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  • BizTalk 2009 - Pipeline Component Wizard

    - by Stuart Brierley
    Recently I decided to try out the BizTalk Server Pipeline Component Wizard when creating a new pipeline component for BizTalk 2009. There are different versions of the wizard available, so be sure to download the appropriate version for the BizTalk environment that you are working with. Following the download and expansion of the zip file, you should be left with a Visual Studio solution.  Open this solution and build the project. Following this installation is straight foward - locate and run the built setup.exe file in the PipelineComponentWizard Setup project and click through the small number of installation screens. Once you have completed installation you will be ready to use the wizard in Visual Studio to create your BizTalk Pipeline Component. Start by creating a new project, selecting BizTalk Projects then BizTalk Server Pipeline Component.  You will then be presented with the splash screen. The next step is General Setup, where you will detail the classname, namespace, pipeline and component types, and the implementation language for your Pipeline Component. The options for pipeline type are Receive, Send or Any. Depending on the pipeline type chosen there are different options presented for the component type, matching those available within the BizTalk Pipelines themselves: Receive - Decoder, Disassembling Parser, Validate, Party Resolver, Any. Send -  Encoder, Assembling Serializer, Any. Any - Any. The options for implementation language are C# or VB.Net Next you must set up the UI settings - these are the settings that affect the appearance of the pipeline component within Visual Studio. You must detail the component name, version, description and icon.  Next is the definition of the variables that the pipeline component will use.  The values for these variables will be defined in Visual Studio when creating a pipeline. The options for each variable you require are: Designer Property - The name of the variable. Data Type - String, Boolean, Integer, Long, Short, Schema List, Schema With None Clicking finish now will complete the wizard stage of the creation of your pipeline component. Once the wizard has completed you will be left with a BizTalk Server Pipeline Component project containing a skeleton code file for you to complete.   Within this code file you will mainly be interested in the execute method, which is left mostly empty ready for you to implement your custom pipeline code:          #region IComponent members         /// <summary>         /// Implements IComponent.Execute method.         /// </summary>         /// <param name="pc">Pipeline context</param>         /// <param name="inmsg">Input message</param>         /// <returns>Original input message</returns>         /// <remarks>         /// IComponent.Execute method is used to initiate         /// the processing of the message in this pipeline component.         /// </remarks>         public Microsoft.BizTalk.Message.Interop.IBaseMessage Execute(Microsoft.BizTalk.Component.Interop.IPipelineContext pc, Microsoft.BizTalk.Message.Interop.IBaseMessage inmsg)         {             //             // TODO: implement component logic             //             // this way, it's a passthrough pipeline component             return inmsg;         }         #endregion Once you have implemented your custom code, build and compile your Custom Pipeline Component then add the compiled .dll to C:\Program Files\Microsoft BizTalk Server 2009\Pipeline Components . When creating a new pipeline, in Visual Studio reset the toolbox and the custom pipeline component should appear ready for you to use in your Biztalk Pipeline. Drop the pipeline component into the relevant pipeline stage and configure the component properties (the variables defined in the wizard). You can now deploy and use the pipeline as you would any other custom pipeline.

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  • Anatomy of a .NET Assembly - Signature encodings

    - by Simon Cooper
    If you've just joined this series, I highly recommend you read the previous posts in this series, starting here, or at least these posts, covering the CLR metadata tables. Before we look at custom attribute encoding, we first need to have a brief look at how signatures are encoded in an assembly in general. Signature types There are several types of signatures in an assembly, all of which share a common base representation, and are all stored as binary blobs in the #Blob heap, referenced by an offset from various metadata tables. The types of signatures are: Method definition and method reference signatures. Field signatures Property signatures Method local variables. These are referenced from the StandAloneSig table, which is then referenced by method body headers. Generic type specifications. These represent a particular instantiation of a generic type. Generic method specifications. Similarly, these represent a particular instantiation of a generic method. All these signatures share the same underlying mechanism to represent a type Representing a type All metadata signatures are based around the ELEMENT_TYPE structure. This assigns a number to each 'built-in' type in the framework; for example, Uint16 is 0x07, String is 0x0e, and Object is 0x1c. Byte codes are also used to indicate SzArrays, multi-dimensional arrays, custom types, and generic type and method variables. However, these require some further information. Firstly, custom types (ie not one of the built-in types). These require you to specify the 4-byte TypeDefOrRef coded token after the CLASS (0x12) or VALUETYPE (0x11) element type. This 4-byte value is stored in a compressed format before being written out to disk (for more excruciating details, you can refer to the CLI specification). SzArrays simply have the array item type after the SZARRAY byte (0x1d). Multidimensional arrays follow the ARRAY element type with a series of compressed integers indicating the number of dimensions, and the size and lower bound of each dimension. Generic variables are simply followed by the index of the generic variable they refer to. There are other additions as well, for example, a specific byte value indicates a method parameter passed by reference (BYREF), and other values indicating custom modifiers. Some examples... To demonstrate, here's a few examples and what the resulting blobs in the #Blob heap will look like. Each name in capitals corresponds to a particular byte value in the ELEMENT_TYPE or CALLCONV structure, and coded tokens to custom types are represented by the type name in curly brackets. A simple field: int intField; FIELD I4 A field of an array of a generic type parameter (assuming T is the first generic parameter of the containing type): T[] genArrayField FIELD SZARRAY VAR 0 An instance method signature (note how the number of parameters does not include the return type): instance string MyMethod(MyType, int&, bool[][]); HASTHIS DEFAULT 3 STRING CLASS {MyType} BYREF I4 SZARRAY SZARRAY BOOLEAN A generic type instantiation: MyGenericType<MyType, MyStruct> GENERICINST CLASS {MyGenericType} 2 CLASS {MyType} VALUETYPE {MyStruct} For more complicated examples, in the following C# type declaration: GenericType<T> : GenericBaseType<object[], T, GenericType<T>> { ... } the Extends field of the TypeDef for GenericType will point to a TypeSpec with the following blob: GENERICINST CLASS {GenericBaseType} 3 SZARRAY OBJECT VAR 0 GENERICINST CLASS {GenericType} 1 VAR 0 And a static generic method signature (generic parameters on types are referenced using VAR, generic parameters on methods using MVAR): TResult[] GenericMethod<TInput, TResult>( TInput, System.Converter<TInput, TOutput>); GENERIC 2 2 SZARRAY MVAR 1 MVAR 0 GENERICINST CLASS {System.Converter} 2 MVAR 0 MVAR 1 As you can see, complicated signatures are recursively built up out of quite simple building blocks to represent all the possible variations in a .NET assembly. Now we've looked at the basics of normal method signatures, in my next post I'll look at custom attribute application signatures, and how they are different to normal signatures.

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  • Violation of the DRY Principle

    - by Onorio Catenacci
    I am sure there's a name for this anti-pattern somewhere; however I am not familiar enough with the anti-pattern literature to know it. Consider the following scenario: or0 is a member function in a class. For better or worse, it's heavily dependent on class member variables. Programmer A comes along and needs functionality like or0 but rather than calling or0, Programmer A copies and renames the entire class. I'm guessing that she doesn't call or0 because, as I say, it's heavily dependent on member variables for its functionality. Or maybe she's a junior programmer and doesn't know how to call it from other code. So now we've got or0 and c0 (c for copy). I can't completely fault Programmer A for this approach--we all get under tight deadlines and we hack code to get work done. Several programmers maintain or0 so it's now version orN. c0 is now version cN. Unfortunately most of the programmers that maintained the class containing or0 seemed to be completely unaware of c0--which is one of the strongest arguments I can think of for the wisdom of the DRY principle. And there may also have been independent maintainance of the code in c. Either way it appears that or0 and c0 were maintained independent of each other. And, joy and happiness, an error is occurring in cN that does not occur in orN. So I have a few questions: 1.) Is there a name for this anti-pattern? I've seen this happen so often I'd find it hard to believe this is not a named anti-pattern. 2.) I can see a few alternatives: a.) Fix orN to take a parameter that specifies the values of all the member variables it needs. Then modify cN to call orN with all of the needed parameters passed in. b.) Try to manually port fixes from orN to cN. (Mind you I don't want to do this but it is a realistic possibility.) c.) Recopy orN to cN--again, yuck but I list it for sake of completeness. d.) Try to figure out where cN is broken and then repair it independently of orN. Alternative a seems like the best fix in the long term but I doubt the customer will let me implement it. Never time or money to fix things right but always time and money to repair the same problem 40 or 50 times, right? Can anyone suggest other approaches I may not have considered? If you were in my place, which approach would you take? If there are other questions and answers here along these lines, please post links to them. I don't mind removing this question if it's a dupe but my searching hasn't turned up anything that addresses this question yet. EDIT: Thanks everyone for all the thoughtful responses. I asked about a name for the anti-pattern so I could research it further on my own. I'm surprised this particular bad coding practice doesn't seem to have a "canonical" name for it.

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  • UINavigationController crash because of pushing and poping UIViewControllers

    - by Wayne Lo
    My question is related to my discovery of a reason for UINavigationController to crash. So I will tell you about the discovery first. Please bare with me. The issue: I have a UINavigationController as as subview of UIWindow, a rootViewController class and a custom MyViewController class. The following steps will get a Exc_Bad_Access, 100% reproducible.: [myNaviationController pushViewController:myViewController_1stInstance animated:YES]; [myNaviationController pushViewController:myViewController_2ndInstance animated:YES]; Hit the left back tapBarItem twice (pop out two of the myViewController instances) to show the rootViewController. After a painful 1/2 day of try and error, I finally figure out the answer but also raise a question. The Solutio: I declared many objects in the .m file as a lazy way of declaring private variables to avoid cluttering the .h file. For instance, #impoart "MyViewController.h" NSMutableString*variable1; @implement ... -(id)init { ... varialbe1=[[NSMutableString alloc] init]; ... } -(void)dealloc { [variable1 release]; } For some reasons, the iphone OS may loose track of these "lazy private" variables memory allocation when myViewController_1stInstance's view is unloaded (but still in the navigation controller's stacks) after loading the view of myViewController_2ndInstance. The first time to tap the back tapBarItem is ok since myViewController_2ndInstance'view is still loaded. But the 2nd tap on the back tapBarItem gave me hell because it tried to dealloc the 2nd instance. Executing [variable release] resulted in Exc_Bad_Access because it pointed randomly (loose pointer). To fix this problem is simple, declare variable1 as a @private in the .h file. Here is my Question: I have been using the "lazy private" variables for quite some time without any issues until they are involved in UINavigationController. Is this a bug in iPhone OS? Or there is a fundamental misunderstanding on my part about Objective C? Please help.

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  • How to refactor this Javascript anonymous function?

    - by HeavyWave
    We have this anonymous function in our code, which is part of the jQuery's Ajax object parameters and which uses some variables from the function it is called from. this.invoke = function(method, data, callback, error, bare) { $.ajax({ success: function(res) { if (!callback) return; var result = ""; if (res != null && res.length != 0) var result = JSON2.parse(res); if (bare) { callback(result); return; } for (var property in result) { callback(result[property]); break; } } }); } I have omitted the extra code, but you get the idea. The code works perfectly fine, but it leaks 4 Kbs on each call in IE, so I want to refactor it to turn the anonymous function into a named one, like this.onSuccess = function(res) { .. }. The problem is that this function uses variables from this.invoke(..), so I cannot just take it outside of its body. How do I correctly refactor this code, so that it does not use anonymous functions and parent function variables?

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  • Ruby - Immutable Objects

    - by Chris Bunch
    I've got a highly multithreaded app written in Ruby that shares a few instance variables. Writes to these variables are rare (1%) while reads are very common (99%). What is the best way (either in your opinion or in the idiomatic Ruby fashion) to ensure that these threads always see the most up-to-date values involved? Here's some ideas so far that I had (although I'd like your input before I overhaul this): Have a lock that most be used before reading or writing any of these variables (from Java Concurrency in Practice). The downside of this is that it puts a lot of synchronize blocks in my code and I don't see an easy way to avoid it. Use Ruby's freeze method (see here), although it looks equally cumbersome and doesn't give me any of the synchronization benefits that the first option gives. These options both seem pretty similar but hopefully anyone out there will have a better idea (or can argue well for one of these ideas). I'd also be fine with making the objects immutable so they aren't corrupted or altered in the middle of an operation, but I don't know Ruby well enough to make the call on my own and this question seems to argue that objects are highly mutable.

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  • Unhandled Status Event (facebook application)

    - by Fahim Akhter
    Hi, I'm getting the following error looked around couldn't find a resultion to it. I'm working on Facebook btw with flash. Warning: AllowScriptAccess='never' found in HTML. This setting is ineffective and deprecated. See http://www.adobe.com/go/allowscriptaccess for details. One of your LocalConnection variables was able to connect say: calling callFBJS a329775198094_sendShoeNumber args ["test"] say: sending to _swf416624 method: asMethod args ["10"] Error #2044: Unhandled StatusEvent:. level=error, code= This is the code I am using: var connection:LocalConnection = new LocalConnection(); var connectionName:String = LoaderInfo(this.root.loaderInfo).parameters.fb_local_connection; // Used to get information from javascript connection.allowDomain("*"); connection.client = { asMethod: function(paramOne:Number) { trace("HAVE RECIEVED SOMETHING : "+paramOne); } }; // To call the javascript function callFBJS(methodName:String, parameters:Array):void { if (connectionNameOne) { connectionOne.send(connectionNameOne, "callFBJS", methodName,parameters); } } callFBJS("sendShoeNumber", ["test"]); connection.addEventListener(StatusEvent.STATUS, testStatus); // Listener for status event function testStatus(event:StatusEvent):void { switch (event.level) { case "status": trace("One of your LocalConnection variables was able to connect"); break; case "error": trace("One of your LocalConnection variables FAILED to connect"); break; } } Have been stuck on this for a while now.

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  • Makefile for DOS/Windows and Cygwin

    - by Thomas Matthews
    I need to have a makefile work under DOS (Windows) and Cygwin. I having problems with the makefile detecting the OS correctly and setting appropriate variables. The objective is to set variables for the following commands, then invoke the commands in rules using the variables: Delete file: rm in Cygwin, del in DOS. Remove directory: rmdir (different parameters in Cygwin and DOS) Copy file: cp in Cygwin, copy in DOS. Testing for file existance: test in Cygwin, IF EXIST in DOS. Listing contents of a file: cat in Cygwin, type in DOS. Here is my attempt, which always uses the else clause: OS_KIND = $(OSTYPE) #OSTYPE is an environment variable set by Cygwin. ifeq ($(OS_KIND), cygwin) ENV_OS = Cygwin RM = rm -f RMDIR = rmdir -r CP = cp REN = mv IF_EXIST = test -a IF_NOT_EXIST = ! test -a LIST_FILE = cat else ENV_OS = Win_Cmd RM = del -f -Q RMDIR = rmdir /S /Q IF_EXIST = if exist IF_NOT_EXIST = if not exist LIST_FILE = type endif I'm using the forward slash character, '/', as a directory separator. This is a problem with the DOS command, as it is interpreting it as program argument rather than a separator. Anybody know how to resolve this issue? Edit: I am using make with Mingw in both Windows Console (DOS) and Cygwin.

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  • iPhone: Proper use of View and View Controller

    - by Joel
    I've recently been doing a lot of Objective-C programming, and just got back into doing more iPhone development. I've done a lot of programming using MVC in other languages/frameworks, but I just want to make sure I'm using MVC properly in my iPhone Development. I created a new iPhone Utility Application, which creates two views: MainView and FlipsideView. Both have a controller (FlipsideViewController and MainViewController) and XIB file of their own. What I've been doing is putting the IBOutlet UIControl myControl variables in my MainView.h or FlipsideView.h files and then tying the controls in Interface Builder to those variables. Then I put any IBAction SomeAction myAction methods in the MainViewController.h and FlipsideViewController.h files and tying the events to those methods in Interface Builder. This seems to be conceptually correct, but seems to cause problems. Say I have a button that when clicked it changes a label's text. So the Controller doesn't have a clue of what the variable name of the label is in the OnTouchUp event handler for my button. So I make a @property for it. But since the MainViewController.view property isn't of type MyView, I get warnings or errors whenever I try to access those properties from the view controller. I am doing this correctly? Is there a better way to do this? If this is correct, how do I properly work with those variables without getting warnings or errors? Thanks

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  • Android - Dealing with a Dialog on Screen Orientation change

    - by Donal Rafferty
    I am overriding the onCreateDialog and onPrepareDialog methods or the Dialog class. I have followed the example from Reto Meier's Professional Android Application Development book, Chapter 5 to pull some XML data and then use a dialog to display the info. I have basically followed it exactly but changed the variables to suit my own XML schema as follows: @Override public Dialog onCreateDialog(int id) { switch(id) { case (SETTINGS_DIALOG) : LayoutInflater li = LayoutInflater.from(this); View settingsDetailsView = li.inflate(R.layout.details, null); AlertDialog.Builder settingsDialog = new AlertDialog.Builder(this); settingsDialog.setTitle("Provisioned Settings"); settingsDialog.setView(settingsDetailsView); return settingsDialog.create(); } return null; } @Override public void onPrepareDialog(int id, Dialog dialog) { switch(id) { case (SETTINGS_DIALOG) : String afpunText = " "; if(setting.getAddForPublicUserNames() == 1){ afpunText = "Yes"; } else{ afpunText = "No"; } String Text = "Login Settings: " + "\n" + "Password: " + setting.getPassword() + "\n" + "Server: " + setting.getServerAddress() + "\n"; AlertDialog settingsDialog = (AlertDialog)dialog; settingsDialog.setTitle(setting.getUserName()); tv = (TextView)settingsDialog.findViewById(R.id.detailsTextView); if (tv != null) tv.setText(Text); break; } } It works fine until I try changing the screen orientation, When I do this onPrepareDialog gets call but I get null pointer exceptions on all my variables. The error still occurs even when I tell my activity to ignore screen orientation in the manifest. So I presume something has been left out of the example in the book do I need to override another method to save my variables in or something?

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  • SQL Server Multi-statement UDF - way to store data temporarily required

    - by Kharlos Dominguez
    Hello, I have a relatively complex query, with several self joins, which works on a rather large table. For that query to perform faster, I thus need to only work with a subset of the data. Said subset of data can range between 12 000 and 120 000 rows depending on the parameters passed. More details can be found here: http://stackoverflow.com/questions/3054843/sql-server-cte-referred-in-self-joins-slow As you can see, I was using a CTE to return the data subset before, which caused some performance problems as SQL Server was re-running the Select statement in the CTE for every join instead of simply being run once and reusing its data set. The alternative, using temporary tables worked much faster (while testing the query in a separate window outside the UDF body). However, when I tried to implement this in a multi-statement UDF, I was harshly reminded by SQL Server that multi-statement UDFs do not support temporary tables for some reason... UDFs do allow table variables however, so I tried that, but the performance is absolutely horrible as it takes 1m40 for my query to complete whereas the the CTE version only took 40minutes. I believe the table variables is slow for reasons listed in this thread: http://stackoverflow.com/questions/1643687/table-variable-poor-performance-on-insert-in-sql-server-stored-procedure Temporary table version takes around 1 seconds, but I can't make it into a function due to the SQL Server restrictions, and I have to return a table back to the caller. Considering that CTE and table variables are both too slow, and that temporary tables are rejected in UDFs, What are my options in order for my UDF to perform quickly? Thanks a lot in advance.

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  • mod_rewrite with question marks and ampersands (with PHP)

    - by Chris
    I have a PHP-based web app that I'm trying to apply Apache's mod_rewrite to. Original URLs are of the form: http://example.com/index.php?page=home&x=5 And I'd like to transform these into: http://example.com/home?x=5 Note that while rewriting the page name, I'm also effectively "moving" the question mark. When I try to do this, Apache happily performs this translation: RewriteRule ^/([a-z]+)\?(.+)$ /index.php?page=$1&$2 [NC,L] But it messes up the $_GET variables in PHP. For example, a call to http://example.com/home?x=88 yields only one $_GET variable (page => home). Where did x => 88 go? However, when I change my rule to use an ampersand rather than a question mark: RewriteRule ^/([a-z]+)&(.+)$ /index.php?page=$1&$2 [NC,L] a call like http://example.com/home&x=88 will work just as I'd expect it to (i.e. both the page and x $_GET variables are set appropriately). The difference is minimal I know, but I'd like my URL variables to "start" with a question mark, if it's possible. I'm sure this reflects my own misunderstanding of how mod_rewrite redirects interact with PHP, but it seems like I should be able to do this (one way or another). Thanks in advance! Cheers, -Chris

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  • NSDate out of scope

    - by therealtkd
    Having problems with out of scope for NSDate in an iphone app. I have an interface defined like this: @interface MyObject : NSoObject { NSMutableArray *array; BOOL checkThis; NSDate *nextDue; } Now in the implementation I have this: -(id) init { if( (self=[super init]) ) { checkThis = NO; array = [[NSMutableArray alloc] init]; nextDue = [[NSDate date] retain]; NSDate *testDate = [NSDate date]; } return self; } Now, if I trace through the init, before I actually assign the variables checkThis shows as boolean. array shows as pointer 0x0 because it hasn't ben assigned. But the nextDue is showing as 'out of scope'. I don't understand why this is out of scope but the other variables aren't. If I trace through the code until after the variables are assigned, array now shows as being correctly assigned but nextDue is still out of scope. Interestingly, the testDate variable is assigned just fine and the debugger shows this as a valid date. Further interesting point is if I move the mouse over the testDate variable while I am debugging, it shows as an 'NSDate *' type which I would expect since that's its definition. Yet the nextDue, which to me is defined the same way is showing as a '_NSCFDate *'. Any googling I did on the subject said that the retain is the problem, but its actually out of scope before I even try to assign the variable. However, in another class, the same definition for NSDate work ok. It shows as nil before a value is assigned to it. Arghhh

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  • iPhone code to create new NSUserDefaults objects?

    - by Rob
    I have NSUserDefaults storing a number of string variables for things like name, date of birth, address, etc. What I would like to know is how to write a code that will create a new object for each new user. For example, I have a spinning wheel that shows up immediately after the first time the user runs the app. What I want, is for that wheel to have one single option - "New User". Once that New User fills out a bunch of text fields that I am using NSUserDefaults to save, I want that user to be saved on that spinning wheel so that the next time they open up the app they have the option of returning to all of the variables that they previously put in, or creating a new user so they can input all new variables. I know how to do everything except write the code to create new users automatically. Potentially, the program should allow for a limitless number of these user objects and then just use something arbitrary like their last name to input into the spinning wheel. I would assume that the code would need to be put somewhere in the following code used to save the NSUserDefaults: NSUserDefaults *userData = [NSUserDefaults standardUserDefaults]; [userData setObject:txtName.text forKey:@"name"];

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  • Thread safe lazy contruction of a singleton in C++

    - by pauldoo
    Is there a way to implement a singleton object in C++ that is: Lazily constructed in a thread safe manner (two threads might simultaneously be the first user of the singleton - it should still only be constructed once). Doesn't rely on static variables being constructed beforehand (so the singleton object is itself safe to use during the construction of static variables). (I don't know my C++ well enough, but is it the case that integral and constant static variables are initialized before any code is executed (ie, even before static constructors are executed - their values may already be "initialized" in the program image)? If so - perhaps this can be exploited to implement a singleton mutex - which can in turn be used to guard the creation of the real singleton..) Excellent, it seems that I have a couple of good answers now (shame I can't mark 2 or 3 as being the answer). There appears to be two broad solutions: Use static initialisation (as opposed to dynamic initialisation) of a POD static varible, and implementing my own mutex with that using the builtin atomic instructions. This was the type of solution I was hinting at in my question, and I believe I knew already. Use some other library function like pthread_once or boost::call_once. These I certainly didn't know about - and am very grateful for the answers posted.

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  • Boost Unit testing memory reuse causing tests that should fail to pass

    - by Knyphe
    We have started using the boost unit testing library for a large existing code base, and I have run into some trouble with unit tests incorrectly passing, seemingly due to the reuse of memory on the stack. Here is my situation: BOOST_AUTO_TEST_CASE(test_select_base_instantiation_default) { SelectBase selectBase(); BOOST_CHECK_EQUAL( selectBase.getSelectType(), false); BOOST_CHECK_EQUAL( selectBase.getTypeName(_T("")); BOOST_CHECK_EQUAL( selectBase.getEntityType(), -1); BOOST_CHECK_EQUAL( selectBase.getDataPos(), -1); } BOOST_AUTO_TEST_CASE(test_select_base_instantiation_default) { SelectBase selectBase(true, _T("abc")); BOOST_CHECK_EQUAL( selectBase.getSelectType(), false); BOOST_CHECK_EQUAL( selectBase.getTypeName(_T("abc")); BOOST_CHECK_EQUAL( selectBase.getEntityType(), -1); BOOST_CHECK_EQUAL( selectBase.getDataPos(), -1); } The first test passed correctly, initializing all the variables. The constructor in the second unit test did not correctly set EntityType or DataPosition, but the unit test passed. I was able to get it to fail by placing some variables on the stack in the second test, like so: BOOST_AUTO_TEST_CASE(test_select_base_instantiation_default) { int a, b; SelectBase selectBase(true, _T("abc")); BOOST_CHECK_EQUAL( selectBase.getSelectType(), false); BOOST_CHECK_EQUAL( selectBase.getTypeName(_T("abc")); BOOST_CHECK_EQUAL( selectBase.getEntityType(), -1); BOOST_CHECK_EQUAL( selectBase.getDataPos(), -1); } If there is only one int, only the dataPos CHECK_EQUAL fails, but if there are two, both EntityType and DataPos fail, so it seems pretty clear that this is an issue with the variables being created on the same stack memory or some such. Is there a good way to clear the memory between each unit test, or am I potentially using the library incorrectly or writing bad tests? Any help would be appreciated.

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  • Several Objective-C objects become Invalid for no reason, sometimes.

    - by farnsworth
    - (void)loadLocations { NSString *url = @"<URL to a text file>"; NSStringEncoding enc = NSUTF8StringEncoding; NSString *locationString = [[NSString alloc] initWithContentsOfURL:[NSURL URLWithString:url] usedEncoding:&enc error:nil]; NSArray *lines = [locationString componentsSeparatedByString:@"\n"]; for (int i=0; i<[lines count]; i++) { NSString *line = [lines objectAtIndex:i]; NSArray *components = [line componentsSeparatedByString:@", "]; Restaurant *res = [byID objectForKey:[components objectAtIndex:0]]; if (res) { NSString *resAddress = [components objectAtIndex:3]; NSArray *loc = [NSArray arrayWithObjects:[components objectAtIndex:1], [components objectAtIndex:2]]; [res.locationCoords setObject:loc forKey:resAddress]; } else { NSLog([[components objectAtIndex:0] stringByAppendingString:@" res id not found."]); } } } There are a few weird things happening here. First, at the two lines where the NSArray lines is used, this message is printed to the console- *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFDictionary count]: method sent to an uninitialized mutable dictionary object' which is strange since lines is definitely not an NSMutableDictionary, definitely is initialized, and because the app doesn't crash. Also, at random points in the loop, all of the variables that the debugger can see will become Invalid. Local variables, property variables, everything. Then after a couple lines they will go back to their original values. setObject:forKey never has an effect on res.locationCoords, which is an NSMutableDictionary. I'm sure that res, res.locationCoords, and byId are initialized. I also tried adding a retain or copy to lines, same thing. I'm sure there's a basic memory management principle I'm missing here but I'm at a loss.

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  • Extracting shell script from parameterised Hudson job

    - by Jonik
    I have a parameterised Hudson job, used for some AWS deployment stuff, which in one build step runs certain shell commands. However, that script has become sufficiently complicated that I want to "extract" it from Hudson to a separate script file, so that it can easily be versioned properly. The Hudson job would then simply update from VCS and execute the external script file. My main question is about passing parameters to the script. I have a Hudson parameter named AMI_ID and a few others. The script references those params as if they were environment variables: echo "Using AMI $AMI_ID and type $TYPE" Now, this works fine inside Hudson, but not if Hudson calls an external script. Could I somehow make Hudson set the params as environment variables so that I don't need to change the script? Or is my best option to alter the script to take command line parameters (and possibly assign those to named variables for readability: ami_id=$1; type=$2; ... )? I tried something like this but the script doesn't get correctly replaced values: export AMI_ID=$AMI_ID export TYPE=$TYPE external-script.sh # this tries to use e.g. $AMI_ID Bonus question: when the script is inside Hudson, the "console output" will contain both the executed commands and their output. This is extremely useful for debugging when something goes wrong with a build! For example, here the line starting with "+" is part of the script and the following line its output: + ec2-associate-address -K pk.pem -C cert.pem 77.125.116.139 -i i-aa3487fd ADDRESS 77.125.116.139 i-aa3487fd When calling an external script, Hudson output will only contain the latter line, making debugging harder. I could cat the script file to stdout before running it, but that's not optimal either. In effect, I'd like a kind of DOS-style "echo on" for the script which I'm calling from Hudson - anyone know a trick to achieve this?

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  • Is it possible to declare multiple static variable with same name in a single C file?

    - by Mohammed Khalid Kherani
    Hi Experts, Is it possible to declare multiple static variables of same name in a single C file with different scopes? I wrote a simple programme to check this and in gcc it got compiled and worked fine. code: static int sVar = 44; void myPrint2() { printf("sVar = %d\n", sVar++); } void myPrint() { static int sVar =88; printf("sVar = %d\n", sVar++); } int main(void) { static int sVar = 55; int i = 0; for (i = 0; i < 5; i++) myPrint(); printf("sVar = %d\n", sVar); myPrint2(); return(0); } Now my question is since all "static" variable will reside in same section (.data) then how we can have multiple variable with same name in one section? I used objdump to check the different section and found that all Static variables (sVar) were in .data section but with different names 0804960c l O .data 00000004 sVar 08049610 l O .data 00000004 sVar.1785 08049614 l O .data 00000004 sVar.1792 Why compiler is changing the name of variables (since C doesnt support name mangling)? Thanks in advance.

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  • Why does C++ not allow multiple types in one auto statement?

    - by Walter
    The 2011 C++ standard introduced the new keyword auto, which can be used for defining variables instead of a type, i.e. auto p=make_pair(1,2.5); // pair<int,double> auto i=std::begin(c), end=std::end(c); // decltype(std::begin(c)) In the second line, i and end are of the same type, referred to as auto. The standard does not allow auto i=std::begin(container), e=std::end(container), x=*i; when x would be of different type. My question: why does the standard not allow this last line? It could be allowed by interpreting auto not as representing some to-be-decuded type, but as indicating that the type of any variable declared auto shall be deduced from its assigned value. Is there any good reason for the C++11 standard to not follow this approach? There is actually a use case for this, namely in the initialisation statement of for loops: for(auto i=std::begin(c), end=std::end(c), x=*i; i!=end; ++i, x+=*i) { ... } when the scope of the variables i, end, and x is limited to the for loop. AFAIK, this cannot be achieved in C++ unless those variables have a common type. Is this correct? (ugly tricks of putting all types inside a struct excluded) There may also be use cases in some variadic template applications.

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  • Java inheritance and super() isn't working as expected

    - by dwwilson66
    For a homework assignment, I'm working with the following. It's an assigned class structure, I know it's not the best design by a long shot. Class | Extends | Variables -------------------------------------------------------- Person | None | firstName, lastName, streetAddress, zipCode, phone CollegeEmployee | Person | ssn, salary,deptName Faculty | CollegeEmployee | tenure(boolean) Student | person | GPA,major So in the Faculty class... public class Faculty extends CollegeEmployee { protected String booleanFlag; protected boolean tenured; public Faculty(String firstName, String lastName, String streetAddress, String zipCode, String phoneNumber,String ssn, String department,double salary) { super(firstName,lastName,streetAddress,zipCode,phoneNumber, ssn,department,salary); String booleanFlag = JOptionPane.showInputDialog (null, "Tenured (Y/N)?"); if(booleanFlag.equals("Y")) tenured = true; else tenured = false; } } It was my understanding that super() in Faculty would allow access to the variables in CollegeEmployee as well as Person. With the code above, it compiles fine when I ONLY include the Person variables. As soon as I try to use ssn, department, or salary I get the following compile errors. Faculty.java:15: error: constructor CollegeEmployee in class CollegeEmployee can not be applied to the given types: super(firstName,lastName,streetAddress,zipCode,phoneNumber,ssn,department,salary); ^ Required: String,String,String,String,String Found: String,String,String,String,String,String,String,String reason: actual and formal argument lists differ in length I'm completely confused by this error...which is the actual and formal? Person has five arguments, CollegeEmployee has 3, so my guess is that something's funky with how the parameters are being passed...but I'm not quite sure where to begin fixing it. What am I missing?

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  • Sticky/static variable references in for loops

    - by pthulin
    In this example I create three buttons 'one' 'two' 'three'. When clicked I want them to alert their number: <html> <head> <script type="application/javascript" src="jquery.js"></script> <script type="application/javascript"> $(document).ready(function() { var numbers = ['one', 'two', 'three']; for (i in numbers) { var nr = numbers[i]; var li = $('<li>' + nr + '</li>'); li.click(function() { var newVariable = String(nr); alert(i); // 2 alert(nr); // three alert(newVariable); // three alert(li.html()); // three }); $('ul').append(li); } }); </script> </head> <body> <ul> </ul> </body> </html> The problem is, when any of these are clicked, the last value of the loop's variables is used, i.e. alert box always says 'three'. In JavaScript, variables inside for-loops seem to be 'static' in the C language sense. Is there some way to create separate variables for each click function, i.e. not using the same reference? Thanks!

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  • ColdFusion Session issue - multiple users behind one proxy IP -- cftoken and cfid seems to be shared

    - by smoothoperator
    Hi Everyone, I have an application that uses coldfusion's session management (instead of the J2EE) session management. We have one client, who has recently switched their company's traffic to us to come viaa proxy server in their network. So, to our Coldfusion server, it appears that all traffic is coming from this one IP Address, for all of the accounts of this one company.. Of the session variables, Part 1 is kept in a cflock, and Part 2 is kept in editable session variables. I may be misundestanding, but we have done it this way as we modify some values as needed throughout the application's usage. We are now running into an issue of this client having their session variables mixed up (?). We have one case where we set a timestamp.. and when it comes time to look it up, it's empty. From the looks of it this is happening because of another user on the same token. My initial thoughts are to look into modifying our existing session management to somehow generate a unique cftoken/cfid, or to start using jsession_ID, if this solves the problem at all. I have done some basic research on this issue and couldn't find anything similar, so I thought I'd ask here. Thanks!

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  • PHP DELETE immediately after select

    - by teehoo
    I have a PHP server script that SELECTs some data from a MySQL database. As soon as I have the result from mysql_query and mysql_fetch_assoc stored in my own local variables, I want to delete the row I just selected. The problem with this approach is that it seems that PHP has done pass-by-reference to my local variables instead of pass-by-value, and my local variables become undefined after the delete command. Is there anyway to get around this? Here is my code: $query="SELECT id, peerID, name FROM names WHERE peer = $userID AND docID = '$docID' AND seqNo = $nid"; $result = mysql_query($query); if (!$result) self::logError("FAIL:1 getUsersNamesUpdate() query: ".$query."\n"); if (mysql_num_rows($result) == 0) return array(); $row = mysql_fetch_assoc($result); $result = array(); $result["id"] = $row["id"]; $result["peerID"] = $row["peerID"]; $result["name"] = $row["name"]; $query="DELETE FROM names WHERE id = $result[id];"; $result = mysql_query($query); if (!$result) self::logError("FAIL:2 getUsersNamesUpdate() query: ".$query."\n"); return $result;

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  • Prevent Javascript Execution in JQuery html()

    - by Mahan
    well i do have a div that contains some more html and a lot of javascript on it <div id="mydiv"> <p>Hello Philippines</p> my first time in Philippines is nice <script type="text/javascript">alert("how was it became nice?");</script> well i experienced a lot of things <script type="text/javascript">alert("and how about your Japan's trip?");</script> well its more nicer ^^ but both countries are good! hahah </div> now what i want there is to put the non-javascript code and javascript code in two separate variables var html = $("#mydiv").html(); but my problem here is my javascript is executing..which makes me stop to create the code i want which is the storing of javascript and non-javascript to two different variables. now my questions is how can i stop the javascript codes from executing when they are get inside the div? how can i store the javascript and non-javascript code into two different variables safely? NOTE: i need the stored javascript for later execution

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