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  • How to attach a scroll bar to a canvas in android ?

    - by panzerschreck
    Hello, I am drawing up a grid on a canvas as below, I have not been able to get the scroll bar to appear, I looked around for examples, but none of them give details on drawing scroll bars for custom views. Your help is much appreciated. public class GridActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // i tried to do as in the documentation nothing seems to happen LinearLayout lLayout = new LinearLayout(this); lLayout.addView(new CustomDrawableView(this), new ViewGroup.LayoutParams(800,600)); FrameLayout fLayout = new FrameLayout(this); fLayout.addView(lLayout, new ViewGroup.LayoutParams(800,600)); setContentView(fLayout); } private class GridView extends ScrollView { private ShapeDrawable[] mDrawable; public GridView (Context context) { // some initialization } protected void onDraw(Canvas canvas) { for each i mDrawable[i].draw(canvas) } } }

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  • Lazy Load images on Listview in android(Beginner Level)?

    - by Praveen Chandrasekaran
    Hi all, I am working on the listview with the custom adapter. I want to load the images and text view on it. The images are load from the internet urls. I just want to show the images which are visible list item to hte user. I refered the Shelves opensource project example from romainguy, but its to complicated to understand the code. For a beginner level, I just want to know how to handle the tag between the adapter and activity. From the commonsware example I can set the tag on adapter, but can't show the corresponding image at the idle state of the listview. Please help me with your ideas. Sample codes are more understandable. Thanks. EDIT: The combination of Efficient and Slow Adapter in ApiDemos is more helpful to understand.

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  • How can I change the images on an ImageButton in Android when using a OnTouchListener?

    - by Cody
    I have the following code which creates an ImageButton and plays a sound when clicked: ImageButton SoundButton1 = (ImageButton)findViewById(R.id.sound1); SoundButton1.setImageResource(R.drawable.my_button); SoundButton1.setOnTouchListener(new OnTouchListener() { public boolean onTouch(View v, MotionEvent event) { if (event.getAction() == MotionEvent.ACTION_DOWN ) { mSoundManager.playSound(1); return true; } return false; } }); The problem is that I want the image on the ImageButton to change when you press it. The OnTouchListener appears to be overriding the touch and not allowing the images to change. As soon as I remove the OnTouchListener, the ImageButton swaps to a different image when pressed. Any ideas on how I can have the images change on the ImageButton while still using the OnTouchListener? Thank you very much!

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  • How to draw an overlay on a SurfaceView used by Camera on Android?

    - by Cristian Castiblanco
    I have a simple program that draws the preview of the Camera into a SurfaceView. What I'm trying to do is using the onPreviewFrame method, which is invoked each time a new frame is drawn into the SurfaceView, in order to execute the invalidate method which is supposed to invoke the onDraw method. In fact, the onDraw method is being invoked, but nothing there is being printed (I guess the camera preview is overwriting the text I'm trying to draw). This is a simplify version of the SurfaceView subclass I have: public class Superficie extends SurfaceView implements SurfaceHolder.Callback { SurfaceHolder mHolder; public Camera camera; Superficie(Context context) { super(context); mHolder = getHolder(); mHolder.addCallback(this); mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void surfaceCreated(final SurfaceHolder holder) { camera = Camera.open(); try { camera.setPreviewDisplay(holder); camera.setPreviewCallback(new PreviewCallback() { public void onPreviewFrame(byte[] data, Camera arg1) { invalidar(); } }); } catch (IOException e) {} } public void invalidar(){ invalidate(); } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { Camera.Parameters parameters = camera.getParameters(); parameters.setPreviewSize(w, h); camera.setParameters(parameters); camera.startPreview(); } @Override public void draw(Canvas canvas) { super.draw(canvas); // nothing gets drawn :( Paint p = new Paint(Color.RED); canvas.drawText("PREVIEW", canvas.getWidth() / 2, canvas.getHeight() / 2, p); } }

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  • Make Bluetooth on Android 2.1 discoverable indefinitely

    - by kanov-baekonfat
    Hello all. I'm working on a research project which involves Bluetooth and the Android OS. I need to make Bluetooth discoverable indefinitely in order for the project to continue. The Problem: Android limits discoverability to 300 seconds. I cannot ask the user every 300 seconds to turn discoverability back on as my application is designed to run in the background without disturbing the user. As far as I am aware, there is no way to increase the time though Android's GUI. Some sources have called this a safety feature, others have called this a bug. There may be a bit of truth in both... What I'm Trying / Have Tried: I'm trying to edit a stable release of cyanogenmod to turn the discoverability timer off (it's possible; there's a configuration file that needs to have a single number changed). This isn't working because I'm having verification problems with the resulting package. During the past week, I downloaded the cyanogenmod source code, changed a relevant class in the hope that it would make Bluetooth discoverable indefinitely, and tried to recompile. This did not work because (a) the repo is frequently changed, leading to an unstable code base which fails to compile (OR, it could be that I'm using it incorrectly; just because it looked like it was the code's fault in many instances doesn't mean I should blame it for all the problems I encountered!) and (b) the repo decides to periodically "ignore" me (but not always, as I have gotten the code base before!), replying to my synchronization/connection attempts with: fatal: The remote end hung up unexpectedly As you might imagine, the above two issues are problematic and very frustrating to deal with. More Info: I'm running Android 2.1 via cyanogenmod (v5 I believe). This means the phone is also rooted. I have a developer phone, which means that the bootloader is unlocked. My phone is an HTC Magic (32B). The Big Question: How can I make Bluetooth indefinitely discoverable on Android? Thanks for your time and input. I feel like I'm spinning my tires on this issue and I'd like to move past it.

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  • ClassCastException when casting custom View subclass

    - by Jens Jacob
    Hi I've run into an early problem with developing for android. I've made my own custom View (which works well). In the beginning i just added it to the layout programmatically, but i figured i could try putting it into the XML layout instead (for consistency). So what i got is this: main.xml: [...] <sailmeter.gui.CompassView android:id="@+id/compassview1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_below="@id/widget55" android:background="@color/white" /> [...] CompassView.java: public class CompassView extends View { } SailMeter.java (activity class): public class SailMeter extends Activity implements PropertyChangeListener { public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); compassview = (CompassView) findViewById(R.id.compassview1); [...] } } (Theres obviously more, but you get the point) Now, this is the stacktrace: 05-23 16:32:01.991: ERROR/AndroidRuntime(10742): Uncaught handler: thread main exiting due to uncaught exception 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): java.lang.RuntimeException: Unable to start activity ComponentInfo{sailmeter.gui/sailmeter.gui.SailMeter}: java.lang.ClassCastException: android.view.View 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2596) 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2621) 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): at android.app.ActivityThread.access$2200(ActivityThread.java:126) 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1932) 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): at android.os.Handler.dispatchMessage(Handler.java:99) 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): at android.os.Looper.loop(Looper.java:123) 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): at android.app.ActivityThread.main(ActivityThread.java:4595) 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): at java.lang.reflect.Method.invokeNative(Native Method) 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): at java.lang.reflect.Method.invoke(Method.java:521) 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): at dalvik.system.NativeStart.main(Native Method) 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): Caused by: java.lang.ClassCastException: android.view.View 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): at sailmeter.gui.SailMeter.onCreate(SailMeter.java:51) 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2544) 05-23 16:32:02.051: ERROR/AndroidRuntime(10742): ... 11 more Why cant i cast my custom view? I need it to be that type since it has a few extra methods in it that i want to access. Should i restructure it and have another class handle the logic, and then just having the view being a view? Thanks for any help.

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  • ArrayIndexOutOfBoundsException with custom Android Adapter for multiple views in ListView

    - by Dan Watling
    I am attempting to create a custom Adapter for my ListView since each item in the list can have a different view (a link, toggle, or radio group), but when I try to run the Activity that uses the ListView I receive an error and the app stops. The application is targeted for the Android 1.6 platform. The code: public class MenuListAdapter extends BaseAdapter { private static final String LOG_KEY = MenuListAdapter.class.getSimpleName(); protected List<MenuItem> list; protected Context ctx; protected LayoutInflater inflater; public MenuListAdapter(Context context, List<MenuItem> objects) { this.list = objects; this.ctx = context; this.inflater = (LayoutInflater)this.ctx.getSystemService(Context.LAYOUT_INFLATER_SERVICE); } @Override public View getView(int position, View convertView, ViewGroup parent) { Log.i(LOG_KEY, "Position: " + position + "; convertView = " + convertView + "; parent=" + parent); MenuItem item = list.get(position); Log.i(LOG_KEY, "Item=" + item ); if (convertView == null) { convertView = this.inflater.inflate(item.getLayout(), null); } return convertView; } @Override public boolean areAllItemsEnabled() { return false; } @Override public boolean isEnabled(int position) { return true; } @Override public int getCount() { return this.list.size(); } @Override public MenuItem getItem(int position) { return this.list.get(position); } @Override public long getItemId(int position) { return position; } @Override public int getItemViewType(int position) { Log.i(LOG_KEY, "getItemViewType: " + this.list.get(position).getLayout()); return this.list.get(position).getLayout(); } @Override public int getViewTypeCount() { Log.i(LOG_KEY, "getViewTypeCount: " + this.list.size()); return this.list.size(); } } The error I receive: java.lang.ArrayIndexOutOfBoundsException at android.widget.AbsListView$RecycleBin.addScrapView(AbsListView.java:3523) at android.widget.ListView.measureHeightOfChildren(ListView.java:1158) at android.widget.ListView.onMeasure(ListView.java:1060) at android.view.View.measure(View.java:7703) I do know that the application is returning from getView and everything seems in order. Any ideas on what could be causing this would be appreciated. Thanks, -Dan

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  • Android java.lang.VerifyError for private method with annotated argument.

    - by alex2k8
    I have a very simple project that compiles, but can't be started on Emulator. The problem is with this method: private void bar(@Some String a) {} // java.lang.VerifyError The issue can be avoided if annotation removed private void bar(String a) {} // OK or the method visibility changed: void bar(@Some String a) {} // OK public void bar(@Some String a) {} // OK protected void bar(@Some String a) {} // OK Any idea what is wrong with original method? Is this a dalvik bug, or? If some one whould like to experiment with code, here it is: Test.java: public class Test { private void bar(@Some String a) {} public void foo() { bar(null); } } Some.java: public @interface Some {} MainActivity.java: public class MainActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); new Test().foo(); } } Stack trace: ERROR/dalvikvm(1358): Could not find method com.my.Test.bar, referenced from method com.my.Test.foo WARN/dalvikvm(1358): VFY: unable to resolve direct method 11: Lcom/my/Test;.bar (Ljava/lang/String;)V WARN/dalvikvm(1358): VFY: rejecting opcode 0x70 at 0x0001 WARN/dalvikvm(1358): VFY: rejected Lcom/my/Test;.foo ()V WARN/dalvikvm(1358): Verifier rejected class Lcom/my/Test; DEBUG/AndroidRuntime(1358): Shutting down VM WARN/dalvikvm(1358): threadid=3: thread exiting with uncaught exception (group=0x4000fe70) ERROR/AndroidRuntime(1358): Uncaught handler: thread main exiting due to uncaught exception ERROR/AndroidRuntime(1358): java.lang.VerifyError: com.my.Test ERROR/AndroidRuntime(1358): at com.my.MainActivity.onCreate(MainActivity.java:13) ERROR/AndroidRuntime(1358): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1123) ERROR/AndroidRuntime(1358): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2231) ERROR/AndroidRuntime(1358): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2284) ERROR/AndroidRuntime(1358): at android.app.ActivityThread.access$1800(ActivityThread.java:112) ERROR/AndroidRuntime(1358): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1692) ERROR/AndroidRuntime(1358): at android.os.Handler.dispatchMessage(Handler.java:99) ERROR/AndroidRuntime(1358): at android.os.Looper.loop(Looper.java:123) ERROR/AndroidRuntime(1358): at android.app.ActivityThread.main(ActivityThread.java:3948) ERROR/AndroidRuntime(1358): at java.lang.reflect.Method.invokeNative(Native Method) ERROR/AndroidRuntime(1358): at java.lang.reflect.Method.invoke(Method.java:521) ERROR/AndroidRuntime(1358): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:782) ERROR/AndroidRuntime(1358): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:540) ERROR/AndroidRuntime(1358): at dalvik.system.NativeStart.main(Native Method)

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  • How to open a nested child PreferenceScreen in Android.

    - by Mike
    Hello, I have a PreferenceScreen that is defined in XML that serves all the preferences for my application. This PreferenceScreen also has a child PreferenceScreen nested within it. My implementing class is called PreferencesActivity. I know I can open the main Preferences window via startActivity(new Intent(this, PreferencesActivity.class)); but how do I go about opening the child PreferenceScreen via an Intent?

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  • Android: Is it better to start and stop a service each time it is needed or to let a service run and

    - by Flo
    I'm developing an app that checks several conditions during an incoming phone call. The main parts of the app are a BroadcastReceiver listening for Intents related to the phone's status and a local Service checking the conditions. At the moment the service is started each time an incoming call is detected and is stopped when the phone status changed back to idle. Now I'm wondering if this procedure is correct and whether it is reasonable to start and stop the service related to the phone's status. Or would it be better to let the service run regardless of the phone's status and bind/unbind to/from it when needed. Are there any performance issues I would have to think about? Perhaps it is more expensive to start/stop a service than letting it run and communicate with it. Are there any best practices out there regarding the implementation of services?

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  • Android: "Edit Source Lookup Path...".

    - by user307480
    I am developing on a Mac with Eclipse and have the skeleton for an app that implements the standard framework callbacks (onCreate, onDestroy, onPause, etc..). When I set breakpoints in the callbacks the debugger stops and displays a tab that says "ActivityThread.performLaunchActivity(ActivityThread $ActivityRecord,Intent)line:2477" and in the tab page body there is some red text that says "Source not found" and a button that says "Edit Source Lookup Path...". I have tried adding several paths via "Edit Source Lookup Path..." but can't see to find the one Eclipse is looking for. Can anyone point me in the right direction?

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  • How can we call an activity through service in android???

    - by Shalini Singh
    Hi! friends, i am a android developer,,, want to know is it possible to call an activity through background service in android like : import android.app.Service; import android.content.Intent; import android.content.SharedPreferences; import android.media.MediaPlayer; import android.os.Handler; import android.os.IBinder; import android.os.Message; public class background extends Service{ private int timer1; @Override public void onCreate() { // TODO Auto-generated method stub super.onCreate(); SharedPreferences preferences = getSharedPreferences("SaveTime", MODE_PRIVATE); timer1 = preferences.getInt("time", 0); startservice(); } @Override public IBinder onBind(Intent arg0) { // TODO Auto-generated method stub return null; } private void startservice() { Handler handler = new Handler(); handler.postDelayed(new Runnable(){ public void run() { mediaPlayerPlay.sendEmptyMessage(0); } }, timer1*60*1000); } private Handler mediaPlayerPlay = new Handler(){ @Override public void handleMessage(Message msg) { try { getApplication(); MediaPlayer mp = new MediaPlayer(); mp = MediaPlayer.create(background.this, R.raw.alarm); mp.start(); } catch(Exception e) { e.printStackTrace(); } super.handleMessage(msg); } }; /* * (non-Javadoc) * * @see android.app.Service#onDestroy() */ @Override public void onDestroy() { // TODO Auto-generated method stub super.onDestroy(); } } i want to call my activity......

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  • How do I get an imageview to rotate while translating in Android?

    - by Ravedave
    I am trying to make an imageview that rotates while sliding across the screen. I setup a rotate animation for 180 degrees, and it works by itself. I setup a translate animation and it works by itself. When I combine them I get an imageview that makes a big spiral. I would like the imageview to rotate around the center of the imageview while being translated. AnimationSet animSet = new AnimationSet(true); //Translate upwards and to the right. TranslateAnimation anim = new TranslateAnimation( Animation.ABSOLUTE, 0.0f, Animation.ABSOLUTE, +80.0f, Animation.ABSOLUTE, 0.0f, Animation.ABSOLUTE, -100.0f ); anim.setInterpolator(new DecelerateInterpolator()); anim.setDuration(400); animSet.addAnimation(anim); //Rotate around center of Imageview RotateAnimation ranim = new RotateAnimation(0f, 180f, Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0.5f); //, 200, 200); // canvas.getWidth() / 2, canvas.getHeight() / 2); ranim.setDuration(400); ranim.setInterpolator(new DecelerateInterpolator()); animSet.addAnimation(ranim); imageBottom.startAnimation(animSet);

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  • When is onBind or onCreate called in an android service browser plugin?

    - by anselm
    I have adapted the example plugin of the android source and the browser recognises the plugin without any problem. Here is an extract of AndroidManifest.xml: <application android:icon="@drawable/icon" android:label="@string/app_name" android:debuggable="true"> <service android:name="com.domain.plugin.PluginService"> <intent-filter> <action android:name="android.webkit.PLUGIN" /> </intent-filter> </service> </application> <uses-sdk android:minSdkVersion="7" /> <uses-permission android:name="android.webkit.permission.PLUGIN"></uses-permission> The actual Service class looks like so: public class PluginService extends Service { @Override public IBinder onBind(Intent arg0) { Log.d("PluginService", "onBind"); return null; } @Override public void onCreate() { Log.d("PluginService", "onCreate"); // TODO Auto-generated method stub super.onCreate(); AssetInstaller.getInstance(this).installAssets("/data/data/com.domain.plugin"); } } The AssetInstaller code is supposed to extract some files required by the actual plugin into the /data/data/com.domain.plugin directory, however wether onBind nor onCreate are called. But I get lot's of debug trace of the actual libnpplugin.so file I'm using. So the puzzle is when and under what circumstance is the Service bound or created in case of a browser plugin. As things look the service seems to be a dummy service. Having said that, is there another intent that can be executed at installation time probably? The only solution I see right now is installing the needed files from the native plugin code instead. Any ideas? I know this is quite a tricky question ;)

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  • how to limit the number of images to be displayed at a time in android imageswitcher control?

    - by Rupesh Chavan
    Hello Everyone, I have checked the working demo of ImageSwitcher and gallery. Actually i want to display 4 images at a time on screen and by default it displays number of images that it can fit in a screen say for ex. 6 images. Now i want to limit the number of images(to 4 images ) to be displayed on ImageSwitcher at the same time. Any help will be appreciated. Thank you, Rupesh

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  • why custom state won't work with compound drawable?

    - by schwiz
    Hello I am trying to make a password registration widget that will show a little checkbox in the textbox when both password boxes match. I decided to go about this by extending EditText to implement a valid and an empty state and then just use a state-list drawable to handle everything else. I followed the same method that the CompoundButton uses to add a custom state and everything seems to be right but the image will never change no matter what the state is (custom state or even state_focused etc) Is there some reason that the compound drawables of a TextView wouldn't work as a state-list drawable? Or, am I doing something wrong? Here is attrs.xml <resources> <declare-styleable name="ValidyState"> <attr name="state_valid" format="boolean"/> <attr name="state_has_text" format="boolean"/> </declare-styleable> </resources> my selector <selector xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res/com.schwiz.test"> <item android:drawable="@drawable/emptyspace" app:state_has_text="false"/> <item android:drawable="@drawable/ic_valid" app:state_valid="true" app:state_has_text="true"/> <item android:drawable="@drawable/ic_invalid" app:state_valid="false" app:state_has_text="true"/> </selector> and in my overridden EditText class private static final int[] VALID_STATE_SET = { R.attr.state_valid }; private static final int[] HASTEXT_STATE_SET = { R.attr.state_has_text }; ... private void refreshDrawables(){ Drawable[] drawables = getCompoundDrawables(); for(int i = 0; i < drawables.length; i++){ if(drawables[i] != null) { drawables[i].setState(getDrawableState()); } } invalidate(); } @Override protected void drawableStateChanged() { super.drawableStateChanged(); refreshDrawables(); } @Override protected int[] onCreateDrawableState(int extraSpace) { final int[] drawableState = super.onCreateDrawableState(extraSpace + 2); if(hasText){ mergeDrawableStates(drawableState, HASTEXT_STATE_SET); } if(isValid){ mergeDrawableStates(drawableState, VALID_STATE_SET); } return drawableState; }

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  • Performance of SHA-1 Checksum from Android 2.2 to 2.3 and Higher

    - by sbrichards
    In testing the performance of: package com.srichards.sha; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; import java.io.IOException; import java.io.InputStream; import java.security.MessageDigest; import java.security.NoSuchAlgorithmException; import java.util.zip.ZipEntry; import java.util.zip.ZipFile; import com.srichards.sha.R; public class SHAHashActivity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); TextView tv = new TextView(this); String shaVal = this.getString(R.string.sha); long systimeBefore = System.currentTimeMillis(); String result = shaCheck(shaVal); long systimeResult = System.currentTimeMillis() - systimeBefore; tv.setText("\nRunTime: " + systimeResult + "\nHas been modified? | Hash Value: " + result); setContentView(tv); } public String shaCheck(String shaVal){ try{ String resultant = "null"; MessageDigest digest = MessageDigest.getInstance("SHA1"); ZipFile zf = null; try { zf = new ZipFile("/data/app/com.blah.android-1.apk"); // /data/app/com.blah.android-2.apk } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } ZipEntry ze = zf.getEntry("classes.dex"); InputStream file = zf.getInputStream(ze); byte[] dataBytes = new byte[32768]; //65536 32768 int nread = 0; while ((nread = file.read(dataBytes)) != -1) { digest.update(dataBytes, 0, nread); } byte [] rbytes = digest.digest(); StringBuffer sb = new StringBuffer(""); for (int i = 0; i< rbytes.length; i++) { sb.append(Integer.toString((rbytes[i] & 0xff) + 0x100, 16).substring(1)); } if (shaVal.equals(sb.toString())) { resultant = ("\nFalse : " + "\nFound:\n" + sb.toString() + "|" + "\nHave:\n" + shaVal); } else { resultant = ("\nTrue : " + "\nFound:\n" + sb.toString() + "|" + "\nHave:\n" + shaVal); } return resultant; } catch (IOException e) { e.printStackTrace(); } catch (NoSuchAlgorithmException e) { e.printStackTrace(); } return null; } } On a 2.2 Device I get average runtime of ~350ms, while on newer devices I get runtimes of 26-50ms which is substantially lower. I'm keeping in mind these devices are newer and have better hardware but am also wondering if the platform and the implementation affect performance much and if there is anything that could reduce runtimes on 2.2 devices. Note, the classes.dex of the .apk being accessed is roughly 4MB. Thanks!

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  • How to stop an Android Service ONLY when there are no other activities in my app running?

    - by johnrock
    Is there a way I can test if there are any other activities in my app still alive? I am looking to stop a service in an onDestroy method, but only want to do this if there are no other activities from my app still alive on the stack. I have the call stop the service in the main activity's onDestroy() method. This works perfect EXCEPT that if a user launches my app, then launches a few activities in my app, then hits the home screen and RELAUNCHES my app, they will subvert my order and the main activity will now be above other activities of my app. From this state, if they hit the back button and 'back out' of my home screen they will trigger the onDestroy() method and kill the service even though there are other activities open on the stack. I want to avoid this by stopping the service ONLY if I am sure there are no other activities of mine open on the stack. Possible?

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  • Android: How to change my ExpandAnimation class to handle animation correctly?

    - by IamStalker
    here is my animation class that i have taken from Udnic - thanks m8, but i'm using it "not from closed position but from opened" and it's jumps and not behaving correctly. what should i do? public class ExpandAnimation extends Animation { private View mAnimatedView; private LinearLayout.LayoutParams mViewLayoutParams; public int mMarginStart, mMarginEnd; private boolean mIsVisibleAfter = false; private boolean mWasEndedAlready = false; private ImageView mImageView; /** * Initialize the animation * @param view The layout we want to animate * @param duration The duration of the animation, in ms */ public ExpandAnimation(View view, int duration, ImageView imageView) { setDuration(duration); mImageView = imageView; mAnimatedView = view; mViewLayoutParams = (LinearLayout.LayoutParams) view.getLayoutParams(); mMarginStart = mMarginEnd = 0; // decide to show or hide the view mIsVisibleAfter = (view.getVisibility() == View.VISIBLE); //mIsVisibleAfter = (mViewLayoutParams.bottomMargin == 0); mMarginStart = mViewLayoutParams.bottomMargin; if(mMarginStart != 0) mMarginStart = 0 - view.getHeight(); mMarginEnd = (mMarginStart == 0 ? (0 - view.getHeight()) : 0); view.setVisibility(View.VISIBLE); mImageView.setImageResource(R.drawable.expand_open); } @Override public void initialize(int width, int height, int parentWidth, int parentHeight) { super.initialize(width, height, parentWidth, parentHeight); } @Override protected void applyTransformation(float interpolatedTime, Transformation t) { super.applyTransformation(interpolatedTime, t); if (interpolatedTime < 1.0f) { // Calculating the new bottom margin, and setting it mViewLayoutParams.bottomMargin = mMarginStart + (int) ((mMarginEnd - mMarginStart) * interpolatedTime); // Invalidating the layout, making us seeing the changes we made mAnimatedView.requestLayout(); // Making sure we didn't run the ending before (it happens!) } else if (!mWasEndedAlready) { mViewLayoutParams.bottomMargin = mMarginEnd; mAnimatedView.requestLayout(); // if (mIsVisibleAfter) { if(mMarginEnd != 0) { mAnimatedView.setVisibility(View.GONE); mImageView.setImageResource(R.drawable.expand_close); } mWasEndedAlready = true; } } }

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  • Android XML. What is the purpose of the star in the ID string?

    - by alex2k8
    In some sources I see such declarations <item android:id="@+id/menu_display_groups" android:icon="@*android:drawable/ic_menu_allfriends" android:title="@string/menu_displayGroup" /> Notice the * @*android: It seems to give access to internal resources. But would like to know for sure. Also curious, if it is safe to build application with such declarations using Android 2.2 SDK, and run it on 1.5.

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