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  • .net developers and web designers: how to interact?

    - by just_name
    I'm an asp.net developer, and I face some problems when I deal with designers. The designer always complains about the asp.net server controls. They rather just have an html file and create css files along with the required images to go with those. Sometimes if the design phase is done in advance I get html files with related css files, but then we face many problems integrating the design with the aspx files (sever controls an telerik controls ... etc). What I want to ask about is: How to overcome these problems? The designers prefer php- and mvc developers because of the problems with .net server controls. I need to know how to interact with the designers in a correct way. Are there any tools or applications to provide the designers with the rendered (html page) of the .aspx pages? By that I mean the page in runtime rather than the aspx in visual studio. They do use Web Expression but they want the rendered page in html as well.

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  • How should I structure the implementation of turn-based board game rules?

    - by Setzer22
    I'm trying to create a turn-based strategy game on a tilemap. I'm using design by component so far, but I can't find a nice way to fit components into the part I want to ask. I'm struggling with the "game rules" logic. That is, the code that displays the menu, allows the player to select units, and command them, then tells the unit game objects what to do given the player input. The best way I could thing of handling this was using a big state machine, so everything that could be done in a "turn" is handled by this state machine, and the update code of this state machine does different things depending on the state. However, this approach leads to a large amount of code (anything not model-related) going into a big class. Of course I can subdivide this big class into more classes, but it doesn't feel modular and upgradable enough. I'd like to know of better systems to handle this in order to be able to upgrade the game with new rules without having a monstruous if/else chain (or switch / case, for that matter). Any ideas? What specific design pattern other than MVC should I be using?

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  • User Control as container

    - by Luca
    I'm designing a simple expander control. I've derived from UserControl, drawn inner controls, built, run; all ok. Since an inner Control is a Panel, I'd like to use it as container at design time. Indeed I've used the attributes: [Designer(typeof(ExpanderControlDesigner))] [Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))] Great I say. But it isn't... The result is that I can use it as container at design time but: The added controls go back the inner controls already embedded in the user control Even if I push to top a control added at design time, at runtime it is back again on controls embedded to the user control I cannot restrict the container area at design time into a Panel area What am I missing? Here is the code for completeness... why this snippet of code is not working? [Designer(typeof(ExpanderControlDesigner))] [Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))] public partial class ExpanderControl : UserControl { public ExpanderControl() { InitializeComponent(); .... [System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name = "FullTrust")] internal class ExpanderControlDesigner : ControlDesigner { private ExpanderControl MyControl; public override void Initialize(IComponent component) { base.Initialize(component); MyControl = (ExpanderControl)component; // Hook up events ISelectionService s = (ISelectionService)GetService(typeof(ISelectionService)); IComponentChangeService c = (IComponentChangeService)GetService(typeof(IComponentChangeService)); s.SelectionChanged += new EventHandler(OnSelectionChanged); c.ComponentRemoving += new ComponentEventHandler(OnComponentRemoving); } private void OnSelectionChanged(object sender, System.EventArgs e) { } private void OnComponentRemoving(object sender, ComponentEventArgs e) { } protected override void Dispose(bool disposing) { ISelectionService s = (ISelectionService)GetService(typeof(ISelectionService)); IComponentChangeService c = (IComponentChangeService)GetService(typeof(IComponentChangeService)); // Unhook events s.SelectionChanged -= new EventHandler(OnSelectionChanged); c.ComponentRemoving -= new ComponentEventHandler(OnComponentRemoving); base.Dispose(disposing); } public override System.ComponentModel.Design.DesignerVerbCollection Verbs { get { DesignerVerbCollection v = new DesignerVerbCollection(); v.Add(new DesignerVerb("&asd", new EventHandler(null))); return v; } } } I've found many resources (Interaction, designed, limited area), but nothing was usefull for being operative...

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  • Plagued by multithreaded bugs

    - by koncurrency
    On my new team that I manage, the majority of our code is platform, TCP socket, and http networking code. All C++. Most of it originated from other developers that have left the team. The current developers on the team are very smart, but mostly junior in terms of experience. Our biggest problem: multi-threaded concurrency bugs. Most of our class libraries are written to be asynchronous by use of some thread pool classes. Methods on the class libraries often enqueue long running taks onto the thread pool from one thread and then the callback methods of that class get invoked on a different thread. As a result, we have a lot of edge case bugs involving incorrect threading assumptions. This results in subtle bugs that go beyond just having critical sections and locks to guard against concurrency issues. What makes these problems even harder is that the attempts to fix are often incorrect. Some mistakes I've observed the team attempting (or within the legacy code itself) includes something like the following: Common mistake #1 - Fixing concurrency issue by just put a lock around the shared data, but forgetting about what happens when methods don't get called in an expected order. Here's a very simple example: void Foo::OnHttpRequestComplete(statuscode status) { m_pBar->DoSomethingImportant(status); } void Foo::Shutdown() { m_pBar->Cleanup(); delete m_pBar; m_pBar=nullptr; } So now we have a bug in which Shutdown could get called while OnHttpNetworkRequestComplete is occuring on. A tester finds the bug, captures the crash dump, and assigns the bug to a developer. He in turn fixes the bug like this. void Foo::OnHttpRequestComplete(statuscode status) { AutoLock lock(m_cs); m_pBar->DoSomethingImportant(status); } void Foo::Shutdown() { AutoLock lock(m_cs); m_pBar->Cleanup(); delete m_pBar; m_pBar=nullptr; } The above fix looks good until you realize there's an even more subtle edge case. What happens if Shutdown gets called before OnHttpRequestComplete gets called back? The real world examples my team has are even more complex, and the edge cases are even harder to spot during the code review process. Common Mistake #2 - fixing deadlock issues by blindly exiting the lock, wait for the other thread to finish, then re-enter the lock - but without handling the case that the object just got updated by the other thread! Common Mistake #3 - Even though the objects are reference counted, the shutdown sequence "releases" it's pointer. But forgets to wait for the thread that is still running to release it's instance. As such, components are shutdown cleanly, then spurious or late callbacks are invoked on an object in an state not expecting any more calls. There are other edge cases, but the bottom line is this: Multithreaded programming is just plain hard, even for smart people. As I catch these mistakes, I spend time discussing the errors with each developer on developing a more appropriate fix. But I suspect they are often confused on how to solve each issue because of the enormous amount of legacy code that the "right" fix will involve touching. We're going to be shipping soon, and I'm sure the patches we're applying will hold for the upcoming release. Afterwards, we're going to have some time to improve the code base and refactor where needed. We won't have time to just re-write everything. And the majority of the code isn't all that bad. But I'm looking to refactor code such that threading issues can be avoided altogether. One approach I am considering is this. For each significant platform feature, have a dedicated single thread where all events and network callbacks get marshalled onto. Similar to COM apartment threading in Windows with use of a message loop. Long blocking operations could still get dispatched to a work pool thread, but the completion callback is invoked on on the component's thread. Components could possibly even share the same thread. Then all the class libraries running inside the thread can be written under the assumption of a single threaded world. Before I go down that path, I am also very interested if there are other standard techniques or design patterns for dealing with multithreaded issues. And I have to emphasize - something beyond a book that describes the basics of mutexes and semaphores. What do you think? I am also interested in any other approaches to take towards a refactoring process. Including any of the following: Literature or papers on design patterns around threads. Something beyond an introduction to mutexes and semaphores. We don't need massive parallelism either, just ways to design an object model so as to handle asynchronous events from other threads correctly. Ways to diagram the threading of various components, so that it will be easy to study and evolve solutions for. (That is, a UML equivalent for discussing threads across objects and classes) Educating your development team on the issues with multithreaded code. What would you do?

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  • Global variables in Eclipse RCP

    - by Raven
    Hi, how do i solve this: I have usercredential informtion in my main RCP plugin. All other plugins should have that information as well. Preference Store is not possible, because also the presference store needs a nodename which needs to be globally available. Are there any possibilities to realize global variables? Thanks!

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  • Searching global catalog

    - by Will I Am
    If I do a query (I plan to use SDS.P) against the global catalog, what should the starting path be so I can search the entire GC? I want to enumerate all users in GC, for example. Let's say my gc has users for 3 domains (one parent, two children): TEST.COM ONE.TEST.COM TWO.TEST.COM and i'm on a computer in ONE.TEST.COM. I do not want to hardcode DC=XXX,DC=yyy, I would like to determine that at runtime. TIA! -Will

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  • asp.net profiles not working in global.asax?

    - by Martin Ongtangco
    Hello, i have a class that returns the parameters i've set in the profile properties in web.config. It works great on classes, but I cannot seem to make it work under the Global.asax? Here is how I get the parameter: public static string MissingPagePath { get { return HttpContext.Current.Profile.GetPropertyValue("MissingPage").ToString(); } } Help!

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  • global member creation

    - by Akash
    how the global members can be created in vc++ 6.0 mfc project. if i select globals option in WizardBar(WizardBar C++ class). then (WizardBar C++ members),it display (No members - Create New Class...). How to create the members for this globals class please give the steps to create.

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  • CodeIgniter global variable

    - by Shishant
    Hello, I am using $data in all my views $this->load->view('my_view', $data); I have also autoload a Controller following this guide Extending Core Controller But I want to make $data global because in views there is a sidebar which is constant for whole project and displays info fetched through db in autoloaded controller Currently I have to manually write $data['todo'] for each and fetch info from autoloaded model. Thank You.

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  • Capture global touch events (Symbian)

    - by Leonth
    Basically I wanted what the pys60 module keycapture does (global capture of keystrokes) but I wanted to do this with the touchscreen. So if the program is running, all touch events can be intercepted and logged by the program. How is this possible?

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  • How to create a global tab bar

    - by rupesh
    Hi i am creating a application which is having a global tab bar .bar will have 4 buttonsand will be seen on every screen. i am not able to find any way , can any one please help me out. its urgent.. Thanks alot

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  • Is memory leak caused by global variables?

    - by user297535
    When I checked my application for memory leaks it is showing 12 leaks. What will be the effect of this? I used global variables as shown below #import "file1.m" int num; #import "file2.m" extern int num; num = 10; Can this cause memory leaks? Anyone please help. I am a beginner in programming.

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  • SSIS global variable

    - by Pramodtech
    Is there anything similar to global variable in SSIS? I have 4 variables (FromAddress, ToAddress,...) which will be used in all packages (32). So if I can set them only once it will be very easy to use in all packages and will save my time. Please advise.

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  • Set Masterpage from Global.asax in ASP.NET

    - by StefanE
    Hi, I want to set the Masterpage property in Global.asax. This is what I have done but I get a NullReferenceException on the first line. Any ideas how to do this? protected void Application_PreSendRequestContent(Object sender, EventArgs e) { System.Web.UI.Page page = System.Web.HttpContext.Current.Handler as System.Web.UI.Page; if (Session["lang"] == "eng") { page.MasterPageFile = "SideMasterPageEng.master"; } }

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  • Set Materpage from Global.asax in ASP.NET

    - by StefanE
    Hi, I want to set the Masterpage property in Global.asax. This is what I have done but I get a NullReferenceException on the first line.. Any ideas how to do this? protected void Application_PreSendRequestContent(Object sender, EventArgs e) { System.Web.UI.Page page = System.Web.HttpContext.Current.Handler as System.Web.UI.Page; if (Session["lang"] == "eng") { page.MasterPageFile = "SideMasterPageEng.master"; } }

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  • Pass a global javascript array value into a HTML Tag

    - by tonsils
    Hi, Just wondering if it's possible to pass a global javascript array value into a html tag, specifically inside a img (title) tag? Basically want to know if I can do this: <img src="_info.gif" height="26" width="37" title=myArray[5]/> If so, how and if not, can people possibly provide other suggestions. Thanks

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  • Drools 5.0 - Locally... Global

    - by Andy
    Hello, I'd like to declare a global variable that is scoped to only my rules file. For example: variable $reUseMe is only declared once. rule 1 $reUseMe : POJO(val = 1) //other conditions rule 2 $reUseMe val

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