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  • Rails scalar query

    - by Craig
    I need to display a UI element (e.g. a star or checkmark) for employees that are 'favorites' of the current user (another employee). The Employee model has the following relationship defined to support this: has_and_belongs_to_many :favorites, :class_name => "Employee", :join_table => "favorites", :association_foreign_key => "favorite_id", :foreign_key => "employee_id" The favorites has two fields: employee_id, favorite_id. If I were to write SQL, the following query would give me the results that I want: SELECT id, account, IF( ( SELECT favorite_id FROM favorites WHERE favorite_id=p.id AND employee_id = ? ) IS NULL, FALSE, TRUE) isFavorite FROM employees Where the '?' would be replaced by the session[:user_id]. How do I represent the isFavorite scalar query in Rails? Another approach would use a query like this: SELECT id, account, IF(favorite_id IS NULL, FALSE, TRUE) isFavorite FROM employees e LEFT OUTER JOIN favorites f ON e.id=f.favorite_id AND employee_id = ? Again, the '?' is replaced by the session[:user_id] value. I've had some success writing this in Rails: ee=Employee.find(:all, :joins=>"LEFT OUTER JOIN favorites ON employees.id=favorites.favorite_id AND favorites.employee_id=1", :select=>"employees.*,favorites.favorite_id") Unfortunately, when I try to make this query 'dynamic' by replacing the '1' with a '?', I get errors. ee=Employee.find(:all, :joins=>["LEFT OUTER JOIN favorites ON employees.id=favorites.favorite_id AND favorites.employee_id=?",1], :select=>"employees.*,favorites.favorite_id") Obviously, I have the syntax wrong, but can :joins expressions be 'dynamic'? Is this a case for a Lambda expression? I do hope to add other filters to this query and use it with will_paginate and acts_as_taggable_on, if that makes a difference. edit errors from trying to make :joins dynamic: ActiveRecord::ConfigurationError: Association named 'LEFT OUTER JOIN favorites ON employees.id=favorites.favorite_id AND favorites.employee_id=?' was not found; perhaps you misspelled it? from /Users/craibuc/.gem/ruby/1.8/gems/activerecord-2.3.5/lib/active_record/associations.rb:1906:in `build' from /Users/craibuc/.gem/ruby/1.8/gems/activerecord-2.3.5/lib/active_record/associations.rb:1911:in `build' from /Users/craibuc/.gem/ruby/1.8/gems/activerecord-2.3.5/lib/active_record/associations.rb:1910:in `each' from /Users/craibuc/.gem/ruby/1.8/gems/activerecord-2.3.5/lib/active_record/associations.rb:1910:in `build' from /Users/craibuc/.gem/ruby/1.8/gems/activerecord-2.3.5/lib/active_record/associations.rb:1830:in `initialize' from /Users/craibuc/.gem/ruby/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:1789:in `new' from /Users/craibuc/.gem/ruby/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:1789:in `add_joins!' from /Users/craibuc/.gem/ruby/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:1686:in `construct_finder_sql' from /Users/craibuc/.gem/ruby/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:1548:in `find_every' from /Users/craibuc/.gem/ruby/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:615:in `find'

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  • Asp.NET custom templated datalist throws argument out of range (index) on button press

    - by MrTortoise
    I have a class BaseTemplate public abstract class BaseTemplate : ITemplate This adds the controls, and provides abstract methods to implement in the inheriting class. The inheriting class then adds its html according to its data source and manages the data binding. This all works fine - I get the control appearing with properly parsed html. The problem is that the base class adds controls into the template that have their own CommandName arguments; the idea is that the class that implements the custom templated dataList will provide the logic of setting the Selected and Edit Indexes. This class also manages the data binding, etc. It sets all of the templates on the datalist in the Init method (which was another cause of this exception). The exception gets thrown when I hit one of these buttons - I have tried hooking up both their click and command events everywhere in case this was the problem. I have also ensured that their command names do not match any of the system ones. The stack trace does not include any references to my methods or objects which is why I am so stuck. It is the most unhelpful message I can imagine. The really frustrating thing is that I cannot get a breakpoint to fire - i.e. the problem is happening after I click the button, but before and of my code can execute. The last time this exception happened was when I had this code in a user control and was assigning the templates to the datalist in the PageLoad. I moved these into init to fix that problem; however, this is a problem that was there then and I have no idea what is causing it let alone how to solve it (and index out of range doesn't really help without knowing what index.) The Exception Details Exception Details: System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: index The Stack Trace: [ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: index] System.Web.UI.ControlCollection.get_Item(Int32 index) +8665582 System.Web.UI.WebControls.DataList.GetItem(ListItemType itemType, Int32 repeatIndex) +8667655 System.Web.UI.WebControls.DataList.System.Web.UI.WebControls.IRepeatInfoUser.GetItemStyle(ListItemType itemType, Int32 repeatIndex) +11 System.Web.UI.WebControls.RepeatInfo.RenderVerticalRepeater(HtmlTextWriter writer, IRepeatInfoUser user, Style controlStyle, WebControl baseControl) +8640873 System.Web.UI.WebControls.RepeatInfo.RenderRepeater(HtmlTextWriter writer, IRepeatInfoUser user, Style controlStyle, WebControl baseControl) +27 System.Web.UI.WebControls.DataList.RenderContents(HtmlTextWriter writer) +208 System.Web.UI.WebControls.BaseDataList.Render(HtmlTextWriter writer) +30 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.HtmlControls.HtmlForm.RenderChildren(HtmlTextWriter writer) +163 System.Web.UI.HtmlControls.HtmlContainerControl.Render(HtmlTextWriter writer) +32 System.Web.UI.HtmlControls.HtmlForm.Render(HtmlTextWriter output) +51 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.HtmlControls.HtmlForm.RenderControl(HtmlTextWriter writer) +40 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.Page.Render(HtmlTextWriter writer) +29 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1266 The code Base class: public abstract class BaseTemplate : ITemplate { ListItemType _templateType; public BaseTemplate(ListItemType theTemplateType) { _templateType = theTemplateType; } public ListItemType ListItemType { get { return _templateType; } } #region ITemplate Members public void InstantiateIn(Control container) { PlaceHolder ph = new PlaceHolder(); container.Controls.Add(ph); Literal l = new Literal(); switch (_templateType) { case ListItemType.Header: { ph.Controls.Add(new LiteralControl(@"<table><tr>")); InstantiateInHeader(ph); ph.Controls.Add(new LiteralControl(@"</tr>")); break; } case ListItemType.Footer: { ph.Controls.Add(new LiteralControl(@"<tr>")); InstantiateInFooter(ph); ph.Controls.Add(new LiteralControl(@"</tr></table>")); break; } case ListItemType.Item: { ph.Controls.Add(new LiteralControl(@"<tr>")); InstantiateInItem(ph); ph.Controls.Add(new LiteralControl(@"<td>")); Button select = new Button(); select.ID = "btnSelect"; select.CommandName = "SelectRow"; select.Text = "Select"; ph.Controls.Add(select); ph.Controls.Add(new LiteralControl(@"</td>")); ph.Controls.Add(new LiteralControl(@"</tr>")); ph.DataBinding += new EventHandler(ph_DataBinding); break; } case ListItemType.AlternatingItem: { ph.Controls.Add(new LiteralControl(@"<tr>")); InstantiateInAlternatingItem(ph); ph.Controls.Add(new LiteralControl(@"<td>")); Button select = new Button(); select.ID = "btnSelect"; select.CommandName = "SelectRow"; select.Text = "Select"; ph.Controls.Add(select); ph.Controls.Add(new LiteralControl(@"</td>")); ph.Controls.Add(new LiteralControl(@"</tr>")); ph.DataBinding+=new EventHandler(ph_DataBinding); break; } case ListItemType.SelectedItem: { ph.Controls.Add(new LiteralControl(@"<tr>")); InstantiateInItem(ph); ph.Controls.Add(new LiteralControl(@"<td>")); Button edit = new Button(); edit.ID = "btnEdit"; edit.CommandName = "EditRow"; edit.Text = "Edit"; ph.Controls.Add(edit); Button delete = new Button(); delete.ID = "btnDelete"; delete.CommandName = "DeleteRow"; delete.Text = "Delete"; ph.Controls.Add(delete); ph.Controls.Add(new LiteralControl(@"</td>")); ph.Controls.Add(new LiteralControl(@"</tr>")); ph.DataBinding += new EventHandler(ph_DataBinding); break; } case ListItemType.EditItem: { ph.Controls.Add(new LiteralControl(@"<tr>")); InstantiateInEdit(ph); ph.Controls.Add(new LiteralControl(@"<td>")); Button save = new Button(); save.ID = "btnSave"; save.CommandName = "SaveRow"; save.Text = "Save"; ph.Controls.Add(save); Button cancel = new Button(); cancel.ID = "btnCancel"; cancel.CommandName = "CancelRow"; cancel.Text = "Cancel"; ph.Controls.Add(cancel); ph.Controls.Add(new LiteralControl(@"</td>")); ph.Controls.Add(new LiteralControl(@"</tr>")); ph.DataBinding += new EventHandler(ph_DataBinding); break; } case ListItemType.Separator: { InstantiateInSeperator(ph); break; } } } void ph_DataBinding(object sender, EventArgs e) { DataBindingOverride(sender, e); } /// <summary> /// the controls placed into the PlaceHolder will get wrapped in &lt;table&gt;&lt;tr&gt; &lt;/tr&gt;. I.e. you need to provide the column names wrapped in &lt;td&gt;&lt;/td&gt; tags. /// </summary> /// <param name="header"></param> public abstract void InstantiateInHeader(PlaceHolder ph); /// <summary> /// the controls will have a column added after them and so require each column to be properly wrapped in &lt;td&gt;&lt;/td&gt; tags. The &lt;tr&gt;&lt;/tr&gt; is handled in the base class. /// </summary> /// <param name="ph"></param> public abstract void InstantiateInItem(PlaceHolder ph); /// <summary> /// the controls will have a column added after them and so require each column to be properly wrapped in &lt;td&gt;&lt;/td&gt; tags. The &lt;tr&gt;&lt;/tr&gt; is handled in the base class. /// </summary> /// <param name="ph"></param> public abstract void InstantiateInAlternatingItem(PlaceHolder ph); /// <summary> /// the controls will have a column added after them and so require each column to be properly wrapped in &lt;td&gt;&lt;/td&gt; tags. The &lt;tr&gt;&lt;/tr&gt; is handled in the base class. /// </summary> /// <param name="ph"></param> public abstract void InstantiateInEdit(PlaceHolder ph); /// <summary> /// Any html used in the footer will have &lt;/tr&gt;&lt;table&gt; appended to the end. /// &lt;tr&gt; will be appended to the front. /// </summary> /// <param name="ph"></param> public abstract void InstantiateInFooter(PlaceHolder ph); /// <summary> /// the controls will have a column added after them and so require each column to be properly wrapped in &lt;td&gt;&lt;/td&gt; tags. The &lt;tr&gt;&lt;/tr&gt; is handled in the base class. /// Adds Delete and Edit Buttons after the table contents. /// </summary> /// <param name="ph"></param> public abstract void InstantiateInSelectedItem(PlaceHolder ph); /// <summary> /// The base class provides no &lt;tr&gt;&lt;/tr&gt; tags /// </summary> /// <param name="ph"></param> public abstract void InstantiateInSeperator(PlaceHolder ph); /// <summary> /// Use this method to bind the controls to their data. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> public abstract void DataBindingOverride(object sender, EventArgs e); #endregion } Inheriting class: public class NominalGroupTemplate : BaseTemplate { public NominalGroupTemplate(ListItemType theListItemType) : base(theListItemType) { } public override void InstantiateInHeader(PlaceHolder ph) { ph.Controls.Add(new LiteralControl(@"<td>ID</td><td>Group</td><td>IsPositive</td>")); } public override void InstantiateInItem(PlaceHolder ph) { ph.Controls.Add(new LiteralControl(@"<td>")); Label lblID = new Label(); lblID.ID = "lblID"; ph.Controls.Add(lblID); ph.Controls.Add(new LiteralControl(@"</td><td>")); Label lblGroup = new Label(); lblGroup.ID = "lblGroup"; ph.Controls.Add(lblGroup); ph.Controls.Add(new LiteralControl(@"</td><td>")); CheckBox chkIsPositive = new CheckBox(); chkIsPositive.ID = "chkIsPositive"; chkIsPositive.Enabled = false; ph.Controls.Add(chkIsPositive); ph.Controls.Add(new LiteralControl(@"</td>")); } public override void InstantiateInAlternatingItem(PlaceHolder ph) { InstantiateInItem(ph); } public override void InstantiateInEdit(PlaceHolder ph) { ph.Controls.Add(new LiteralControl(@"<td>")); Label lblID = new Label(); lblID.ID = "lblID"; ph.Controls.Add(lblID); ph.Controls.Add(new LiteralControl(@"</td><td>")); TextBox txtGroup = new TextBox(); txtGroup.ID = "txtGroup"; txtGroup.Visible = true; txtGroup.Enabled = true ; ph.Controls.Add(txtGroup); ph.Controls.Add(new LiteralControl(@"</td><td>")); CheckBox chkIsPositive = new CheckBox(); chkIsPositive.ID = "chkIsPositive"; chkIsPositive.Visible = true; chkIsPositive.Enabled = true ; ph.Controls.Add(chkIsPositive); ph.Controls.Add(new LiteralControl(@"</td>")); } public override void InstantiateInFooter(PlaceHolder ph) { InstantiateInHeader(ph); } public override void InstantiateInSelectedItem(PlaceHolder ph) { ph.Controls.Add(new LiteralControl(@"<td>")); Label lblID = new Label(); lblID.ID = "lblID"; ph.Controls.Add(lblID); ph.Controls.Add(new LiteralControl(@"</td><td>")); TextBox txtGroup = new TextBox(); txtGroup.ID = "txtGroup"; txtGroup.Visible = true; txtGroup.Enabled = false; ph.Controls.Add(txtGroup); ph.Controls.Add(new LiteralControl(@"</td><td>")); CheckBox chkIsPositive = new CheckBox(); chkIsPositive.ID = "chkIsPositive"; chkIsPositive.Visible = true; chkIsPositive.Enabled = false; ph.Controls.Add(chkIsPositive); ph.Controls.Add(new LiteralControl(@"</td>")); } public override void InstantiateInSeperator(PlaceHolder ph) { } public override void DataBindingOverride(object sender, EventArgs e) { PlaceHolder ph = (PlaceHolder)sender; DataListItem li = (DataListItem)ph.NamingContainer; int id = Convert.ToInt32(DataBinder.Eval(li.DataItem, "ID")); string group = (string)DataBinder.Eval(li.DataItem, "Group"); bool isPositive = Convert.ToBoolean(DataBinder.Eval(li.DataItem, "IsPositive")); switch (this.ListItemType) { case ListItemType.Item: case ListItemType.AlternatingItem: { ((Label)ph.FindControl("lblID")).Text = id.ToString(); ((Label)ph.FindControl("lblGroup")).Text = group; ((CheckBox)ph.FindControl("chkIsPositive")).Text = isPositive.ToString(); break; } case ListItemType.EditItem: case ListItemType.SelectedItem: { ((TextBox)ph.FindControl("lblID")).Text = id.ToString(); ((TextBox)ph.FindControl("txtGroup")).Text = group; ((CheckBox)ph.FindControl("chkIsPositive")).Text = isPositive.ToString(); break; } } } } From here I added the control to a page the code behind public partial class NominalGroupbroke : System.Web.UI.UserControl { public void SetNominalGroupList(IList<BONominalGroup> theNominalGroups) { XElement data = Serialiser<BONominalGroup>.SerialiseObjectList(theNominalGroups); ViewState.Add("nominalGroups", data.ToString()); dlNominalGroup.DataSource = theNominalGroups; dlNominalGroup.DataBind(); } protected void Page_init() { dlNominalGroup.HeaderTemplate = new NominalGroupTemplate(ListItemType.Header); dlNominalGroup.ItemTemplate = new NominalGroupTemplate(ListItemType.Item); dlNominalGroup.AlternatingItemTemplate = new NominalGroupTemplate(ListItemType.AlternatingItem); dlNominalGroup.SeparatorTemplate = new NominalGroupTemplate(ListItemType.Separator); dlNominalGroup.SelectedItemTemplate = new NominalGroupTemplate(ListItemType.SelectedItem); dlNominalGroup.EditItemTemplate = new NominalGroupTemplate(ListItemType.EditItem); dlNominalGroup.FooterTemplate = new NominalGroupTemplate(ListItemType.Footer); } protected void Page_Load(object sender, EventArgs e) { dlNominalGroup.ItemCommand += new DataListCommandEventHandler(dlNominalGroup_ItemCommand); } void dlNominalGroup_Init(object sender, EventArgs e) { dlNominalGroup.HeaderTemplate = new NominalGroupTemplate(ListItemType.Header); dlNominalGroup.ItemTemplate = new NominalGroupTemplate(ListItemType.Item); dlNominalGroup.AlternatingItemTemplate = new NominalGroupTemplate(ListItemType.AlternatingItem); dlNominalGroup.SeparatorTemplate = new NominalGroupTemplate(ListItemType.Separator); dlNominalGroup.SelectedItemTemplate = new NominalGroupTemplate(ListItemType.SelectedItem); dlNominalGroup.EditItemTemplate = new NominalGroupTemplate(ListItemType.EditItem); dlNominalGroup.FooterTemplate = new NominalGroupTemplate(ListItemType.Footer); } void dlNominalGroup_DataBinding(object sender, EventArgs e) { } void deleteNominalGroup(int index) { XElement data = XElement.Parse(Convert.ToString( ViewState["nominalGroups"] )); IList<BONominalGroup> list = Serialiser<BONominalGroup>.DeserialiseObjectList(data); FENominalGroup.DeleteNominalGroup(list[index].ID); list.RemoveAt(index); data = Serialiser<BONominalGroup>.SerialiseObjectList(list); ViewState["nominalGroups"] = data.ToString(); dlNominalGroup.DataSource = list; dlNominalGroup.DataBind(); } void updateNominalGroup(DataListItem theItem) { XElement data = XElement.Parse(Convert.ToString( ViewState["nominalGroups"])); IList<BONominalGroup> list = Serialiser<BONominalGroup>.DeserialiseObjectList(data); BONominalGroup old = list[theItem.ItemIndex]; BONominalGroup n = new BONominalGroup(); byte id = Convert.ToByte(((TextBox)theItem.FindControl("lblID")).Text); string group = ((TextBox)theItem.FindControl("txtGroup")).Text; bool isPositive = Convert.ToBoolean(((CheckBox)theItem.FindControl("chkIsPositive")).Text); n.ID = id; n.Group = group; n.IsPositive = isPositive; FENominalGroup.UpdateNominalGroup(old, n); list[theItem.ItemIndex] = n; data = Serialiser<BONominalGroup>.SerialiseObjectList(list); ViewState["nominalGroups"] = data.ToString(); } void dlNominalGroup_ItemCommand(object source, DataListCommandEventArgs e) { DataList l = (DataList)source; switch (e.CommandName) { case "SelectRow": { if (l.EditItemIndex == -1) { l.SelectedIndex = e.Item.ItemIndex; l.EditItemIndex = -1; } break; } case "EditRow": { if (l.SelectedIndex == e.Item.ItemIndex) { l.EditItemIndex = e.Item.ItemIndex; } break; } case "DeleteRow": { deleteNominalGroup(e.Item.ItemIndex); l.EditItemIndex = -1; try { l.SelectedIndex = e.Item.ItemIndex; } catch { l.SelectedIndex = -1; } break; } case "CancelRow": { l.SelectedIndex = l.EditItemIndex; l.EditItemIndex = -1; break; } case "SaveRow": { updateNominalGroup(e.Item); try { l.SelectedIndex = e.Item.ItemIndex; } catch { l.SelectedIndex = -1; } l.EditItemIndex = -1; break; } } } Lots of code there, I'm afraid, but it should build. Thanks if anyone manages to spot my silliness. The BONominalGroup class (please ignore my crazy getHash override, I'm not proud of it). IAudit can just be an empty interface here and all will be fine. It used to inherit from another class, I have cleaned that out - so the serialization logic may be broken here. public class BONominalGroup { public BONominalGroup() #region Fields and properties private Int16 _ID; public Int16 ID { get { return _ID; } set { _ID = value; } } private string _group; public string Group { get { return _group; } set { _group = value; } } private bool _isPositve; public bool IsPositive { get { return _isPositve; } set { _isPositve = value; } } #endregion public override bool Equals(object obj) { bool retVal = false; BONominalGroup ng = obj as BONominalGroup; if (ng!=null) if (ng._group == this._group && ng._ID == this.ID && ng.IsPositive == this.IsPositive) { retVal = true; } return retVal; } public override int GetHashCode() { return ToString().GetHashCode(); } public override string ToString() { return "BONominalGroup{ID:" + this.ID.ToString() + ",Group:" + this.Group.ToString() + ",IsPositive:" + this.IsPositive.ToString() + "," + "}"; } #region IXmlSerializable Members public override void ReadXml(XmlReader reader) { reader.ReadStartElement("BONominalGroup"); this.ID = Convert.ToByte(reader.ReadElementString("id")); this.Group = reader.ReadElementString("group"); this.IsPositive = Convert.ToBoolean(reader.ReadElementString("isPositive")); base.ReadXml(reader); reader.ReadEndElement(); } public override void WriteXml(XmlWriter writer) { writer.WriteElementString("id", this.ID.ToString()); writer.WriteElementString("group", this.Group); writer.WriteElementString("isPositive", this.IsPositive.ToString()); // writer.WriteStartElement("BOBase"); // base.WriteXml(writer); writer.WriteEndElement(); } #endregion }

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  • why is this rails association loading individually after an eager load?

    - by codeman73
    I'm trying to avoid the N+1 queries problem with eager loading, but it's not working. The associated models are still being loaded individually. Here are the relevant ActiveRecords and their relationships: class Player < ActiveRecord::Base has_one :tableau end Class Tableau < ActiveRecord::Base belongs_to :player has_many :tableau_cards has_many :deck_cards, :through => :tableau_cards end Class TableauCard < ActiveRecord::Base belongs_to :tableau belongs_to :deck_card, :include => :card end class DeckCard < ActiveRecord::Base belongs_to :card has_many :tableaus, :through => :tableau_cards end class Card < ActiveRecord::Base has_many :deck_cards end and the query I'm using is inside this method of Player: def tableau_contains(card_id) self.tableau.tableau_cards = TableauCard.find :all, :include => [ {:deck_card => (:card)}], :conditions => ['tableau_cards.tableau_id = ?', self.tableau.id] contains = false for tableau_card in self.tableau.tableau_cards # my logic here, looking at attributes of the Card model, with # tableau_card.deck_card.card; # individual loads of related Card models related to tableau_card are done here end return contains end Does it have to do with scope? This tableau_contains method is down a few method calls in a larger loop, where I originally tried doing the eager loading because there are several places where these same objects are looped through and examined. Then I eventually tried the code as it is above, with the load just before the loop, and I'm still seeing the individual SELECT queries for Card inside the tableau_cards loop in the log. I can see the eager-loading query with the IN clause just before the tableau_cards loop as well. EDIT: additional info below with the larger, outer loop Here's the larger loop. It is inside an observer on after_save def after_save(pa) @game = Game.find(turn.game_id, :include => :goals) @game.players = Player.find :all, :include => [ {:tableau => (:tableau_cards)}, :player_goals ], :conditions => ['players.game_id =?', @game.id] for player in @game.players player.tableau.tableau_cards = TableauCard.find :all, :include => [ {:deck_card => (:card)}], :conditions => ['tableau_cards.tableau_id = ?', player.tableau.id] if(player.tableau_contains(card)) ... end end end

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  • drag to pan on an UserControl

    - by Matías
    Hello, I'm trying to build my own "PictureBox like" control adding some functionalities. For example, I want to be able to pan over a big image by simply clicking and dragging with the mouse. The problem seems to be on my OnMouseMove method. If I use the following code I get the drag speed and precision I want, but of course, when I release the mouse button and try to drag again the image is restored to its original position. using System.Drawing; using System.Windows.Forms; namespace Testing { public partial class ScrollablePictureBox : UserControl { private Image image; private bool centerImage; public Image Image { get { return image; } set { image = value; Invalidate(); } } public bool CenterImage { get { return centerImage; } set { centerImage = value; Invalidate(); } } public ScrollablePictureBox() { InitializeComponent(); SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.OptimizedDoubleBuffer, true); Image = null; AutoScroll = true; AutoScrollMinSize = new Size(0, 0); } private Point clickPosition; private Point scrollPosition; protected override void OnMouseDown(MouseEventArgs e) { base.OnMouseDown(e); clickPosition.X = e.X; clickPosition.Y = e.Y; } protected override void OnMouseMove(MouseEventArgs e) { base.OnMouseMove(e); if (e.Button == MouseButtons.Left) { scrollPosition.X = clickPosition.X - e.X; scrollPosition.Y = clickPosition.Y - e.Y; AutoScrollPosition = scrollPosition; } } protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); e.Graphics.FillRectangle(new Pen(BackColor).Brush, 0, 0, e.ClipRectangle.Width, e.ClipRectangle.Height); if (Image == null) return; int centeredX = AutoScrollPosition.X; int centeredY = AutoScrollPosition.Y; if (CenterImage) { //Something not relevant } AutoScrollMinSize = new Size(Image.Width, Image.Height); e.Graphics.DrawImage(Image, new RectangleF(centeredX, centeredY, Image.Width, Image.Height)); } } } But if I modify my OnMouseMove method to look like this: protected override void OnMouseMove(MouseEventArgs e) { base.OnMouseMove(e); if (e.Button == MouseButtons.Left) { scrollPosition.X += clickPosition.X - e.X; scrollPosition.Y += clickPosition.Y - e.Y; AutoScrollPosition = scrollPosition; } } ... you will see that the dragging is not smooth as before, and sometimes behaves weird (like with lag or something). What am I doing wrong? I've also tried removing all "base" calls on a desperate movement to solve this issue, haha, but again, it didn't work. Thanks for your time.

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  • Is there anyway to exclude artifacts inherited from a parent POM?

    - by Miguel
    Artifacts from dependencies can be excluded by declaring an <exclusions> element inside a <dependency> But in this case it's needed to exclude an artifact inherited from a parent project. An excerpt of the POM under discussion follows: <project> <modelVersion>4.0.0</modelVersion> <groupId>test</groupId> <artifactId>jruby</artifactId> <version>0.0.1-SNAPSHOT</version> <parent> <artifactId>base</artifactId> <groupId>es.uniovi.innova</groupId> <version>1.0.0</version> </parent> <dependencies> <dependency> <groupId>com.liferay.portal</groupId> <artifactId>ALL-DEPS</artifactId> <version>1.0</version> <scope>provided</scope> <type>pom</type> </dependency> </dependencies> </project> base artifact, depends on javax.mail:mail-1.4.jar, and ALL-DEPS depends on another version of the same library. Due to the fact that mail.jar from ALL-DEPS exist on the execution environment, although not exported, collides with the mail.jar that exists on the parent, which is scoped as compile. A solution could be to rid off mail.jar from the parent POM, but most of the projects that inherit base, need it (as is a transtive dependency for log4j). So What I would like to do is to simply exclude parent's library from the child project, as it could be done if base was a dependency and not the parent pom: ... <dependency> <artifactId>base</artifactId> <groupId>es.uniovi.innova</groupId> <version>1.0.0</version> <type>pom<type> <exclusions> <exclusion> <groupId>javax.mail</groupId> <artifactId>mail</artifactId> </exclusion> </exclusions> </dependency> ...

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  • Getting a KeyError in DB backend of django-digest

    - by rtmie
    I have just started to integrate django_digest into my app. As a start I have added the @httpdigest decorator to one of my views. If I try to connect to it I get a KeyError exception thrown in django_digest/backend/db.py . Depending on which db I configure I get a different KeyError in a different location. I am using Django 1.2.1, with MySql (also tested with sqlite). I am using the default values for all the settings options. As far as I can see I have followed all instructions but am struggling all day with this. I am using the repository versions of django-digest and python-digest. Any steer would be greatly appreciated. Tracebacks for sqlite and mysql below: with sqlite: Traceback (most recent call last): File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/core/servers/basehttp.py", line 674, in __call__ return self.application(environ, start_response) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/core/handlers/wsgi.py", line 248, in __call__ signals.request_finished.send(sender=self.__class__) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/dispatch/dispatcher.py", line 162, in send response = receiver(signal=self, sender=sender, **named) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django_digest-1.8-py2.5.egg/django_digest/backend/db.py", line 16, in close_connection _connection.close() File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/db/backends/sqlite3/base.py", line 186, in close if self.settings_dict['NAME'] != ":memory:": KeyError: 'NAME' with mysql: Traceback (most recent call last): File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/core/servers/basehttp.py", line 674, in __call__ return self.application(environ, start_response) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/core/handlers/wsgi.py", line 241, in __call__ response = self.get_response(request) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/core/handlers/base.py", line 142, in get_response return self.handle_uncaught_exception(request, resolver, exc_info) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/core/handlers/base.py", line 166, in handle_uncaught_exception return debug.technical_500_response(request, *exc_info) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/core/handlers/base.py", line 80, in get_response response = middleware_method(request) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django_digest-1.8-py2.5.egg/django_digest/middleware.py", line 13, in process_request if (not self._authenticator.authenticate(request) and File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django_digest-1.8-py2.5.egg/django_digest/__init__.py", line 86, in authenticate partial_digest = self._account_storage.get_partial_digest(digest_response.username) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django_digest-1.8-py2.5.egg/django_digest/backend/db.py", line 97, in get_partial_digest cursor = get_connection().cursor() File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/db/backends/__init__.py", line 75, in cursor cursor = self._cursor() File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/db/backends/mysql/base.py", line 281, in _cursor if settings_dict['USER']: KeyError: 'USER'

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  • Deriving from a component and implementing IDisposable properly

    - by PaulH
    I have a Visual Studio 2008 C# .NET 2.0 CF project with an abstract class derived from Component. From that class, I derive several concrete classes (as in my example below). But, when I go to exit my Form, though the Form's Dispose() member is called and components.Dispose() is called, my components are never disposed. Can anybody suggest how I can fix this design? public abstract class SomeDisposableComponentBase : Component { private System.ComponentModel.IContainer components; protected SomeDisposableComponentBase() { Initializecomponent(); } protected SomeDisposableComponentBase(IContainer container) { container.Add(this); Initializecomponent(); } private void InitializeComponent() { components = new System.ComponentModel.Container(); } protected abstract void Foo(); #region IDisposable Members bool disposed_; /// Warning 60 CA1063 : Microsoft.Design : Ensure that 'SomeDisposableComponentBase.Dispose()' is declared as public and sealed.* public void Dispose() { // never called Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { // never called if (!disposed_) { if (disposing && (components != null)) { components.Dispose(); } disposed_ = true; } base.Dispose(disposing); } #endregion } public SomeDisposableComponent : SomeDisposableComponentBase { public SomeDisposableComponent() : base() { } public SomeDisposableComponent(IContainer container) : base(container) { } protected override void Foo() { // Do something... } protected override void Dispose(bool disposing) { // never called base.Dispose(disposing); } } public partial class my_form : Form { private SomeDisposableComponentBase d_; public my_form() { InitializeComponent(); if (null == components) components = new System.ComponentModel.Container(); d_ = new SomeDisposableComponent(components); } /// exit button clicked private void Exit_Click(object sender, EventArgs e) { this.Close(); } /// from the my_form.designer.cs protected override void Dispose(bool disposing) { if (disposing && (components != null)) { // this function is executed as expected when the form is closed components.Dispose(); } base.Dispose(disposing); } } *I note that FX-Cop is giving me a hint here. But, if I try to declare that function as sealed, I get the error: error CS0238: 'SomeDisposableComponentBase.Dispose()' cannot be sealed because it is not an override Declaring that function an override leads to: 'SomeDisposableComponentBase.Dispose()': cannot override inherited member 'System.ComponentModel.Component.Dispose()' because it is not marked virtual, abstract, or override Thanks, PaulH

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  • Cannot execute "LOAD DATA LOCAL INFILE" Mysql query in Rails after a connection reconnection

    - by Ngan
    On Rails 2.3.8 (but I think Rails 3 might have this issue as well, not sure): I get an error when trying to execute a LOAD DATA LOCAL INFILE query after reconnecting to a database. I have a process that parses a file that can potentially take a bit of time. During the parsing, Mysql closes the connection due to timeout. This is fine, I do a ActiveRecord::Base.verify_active_connections! and I get the connection back (I do this in several places through my app). However, running a LOAD DATA LOCAL INFILE statement, I get this error: Mysql::Error: The used command is not allowed with this MySQL version It's not a permission issue, I know that for sure. Check out my test in console: ActiveRecord::Base.connection.execute("LOAD DATA LOCAL INFILE '/tmp/test.infile' INTO TABLE users") [Sat Jan 08 00:09:29 2011] (9990) SQL (1.7ms) LOAD DATA LOCAL INFILE '/tmp/test.infile' INTO TABLE users => nil > ActiveRecord::Base.connection.disconnect! => #<Mysql:0x104c6f890> > ActiveRecord::Base.verify_active_connections! [Sat Jan 08 00:09:58 2011] (9990) SQL (0.2ms) SET SQL_AUTO_IS_NULL=0 => {...connection stuff...} > ActiveRecord::Base.connection.execute("LOAD DATA LOCAL INFILE '/tmp/test.infile' INTO TABLE users") [Sat Jan 08 00:10:00 2011] (9990) SQL (0.0ms) Mysql::Error: The used command is not allowed with this MySQL version: LOAD DATA LOCAL INFILE '/tmp/test.infile' INTO TABLE users ActiveRecord::StatementInvalid: Mysql::Error: The used command is not allowed with this MySQL version: LOAD DATA LOCAL INFILE '/tmp/test.infile' INTO TABLE users from ~/gems/activerecord-2.3.8/lib/active_record/connection_adapters/abstract_adapter.rb:221:in `log' from ~/gems/activerecord-2.3.8/lib/active_record/connection_adapters/mysql_adapter.rb:323:in `execute' from (irb):6 I am able to do other queries like SELECT and whatnot, and I will get the correct result. It's just this one that giving me the error. I even tested this with a fresh rails app. You'll notice that I am able to do the exact same query before the disconnect. Thanks for the help!

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  • Trying to understand the usage of class_eval

    - by eMxyzptlk
    Hello everyone, I'm using the rails-settings gem, and I'm trying to understand how you add functions to ActiveRecord classes (I'm building my own library for card games), and I noticed that this gem uses one of the Meta-programming techniques to add the function to the ActiveRecord::Base class (I'm far from Meta-programming master in ruby, but I'm trying to learn it) module RailsSettings class Railtie < Rails::Railtie initializer 'rails_settings.initialize', :after => :after_initialize do Railtie.extend_active_record end end class Railtie def self.extend_active_record ActiveRecord::Base.class_eval do def self.has_settings class_eval do def settings RailsSettings::ScopedSettings.for_thing(self) end scope :with_settings, :joins => "JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}')", :select => "DISTINCT #{self.table_name}.*" scope :with_settings_for, lambda { |var| { :joins => "JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}') AND settings.var = '#{var}'" } } scope :without_settings, :joins => "LEFT JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}')", :conditions => 'settings.id IS NULL' scope :without_settings_for, lambda { |var| { :joins => "LEFT JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}') AND settings.var = '#{var}'", :conditions => 'settings.id IS NULL' } } end end end end end end What I don't understand is why he uses class_eval on ActiveRecord::Base, wasn't it easier if he just open the ActiveRecord::Base class and define the functions? Specially that there's nothing dynamic in the block (What I mean by dynamic is when you do class_eval or instance_eval on a string containing variables) something like this: module ActiveRecord class Base def self.has_settings class_eval do def settings RailsSettings::ScopedSettings.for_thing(self) end scope :with_settings, :joins => "JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}')", :select => "DISTINCT #{self.table_name}.*" scope :with_settings_for, lambda { |var| { :joins => "JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}') AND settings.var = '#{var}'" } } scope :without_settings, :joins => "LEFT JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}')", :conditions => 'settings.id IS NULL' scope :without_settings_for, lambda { |var| { :joins => "LEFT JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}') AND settings.var = '#{var}'", :conditions => 'settings.id IS NULL' } } end end end end I understand the second class_eval (before the def settings) is to define functions on the fly on every class that 'has_settings' right ? Same question here, I think he could use "def self.settings" instead of "class_eval.... def settings", no ?

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  • ASP.NET MVC Inheriting from ProfileBase

    - by Glen
    I have 2 related issues. I inherited from ProfileBase and I have a couple of properites as such public SomeType PropertyName { get { return (SomeType)base["PropertyName"]; } set { base["PropertyName"] = value; Save(); } } I also have a User class (UserId, UserName, Profile, LastActivityDate) that has 2 additional properties out of the profile that I retrieve in my View to show a list of Users (i.e. @Model.Profile.PropertyName). However, everytime I access a property (from my View) it seems to update the LastActivityDate in the aspnet_Users table because when I show the LastActivityDate as well as the profile properties on my screen the LastActivtyDate is out of sync with the database. Also there is a LastActivityDate property available in my profile which unfortunately is not available and is in fact set to null and throws an exception when accessing it saying the property UserName is null. So the static Create method provided by ProfileBase seems to retrieve the correct profile properties but does not set the base's UserName property even though you pass in a UserName parameter to the Create method. Is this a internal bug? I was kind of hoping if by accessing the property because the LastActivityDate is updated then I could store that value to update my LastActivityDate in my User class before it is rendered to the page. The only way I can think of doing it is: public SomeType PropertyName { get { SomeType result = (SomeType)base["PropertyName"]; OnLastActivityDateChanged(); return result; } set { base["PropertyName"] = value; } } then in my User class: ... public MyProfile() { Profile.LastActivityDateChanged += Profile_LastActivityDateChanged(); } ~MyProfile() { Profile.LastActivityDateChanged -= Profile_LastActivityDateChanged(); } ... void Profile_LastActivityDateChanged(object sender, EventArgs e) { //Run a query to get the latest LastActivityDate this.LastActivityDate = ... } It seems I have to make 1 call to retrieve the full list to my aspnet_Users table then another call for each row just to get the latest activity date. ARGGGGHHH!!! Am I going about this the wrong way! I put an ajax refresh hyperlink next to each User row and when I click it, immediately after loading the page, the value changes. Therefore my suspision is valid that calling a property via the inherited profilebase class updates the value. Is there a workaround? It is a bit miss leading when my page says User Smith has no activity for 4 days then I click my ajax refresh link (or refresh the whole page for that matter) and now it says Smith was active but it was just me meally showing the page that indirectly caused an activity read event.

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  • Long numbers. Division.

    - by user577395
    Hello, world! I have a problem. Today I tried to create a code, which finds Catalan number. But in my program can be long numbers. I found numerator and denominator. But i can't div long numbers! Also, only standard libraries was must use in this program. Help me please. This is my code #include <vector> #include <iostream> using namespace std; int main(int argc, char *argv[]) { const int base = 1000*1000*1000; vector <int> a, b; int n, carry = 0; cin>>n; a.push_back(n); for (int ii=n+2; ii!=(2*n)+1;++ii) { carry = 0; for (size_t i=0; i<a.size() || carry; ++i) { if (i == a.size()) a.push_back (0); long long cur = carry + a[i] * 1ll * ii; a[i] = int (cur % base); carry = int (cur / base); } } while (a.size() > 1 && a.back() == 0) a.pop_back(); b.push_back(n); for (int ii=1; ii!=n+1;++ii) { carry = 0; for (size_t i=0; i<b.size() || carry; ++i) { if (i == b.size()) b.push_back (0); long long cur = carry + b[i] * 1ll * ii; b[i] = int (cur % base); carry = int (cur / base); } } while (b.size() > 1 && b.back() == 0) b.pop_back(); cout<<(a.empty() ? 0 : a.back()); for (int i=(int)a.size()-2; i>=0; --i) cout<<(a[i]); cout<<" "; cout<<(b.empty() ? 0 : b.back()); for (int i=(int)b.size()-2; i>=0; --i) cout<<(b[i]); //system("PAUSE"); cout<<endl; return 0; } P.S. Sorry for my bad english =)

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  • How to connect FreeBSD Jail to network

    - by jgtumusiime
    So recently I successfully installed and configured a freebsd jail and I would like to install software within my jail but I cannot connect to the network. I'm trying to setup an apache+php+mysql installation within the jail and have the webserver accessible by users. Here is my rc.conf for the jail. ... jail_enable="YES" # Set to NO to disable starting of any jails jail_list="mambo2" # Space separated list of names of jails jail_mambo2_rootdir="/usr/jails/j01" # jail's root directory jail_mambo2_hostname="mambo2.ug" # jail's hostname jail_mambo2_ip="192.168.100.174" # jail's IP address jail_mambo2_devfs_enable="YES" # mount devfs in the jail jail_mambo2_devfs_ruleset="mambo2_ruleset" # devfs ruleset to apply to jail here is my jail ifconfig output mambo2# ifconfig rl0: flags=8843<UP,BROADCAST,RUNNING,SIMPLEX,MULTICAST> metric 0 mtu 1500 options=8<VLAN_MTU> ether 00:c1:28:00:48:db media: Ethernet autoselect (100baseTX <full-duplex>) status: active plip0: flags=108810<POINTOPOINT,SIMPLEX,MULTICAST,NEEDSGIANT> metric 0 mtu 1500 lo0: flags=8049<UP,LOOPBACK,RUNNING,MULTICAST> metric 0 mtu 16384 mambo2# It does not show the IP address I configured within /etc/rc.conf. But, when I list the running jails, it shows the right IP address. Here is a list of jails running [root@mambo /usr/home/jtumusiime]# jls JID IP Address Hostname Path 5 192.168.100.174 mambo2.ug /usr/jails/j01 I also created a /etc/resolv.conf for nameservers. This was not in existence so I'm not quite sure if it is necessary? mambo2# cat /etc/resolv.conf nameserver 192.168.100.251 nameserver 8.8.8.8 mambo2# my host has 4 ip addresses, 3 public and one private: 192.168.100.173 I tried creating a jail using ezjail and this does not work out. [root@mambo /usr/src]# ezjail-admin update -p -i Error: Cannot find your copy of the FreeBSD source tree in . Consider using 'ezjail-admin install' to create the base jail from an ftp server. [root@mambo /usr/src]# I have an updated copy of freebsd 7.1 source tree from SVN in /usr/src/ [root@mambo /usr/src]# svn info Path: . URL: http://svn.freebsd.org/base/release/7.1.0 Repository Root: http://svn.freebsd.org/base Repository UUID: ccf9f872-aa2e-dd11-9fc8-001c23d0bc1f Revision: 243371 Node Kind: directory Schedule: normal Last Changed Author: kensmith Last Changed Rev: 186660 Last Changed Date: 2009-01-01 01:57:14 +0300 (Thu, 01 Jan 2009) [root@mambo /usr/src]# and I did #make buildworld while building the first jail i.e mambo2 Here is an excerpt of ouput of ezjail-admin install ... 221 Goodbye. Trying 193.162.146.4... Connected to ftp.freebsd.org. 220 ftp.beastie.tdk.net FTP server (Version 6.00LS) ready. 331 Guest login ok, send your email address as password. 230 Guest login ok, access restrictions apply. Remote system type is UNIX. Using binary mode to transfer files. 200 Type set to I. 550 pub/FreeBSD-Archive/old-releases/i386/7.1-RELEASE/base: No such file or directory. 221 Goodbye. Could not fetch base from ftp.freebsd.org. Maybe your release (7.1-RELEASE) is specified incorrectly or the host ftp.freebsd.org does not provide that release build. Use the -r option to specify an existing release or the -h option to specify an alternative ftp server. Querying your ftp-server... The ftp server you specified (ftp.freebsd.org) seems to provide the following builds: Trying 193.162.146.4... total 10 drwxrwxr-x 13 1006 1006 512 Feb 20 2011 8.2-RELEASE drwxrwxr-x 13 1006 1006 512 Apr 10 2012 8.3-RELEASE lrwxr-xr-x 1 1006 1006 16 Jan 7 2012 9.0-RELEASE -> i386/9.0-RELEASE drwxrwxr-x 7 1006 1006 1024 Feb 19 2012 ISO-IMAGES -rw-rw-r-- 1 1006 1006 637 Nov 23 2005 README.TXT drwxrwxr-x 5 1006 1006 512 Nov 2 02:59 i386 I do not want to upgrade my freebsd installation. I have googled around; but all in vail. Thank you

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  • Having fun with Reflection

    - by Nick Harrison
    I was once asked in a technical interview what I could tell them about Reflection.   My response, while a little tongue in cheek was that "I can tell you it is one of my favorite topics to talk about" I did get a laugh out of that and it was a great ice breaker.    Reflection may not be the answer for everything, but it often can be, or maybe even should be.     I have posted in the past about my favorite CopyTo method.   It can come in several forms and is often very useful.   I explain it further and expand on the basic idea here  The basic idea is to allow reflection to loop through the properties of two objects and synchronize the ones that are in common.   I love this approach for data binding and passing data across the layers in an application. Recently I have been working on a project leveraging Data Transfer Objects to pass data through WCF calls.   We won't go into how the architecture got this way, but in essence there is a partial duplicate inheritance hierarchy where there is a related Domain Object for each Data Transfer Object.     The matching objects do not share a common ancestor or common interface but they will have the same properties in common.    By passing the problems with this approach, let's talk about how Reflection and our friendly CopyTo could make the most of this bad situation without having to change too much. One of the problems is keeping the two sets of objects in synch.   For this particular project, the DO has all of the functionality and the DTO is used to simply transfer data back and forth.    Both sets of object have parallel hierarchies with the same properties being defined at the corresponding levels.   So we end with BaseDO,  BaseDTO, GenericDO, GenericDTO, ProcessAreaDO,  ProcessAreaDTO, SpecializedProcessAreaDO, SpecializedProcessAreaDTO, TableDo, TableDto. and so on. Without using Reflection and a CopyTo function, tremendous care and effort must be made to keep the corresponding objects in synch.    New properties can be added at any level in the inheritance and must be kept in synch at all subsequent layers.    For this project we have come up with a clever approach of calling a base GetDo or UpdateDto making sure that the same method at each level of inheritance is called.    Each level is responsible for updating the properties at that level. This is a lot of work and not keeping it in synch can create all manner of problems some of which are very difficult to track down.    The other problem is the type of code that this methods tend to wind up with. You end up with code like this: Transferable dto = new Transferable(); base.GetDto(dto); dto.OfficeCode = GetDtoNullSafe(officeCode); dto.AccessIndicator = GetDtoNullSafe(accessIndicator); dto.CaseStatus = GetDtoNullSafe(caseStatus); dto.CaseStatusReason = GetDtoNullSafe(caseStatusReason); dto.LevelOfService = GetDtoNullSafe(levelOfService); dto.ReferralComments = referralComments; dto.Designation = GetDtoNullSafe(designation); dto.IsGoodCauseClaimed = GetDtoNullSafe(isGoodCauseClaimed); dto.GoodCauseClaimDate = goodCauseClaimDate;       One obvious problem is that this is tedious code.   It is error prone code.    Adding helper functions like GetDtoNullSafe help out immensely, but there is still an easier way. We can bypass the tedious code, by pass the complex inheritance tricks, and reduce all of this to a single method in the base class. TransferObject dto = new TransferObject(); CopyTo (this, dto); return dto; In the case of this one project, such a change eliminated the need for 20% of the total code base and a whole class of unit test cases that made sure that all of the properties were in synch. The impact of such a change also needs to include the on going time savings and the improvements in quality that can arise from them.    Developers who are not worried about keeping the properties in synch across mirrored object hierarchies are freed to worry about more important things like implementing business requirements.

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  • XNA Health Bar continually decreasing

    - by Craig
    As per the Health bar tutorial on ... http://www.xnadevelopment.com/tutorials/notsohealthy/NotSoHealthy.shtml I have set up the above, how do I make it decrease by 1 health per second? I want to create a mini survival game, and this is an important factor. Where am i going wrong? I want it to visibly decrease every second. using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace Health { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; Texture2D healthBar; int currentHealth = 100; float seconds; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); healthBar = Content.Load<Texture2D>("HealthBar"); // TODO: use this.Content to load your game content here } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here currentHealth = (int)MathHelper.Clamp(currentHealth, 0, 100); seconds += (float)gameTime.ElapsedGameTime.TotalSeconds; if (seconds >= 1) { currentHealth -= 1; } seconds = 0; base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(); spriteBatch.Draw(healthBar, new Rectangle(this.Window.ClientBounds.Width / 2 - healthBar.Width / 2, 30, healthBar.Width, 44), new Rectangle(0, 45, healthBar.Width, 44), Color.Gray); spriteBatch.Draw(healthBar, new Rectangle(this.Window.ClientBounds.Width / 2 - healthBar.Width / 2, 30, (int)(healthBar.Width * ((double)currentHealth / 100)), 44), new Rectangle(0, 45, healthBar.Width, 44), Color.Red); spriteBatch.Draw(healthBar, new Rectangle(this.Window.ClientBounds.Width / 2 - healthBar.Width / 2, 30, healthBar.Width, 44), new Rectangle(0, 0, healthBar.Width, 44), Color.White); spriteBatch.End(); base.Draw(gameTime); } } } Cheers!

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  • Upgrading from MVC 1.0 to MVC2 in Visual Studio 2010 and VS2008.

    - by Sam Abraham
    With MVC2 officially released, I was involved in a few conversations regarding the feasibility of upgrading existing MVC 1.0 projects to quickly leverage the newly introduced MVC features. Luckily, Microsoft has proactively addressed this question for both Visual Studio 2008 and 2010 and many online resources discussing the upgrade process are a "Bing/Google Search" away. As I will happen to be speaking about MVC2 and Visual Studio 2010 at the Ft Lauderdale ArcSig .Net User Group Meeting on April 20th 2010 (Check http://www.fladotnet.com for more info.), I decided to include a quick demo on upgrading the NerdDinner project (which I consider the "Hello MVC World" project) from MVC 1.0 to MVC2 using Visual studio 2010 to demonstrate how simple the upgrade process is. In the next few lines, I will be briefly touching on upgrading to MVC2 for Visual Studio 2008 then discussing, in more detail, the upgrade process using Visual Studio 2010 while highlighting the advantage of its multi-targeting support. Using Visual Studio 2008 SP1 For upgrading to MVC2 Using VS2008 SP1, a Microsoft White Paper [1] presents two approaches:  1- Using a provided automated upgrade tool, 2-Manually upgrading the project. I personally prefer using the automated tool although it comes with an "AS IS" disclaimer. For those brave souls, or those who end up with no luck using the tool, detailed manual upgrade steps are also provided as a second option. Backing up the project in question is a must regardless of which route one would take to upgrade. Using Visual Studio 2010 Life is much easier for developers who already adopted Visual Studio 2010. Simply opening the MVC 1.0 solution file brings up the upgrade wizard as shown in figures 1, 2, 3 and 4. As we proceed with the upgrade process, the wizard requests confirmation on whether we choose to upgrade our target framework version to .Net 4.0 or keep the existing .Net 3.5 (Figure 5). VS2010 does a good job with multi-targeting where we can still develop .Net 3.5 applications while leveraging all the new bells and whistles that VS2010 brings to the table (Multi-targeting enables us to develop with as early as .Net 2.0 in VS2010) Figure 1 - Open Solution File Using VS2010   Figure 2 - VS2010 Conversion Wizard Figure 3- Ready To Convert To VS2010 Confirmation Screen Figure 4 - VS2010 Solution Conversion Progress Figure 5 - Confirm Target Framework Upgrade In an attempt to make my demonstration realistic, I decided to opt to keep the project targeted to the .Net 3.5 Framework.  After the successful completion of the conversion process,  a quick sanity check revealed that the NerdDinner project is still targeted to the .Net 3.5 framework as shown in figure 6. Inspecting the Web.Config revealed that the MVC DLL version our code compiles against has been successfully upgraded to 2.0 (Figure 7) and hence we should now be able to leverage the newly introduced features in MVC2 and VS2010 with no effort or time invested on modifying existing code. Figure 6- Confirm Target Framework Remained .Net 3.5  Figure 7 - Confirm MVC DLL Version Has Been Upgraded In Conclusion, Microsoft has empowered developers with the tools necessary to quickly and seamlessly upgrade their MVC solutions to the newly released MVC2. The multi-targeting feature in Visual Studio 2010 enables us to adopt this latest and greatest development tool while supporting development in as early as .Net 2.0. References 1. "Upgrading an ASP.NET MVC 1.0 Application to ASP.NET MVC 2" http://www.asp.net/learn/whitepapers/aspnet-mvc2-upgrade-notes

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  • Silverlight Cream for February 21, 2011 -- #1049

    - by Dave Campbell
    In this Issue: Rob Eisenberg(-2-), Gill Cleeren, Colin Eberhardt, Alex van Beek, Ishai Hachlili, Ollie Riches, Kevin Dockx, WindowsPhoneGeek(-2-), Jesse Liberty(-2-), and John Papa. Above the Fold: Silverlight: "Silverlight 4: Creating useful base classes for your views and viewmodels with PRISM 4" Alex van Beek WP7: "Google Sky on Windows Phone 7" Colin Eberhardt Shoutouts: My friends at SilverlightShow have their top 5 for last week posted: SilverlightShow for Feb 14 - 20, 2011 From SilverlightCream.com: Rob Eisenberg MVVMs Us with Caliburn.Micro! Rob Eisenberg chats with Carl and Richard on .NET Rocks episode 638 about Caliburn.Micro which takes Convention-over-Configuration further, utilizing naming conventions to handle a large number of data binding, validation and other action-based characteristics in your app. Two Caliburn Releases in One Day! Rob Eisenberg also announced that release candidates for both Caliburn 2.0 and Caliburn.Micro 1.0 are now available. Check out the docs and get the bits. Getting ready for Microsoft Silverlight Exam 70-506 (Part 6) Gill Cleeren has Part 6 of his series on getting ready for the Silverlight Exam up at SilverlightShow.... this time out, Gill is discussing app startup, localization, and using resource dictionaries, just to name a few things. Google Sky on Windows Phone 7 Colin Eberhardt has a very cool WP7 app described where he's using Google Sky as the tile source for Bing Maps, and then has a list of 110 Messier Objects.. interesting astronomical objects that you can look at... all with source! Silverlight 4: Creating useful base classes for your views and viewmodels with PRISM 4 Alex van Beek has some Prism4/Unity MVVM goodness up with this discussion of a login module using View and ViewModel base classes. Windows Phone 7 and WCF REST – Authentication Solutions Ishai Hachlili sent me this link to his post about WCF REST web service and authentication for WP7, and he offers up 2 solutions... from the looks of this, I'm also putting his blog on my watch list WP7Contrib: Isolated Storage Cache Provider Ollie Riches has a complete explanation and code example of using the IsolatedStorageCacheProvider in their WP7Contrib library. Using a ChannelFactory in Silverlight, part two: binary cows & new-born calves Kevin Dockx follows-up his post on Channel Factories with this part 2, expanding the knowledge-base into usin parameters and custom binding with binary encoding, both from reader suggestions. All about UriMapping in WP7 WindowsPhoneGeek has a post up about URI mappings in WP7 ... what it is, how to enable it in code behind or XAML, then using it either with a hyperlink button or via the NavigationService class... all with code. Passing WP7 Memory Consumption requirements with the Coding4Fun MemoryCounter tool WindowsPhoneGeek's latest is a tutorial on the use of the Memory Counter control from the Coding4Fun toolkit and WP7 Memory consumption. Getting Started With Linq Jesse Liberty gets into LINQ in his Episode 33 of his WP7 'From Scratch' series... looks like a good LINQ starting point, and he's going to be doing a series on it. Linq with Objects In his second post on LINQ, Jesse Liberty is looking at creating a Linq query against a collection of objects... always good stuff, Jesse! Silverlight TV Silverlight TV 62: The Silverlight 5 Triad Unplugged John Papa is joined by Sam George, Larry Olson, and Vijay Devetha (the Silverlight Triad) on this Silverlight TV episode 62 to discuss how the team works together, and hey... they're hiring! Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Creating a new naming context in OUD

    - by Sylvain Duloutre
    A naming context (also known as a directory suffix) is a DN that identifies the top entry in a locally held directory hierarchy. A new naming context can be created using ODSM, the OUD gui admin console, as described in http://docs.oracle.com/cd/E29407_01/admin.111200/e22648/server_config.htm#CBDGCJGF It can also be created using the dsconfig command lione as described below: Creation of a new naming context consists in 3 steps: First create a Local Backend Workflow element (myNewDb in this exemple) ,  responsible for the naming context base dn, e.g o=example. dsconfig create-workflow-element \           --set base-dn:o=example \           --set enabled:true \           --type db-local-backend \           --element-name myNewDb \           --hostname <your host> \           --port <admin port> \           --bindDN cn=Directory\ Manager \           --bindPasswordFile ****** \           --no-prompt Second, create a Workflow element (workFlowForMyNewDb in this exemple) associated with the Local Backend Workflow element. WorkFlow elements are used to route LDAP requests to the appropriate database, based on the target base dn. dsconfig create-workflow \           --set base-dn:o=example \           --set enabled:true \           --set workflow-element:myNewDb \           --type generic \           --workflow-name workFlowForMyNewDb \           --hostname <your host name> \           --port <admin port>\           --bindDN cn=Directory\ Manager \           --bindPasswordFile ****** \           --no-prompt Then, the workflow element must be made visible outside of the directory, i.e added to the internal "routing table". This is done by adding the Workflow to the appropriate Network Group. A Network group  is used to classify incoming client connections and route requests to workflows. dsconfig set-network-group-prop \           --group-name network-group \           --add workflow:workFlowForMyNewDb \           --hostname <your hostname> \           --port <admin port>\           --bindDN cn=Directory\ Manager \           --bindPasswordFile ****** \           --no-prompt At that stage, it is possible to import entries to the new naming context o=example.

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  • Ajax Autocomplete Extender

    - by Jason Ulloa
    El objetivo de este post es preparar un ejemplo sobre un tema que es planteado muy frecuentemente en los Foros de MSDN, como realizar un Autocomplete contra una base de datos. Qué requerimos? Antes de poder realizar un Autocomplete debemos tener en cuenta los elementos principales que requerimos para poder hacerlo funcionar, descritos de la siguiente manera: 1. Textbox: Nuestro grandioso amigo Textbox, que será donde el usuario ingresará los datos a buscar. 2. Un Webservice: que contendrá el método que se conectara a la base de datos y devolverá una lista con la información encontrada. 3. Ajax Autocomplete Extender: este es por decirlo así, el elemento más importante. Nos servirá como medio de enlace entre el webservice que expone el método y el textbox recuperando y mostrando los datos en forma de lista desplegable. La implementación Si bien parecierá complicado, crear un autocomplete extender es bastante sencillo. Empezaremos creando un nuevo sitio asp.net, en este sitio agregaremos un textbox y dos controles muy importantes de Ajax el ToolkitScriptManager para controlar el rende rizado de los script de ajax y el AutocompleteExtender que, como mencione anteriormente, será el medio de enlace. Antes de mostrar como quedará el código de lo anterior, explicaré algunas propiedades del AutocompleteExtender para que se entienda de mejor manera: 1. El ServicePath: contiene la ruta relativa al webservice que utilizaremos. 2. MinimumPrefixLength: se refiere al número de caracteres que deben ser digitados antes de iniciar la búsqueda. 3. ServiceMethod: el nombre del metodo de nuestro webservice que se encargará de devolver los datos. 4. EnableCaching: para mantener en cache los datos consultados, obteniendo mayor velocidad. 5. TargetControlID: una de las propiedades más importantes, acá se coloca el nombre del textbox al cual se unirá el Autocomplete 6. CompletionInterval: tiempo que debe transcurrir antes de iniciar con el trabajo de los datos. Una vez, explicadas las propiedades básicas, veamos como queda implementada la primer parte de nuestro autocomplete: <form id="form1" runat="server"> <div> <asp:ToolkitScriptManager ID="manager" runat="server" /> <asp:TextBox ID="TextBox1" runat="server"></asp:TextBox> <asp:AutoCompleteExtender ID="AutoCompleteExtender1" runat="server" ServicePath="WebService.asmx" MinimumPrefixLength="1" ServiceMethod="PersonasInfo " EnableCaching="true" TargetControlID="TextBox1" UseContextKey="True" CompletionSetCount="10" CompletionInterval="0"> </asp:AutoCompleteExtender> </div> </form>   Ahora que nuestro código html está completo, es hora de trabajar directamente con nuestro webservice, este deberá contener un método que devuelva una lista o arreglo de datos, los cuales por supuesto, serán traídos desde la base de datos. Antes de implementar este método, debemos asegurarnos de que nuestra clase del webservice tiene habilitados los espacios para ser utilizada [System.Web.Script.Services.ScriptService()] [WebService(Namespace = "http://tempuri.org/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] public class WebService : System.Web.Services.WebService {}   Ahora si, nuestro metodo principal [WebMethod()] [System.Web.Script.Services.ScriptMethod()] public string[] PersonasInfo(string prefixText, int count) { string connstring = ConfigurationManager.ConnectionStrings["LocalSqlServer"].ConnectionString;   using (SqlConnection conn = new SqlConnection(connstring)) { SqlCommand comando = new SqlCommand("select nombre from personas where nombre LIKE '%' + @param + '%' ", conn); comando.Parameters.AddWithValue("@param", prefixText); SqlDataReader dr = default(SqlDataReader); comando.Connection.Open(); dr = comando.ExecuteReader(); List<string> items = new List<string>();   while (dr.Read()) { items.Add(dr["nombre"].ToString()); } comando.Connection.Close(); return items.ToArray(); } }   Del método anterior no explicaré en profundidad, pues es bastante sencillo. Una consulta a la base de datos utilizando un datareader y devolviendo los datos en una lista como arreglo. Lo más importante serían las 2 primeras líneas [WebMethod()] y el [ScriptMethod()] las cuales habilitan nuestro método para poder ser accedido y utilizado. Por último, el código de ejemplo en C# (VB Autcomplete):

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  • Syntax of passing lambda

    - by Astara
    Right now, I'm working on refactoring a program that calls its parts by polling to a more event-driven structure. I've created sched and task classes with the sced to become a base class of the current main loop. The tasks will be created for each meter so they can be called off of that instead of polling. Each of the events main calls are a type of meter that gather info and display it. When the program is coming up, all enabled meters get 'constructed' by a main-sub. In that sub, I want to store off the "this" pointer associated with the meter, as well as the common name for the "action routine. void MeterMaker::Meter_n_Task (Meter * newmeter,) { push(newmeter); // handle non-timed draw events Task t = new Task(now() + 0.5L); t.period={0,1U}; t.work_meter = newmeter; t.work = [&newmeter](){newmeter.checkevent();};<<--attempt at lambda t.flags = T_Repeat; t.enable_task(); _xos->sched_insert(t); } A sample call to it: Meter_n_Task(new CPUMeter(_xos, "CPU ")); 've made the scheduler a base class of the main routine (that handles the loop), and I've tried serveral variations to get the task class to be a base of the meter class, but keep running into roadblocks. It's alot like "whack-a-mole" -- pound in something to fix something one place, and then a new probl pops out elsewhere. Part of the problem, is that the sched.h file that is trying to hold the Task Q, includes the Task header file. The task file Wants to refer to the most "base", Meter class. The meter class pulls in the main class of the parent as it passes a copy of the parent to the children so they can access the draw routines in the parent. Two references in the task file are for the 'this' pointer of the meter and the meter's update sub (to be called via this). void *this_data= NULL; void (*this_func)() = NULL; Note -- I didn't really want to store these in the class, as I wanted to use a lamdba in that meter&task routine above to store a routine+context to be used to call the meter's action routine. Couldn't figure out the syntax. But am running into other syntax problems trying to store the pointers...such as g++: COMPILE lsched.cc In file included from meter.h:13:0, from ltask.h:17, from lsched.h:13, from lsched.cc:13: xosview.h:30:47: error: expected class-name before ‘{’ token class XOSView : public XWin, public Scheduler { Like above where it asks for a class, where the classname "Scheduler" is. !?!? Huh? That IS a class name. I keep going in circles with things that don't make sense... Ideally I'd get the lamba to work right in the Meter_n_Task routine at the top. I wanted to only store 1 pointer in the 'Task' class that was a pointer to my lambda that would have already captured the "this" value ... but couldn't get that syntax to work at all when I tried to start it into a var in the 'Task' class. This project, FWIW, is my teething project on the new C++... (of course it's simple!.. ;-))... I've made quite a bit of progress in other areas in the code, but this lambda syntax has me stumped...its at times like thse that I appreciate the ease of this type of operation in perl. Sigh. Not sure the best way to ask for help here, as this isn't a simple question. But thought I'd try!... ;-) Too bad I can't attach files to this Q.

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  • Converting .docx to pdf (or .doc to pdf, or .doc to odt, etc.) with libreoffice on a webserver on the fly using php

    - by robertphyatt
    Ok, so I needed to convert .docx files to .pdf files on the fly, but none of the free php libraries that were available let me do it on my server (a webservice was not good enough). Basically either I needed to pay for a library (and have it maybe suck) or just deal with the free ones that didn't convert the formatting well enough. Not good enough! I found that LibreOffice (OpenOffice's successor) allows command line conversion using the LibreOffice conversion engine (which DID preserve the formatting like I wanted and generally worked great). I loaded the latest version of Ubuntu (http://www.ubuntu.com/download/ubuntu/download) onto my Virtual Box (https://www.virtualbox.org/wiki/Downloads) on my computer and found that I was able to easily convert files using the commandline like this: libreoffice --headless -convert-to pdf fileToConvert.docx -outdir output/path/for/pdf I thought: sweet...but I don't have admin rights on my host's web server. I tried to use a "portable" version of LibreOffice that I obtained from http://portablelinuxapps.org/ but I was unable to get it to work on my host's webserver, because my host's webserver didn't have all the dependencies (Dependency Hell! http://en.wikipedia.org/wiki/Dependency_hell) I was at a loss of how to make it work, until I ran across a cool project made by a Ph.D. student (Philip J. Guo) at Stanford called CDE: http://www.stanford.edu/~pgbovine/cde.html I will let you look at his explanations of how it works (I followed what he did in http://www.youtube.com/watch?feature=player_embedded&v=6XdwHo1BWwY, starting at about 32:00 as well as the directions on his site), but in short, it allows one to avoid dependency hell by copying all the files used when you run certain commands, recreating the linux environment where the command worked. I was able to use this to run LibreOffice without having to resort to someone's portable version of it, and it worked just like it did when I did it on Ubuntu with the command above, with a tweak: I needed to run the wrapper of LibreOffice the CDE generated. So, below is my PHP code that calls it. In this code snippet, the filename to be copied is passed in as $_POST["filename"]. I copy the file to the same spot where I originally converted the file, convert it, copy it back and then delete all the files (so that it doesn't start growing exponentially). I did it this way because I wasn't able to make it work otherwise on the webserver. If there is a linux + webserver ninja out there that can figure out how to make it work without doing this, I would be interested to know what you did. Please post a comment or something if you did that. <?php //first copy the file to the magic place where we can convert it to a pdf on the fly copy($time.$_POST["filename"], "../LibreOffice/cde-package/cde-root/home/robert/Desktop/".$_POST["filename"]); //change to that directory chdir('../LibreOffice/cde-package/cde-root/home/robert'); //the magic command that does the conversion $myCommand = "./libreoffice.cde --headless -convert-to pdf Desktop/".$_POST["filename"]." -outdir Desktop/"; exec ($myCommand); //copy the file back copy("Desktop/".str_replace(".docx", ".pdf", $_POST["filename"]), "../../../../../documents/".str_replace(".docx", ".pdf", $_POST["filename"])); //delete all the files out of the magic place where we can convert it to a pdf on the fly $files1 = scandir('Desktop'); //my files that I generated all happened to start with a number. $pattern = '/^[0-9]/'; foreach ($files1 as $value) { preg_match($pattern, $value, $matches); if(count($matches) ?> 0) { unlink("Desktop/".$value); } } //changing the header to the location of the file makes it work well on androids header( 'Location: '.str_replace(".docx", ".pdf", $_POST["filename"]) ); ?> And here is the tar.gz file I generated I generated with CDE. To duplicate what I did exactly, put the tar.gz file in a folder somewhere. I will call that folder the "root". Make a new folder called "documents" in the "root" folder. Unpack the tar.gz and run the php script above from the "documents" folder. Success! I made a truly portable version of LibreOffice that can convert files on the fly on a webserver using 100% free, open source software!

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  • Best approach to depth streaming via existing codec

    - by Kevin
    I'm working on a development system (and game) intended for games set mostly in static third-person views. We produce our scenery by CG and photographic techniques. Our background art is rendered off-line by a production-grade renderer. To allow the runtime imagery to properly interact with the background art, I wrote a program to convert from depth output by Mental Ray into a texture, and a pixel shader to draw a quad such that the Z data comes from the texture. This technique is working out very well, but now we've decided that some of the camera angle changes between scenes should be animated. The animation itself is straightforward to produce from our CG models. We intend to encode it to some HD video codec such as H.264. The problem is that in order to maintain our runtime imagery on the screen, the depth buffer will need to be loaded for each video frame. Due to the bandwidth, the video's depth data will need to be compressed efficiently. I've looked into methods for performing temporal compression of depth info and found an interesting research paper here: http://web4.cs.ucl.ac.uk/staff/j.kautz/publications/depth-streaming.pdf The method establishes a mapping between 16-bit depth values and YCbCr values. The mapping is tuned to the properties of existing video codecs in order to maximize precision of the decoded depths after the YCbCr has undergone video compression. It allows an existing, unmodified video codec to be used on the backend. I'm looking at how to pull this off with the least possible work. (This design change was unplanned.) Our game engine itself is native C++, presently for Win32 and DirectX, although we've worked hard to keep platform dependence segregated because we intend other ports. We don't have motion video facilities in the engine yet but will ultimately need that anyway for cinematics. I was planning on using some off-the-shelf motion video solution we can plug into our engine, and haven't chosen one yet. This new added requirement makes selecting one harder since, among other things, we'll now need to bypass colourspace conversion on one of the streams, and also will need to be playing two streams simultaneously in lockstep, on top of in some cases audio on one of them (for the cinematics). I'm also wondering if it's possible (or even useful) to do the conversion from YCbCr to depth in a pixel shader, or if it's better to just do it in CPU and separately load the resulting depth values into a locked tex. The conversion unfortunately does involve branching logic per-pixel. (There are more naive mappings that don't need branching, but they produce inferior results.) It could be reduced to a table lookup but the table would be 32MB. Programming is second-nature to me but I'm not that experienced with pix shaders and have zero knowledge of off-the-shelf video solutions. I'd therefore be interested in advice from others who may have dealt more with depth streaming, pixel shaders, and/or off-the-shelf codecs, regarding how feasible the proposed application is and what off-the-shelf video systems out there would best get along with this usage case.

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  • Syntax of passing lambda causing hair loss (pulling out)

    - by Astara
    Right now, I'm working on refactoring a program that calls its parts by polling to a more event-driven structure. I've created sched and task classes with the sced to become a base class of the current main loop. The tasks will be created for each meter so they can be called off of that instead of polling. Each of the events main calls are a type of meter that gather info and display it. When the program is coming up, all enabled meters get 'constructed' by a main-sub. In that sub, I want to store off the "this" pointer associated with the meter, as well as the common name for the "action routine. void MeterMaker::Meter_n_Task (Meter * newmeter,) { push(newmeter); // handle non-timed draw events Task t = new Task(now() + 0.5L); t.period={0,1U}; t.work_meter = newmeter; t.work = [&newmeter](){newmeter.checkevent();};<<--attempt at lambda t.flags = T_Repeat; t.enable_task(); _xos->sched_insert(t); } A sample call to it: Meter_n_Task(new CPUMeter(_xos, "CPU ")); 've made the scheduler a base class of the main routine (that handles the loop), and I've tried serveral variations to get the task class to be a base of the meter class, but keep running into roadblocks. It's alot like "whack-a-mole" -- pound in something to fix something one place, and then a new probl pops out elsewhere. Part of the problem, is that the sched.h file that is trying to hold the Task Q, includes the Task header file. The task file Wants to refer to the most "base", Meter class. The meter class pulls in the main class of the parent as it passes a copy of the parent to the children so they can access the draw routines in the parent. Two references in the task file are for the 'this' pointer of the meter and the meter's update sub (to be called via this). void *this_data= NULL; void (*this_func)() = NULL; Note -- I didn't really want to store these in the class, as I wanted to use a lamdba in that meter&task routine above to store a routine+context to be used to call the meter's action routine. Couldn't figure out the syntax. But am running into other syntax problems trying to store the pointers...such as g++: COMPILE lsched.cc In file included from meter.h:13:0, from ltask.h:17, from lsched.h:13, from lsched.cc:13: xosview.h:30:47: error: expected class-name before ‘{’ token class XOSView : public XWin, public Scheduler { Like above where it asks for a class, where the classname "Scheduler" is. !?!? Huh? That IS a class name. I keep going in circles with things that don't make sense... Ideally I'd get the lamba to work right in the Meter_n_Task routine at the top. I wanted to only store 1 pointer in the 'Task' class that was a pointer to my lambda that would have already captured the "this" value ... but couldn't get that syntax to work at all when I tried to start it into a var in the 'Task' class. This project, FWIW, is my teething project on the new C++... (of course it's simple!.. ;-))... I've made quite a bit of progress in other areas in the code, but this lambda syntax has me stumped...its at times like thse that I appreciate the ease of this type of operation in perl. Sigh. Not sure the best way to ask for help here, as this isn't a simple question. But thought I'd try!... ;-) Too bad I can't attach files to this Q.

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  • Entity System with C++ templates

    - by tommaisey
    I've been getting interested in the Entity/Component style of game programming, and I've come up with a design in C++ which I'd like a critique of. I decided to go with a fairly pure Entity system, where entities are simply an ID number. Components are stored in a series of vectors - one for each Component type. However, I didn't want to have to add boilerplate code for every new Component type I added to the game. Nor did I want to use macros to do this, which frankly scare me. So I've come up with a system based on templates and type hinting. But there are some potential issues I'd like to check before I spend ages writing this (I'm a slow coder!) All Components derive from a Component base class. This base class has a protected constructor, that takes a string parameter. When you write a new derived Component class, you must initialise the base with the name of your new class in a string. When you first instantiate a new DerivedComponent, it adds the string to a static hashmap inside Component mapped to a unique integer id. When you subsequently instantiate more Components of the same type, no action is taken. The result (I think) should be a static hashmap with the name of each class derived from Component that you instantiate at least once, mapped to a unique id, which can by obtained with the static method Component::getTypeId ("DerivedComponent"). Phew. The next important part is TypedComponentList<typename PropertyType>. This is basically just a wrapper to an std::vector<typename PropertyType> with some useful methods. It also contains a hashmap of entity ID numbers to slots in the array so we can find Components by their entity owner. Crucially TypedComponentList<> is derived from the non-template class ComponentList. This allows me to maintain a list of pointers to ComponentList in my main ComponentManager, which actually point to TypedComponentLists with different template parameters (sneaky). The Component manager has template functions such as: template <typename ComponentType> void addProperty (ComponentType& component, int componentTypeId, int entityId) and: template <typename ComponentType> TypedComponentList<ComponentType>* getComponentList (int componentTypeId) which deal with casting from ComponentList to the correct TypedComponentList for you. So to get a list of a particular type of Component you call: TypedComponentList<MyComponent>* list = componentManager.getComponentList<MyComponent> (Component::getTypeId("MyComponent")); Which I'll admit looks pretty ugly. Bad points of the design: If a user of the code writes a new Component class but supplies the wrong string to the base constructor, the whole system will fail. Each time a new Component is instantiated, we must check a hashed string to see if that component type has bee instantiated before. Will probably generate a lot of assembly because of the extensive use of templates. I don't know how well the compiler will be able to minimise this. You could consider the whole system a bit complex - perhaps premature optimisation? But I want to use this code again and again, so I want it to be performant. Good points of the design: Components are stored in typed vectors but they can also be found by using their entity owner id as a hash. This means we can iterate them fast, and minimise cache misses, but also skip straight to the component we need if necessary. We can freely add Components of different types to the system without having to add and manage new Component vectors by hand. What do you think? Do the good points outweigh the bad?

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  • Javascript Inheritance Part 2

    - by PhubarBaz
    A while back I wrote about Javascript inheritance, trying to figure out the best and easiest way to do it (http://geekswithblogs.net/PhubarBaz/archive/2010/07/08/javascript-inheritance.aspx). That was 2 years ago and I've learned a lot since then. But only recently have I decided to just leave classical inheritance behind and embrace prototypal inheritance. For most of us, we were trained in classical inheritance, using class hierarchies in a typed language. Unfortunately Javascript doesn't follow that model. It is both classless and typeless, which is hard to fathom for someone who's been using classes the last 20 years. For the last two or three years since I've got into Javascript I've been trying to find the best way to force it into the class model without much success. It's clunky and verbose and hard to understand. I think my biggest problem was that it felt so wrong to add or change object members at run time. Every time I did it I felt like I needed a shower. That's the 20 years of classical inheritance in me. Finally I decided to embrace change and do something different. I decided to use the factory pattern to build objects instead of trying to use inheritance. Javascript was made for the factory pattern because of the way you can construct objects at runtime. In the factory pattern you have a factory function that you call and tell it to give you a certain type of object back. The factory function takes care of constructing the object to your specification. Here's an example. Say we want to have some shape objects and they have common attributes like id and area that we want to depend on in other parts of your application. So first thing to do is create a factory object and give it a factory method to create an abstract shape object. The factory method builds the object then returns it. var shapeFactory = { getShape: function(id){ var shape = { id: id, area: function() { throw "Not implemented"; } }; return shape; }}; Now we can add another factory method to get a rectangle. It calls the getShape() method first and then adds an implementation to it. getRectangle: function(id, width, height){ var rect = this.getShape(id); rect.width = width; rect.height = height; rect.area = function() { return this.width * this.height; }; return rect;} That's pretty simple right? No worrying about hooking up prototypes and calling base constructors or any of that crap I used to do. Now let's create a factory method to get a cuboid (rectangular cube). The cuboid object will extend the rectangle object. To get the area we will call into the base object's area method and then multiply that by the depth. getCuboid: function(id, width, height, depth){ var cuboid = this.getRectangle(id, width, height); cuboid.depth = depth; var baseArea = cuboid.area; cuboid.area = function() { var a = baseArea.call(this); return a * this.depth; } return cuboid;} See how we called the area method in the base object? First we save it off in a variable then we implement our own area method and use call() to call the base function. For me this is a lot cleaner and easier than trying to emulate class hierarchies in Javascript.

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  • CentOS 6 LEMP update - dependency error issue

    - by Latheesan Kanes
    I have setup a LEMP server following the guide Install Nginx/PHP-FPM on Fedora 20/19, CentOS/RHEL 6.5/5.10. It's been a while since I did the setup, so I wanted to grab the latest updates from REMI repository. I ran the following command: yum --enablerepo=remi,remi-php55 update I now get these dependency related errors: # yum --enablerepo=remi update Loaded plugins: fastestmirror Loading mirror speeds from cached hostfile * base: mirror.nl.leaseweb.net * epel: mirror.1000mbps.com * extras: mirror.nl.leaseweb.net * remi: remi.schlundtech.de * updates: centos.mirror1.spango.com Setting up Update Process Resolving Dependencies --> Running transaction check ---> Package chkconfig.x86_64 0:1.3.49.3-2.el6 will be updated ---> Package chkconfig.x86_64 0:1.3.49.3-2.el6_4.1 will be an update ---> Package glibc.x86_64 0:2.12-1.107.el6_4.4 will be updated ---> Package glibc.x86_64 0:2.12-1.107.el6_4.5 will be an update ---> Package glibc-common.x86_64 0:2.12-1.107.el6_4.4 will be updated ---> Package glibc-common.x86_64 0:2.12-1.107.el6_4.5 will be an update ---> Package gnupg2.x86_64 0:2.0.14-4.el6 will be updated ---> Package gnupg2.x86_64 0:2.0.14-6.el6_4 will be an update ---> Package iputils.x86_64 0:20071127-17.el6_4 will be updated ---> Package iputils.x86_64 0:20071127-17.el6_4.2 will be an update ---> Package kernel.x86_64 0:2.6.32-358.23.2.el6 will be installed ---> Package kernel-firmware.noarch 0:2.6.32-358.18.1.el6 will be updated ---> Package kernel-firmware.noarch 0:2.6.32-358.23.2.el6 will be an update ---> Package libgcrypt.x86_64 0:1.4.5-9.el6_2.2 will be updated ---> Package libgcrypt.x86_64 0:1.4.5-11.el6_4 will be an update ---> Package mysql-libs.x86_64 0:5.1.69-1.el6_4 will be updated --> Processing Dependency: libmysqlclient.so.16()(64bit) for package: 2:postfix-2.6.6-2.2.el6_1.x86_64 --> Processing Dependency: libmysqlclient.so.16(libmysqlclient_16)(64bit) for package: 2:postfix-2.6.6-2.2.el6_1.x86_64 ---> Package mysql-libs.x86_64 0:5.5.34-1.el6.remi will be an update ---> Package nginx.x86_64 0:1.4.2-1.el6.ngx will be updated ---> Package nginx.x86_64 0:1.4.3-1.el6.ngx will be an update ---> Package php-pear.noarch 1:1.9.4-20.el6.remi will be updated ---> Package php-pear.noarch 1:1.9.4-23.el6.remi will be an update ---> Package php-pecl-jsonc.x86_64 0:1.3.2-1.el6.remi.1 will be updated ---> Package php-pecl-jsonc.x86_64 0:1.3.2-2.el6.remi will be an update --> Processing Dependency: php(zend-abi) = 20100525-x86-64 for package: php-pecl-jsonc-1.3.2-2.el6.remi.x86_64 --> Processing Dependency: php(api) = 20100412-x86-64 for package: php-pecl-jsonc-1.3.2-2.el6.remi.x86_64 ---> Package php-pecl-mongo.x86_64 0:1.4.3-1.el6.remi.1 will be updated ---> Package php-pecl-mongo.x86_64 0:1.4.4-1.el6.remi will be an update --> Processing Dependency: php(zend-abi) = 20100525-x86-64 for package: php-pecl-mongo-1.4.4-1.el6.remi.x86_64 --> Processing Dependency: php(api) = 20100412-x86-64 for package: php-pecl-mongo-1.4.4-1.el6.remi.x86_64 ---> Package php-pecl-sqlite.x86_64 0:2.0.0-0.3.svn313074.el6.remi.5 will be updated ---> Package php-pecl-sqlite.x86_64 0:2.0.0-0.4.svn332053.el6.remi.5.4 will be an update --> Processing Dependency: php(zend-abi) = 20100525-x86-64 for package: php-pecl-sqlite-2.0.0-0.4.svn332053.el6.remi.5.4.x86_64 --> Processing Dependency: php(api) = 20100412-x86-64 for package: php-pecl-sqlite-2.0.0-0.4.svn332053.el6.remi.5.4.x86_64 ---> Package postgresql-libs.x86_64 0:8.4.13-1.el6_3 will be updated ---> Package postgresql-libs.x86_64 0:8.4.18-1.el6_4 will be an update ---> Package remi-release.noarch 0:6-2.el6.remi will be updated ---> Package remi-release.noarch 0:6.4-1.el6.remi will be an update ---> Package rsync.x86_64 0:3.0.6-9.el6 will be updated ---> Package rsync.x86_64 0:3.0.6-9.el6_4.1 will be an update ---> Package selinux-policy.noarch 0:3.7.19-195.el6_4.12 will be updated ---> Package selinux-policy.noarch 0:3.7.19-195.el6_4.18 will be an update ---> Package selinux-policy-targeted.noarch 0:3.7.19-195.el6_4.12 will be updated ---> Package selinux-policy-targeted.noarch 0:3.7.19-195.el6_4.18 will be an update ---> Package setup.noarch 0:2.8.14-20.el6 will be updated ---> Package setup.noarch 0:2.8.14-20.el6_4.1 will be an update ---> Package tzdata.noarch 0:2013c-2.el6 will be updated ---> Package tzdata.noarch 0:2013g-1.el6 will be an update ---> Package xinetd.x86_64 2:2.3.14-38.el6 will be updated ---> Package xinetd.x86_64 2:2.3.14-39.el6_4 will be an update --> Running transaction check ---> Package compat-mysql51.x86_64 0:5.1.54-1.el6.remi will be installed ---> Package php-pecl-jsonc.x86_64 0:1.3.2-2.el6.remi will be an update --> Processing Dependency: php(zend-abi) = 20100525-x86-64 for package: php-pecl-jsonc-1.3.2-2.el6.remi.x86_64 --> Processing Dependency: php(api) = 20100412-x86-64 for package: php-pecl-jsonc-1.3.2-2.el6.remi.x86_64 ---> Package php-pecl-mongo.x86_64 0:1.4.4-1.el6.remi will be an update --> Processing Dependency: php(zend-abi) = 20100525-x86-64 for package: php-pecl-mongo-1.4.4-1.el6.remi.x86_64 --> Processing Dependency: php(api) = 20100412-x86-64 for package: php-pecl-mongo-1.4.4-1.el6.remi.x86_64 ---> Package php-pecl-sqlite.x86_64 0:2.0.0-0.4.svn332053.el6.remi.5.4 will be an update --> Processing Dependency: php(zend-abi) = 20100525-x86-64 for package: php-pecl-sqlite-2.0.0-0.4.svn332053.el6.remi.5.4.x86_64 --> Processing Dependency: php(api) = 20100412-x86-64 for package: php-pecl-sqlite-2.0.0-0.4.svn332053.el6.remi.5.4.x86_64 --> Finished Dependency Resolution Error: Package: php-pecl-jsonc-1.3.2-2.el6.remi.x86_64 (remi) Requires: php(zend-abi) = 20100525-x86-64 Installed: php-common-5.5.4-1.el6.remi.x86_64 (@remi-test) php(zend-abi) = 20121212-64 Available: php-common-5.3.3-22.el6.x86_64 (base) php(zend-abi) = 20090626 Available: php-common-5.3.3-23.el6_4.x86_64 (updates) php(zend-abi) = 20090626 Available: php-common-5.4.21-1.el6.remi.x86_64 (remi) php(zend-abi) = 20100525-x86-64 Available: php-common-5.4.21-2.el6.remi.x86_64 (remi) php(zend-abi) = 20100525-x86-64 Error: Package: php-pecl-mongo-1.4.4-1.el6.remi.x86_64 (remi) Requires: php(zend-abi) = 20100525-x86-64 Installed: php-common-5.5.4-1.el6.remi.x86_64 (@remi-test) php(zend-abi) = 20121212-64 Available: php-common-5.3.3-22.el6.x86_64 (base) php(zend-abi) = 20090626 Available: php-common-5.3.3-23.el6_4.x86_64 (updates) php(zend-abi) = 20090626 Available: php-common-5.4.21-1.el6.remi.x86_64 (remi) php(zend-abi) = 20100525-x86-64 Available: php-common-5.4.21-2.el6.remi.x86_64 (remi) php(zend-abi) = 20100525-x86-64 Error: Package: php-pecl-jsonc-1.3.2-2.el6.remi.x86_64 (remi) Requires: php(api) = 20100412-x86-64 Installed: php-common-5.5.4-1.el6.remi.x86_64 (@remi-test) php(api) = 20121113-64 Available: php-common-5.3.3-22.el6.x86_64 (base) php(api) = 20090626 Available: php-common-5.3.3-23.el6_4.x86_64 (updates) php(api) = 20090626 Available: php-common-5.4.21-1.el6.remi.x86_64 (remi) php(api) = 20100412-x86-64 Available: php-common-5.4.21-2.el6.remi.x86_64 (remi) php(api) = 20100412-x86-64 Error: Package: php-pecl-sqlite-2.0.0-0.4.svn332053.el6.remi.5.4.x86_64 (remi) Requires: php(zend-abi) = 20100525-x86-64 Installed: php-common-5.5.4-1.el6.remi.x86_64 (@remi-test) php(zend-abi) = 20121212-64 Available: php-common-5.3.3-22.el6.x86_64 (base) php(zend-abi) = 20090626 Available: php-common-5.3.3-23.el6_4.x86_64 (updates) php(zend-abi) = 20090626 Available: php-common-5.4.21-1.el6.remi.x86_64 (remi) php(zend-abi) = 20100525-x86-64 Available: php-common-5.4.21-2.el6.remi.x86_64 (remi) php(zend-abi) = 20100525-x86-64 Error: Package: php-pecl-mongo-1.4.4-1.el6.remi.x86_64 (remi) Requires: php(api) = 20100412-x86-64 Installed: php-common-5.5.4-1.el6.remi.x86_64 (@remi-test) php(api) = 20121113-64 Available: php-common-5.3.3-22.el6.x86_64 (base) php(api) = 20090626 Available: php-common-5.3.3-23.el6_4.x86_64 (updates) php(api) = 20090626 Available: php-common-5.4.21-1.el6.remi.x86_64 (remi) php(api) = 20100412-x86-64 Available: php-common-5.4.21-2.el6.remi.x86_64 (remi) php(api) = 20100412-x86-64 Error: Package: php-pecl-sqlite-2.0.0-0.4.svn332053.el6.remi.5.4.x86_64 (remi) Requires: php(api) = 20100412-x86-64 Installed: php-common-5.5.4-1.el6.remi.x86_64 (@remi-test) php(api) = 20121113-64 Available: php-common-5.3.3-22.el6.x86_64 (base) php(api) = 20090626 Available: php-common-5.3.3-23.el6_4.x86_64 (updates) php(api) = 20090626 Available: php-common-5.4.21-1.el6.remi.x86_64 (remi) php(api) = 20100412-x86-64 Available: php-common-5.4.21-2.el6.remi.x86_64 (remi) php(api) = 20100412-x86-64 You could try using --skip-broken to work around the problem You could try running: rpm -Va --nofiles --nodigest Any idea how to solve these errors? Am I missing a package? or is this a bug?

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