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  • Could this be considered a well-written class (am I using OOP correctly)?

    - by Ben Dauphinee
    I have been learning OOP principals on my own for a while, and taken a few cracks at writing classes. What I really need to know now is if I am actually using what I have learned correctly, or if I could improve as far as OOP is concerned. I have chopped a massive portion of code out of a class that I have been working on for a while now, and pasted it here. To all you skilled and knowledgeable programmers here I ask: Am I doing it wrong? class acl extends genericAPI{ // -- Copied from genericAPI class protected final function sanityCheck($what, $check, $vars){ switch($check){ case 'set': if(isset($vars[$what])){return(1);}else{return(0);} break; } } // --------------------------------- protected $db = null; protected $dataQuery = null; public function __construct(Zend_Db_Adapter_Abstract $db, $config = array()){ $this->db = $db; if(!empty($config)){$this->config = $config;} } protected function _buildQuery($selectType = null, $vars = array()){ // Removed switches for simplicity sake $this->dataQuery = $this->db->select( )->from( $this->config['table_users'], array('tf' => '(CASE WHEN count(*) > 0 THEN 1 ELSE 0 END)') )->where( $this->config['uidcol'] . ' = ?', $vars['uid'] ); } protected function _sanityRun_acl($sanitycheck, &$vars){ switch($sanitycheck){ case 'uid_set': if(!$this->sanityCheck('uid', 'set', $vars)){ throw new Exception(ERR_ACL_NOUID); } $vars['uid'] = settype($vars['uid'], 'integer'); break; } } private function user($action = null, $vars = array()){ switch($action){ case 'exists': $this->_sanityRun_acl('uid_set', $vars); $this->_buildQuery('user_exists_idcheck', $vars); return($this->db->fetchOne($this->dataQuery->__toString())); break; } } public function user_exists($uid){ return($this->user('exists', array('uid' => $uid))); } } $return = $acl_test->user_exists(1);

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  • Writing Strings to files in python

    - by Leif Andersen
    I'm getting the following error when trying to write a string to a file in pythion: Traceback (most recent call last): File "export_off.py", line 264, in execute save_off(self.properties.path, context) File "export_off.py", line 244, in save_off primary.write(file) File "export_off.py", line 181, in write variable.write(file) File "export_off.py", line 118, in write file.write(self.value) TypeError: must be bytes or buffer, not str I basically have a string class, which contains a string: class _off_str(object): __slots__ = 'value' def __init__(self, val=""): self.value=val def get_size(self): return SZ_SHORT def write(self,file): file.write(self.value) def __str__(self): return str(self.value) Furthermore, I'm calling that class like this: def write(self, file): for variable in self.variables: variable.write(file) I have no idea what is going on. I've seen other python programs writing strings to files, so why can't this one? Thank you very much for your help.

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  • How can I programmatically determine if my workstation is locked?

    - by AgentConundrum
    I'm writing up some productivity/metrics tools for myself to help monitor my focus throughout the day. Recently, I've noticed that I tend to get off track more than usual and feel the need to get up and go for walks/drinks/etc and I'm concerned that I'm "wasting" too much time. Since I always lock my computer when I go anywhere, and I unlock it as soon as I return (even if I'm just reading at my desk, etc), I was wondering how I can determine, in code, how long the machine is locked. I'm writing this in C# if that helps, but I'm open to other ideas. I like the windows service idea (and have accepted it) for simplicity and cleanliness, but unfortunately I don't think it will work for me in this particular case. I wanted to run this on my workstation at work rather than home (or in addition to home, I suppose), but it's locked down pretty hard courtesy of the DoD. That's part of the reason I'm rolling my own, actually. I'll write it up anyway and see if it works. Thanks everyone!

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  • Object for storing strings geted from prints

    - by evg
    class MyWriter: def __init__(self, stdout): self.stdout = stdout self.dumps = [] def write(self, text): self.stdout.write(smart_unicode(text).encode('cp1251')) self.dumps.append(text) def close(self): self.stdout.close() writer = MyWriter(sys.stdout) save = sys.stdout sys.stdout = writer I use self.dumps list to store geted data from prints. Is it exists more convinient object for storing string lines in memory? ideally i want dump it to one big string. I can get it like this "\n".join(self.dumps) from code above. Mb it's better to just concat strings - self.dumps += text ?

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  • iPhone xcode - Best way to control audio from several view controllers

    - by Are Refsdal
    Hi, I am pretty new to iPhone programming. I have a navBar with three views. I need to control audio from all of the views. I only want one audio stream to play at a time. I was thinking that it would be smart to let my AppDelegate have an instance of my audioplaying class and let the three other views use that instance to control the audio. My problem is that I don´t know how my views can use the audioplaying class in my AppDelegate. Is this the best approach and if so, how? Is there a better way?

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  • What are the hot languages of 2009?

    - by geowa4
    It is well-accepted that we should all learn something new every six months. But what should top the list for 2009? What new things should we learn this year that appear to have real staying power? (Answers do not have to be limited to languages.)

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  • What were the hot languages of 2009?

    - by geowa4
    It is well-accepted that we should all learn something new every six months. But what should should have topped the list for 2009? What new things should we learn have learned this year that appear to have real staying power? (Answers do not have to be limited to languages.)

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  • How to load an external swf to the main stage from an instanced child class?

    - by RaamEE
    Hi, I am trying to get an instance of a class to the load an external swf and show it. So far I have the following: 1) I wrote a class that uses the Loader class to load an external swf "loadExtSWF". 2) I have a fla named "MainSWF.fla" that uses a document class "MainSWF.as". 3) I have the MainSWF.as file that instances "loadExtSWF" and calls loadExtSWF.startLoad to load the swf. This almost works. The instance of loadExtSWF loads the external swf, but the swf is not displayed. If I replace the fla's document class with loadExtSWF (this has an empty constructor) instead of MainSWF, and run loadExtSWF.startLoad, then the external swf is loaded and displayed. It seems that the way I initially do it, loads the swf to the wrong stage (?). Any ideas? Thanks for the help. Bye, RaamEE P.S. If you replace the document class for test_tsscreen from test_tsscreen.as to TSScreen.as, and remove the comment inside the test_tsscreen's constructor, the swf will be loaded. my code is: file test_as3.swf an external as3 swf file. file test_tsscreen.fla the fla is empty and references test_tsscreen.as as its document class. file test_tsscreen.as package { import flash.display.MovieClip; import TSScreen; public class test_tsscreen extends MovieClip{ var tsScreen1; public function test_tsscreen(){ // var tsScreen1:TSScreen = new TSScreen(10,10,100,100,0.5,0); var tsScreen1:TSScreen = new TSScreen(); tsScreen1.startLoad(this.stage); } } } file TSScreen.as package { import flash.display.MovieClip; import flash.display.*; import flash.net.URLRequest; import flash.system.ApplicationDomain; import flash.system.LoaderContext; import flash.display.Loader; import flash.events.Event; import flash.events.ProgressEvent; public class TSScreen extends MovieClip implements ITSScreenable{ public function TSScreen():void{ // startLoad(this); //Look important comment in above text } function startLoad(_this:Stage) { var mLoader:Loader = new Loader(); var mRequest:URLRequest = new URLRequest("test_as3.swf"); mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler); mLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgressHandler); _this.parent.addChild(mLoader); mLoader.load(mRequest); trace(this.name); trace(_this.name); } function onCompleteHandler(loadEvent:Event) { addChild(loadEvent.currentTarget.content); } function onProgressHandler(mProgress:ProgressEvent) { var percent:Number = mProgress.bytesLoaded/mProgress.bytesTotal; trace(percent); } } }

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  • Project Reference added to one of the projects in the same solution appears broken in another solution

    - by CSharpLearner
    I have couple of solutions. In the first solution I have many projects. One of the project named 'A' has a project reference of another project 'B' of the same solution. In second solution, the project 'A' is added but not the project 'B'. Both the solutions build successfully. However, in second solution, reference of B added in the project A, appears broken. Why? Now, in first solution, instead of adding Project reference of B into A, i simply add a 'file reference' of B's DLL (which is copied at the common output directory created for all the projects) into A. Now the reference appears broken in both the solution even though both the solutions are built successfully. May I know what should I do when I have such a scenario?

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  • Multiple Foreign keys to a single table and single key pointing to more than one table

    - by user1216775
    I need some suggestions from the database design experts here. I have around six foreign keys into a single table (defect) which all point to primary key in user table. It is like: defect (.....,assigned_to,created_by,updated_by,closed_by...) If I want to get information about the defect I can make six joins. Do we have any better way to do it? Another one is I have a states table which can store one of the user-defined set of values. I have defect table and task table and I want both of these tables to share the common state table (New, In Progress etc.). So I created: task (.....,state_id,type_id,.....) defect(.....,state_id,type_id,...) state(state_id,state_name,...) importance(imp_id,imp_name,...) There are many such common attributes along with state like importance(normal, urgent etc), priority etc. And for all of them I want to use same table. I am keeping one flag in each of the tables to differentiate task and defect. What is the best solution in such a case? If somebody is using this application in health domain, they would like to assign different types, states, importances for their defect or tasks. Moreover when a user selects any project I want to display all the types,states etc under configuration parameters section.

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  • Possible to access all Movie clips on a layer, on timeline, through stage ?

    - by azislo
    I have a code ... var selection:Array = new Array(); var diplayObjCont:* = stage; // The rectangle that defines the selection in the containers coordinate space. // Loop throught the containers children. for(var a:int; a<diplayObjCont.numChildren; a++){ // Get the childs bounds in the containers coordinate space. var child:DisplayObject = diplayObjCont.getChildAt(a); selection.push(child); } trace(selection); that returns just [object MainTimeline] So, can I access layers on this MainTimeline to get all Movie Clips on this layer ? So I can do a simple operation "A_1_2.buttonMode = true;" to all my MC's (in an array for example) without writing every line (lot of MC's on layer and lot of lines).

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  • Referencing dlls built with older .Net versions

    - by stiank81
    In a project using .Net4 - should there be any issues referencing dlls built for older versions of .Net? We're talking 3rd Party dlls here. I'm asking this as a general question. Specifically I have a problem referencing FluentNHibernate.dll - built with .Net3.5. It worked justed fine before I updated my project from .Net3.5 to .Net4.

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  • C# XNA: What can cause SpriteBatch.End() to throw a NPE?

    - by Rosarch
    I don't understand what I'm doing wrong here: public void Draw(GameTime gameTime) // in ScreenManager { SpriteBatch.Begin(SpriteBlendMode.AlphaBlend); for (int i = 0; i < Screens.Count; i++) { if (Screens[i].State == Screen.ScreenState.HIDDEN) continue; Screens[i].Draw(gameTime); } SpriteBatch.End(); // null ref exception } SpriteBatch itself is not null. Some more context: public class MasterEngine : Microsoft.Xna.Framework.Game { public MasterEngine() { graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); // ... spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); screenManager = new ScreenManager(assets, gameEngine, graphicsDeviceManager.GraphicsDevice, spriteBatch); } //... protected override void Draw(GameTime gameTime) { screenManager.Draw(gameTime); // calls the problematic method base.Draw(gameTime); } } Am I failing to initialize something properly? UPDATE: As an experiment, I tried this to the constructor of MasterEngine: spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); spriteBatch.Begin(); spriteBatch.DrawString(assets.GetAsset<SpriteFont>("calibri"), "ftw", new Vector2(), Color.White); spriteBatch.End(); This does not cause a NRE. hmm....

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  • What's a good starting point, tutorial, or project, to learn database programming?

    - by DarthNoodles
    I've been a Software Developer now for over 10 years. I've mostly worked in Embedded C with some time spent on C++ (limited) and Java. I'm looking to learn some new technologies and skills. I thought that database programming may be interesting to learn. I would like to make my own pet project in order to learn these things. My platform of choice is Windows but can work in Linux also. My ideal pet project would involve a GUI and some network/internet programming also which I have some experience doing. I wouldn't mind getting into C# but don't want to bite off more than I can chew right now as my spare time is limited. If I understand correctly SQLite allows for programs to use a database without running an ODBC server. Is this correct? Is that a good place to start? What can I do to start that is not too complicated but not so simple that I won't learn the details also? Your opinions and feedback would be appreciated.

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  • overriding callbacks avoiding attribute pollution

    - by pygabriel
    I've a class that has some callbacks and its own interface, something like: class Service: def __init__(self): connect("service_resolved", self.service_resolved) def service_resolved(self, a,b c): ''' This function is called when it's triggered service resolved signal and has a lot of parameters''' the connect function is for example the gtkwidget.connect, but I want that this connection is something more general, so I've decided to use a "twisted like" approach: class MyService(Service): def my_on_service_resolved(self, little_param): ''' it's a decorated version of srvice_resolved ''' def service_resolved(self,a,b,c): super(MyService,self).service_resolved(a,b,c) little_param = "something that's obtained from a,b,c" self.my_on_service_resolved(little_param) So I can use MyService by overriding my_on_service_resolved. The problem is the "attributes" pollution. In the real implementation, Service has some attributes that can accidentally be overriden in MyService and those who subclass MyService. How can I avoid attribute pollution? What I've thought is a "wrapper" like approach but I don't know if it's a good solution: class WrapperService(): def __init__(self): self._service = service_resolved # how to override self._service.service_resolved callback? def my_on_service_resolved(self,param): ''' '''

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  • Documenting class attribute

    - by Dewfy
    Following sample is taken from "Dive into python" book. class MP3FileInfo(FileInfo): "store ID3v1.0 MP3 tags" tagDataMap = ... This sample shows documenting the MP3FileInfo, but how can I add help to MP3FileInfo. tagDataMap

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  • Object for storing strings in Python

    - by evg
    class MyWriter: def __init__(self, stdout): self.stdout = stdout self.dumps = [] def write(self, text): self.stdout.write(smart_unicode(text).encode('cp1251')) self.dumps.append(text) def close(self): self.stdout.close() writer = MyWriter(sys.stdout) save = sys.stdout sys.stdout = writer I use self.dumps list to store data obtained from prints. Is there a more convenient object for storing string lines in memory? Ideally I want dump it to one big string. I can get it like this "\n".join(self.dumps) from code above. May be it's better to just concatenate strings - self.dumps += text?

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  • How improve skills in Java?

    - by kumar kasimala
    I would like to get updates Java and related technogies news on every day so that I will new features of java, even I want to improve java skills by learning existing or new things which is related to logic, therory, programs, How do I get all above details & give me links , so that I will subscribe to it

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  • If you had to work with horrible HTML, what would you do?

    - by Doug
    I was looking over some of my friend's HTML and CSS, and I was speechless (in a bad way). If I had to work with that, such as putting AJAX into it, then it would have been a lot of work. I would have to rebuild a lot of the HTML aspects, otherwise it wouldn't work well with the AJAX. What would you do in a situation like so? Would you just edit at the minimum? Would you do a overhaul and redo the whole HTML aspect? Would you go back to the client and ask for more money because it was a lot more work than expected? I'm interested in strategies and approaches and how it's done out in the field.

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  • how to compare the values inside a table in sql

    - by Ranjana
    how to compare the values of same table(say for eg: Order table) each and every time the record get inserted , if the record with same values get inserted already in same table i should not insert the new record with same values. how to do that exactly in sql server 2008

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  • Is this Leftist Tree piece of code from Wikipedia correct?

    - by they changed my name
    Link public Node merge(Node x, Node y) { if(x == null) return y; if(y == null) return x; // if this was a max height biased leftist tree, then the // next line would be: if(x.element < y.element) if(x.element.compareTo(y.element) > 0) { // x.element > y.element Node temp = x; x = y; y = temp; } x.rightChild = merge(x.rightChild, y); if(x.leftChild == null) { // left child doesn't exist, so move right child to the left side x.leftChild = x.rightChild; x.rightChild = null; x.s = 1; } else { // left child does exist, so compare s-values if(x.leftChild.s < x.rightChild.s) { Node temp = x.leftChild; x.leftChild = x.rightChild; x.rightChild = temp; } // since we know the right child has the lower s-value, we can just // add one to its s-value x.s = x.rightChild.s + 1; } return x; } What makes me ask this question is: if(x.element.compareTo(y.element) > 0) { // x.element > y.element Node temp = x; x = y; y = temp; } Isn't that just not gonna work, since the references are only switched inside the method?

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  • Access to related Objects inside a model propery

    - by aliem
    Hi, I just run into some problems with django models. Example code is better than any word: class Cart(models.Model): updated_at = models.DateTimeField(auto_now=True) created_at = models.DateTimeField(auto_now_add=True) def __unicode__(self): return u'date %s;'%(self.created_at) def __str__(self): return self.__unicode__() def _total_items(self): """ Totale n di oggetti """ a = 0 for i in self.items.all: a += i.quantity return a total_items = property(_total_items) class Item(models.Model): cart = models.ForeignKey(Cart) quantity = models.PositiveIntegerField() def __unicode__(self): return u'product %s'%(self.id) def __str__(self): return self.__unicode__() but, when i call the cart property here's what i get in the python console: >>> a.total_items Traceback (most recent call last): File "<console>", line 1, in <module> File "models.py", line 49, in _total_items for i in self.item_set.all: TypeError: 'RelatedManager' object is not callable

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