */ private JButton JBClear = new JButton("Clear"); /** * Button to save chat history pane */ private JButton JBSave = new JButton("Save"); /** * Holds contentPane */ private Container containerPane; /** * Layout GridBagLayout manager */ private GridBagLayout gridBagLayout = new GridBagLayout(); /** * GridBagConstraints */ private GridBagConstraints constraints = new GridBagConstraints(); /** * Constructor for ChatGUI */ public ChatGUI(){ setTitle("Chat"); // set up dialog icon URL url = getClass().getResource("Resources/SartreIcon.jpg"); ImageIcon imageIcon = new ImageIcon(url); Image image = imageIcon.getImage(); this.setIconImage(image); this.setAlwaysOnTop(true); setLocationRelativeTo(this.getParent()); //////////////// End icon and placement ///////////////////////// // Get pane and set layout manager containerPane = getContentPane(); containerPane.setLayout(gridBagLayout); ///////////////////////////////////////////////////////////// //////////////// Begin Chat History ////////////////////////////// textPaneHistory.setToolTipText("Chat History Window"); textPaneHistory.setEditable(false); textPaneHistory.setPreferredSize(new Dimension(350,250)); scrollPaneHistory.setVerticalScrollBarPolicy(ScrollPaneConstants.VERTICAL_SCROLLBAR_ALWAYS); scrollPaneHistory.setHorizontalScrollBarPolicy(ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER); // fill Chat History GridBagConstraints constraints.gridx = 0; constraints.gridy = 0; constraints.gridwidth = 10; constraints.gridheight = 10; constraints.weightx = 100; constraints.weighty = 100; constraints.fill = GridBagConstraints.BOTH; constraints.anchor = GridBagConstraints.CENTER; constraints.insets = new Insets(10,10,10,10); constraints.ipadx = 0; constraints.ipady = 0; gridBagLayout.setConstraints(scrollPaneHistory, constraints); // add to the pane containerPane.add(scrollPaneHistory); /////////////////////////////// End Chat History /////////////////////// ///////////////////////// Begin Home Chat ////////////////////////////// textPaneHome.setToolTipText("Home Chat Message Window"); textPaneHome.setPreferredSize(new Dimension(200,50)); textPaneHome.addKeyListener(new MyKeyAdapter()); scrollPaneHomeText.setVerticalScrollBarPolicy(ScrollPaneConstants.VERTICAL_SCROLLBAR_ALWAYS); scrollPaneHomeText.setHorizontalScrollBarPolicy(ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER); // fill Chat History GridBagConstraints constraints.gridx = 0; constraints.gridy = 10; constraints.gridwidth = 6; constraints.gridheight = 1; constraints.weightx = 100; constraints.weighty = 100; constraints.fill = GridBagConstraints.BOTH; constraints.anchor = GridBagConstraints.CENTER; constraints.insets = new Insets(10,10,10,10); constraints.ipadx = 0; constraints.ipady = 0; gridBagLayout.setConstraints(scrollPaneHomeText, constraints); // add to the pane containerPane.add(scrollPaneHomeText); ////////////////////////// End Home Chat ///////////////////////// ///////////////////////Begin Clear Chat History //////////////////////// JBClear.setToolTipText("Clear Chat History"); // fill Chat History GridBagConstraints constraints.gridx = 6; constraints.gridy = 10; constraints.gridwidth = 2; constraints.gridheight = 1; constraints.weightx = 100; constraints.weighty = 100; constraints.fill = GridBagConstraints.BOTH; constraints.anchor = GridBagConstraints.CENTER; constraints.insets = new Insets(10,10,10,10); constraints.ipadx = 0; constraints.ipady = 0; gridBagLayout.setConstraints(JBClear, constraints); JBClear.addActionListener(this); // add to the pane containerPane.add(JBClear); ///////////////// End Clear Chat History //////////////////////// /////////////// Begin Save Chat History ////////////////////////// JBSave.setToolTipText("Save Chat History"); constraints.gridx = 8; constraints.gridy = 10; constraints.gridwidth = 2; constraints.gridheight = 1; constraints.weightx = 100; constraints.weighty = 100; constraints.fill = GridBagConstraints.BOTH; constraints.anchor = GridBagConstraints.CENTER; constraints.insets = new Insets(10,10,10,10); constraints.ipadx = 0; constraints.ipady = 0; gridBagLayout.setConstraints(JBSave, constraints); JBSave.addActionListener(this); // add to the pane containerPane.add(JBSave); ///////////////////// End Save Chat History ///////////////////// /////////////////// Begin Status Bar ///////////////////////////// constraints.gridx = 0; constraints.gridy = 11; constraints.gridwidth = 10; constraints.gridheight = 1; constraints.weightx = 100; constraints.weighty = 50; constraints.fill = GridBagConstraints.BOTH; constraints.anchor = GridBagConstraints.CENTER; constraints.insets = new Insets(0,10,5,0); constraints.ipadx = 0; constraints.ipady = 0; gridBagLayout.setConstraints(statusBar, constraints); // add to the pane containerPane.add(statusBar); ////////////// End Status Bar //////////////////////////// // set resizable to false this.setResizable(false); // pack the GUI pack(); } /** * Deals with necessary menu click events * @param event */ public void actionPerformed(ActionEvent event) { Object source = event.getSource(); // Process Clear button event if (source == JBClear){ textPaneHistory.setText(null); statusBar.setText("Chat History Cleared"); } // Process Save button event if (source == JBSave){ // process only if there is data in history pane if (textPaneHistory.getText().length() > 0){ // process location where to save the chat history file JFileChooser chooser = new JFileChooser(); chooser.setMultiSelectionEnabled(false); chooser.setAcceptAllFileFilterUsed(false); FileNameExtensionFilter filter = new FileNameExtensionFilter("HTML Documents", "htm", "html"); chooser.setFileFilter(filter); int option = chooser.showSaveDialog(ChatGUI.this); if (option == JFileChooser.APPROVE_OPTION) { // Set up document to be parsed as HTML StyledDocument doc = (StyledDocument)textPaneHistory.getDocument(); HTMLEditorKit kit = new HTMLEditorKit(); BufferedOutputStream out; try { // add final file name and extension String filePath = chooser.getSelectedFile().getAbsoluteFile() + ".html"; out = new BufferedOutputStream(new FileOutputStream(filePath)); // write out the HTML document kit.write(out, doc, doc.getStartPosition().getOffset(), doc.getLength()); } catch (FileNotFoundException e) { JOptionPane.showMessageDialog(ChatGUI.this, "Application will now close. \n A restart may cure the error!\n\n" + e.getMessage(), "Fatal Error", JOptionPane.WARNING_MESSAGE, null); System.exit(2); } catch (IOException e){ JOptionPane.showMessageDialog(ChatGUI.this, "Application will now close. \n A restart may cure the error!\n\n" + e.getMessage(), "Fatal Error", JOptionPane.WARNING_MESSAGE, null); System.exit(3); } catch (BadLocationException e){ JOptionPane.showMessageDialog(ChatGUI.this, "Application will now close. \n A restart may cure the error!\n\n" + e.getMessage(), "Fatal Error", JOptionPane.WARNING_MESSAGE, null); System.exit(4); } statusBar.setText("Chat History Saved"); } } } } /** * Process return key for sending the message */ private class MyKeyAdapter extends KeyAdapter { @Override @SuppressWarnings("static-access") public void keyPressed(KeyEvent ke) { DateTime dateTime = new DateTime(); String nowdateTime = dateTime.getDateTime(); int kc = ke.getKeyCode(); if (kc == ke.VK_ENTER) { try { // Process only if there is data if (textPaneHome.getText().length() > 0){ // Add message origin formatting StyledDocument doc = (StyledDocument)textPaneHistory.getDocument(); Style style = doc.addStyle("HomeStyle", null); StyleConstants.setBold(style, true); String home = "Home [" + nowdateTime + "]: "; doc.insertString(doc.getLength(), home, style); StyleConstants.setBold(style, false); doc.insertString(doc.getLength(), textPaneHome.getText() + "\n", style); // update caret location textPaneHistory.setCaretPosition(doc.getLength()); textPaneHome.setText(null); statusBar.setText("Message Sent"); } } catch (BadLocationException e) { JOptionPane.showMessageDialog(ChatGUI.this, "Application will now close. \n A restart may cure the error!\n\n" + e.getMessage(), "Fatal Error", JOptionPane.WARNING_MESSAGE, null); System.exit(1); } ke.consume(); } } } }

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  • Ninject.ActivationException: Error activating IMainLicense

    - by Stefan Karlsson
    Im don't know fully how Ninject works thats wye i ask this question here to figure out whats wrong. If i create a empty constructor in ClaimsSecurityService it gets hit. This is my error: Error activating IMainLicense No matching bindings are available, and the type is not self-bindable. Activation path: 3) Injection of dependency IMainLicense into parameter mainLicenses of constructor of type ClaimsSecurityService 2) Injection of dependency ISecurityService into parameter securityService of constructor of type AccountController 1) Request for AccountController Stack: Ninject.KernelBase.Resolve(IRequest request) +474 Ninject.Planning.Targets.Target`1.GetValue(Type service, IContext parent) +153 Ninject.Planning.Targets.Target`1.ResolveWithin(IContext parent) +747 Ninject.Activation.Providers.StandardProvider.GetValue(IContext context, ITarget target) +269 Ninject.Activation.Providers.<>c__DisplayClass4.<Create>b__2(ITarget target) +69 System.Linq.WhereSelectArrayIterator`2.MoveNext() +66 System.Linq.Buffer`1..ctor(IEnumerable`1 source) +216 System.Linq.Enumerable.ToArray(IEnumerable`1 source) +77 Ninject.Activation.Providers.StandardProvider.Create(IContext context) +847 Ninject.Activation.Context.ResolveInternal(Object scope) +218 Ninject.Activation.Context.Resolve() +277 Ninject.<>c__DisplayClass15.<Resolve>b__f(IBinding binding) +86 System.Linq.WhereSelectEnumerableIterator`2.MoveNext() +145 System.Linq.Enumerable.SingleOrDefault(IEnumerable`1 source) +4059897 Ninject.Planning.Targets.Target`1.GetValue(Type service, IContext parent) +169 Ninject.Planning.Targets.Target`1.ResolveWithin(IContext parent) +747 Ninject.Activation.Providers.StandardProvider.GetValue(IContext context, ITarget target) +269 Ninject.Activation.Providers.<>c__DisplayClass4.<Create>b__2(ITarget target) +69 System.Linq.WhereSelectArrayIterator`2.MoveNext() +66 System.Linq.Buffer`1..ctor(IEnumerable`1 source) +216 System.Linq.Enumerable.ToArray(IEnumerable`1 source) +77 Ninject.Activation.Providers.StandardProvider.Create(IContext context) +847 Ninject.Activation.Context.ResolveInternal(Object scope) +218 Ninject.Activation.Context.Resolve() +277 Ninject.<>c__DisplayClass15.<Resolve>b__f(IBinding binding) +86 System.Linq.WhereSelectEnumerableIterator`2.MoveNext() +145 System.Linq.Enumerable.SingleOrDefault(IEnumerable`1 source) +4059897 Ninject.Web.Mvc.NinjectDependencyResolver.GetService(Type serviceType) +145 System.Web.Mvc.DefaultControllerActivator.Create(RequestContext requestContext, Type controllerType) +87 [InvalidOperationException: An error occurred when trying to create a controller of type 'Successful.Struct.Web.Controllers.AccountController'. Make sure that the controller has a parameterless public constructor.] System.Web.Mvc.DefaultControllerActivator.Create(RequestContext requestContext, Type controllerType) +247 System.Web.Mvc.DefaultControllerFactory.GetControllerInstance(RequestContext requestContext, Type controllerType) +438 System.Web.Mvc.DefaultControllerFactory.CreateController(RequestContext requestContext, String controllerName) +257 System.Web.Mvc.MvcHandler.ProcessRequestInit(HttpContextBase httpContext, IController& controller, IControllerFactory& factory) +326 System.Web.Mvc.MvcHandler.BeginProcessRequest(HttpContextBase httpContext, AsyncCallback callback, Object state) +157 System.Web.Mvc.MvcHandler.BeginProcessRequest(HttpContext httpContext, AsyncCallback callback, Object state) +88 System.Web.Mvc.MvcHandler.System.Web.IHttpAsyncHandler.BeginProcessRequest(HttpContext context, AsyncCallback cb, Object extraData) +50 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +301 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +155 Account controller: public class AccountController : Controller { private readonly ISecurityService _securityService; public AccountController(ISecurityService securityService) { _securityService = securityService; } // // GET: /Account/Login [AllowAnonymous] public ActionResult Login(string returnUrl) { ViewBag.ReturnUrl = returnUrl; return View(); } } NinjectWebCommon: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Http; using System.Web.Http.Dependencies; using Microsoft.Web.Infrastructure.DynamicModuleHelper; using Ninject; using Ninject.Extensions.Conventions; using Ninject.Parameters; using Ninject.Syntax; using Ninject.Web.Common; using Successful.Struct.Web; [assembly: WebActivator.PreApplicationStartMethod(typeof(NinjectWebCommon), "Start")] [assembly: WebActivator.ApplicationShutdownMethodAttribute(typeof(NinjectWebCommon), "Stop")] namespace Successful.Struct.Web { public static class NinjectWebCommon { private static readonly Bootstrapper Bootstrapper = new Bootstrapper(); /// <summary> /// Starts the application /// </summary> public static void Start() { DynamicModuleUtility.RegisterModule(typeof(OnePerRequestHttpModule)); DynamicModuleUtility.RegisterModule(typeof(NinjectHttpModule)); Bootstrapper.Initialize(CreateKernel); } /// <summary> /// Stops the application. /// </summary> public static void Stop() { Bootstrapper.ShutDown(); } /// <summary> /// Creates the kernel that will manage your application. /// </summary> /// <returns>The created kernel.</returns> private static IKernel CreateKernel() { var kernel = new StandardKernel(); kernel.Bind<Func<IKernel>>().ToMethod(ctx => () => new Bootstrapper().Kernel); kernel.Bind<IHttpModule>().To<HttpApplicationInitializationHttpModule>(); kernel.Load("Successful*.dll"); kernel.Bind(x => x.FromAssembliesMatching("Successful*.dll") .SelectAllClasses() .BindAllInterfaces() ); GlobalConfiguration.Configuration.DependencyResolver = new NinjectResolver(kernel); RegisterServices(kernel); return kernel; } /// <summary> /// Load your modules or register your services here! /// </summary> /// <param name="kernel">The kernel.</param> private static void RegisterServices(IKernel kernel) { } } public class NinjectResolver : NinjectScope, IDependencyResolver { private readonly IKernel _kernel; public NinjectResolver(IKernel kernel) : base(kernel) { _kernel = kernel; } public IDependencyScope BeginScope() { return new NinjectScope(_kernel.BeginBlock()); } } public class NinjectScope : IDependencyScope { protected IResolutionRoot ResolutionRoot; public NinjectScope(IResolutionRoot kernel) { ResolutionRoot = kernel; } public object GetService(Type serviceType) { var request = ResolutionRoot.CreateRequest(serviceType, null, new Parameter[0], true, true); return ResolutionRoot.Resolve(request).SingleOrDefault(); } public IEnumerable<object> GetServices(Type serviceType) { var request = ResolutionRoot.CreateRequest(serviceType, null, new Parameter[0], true, true); return ResolutionRoot.Resolve(request).ToList(); } public void Dispose() { var disposable = (IDisposable)ResolutionRoot; if (disposable != null) disposable.Dispose(); ResolutionRoot = null; } } } ClaimsSecurityService: public class ClaimsSecurityService : ISecurityService { private const string AscClaimsIdType = "http://schemas.microsoft.com/accesscontrolservice/2010/07/claims/identityprovider"; private const string SuccessfulStructWebNamespace = "Successful.Struct.Web"; private readonly IMainLicense _mainLicenses; private readonly ICompany _companys; private readonly IAuthTokenService _authService; [Inject] public IApplicationContext ApplicationContext { get; set; } [Inject] public ILogger<LocationService> Logger { get; set; } public ClaimsSecurityService(IMainLicense mainLicenses, ICompany companys, IAuthTokenService authService) { _mainLicenses = mainLicenses; _companys = companys; _authService = authService; } }

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  • Notification CeSetUserNotificationEx with custom sound

    - by inTagger
    Hail all! I want to display notification and play custom sound on my Windows Mobile 5/6 device. I have tried something like that, but my custom sound does not play, though message is displayed with standart sound. If i edit Wave key in [HKEY_CURRENT_USER\ControlPanel\Notifications{15F11F90-8A5F-454c-89FC-BA9B7AAB0CAD}] to sound file i need then it plays okay. But why there are flag NotificationAction.Sound and property UserNotification.Sound? It doesn't work. Also Vibration and Led don't work, if i use such flags. (You can obtain full project sources from http://dl.dropbox.com/u/1758206/Code/Thunder.zip) var trigger = new UserNotificationTrigger { StartTime = DateTime.Now + TimeSpan.FromSeconds(1), Type = NotificationType.ClassicTime }; var userNotification = new UserNotification { Sound = @"\Windows\Alarm1.wma", Text = "Hail from Penza, Russia!", Action = NotificationAction.Dialog | NotificationAction.Sound, Title = string.Empty, MaxSound = 16384 }; NotificationTools.SetUserNotification(0, trigger, userNotification); UserNotificationTrigger.cs: using System; using System.Runtime.InteropServices; namespace Thunder.Lib.ThunderMethod1 { /// <summary> /// Specifies the type of notification. /// </summary> public enum NotificationType { /// <summary> /// Equivalent to using the SetUserNotification function. /// The standard command line is supplied. /// </summary> ClassicTime = 4, /// <summary> /// System event notification. /// </summary> Event = 1, /// <summary> /// Time-based notification that is active for the time period between StartTime and EndTime. /// </summary> Period = 3, /// <summary> /// Time-based notification. /// </summary> Time = 2 } /// <summary> /// System Event Flags /// </summary> public enum NotificationEvent { None, TimeChange, SyncEnd, OnACPower, OffACPower, NetConnect, NetDisconnect, DeviceChange, IRDiscovered, RS232Detected, RestoreEnd, Wakeup, TimeZoneChange, MachineNameChange, RndisFNDetected, InternetProxyChange } /// <summary> /// Defines what event activates a notification. /// </summary> [StructLayout(LayoutKind.Sequential)] public class UserNotificationTrigger { internal int dwSize = 52; private int dwType; private int dwEvent; [MarshalAs(UnmanagedType.LPWStr)] private string lpszApplication = string.Empty; [MarshalAs(UnmanagedType.LPWStr)] private string lpszArguments; internal SYSTEMTIME stStartTime; internal SYSTEMTIME stEndTime; /// <summary> /// Specifies the type of notification. /// </summary> public NotificationType Type { get { return (NotificationType) dwType; } set { dwType = (int) value; } } /// <summary> /// Specifies the type of event should Type = Event. /// </summary> public NotificationEvent Event { get { return (NotificationEvent) dwEvent; } set { dwEvent = (int) value; } } /// <summary> /// Name of the application to execute. /// </summary> public string Application { get { return lpszApplication; } set { lpszApplication = value; } } /// <summary> /// Command line (without the application name). /// </summary> public string Arguments { get { return lpszArguments; } set { lpszArguments = value; } } /// <summary> /// Specifies the beginning of the notification period. /// </summary> public DateTime StartTime { get { return stStartTime.ToDateTime(); } set { stStartTime = SYSTEMTIME.FromDateTime(value); } } /// <summary> /// Specifies the end of the notification period. /// </summary> public DateTime EndTime { get { return stEndTime.ToDateTime(); } set { stEndTime = SYSTEMTIME.FromDateTime(value); } } } } UserNotification.cs: using System.Runtime.InteropServices; namespace Thunder.Lib.ThunderMethod1 { /// <summary> /// Contains information used for a user notification. /// </summary> [StructLayout(LayoutKind.Sequential)] public class UserNotification { private int ActionFlags; [MarshalAs(UnmanagedType.LPWStr)] private string pwszDialogTitle; [MarshalAs(UnmanagedType.LPWStr)] private string pwszDialogText; [MarshalAs(UnmanagedType.LPWStr)] private string pwszSound; private int nMaxSound; private int dwReserved; /// <summary> /// Any combination of the <see cref="T:Thunder.Lib.NotificationAction" /> members. /// </summary> /// <value>Flags which specifies the action(s) to be taken when the notification is triggered.</value> /// <remarks>Flags not valid on a given hardware platform will be ignored.</remarks> public NotificationAction Action { get { return (NotificationAction) ActionFlags; } set { ActionFlags = (int) value; } } /// <summary> /// Required if NotificationAction.Dialog is set, ignored otherwise /// </summary> public string Title { get { return pwszDialogTitle; } set { pwszDialogTitle = value; } } /// <summary> /// Required if NotificationAction.Dialog is set, ignored otherwise. /// </summary> public string Text { get { return pwszDialogText; } set { pwszDialogText = value; } } /// <summary> /// Sound string as supplied to PlaySound. /// </summary> public string Sound { get { return pwszSound; } set { pwszSound = value; } } public int MaxSound { get { return nMaxSound; } set { nMaxSound = value; } } } } NativeMethods.cs: using System; using System.Runtime.InteropServices; namespace Thunder.Lib.ThunderMethod1 { [StructLayout(LayoutKind.Sequential)] public struct SYSTEMTIME { public short wYear; public short wMonth; public short wDayOfWeek; public short wDay; public short wHour; public short wMinute; public short wSecond; public short wMillisecond; public static SYSTEMTIME FromDateTime(DateTime dt) { return new SYSTEMTIME { wYear = (short) dt.Year, wMonth = (short) dt.Month, wDayOfWeek = (short) dt.DayOfWeek, wDay = (short) dt.Day, wHour = (short) dt.Hour, wMinute = (short) dt.Minute, wSecond = (short) dt.Second, wMillisecond = (short) dt.Millisecond }; } public DateTime ToDateTime() { if ((((wYear == 0) && (wMonth == 0)) && ((wDay == 0) && (wHour == 0))) && ((wMinute == 0) && (wSecond == 0))) return DateTime.MinValue; return new DateTime(wYear, wMonth, wDay, wHour, wMinute, wSecond, wMillisecond); } } /// <summary> /// Specifies the action to take when a notification event occurs. /// </summary> [Flags] public enum NotificationAction { /// <summary> /// Displays the user notification dialog box. /// </summary> Dialog = 4, /// <summary> /// Flashes the LED. /// </summary> Led = 1, /// <summary> /// Dialog box z-order flag. /// Set if the notification dialog box should come up behind the password. /// </summary> Private = 32, /// <summary> /// Repeats the sound for 10–15 seconds. /// </summary> Repeat = 16, /// <summary> /// Plays the sound specified. /// </summary> Sound = 8, /// <summary> /// Vibrates the device. /// </summary> Vibrate = 2 } internal class NativeMethods { [DllImport("coredll.dll", CallingConvention = CallingConvention.Winapi, CharSet = CharSet.Unicode, SetLastError = true)] internal static extern int CeSetUserNotificationEx(int hNotification, UserNotificationTrigger lpTrigger, UserNotification lpUserNotification); } } NotificationTools.cs: using System.ComponentModel; using System.Runtime.InteropServices; namespace Thunder.Lib.ThunderMethod1 { public static class NotificationTools { /// <summary> /// This function modifies an existing user notification. /// </summary> /// <param name="handle">Handle of the Notification to be modified</param> /// <param name="trigger">A UserNotificationTrigger that defines what event activates a notification.</param> /// <param name="notification">A UserNotification that defines how the system should respond when a notification occurs.</param> /// <returns>Handle to the notification event if successful.</returns> public static int SetUserNotification(int handle, UserNotificationTrigger trigger, UserNotification notification) { int num = NativeMethods.CeSetUserNotificationEx(handle, trigger, notification); if (num == 0) throw new Win32Exception(Marshal.GetLastWin32Error(), "Error setting UserNotification"); return num; } } }

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  • Could not synchronize database state with session

    - by user359427
    Hello all, I'm having trouble trying to persist an entity which ID is a generated value. This entity (A), at persistence time, has to persist in cascade another entity(B). The relationship within A and B is OneToMany, and the property related in B is part of a composite key. I'm using Eclipse, JBOSS Runtime, JPA/Hibernate Here is my code: Entity A: @Entity public class Cambios implements Serializable { private static final long serialVersionUID = 1L; @SequenceGenerator(name="CAMBIOS_GEN",sequenceName="CAMBIOS_SEQ",allocationSize=1) @Id @GeneratedValue(strategy=GenerationType.SEQUENCE, generator="CAMBIOS_GEN") @Column(name="ID_CAMBIO") private Long idCambio; //bi-directional many-to-one association to ObjetosCambio @OneToMany(cascade={CascadeType.PERSIST},mappedBy="cambios") private List<ObjetosCambio> objetosCambioList; public Cambios() { } ... } Entity B: @Entity @Table(name="OBJETOS_CAMBIO") public class ObjetosCambio implements Serializable { private static final long serialVersionUID = 1L; @EmbeddedId private ObjetosCambioPK id; //bi-directional many-to-one association to Cambios @ManyToOne @JoinColumn(name="ID_CAMBIO", insertable=false, updatable=false) private Cambios cambios; //bi-directional many-to-one association to Objetos @ManyToOne @JoinColumn(name="ID_OBJETO", insertable=false, updatable=false) private Objetos objetos; public ObjetosCambio() { } ... Entity B PK: @Embeddable public class ObjetosCambioPK implements Serializable { //default serial version id, required for serializable classes. private static final long serialVersionUID = 1L; @Column(name="ID_OBJETO") private Long idObjeto; @Column(name="ID_CAMBIO") private Long idCambio; public ObjetosCambioPK() { } Client: public String generarCambio(){ ServiceLocator serviceLocator = null; try { serviceLocator = serviceLocator.getInstance(); FachadaLocal tcLocal; tcLocal = (FachadaLocal)serviceLocator.getFacadeService("java:comp/env/negocio/Fachada"); Cambios cambio = new Cambios(); Iterator it = objetosLocal.iterator(); //OBJETOSLOCAL IS ALREADY POPULATED OUTSIDE OF THIS METHOD List<ObjetosCambio> ocList = new ArrayList(); while (it.hasNext()){ Objetos objeto = (Objetos)it.next(); ObjetosCambio objetosCambio = new ObjetosCambio(); objetosCambio.setCambios(cambio); //AT THIS TIME THIS "CAMBIO" DOES NOT HAVE ITS ID, ITS SUPPOSED TO BE GENERATED AT PERSISTENCE TIME ObjetosCambioPK ocPK = new ObjetosCambioPK(); ocPK.setIdObjeto(objeto.getIdObjeto()); objetosCambio.setId(ocPK); ocList.add(objetosCambio); } cambio.setObjetosCambioList(ocList); tcLocal.persistEntity(cambio); return "exito"; } catch (NamingException e) { // TODO e.printStackTrace(); } return null; } ERROR: 15:23:25,717 WARN [JDBCExceptionReporter] SQL Error: 1400, SQLState: 23000 15:23:25,717 ERROR [JDBCExceptionReporter] ORA-01400: no se puede realizar una inserción NULL en ("CDC"."OBJETOS_CAMBIO"."ID_CAMBIO") 15:23:25,717 WARN [JDBCExceptionReporter] SQL Error: 1400, SQLState: 23000 15:23:25,717 ERROR [JDBCExceptionReporter] ORA-01400: no se puede realizar una inserción NULL en ("CDC"."OBJETOS_CAMBIO"."ID_CAMBIO") 15:23:25,717 ERROR [AbstractFlushingEventListener] Could not synchronize database state with session org.hibernate.exception.ConstraintViolationException: Could not execute JDBC batch update at org.hibernate.exception.SQLStateConverter.convert(SQLStateConverter.java:94) at org.hibernate.exception.JDBCExceptionHelper.convert(JDBCExceptionHelper.java:66) at org.hibernate.jdbc.AbstractBatcher.executeBatch(AbstractBatcher.java:275) at org.hibernate.engine.ActionQueue.executeActions(ActionQueue.java:266) at org.hibernate.engine.ActionQueue.executeActions(ActionQueue.java:167) at org.hibernate.event.def.AbstractFlushingEventListener.performExecutions(AbstractFlushingEventListener.java:321) at org.hibernate.event.def.DefaultFlushEventListener.onFlush(DefaultFlushEventListener.java:50) at org.hibernate.impl.SessionImpl.flush(SessionImpl.java:1027) at org.hibernate.impl.SessionImpl.managedFlush(SessionImpl.java:365) at org.hibernate.ejb.AbstractEntityManagerImpl$1.beforeCompletion(AbstractEntityManagerImpl.java:504) at com.arjuna.ats.internal.jta.resources.arjunacore.SynchronizationImple.beforeCompletion(SynchronizationImple.java:101) at com.arjuna.ats.arjuna.coordinator.TwoPhaseCoordinator.beforeCompletion(TwoPhaseCoordinator.java:269) at com.arjuna.ats.arjuna.coordinator.TwoPhaseCoordinator.end(TwoPhaseCoordinator.java:89) at com.arjuna.ats.arjuna.AtomicAction.commit(AtomicAction.java:177) at com.arjuna.ats.internal.jta.transaction.arjunacore.TransactionImple.commitAndDisassociate(TransactionImple.java:1423) at com.arjuna.ats.internal.jta.transaction.arjunacore.BaseTransaction.commit(BaseTransaction.java:137) at com.arjuna.ats.jbossatx.BaseTransactionManagerDelegate.commit(BaseTransactionManagerDelegate.java:75) at org.jboss.aspects.tx.TxPolicy.endTransaction(TxPolicy.java:170) at org.jboss.aspects.tx.TxPolicy.invokeInOurTx(TxPolicy.java:87) at org.jboss.aspects.tx.TxInterceptor$Required.invoke(TxInterceptor.java:190) at org.jboss.aop.joinpoint.MethodInvocation.invokeNext(MethodInvocation.java:102) at org.jboss.aspects.tx.TxPropagationInterceptor.invoke(TxPropagationInterceptor.java:76) at org.jboss.aop.joinpoint.MethodInvocation.invokeNext(MethodInvocation.java:102) at org.jboss.ejb3.tx.NullInterceptor.invoke(NullInterceptor.java:42) at org.jboss.aop.joinpoint.MethodInvocation.invokeNext(MethodInvocation.java:102) at org.jboss.ejb3.security.Ejb3AuthenticationInterceptorv2.invoke(Ejb3AuthenticationInterceptorv2.java:186) at org.jboss.aop.joinpoint.MethodInvocation.invokeNext(MethodInvocation.java:102) at org.jboss.ejb3.ENCPropagationInterceptor.invoke(ENCPropagationInterceptor.java:41) at org.jboss.aop.joinpoint.MethodInvocation.invokeNext(MethodInvocation.java:102) at org.jboss.ejb3.BlockContainerShutdownInterceptor.invoke(BlockContainerShutdownInterceptor.java:67) at org.jboss.aop.joinpoint.MethodInvocation.invokeNext(MethodInvocation.java:102) at org.jboss.aspects.currentinvocation.CurrentInvocationInterceptor.invoke(CurrentInvocationInterceptor.java:67) at org.jboss.aop.joinpoint.MethodInvocation.invokeNext(MethodInvocation.java:102) at org.jboss.ejb3.session.SessionSpecContainer.invoke(SessionSpecContainer.java:176) at org.jboss.ejb3.session.SessionSpecContainer.invoke(SessionSpecContainer.java:216) at org.jboss.ejb3.proxy.impl.handler.session.SessionProxyInvocationHandlerBase.invoke(SessionProxyInvocationHandlerBase.java:207) at org.jboss.ejb3.proxy.impl.handler.session.SessionProxyInvocationHandlerBase.invoke(SessionProxyInvocationHandlerBase.java:164) at $Proxy298.persistEntity(Unknown Source) at backing.SolicitudCambio.generarCambio(SolicitudCambio.java:521) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.sun.faces.el.MethodBindingImpl.invoke(MethodBindingImpl.java:146) at com.sun.faces.application.ActionListenerImpl.processAction(ActionListenerImpl.java:92) at javax.faces.component.UICommand.broadcast(UICommand.java:332) at javax.faces.component.UIViewRoot.broadcastEvents(UIViewRoot.java:287) at javax.faces.component.UIViewRoot.processApplication(UIViewRoot.java:401) at com.sun.faces.lifecycle.InvokeApplicationPhase.execute(InvokeApplicationPhase.java:95) at com.sun.faces.lifecycle.LifecycleImpl.phase(LifecycleImpl.java:245) at com.sun.faces.lifecycle.LifecycleImpl.execute(LifecycleImpl.java:110) at javax.faces.webapp.FacesServlet.service(FacesServlet.java:213) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:290) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.myfaces.webapp.filter.ExtensionsFilter.doFilter(ExtensionsFilter.java:301) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:235) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.jboss.web.tomcat.filters.ReplyHeaderFilter.doFilter(ReplyHeaderFilter.java:96) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:235) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:235) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:191) at org.jboss.web.tomcat.security.SecurityAssociationValve.invoke(SecurityAssociationValve.java:190) at org.jboss.web.tomcat.security.JaccContextValve.invoke(JaccContextValve.java:92) at org.jboss.web.tomcat.security.SecurityContextEstablishmentValve.process(SecurityContextEstablishmentValve.java:126) at org.jboss.web.tomcat.security.SecurityContextEstablishmentValve.invoke(SecurityContextEstablishmentValve.java:70) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:127) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) at org.jboss.web.tomcat.service.jca.CachedConnectionValve.invoke(CachedConnectionValve.java:158) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:109) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:330) at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:829) at org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:598) at org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:447) at java.lang.Thread.run(Unknown Source) Caused by: java.sql.BatchUpdateException: ORA-01400: no se puede realizar una inserción NULL en ("CDC"."OBJETOS_CAMBIO"."ID_CAMBIO") Thanks in advance! JM.-

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  • .LazyInitializationException when adding to a list that is held within a entity class using hibernat

    - by molleman
    Right so i am working with hibernate gilead and gwt to persist my data on users and files of a website. my users have a list of file locations. i am using annotations to map my classes to the database. i am getting a org.hibernate.LazyInitializationException when i try to add file locations to the list that is held in the user class. this is a method below that is overridden from a external file upload servlet class that i am using. when the file uploads it calls this method. the user1 is loaded from the database elsewhere. the exception occurs at user1.getFileLocations().add(fileLocation); . i dont understand it really at all.! any help would be great. the stack trace of the error is below public String executeAction(HttpServletRequest request, List<FileItem> sessionFiles) throws UploadActionException { for (FileItem item : sessionFiles) { if (false == item.isFormField()) { try { YFUser user1 = (YFUser)getSession().getAttribute(SESSION_USER); // This is the location where a file will be stored String fileLocationString = "/Users/Stefano/Desktop/UploadedFiles/" + user1.getUsername(); File fl = new File(fileLocationString); fl.mkdir(); // so here i will create the a file container for my uploaded file File file = File.createTempFile("upload-", ".bin",fl); // this is where the file is written to disk item.write(file); // the FileLocation object is then created FileLocation fileLocation = new FileLocation(); fileLocation.setLocation(fileLocationString); //test System.out.println("file path = "+file.getPath()); user1.getFileLocations().add(fileLocation); //the line above is where the exception occurs } catch (Exception e) { throw new UploadActionException(e.getMessage()); } } removeSessionFileItems(request); } return null; } //This is the class file for a Your Files User @Entity @Table(name = "yf_user_table") public class YFUser implements Serializable,ILightEntity { @Id @GeneratedValue(strategy = GenerationType.AUTO) @Column(name = "user_id",nullable = false) private int userId; @Column(name = "username") private String username; @Column(name = "password") private String password; @Column(name = "email") private String email; @ManyToMany(cascade = CascadeType.ALL) @JoinTable(name = "USER_FILELOCATION", joinColumns = { @JoinColumn(name = "user_id") }, inverseJoinColumns = { @JoinColumn(name = "locationId") }) private List<FileLocation> fileLocations = new ArrayList<FileLocation>() ; public YFUser(){ } public int getUserId() { return userId; } private void setUserId(int userId) { this.userId = userId; } public String getUsername() { return username; } public void setUsername(String username) { this.username = username; } public String getPassword() { return password; } public void setPassword(String password) { this.password = password; } public String getEmail() { return email; } public void setEmail(String email) { this.email = email; } public List<FileLocation> getFileLocations() { if(fileLocations ==null){ fileLocations = new ArrayList<FileLocation>(); } return fileLocations; } public void setFileLocations(List<FileLocation> fileLocations) { this.fileLocations = fileLocations; } /* public void addFileLocation(FileLocation location){ fileLocations.add(location); }*/ @Override public void addProxyInformation(String property, Object proxyInfo) { // TODO Auto-generated method stub } @Override public String getDebugString() { // TODO Auto-generated method stub return null; } @Override public Object getProxyInformation(String property) { // TODO Auto-generated method stub return null; } @Override public boolean isInitialized(String property) { // TODO Auto-generated method stub return false; } @Override public void removeProxyInformation(String property) { // TODO Auto-generated method stub } @Override public void setInitialized(String property, boolean initialised) { // TODO Auto-generated method stub } @Override public Object getValue() { // TODO Auto-generated method stub return null; } } @Entity @Table(name = "fileLocationTable") public class FileLocation implements Serializable { @Id @GeneratedValue(strategy = GenerationType.AUTO) @Column(name = "locationId", updatable = false, nullable = false) private int ieId; @Column (name = "location") private String location; /* private List uploadedUsers = new ArrayList(); */ public FileLocation(){ } public int getIeId() { return ieId; } private void setIeId(int ieId) { this.ieId = ieId; } public String getLocation() { return location; } public void setLocation(String location) { this.location = location; } /* public List getUploadedUsers() { return uploadedUsers; } public void setUploadedUsers(List<YFUser> uploadedUsers) { this.uploadedUsers = uploadedUsers; } public void addUploadedUser(YFUser user){ uploadedUsers.add(user); } */ } Apr 2, 2010 11:33:12 PM org.hibernate.LazyInitializationException <init> SEVERE: failed to lazily initialize a collection of role: com.example.client.YFUser.fileLocations, no session or session was closed org.hibernate.LazyInitializationException: failed to lazily initialize a collection of role: com.example.client.YFUser.fileLocations, no session or session was closed at org.hibernate.collection.AbstractPersistentCollection.throwLazyInitializationException(AbstractPersistentCollection.java:380) at org.hibernate.collection.AbstractPersistentCollection.throwLazyInitializationExceptionIfNotConnected(AbstractPersistentCollection.java:372) at org.hibernate.collection.AbstractPersistentCollection.initialize(AbstractPersistentCollection.java:365) at org.hibernate.collection.AbstractPersistentCollection.write(AbstractPersistentCollection.java:205) at org.hibernate.collection.PersistentBag.add(PersistentBag.java:297) at com.example.server.TestServiceImpl.saveFileLocation(TestServiceImpl.java:132) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at net.sf.gilead.gwt.PersistentRemoteService.processCall(PersistentRemoteService.java:174) at com.google.gwt.user.server.rpc.RemoteServiceServlet.processPost(RemoteServiceServlet.java:224) at com.google.gwt.user.server.rpc.AbstractRemoteServiceServlet.doPost(AbstractRemoteServiceServlet.java:62) at javax.servlet.http.HttpServlet.service(HttpServlet.java:713) at javax.servlet.http.HttpServlet.service(HttpServlet.java:806) at org.mortbay.jetty.servlet.ServletHolder.handle(ServletHolder.java:487) at org.mortbay.jetty.servlet.ServletHandler.handle(ServletHandler.java:362) at org.mortbay.jetty.security.SecurityHandler.handle(SecurityHandler.java:216) at org.mortbay.jetty.servlet.SessionHandler.handle(SessionHandler.java:181) at org.mortbay.jetty.handler.ContextHandler.handle(ContextHandler.java:729) at org.mortbay.jetty.webapp.WebAppContext.handle(WebAppContext.java:405) at org.mortbay.jetty.handler.HandlerWrapper.handle(HandlerWrapper.java:152) at org.mortbay.jetty.handler.RequestLogHandler.handle(RequestLogHandler.java:49) at org.mortbay.jetty.handler.HandlerWrapper.handle(HandlerWrapper.java:152) at org.mortbay.jetty.Server.handle(Server.java:324) at org.mortbay.jetty.HttpConnection.handleRequest(HttpConnection.java:505) at org.mortbay.jetty.HttpConnection$RequestHandler.content(HttpConnection.java:843) at org.mortbay.jetty.HttpParser.parseNext(HttpParser.java:647) at org.mortbay.jetty.HttpParser.parseAvailable(HttpParser.java:211) at org.mortbay.jetty.HttpConnection.handle(HttpConnection.java:380) at org.mortbay.io.nio.SelectChannelEndPoint.run(SelectChannelEndPoint.java:396) at org.mortbay.thread.QueuedThreadPool$PoolThread.run(QueuedThreadPool.java:488) Apr 2, 2010 11:33:12 PM net.sf.gilead.core.PersistentBeanManager clonePojo INFO: Third party instance, not cloned : org.hibernate.LazyInitializationException: failed to lazily initialize a collection of role: com.example.client.YFUser.fileLocations, no session or session was closed

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