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  • How to solve problems with movement in simple tile based multiplayer game?

    - by Murlo
    I'm making a simple tile based 2D multiplayer game in JavaScript using socket.io where you can move one tile every 200 ms. The two solutions I've tried are as follows: The client sends "walk one tile north" every 200 ms. Problem: People can easily hack the client to send the action more often. The client sends "walking north" and "stopped walking". Problem: Sometimes the player moves extra steps when "stopped walking" doesn't arrive in time. Do you know a way around these problems or is there a better way to do it? EDIT: Regarding the first solution I've tried adding validation on the server to check if it has been 200 ms since last movement. The problem is that latency still encourages people just to spam the action as much as possible, giving them an unfair advantage.

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  • AGPL License - does it apply in this scenario?

    - by user1645310
    There is an AGPLv3 based software (Client) that makes web service calls (using SOAP) to another software (Server - commercial, cloud based). There is no common code or any connection whatsoever between these two except for the web service calls being made. My questions - Does the Server need to be AGPL too? I guess not - but would like to confirm. Let us say the end point URL for the Server can be configured on the Client side (by editing an XML file) to connect it to different Servers (again, there is no connection other than the webservice calls being made) does it require any of these Servers being AGPL? Are there any issues in running the Client as a DLL that is loaded by other commercial applications on users' desktops? Does it require these other applications also to be AGPL?

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  • Protecting the integrity of a game state while minimizing amount of data sent

    - by espais
    I'm developing a game in PHP/jQuery, and naturally have to be wary of any sort of data coming from the client. At present, I have tables of data representing the map (2D roguelike), monsters, items, and player(s). Initially, my thought was to simply package it all in a JSON object and send it every game tick, however when actually looking at the data I realized that's quite a large packet to be sending. So, my question is what is a good approach for minimizing data sent to the client? Obviously I would need to figure out some way of validating whatever it sends back. Initially we'd hoped to do some minimal verification on the client-side, but each time we thought of one thing we could do it is immediately invalidated with tools like Firebug. Kind of an open question I realize, but we want to get this right before we move on with our implementation so we don't have to shoehorn in bugfixes later on.

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  • How to fix basicHttpBinding in WCF when using multiple proxy clients?

    - by Hemant
    [Question seems a little long but please have patience. It has sample source to explain the problem.] Consider following code which is essentially a WCF host: [ServiceContract (Namespace = "http://www.mightycalc.com")] interface ICalculator { [OperationContract] int Add (int aNum1, int aNum2); } [ServiceBehavior (InstanceContextMode = InstanceContextMode.PerCall)] class Calculator: ICalculator { public int Add (int aNum1, int aNum2) { Thread.Sleep (2000); //Simulate a lengthy operation return aNum1 + aNum2; } } class Program { static void Main (string[] args) { try { using (var serviceHost = new ServiceHost (typeof (Calculator))) { var httpBinding = new BasicHttpBinding (BasicHttpSecurityMode.None); serviceHost.AddServiceEndpoint (typeof (ICalculator), httpBinding, "http://172.16.9.191:2221/calc"); serviceHost.Open (); Console.WriteLine ("Service is running. ENJOY!!!"); Console.WriteLine ("Type 'stop' and hit enter to stop the service."); Console.ReadLine (); if (serviceHost.State == CommunicationState.Opened) serviceHost.Close (); } } catch (Exception e) { Console.WriteLine (e); Console.ReadLine (); } } } Also the WCF client program is: class Program { static int COUNT = 0; static Timer timer = null; static void Main (string[] args) { var threads = new Thread[10]; for (int i = 0; i < threads.Length; i++) { threads[i] = new Thread (Calculate); threads[i].Start (null); } timer = new Timer (o => Console.WriteLine ("Count: {0}", COUNT), null, 1000, 1000); Console.ReadLine (); timer.Dispose (); } static void Calculate (object state) { var c = new CalculatorClient ("BasicHttpBinding_ICalculator"); c.Open (); while (true) { try { var sum = c.Add (2, 3); Interlocked.Increment (ref COUNT); } catch (Exception ex) { Console.WriteLine ("Error on thread {0}: {1}", Thread.CurrentThread.Name, ex.GetType ()); break; } } c.Close (); } } Basically, I am creating 10 proxy clients and then repeatedly calling Add service method on separate threads. Now if I run both applications and observe opened TCP connections using netstat, I find that: If both client and server are running on same machine, number of tcp connections are equal to number of proxy objects. It means all requests are being served in parallel. Which is good. If I run server on a separate machine, I observed that maximum 2 TCP connections are opened regardless of the number of proxy objects I create. Only 2 requests run in parallel. It hurts the processing speed badly. If I switch to net.tcp binding, everything works fine (a separate TCP connection for each proxy object even if they are running on different machines). I am very confused and unable to make the basicHttpBinding use more TCP connections. I know it is a long question, but please help!

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  • How to reset ASP.NET MVC client validation mode?

    - by Morten Christiansen
    I'm having a bit of trouble with the client-side validation in the ASP.NET MVC 2 framework and hope someone can help me out. In several situations I find it useful to be able to reset the contents of a form or just a single input element and I need any validation errors to disappear. This in itself is not very hard, and the suggestion provided here works well enough: http://stackoverflow.com/questions/2798427/how-do-i-clear-mvc-client-side-validation-errors-when-a-cancel-button-is-clicked The problem is that, when triggered, client validation goes into an aggressive mode that performs validation on each key press and when an input loses focus. Is there a good way to reset this state as well?

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  • Anyone have an XSL to convert Boost.Test XML logs to a presentable format?

    - by Stuart Lange
    I have some C++ projects running through cruisecontrol.net. As a part of the build process, we compile and run Boost.Test unit test suites. I have these configured to dump XML log files. While the format is similar to JUnit/NUnit, it's not quite the same (and lacks some information), so cruisecontrol.net is unable to pick them up. I am wondering if anyone has created (or knows of) an existing XSL transform that will convert Boost.Test results to JUnit/NUnit format, or alternatively, directly to a presentable (html) format. Thanks!

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  • C Language: Why I cannot transfer file from server to client?

    - by user275753
    I want to ask, why I cannot transfer file from server to client? When I start to send the file from server, the client side program will have problem. So, I spend some times to check the code, But I still cannot find out the problem Can anyone point out the problem for me? thanks a lot! [client side code] include include include include include include include define SA struct sockaddr define S_PORT 5678 define MAXLEN 1000 define true 1 void errexit(const char *format, ...) { va_list args; va_start(args, format); vfprintf(stderr, format, args); va_end(args); WSACleanup(); exit(1); } int main(int argc, char *argv []) { WSADATA wsadata; SOCKET sockfd; int number,message; char outbuff[MAXLEN],inbuff[MAXLEN]; char PWD_buffer[_MAX_PATH]; struct sockaddr_in servaddr; FILE *fp; int numbytes; char buf[2048]; if (WSAStartup(MAKEWORD(2,2), &wsadata) != 0) errexit("WSAStartup failed\n"); if (argc != 2) errexit("client IPaddress"); if ( (sockfd = socket(AF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET ) errexit("socket error: error number %d\n", WSAGetLastError()); memset(&servaddr, 0, sizeof(servaddr)); servaddr.sin_family = AF_INET; servaddr.sin_port = htons(S_PORT); if ( (servaddr.sin_addr.s_addr = inet_addr(argv[1])) == INADDR_NONE) errexit("inet_addr error: error number %d\n", WSAGetLastError()); if (connect(sockfd, (SA *) &servaddr, sizeof(servaddr)) == SOCKET_ERROR) errexit("connect error: error number %d\n", WSAGetLastError()); if ( (fp = fopen("C:\\users\\pc\\desktop\\COPY.c", "wb")) == NULL){ perror("fopen"); exit(1); } printf("Still NO PROBLEM!\n"); //Receive file from server while(1){ numbytes = read(sockfd, buf, sizeof(buf)); printf("read %d bytes, ", numbytes); if(numbytes == 0){ printf("\n"); break; } numbytes = fwrite(buf, sizeof(char), numbytes, fp); printf("fwrite %d bytes\n", numbytes); } fclose(fp); close(sockfd); return 0; } server side code include include include include include include include include define SA struct sockaddr define S_PORT 5678 define MAXLEN 1000 void errexit(const char *format, ...) { va_list args; va_start(args, format); vfprintf(stderr, format, args); va_end(args); WSACleanup(); exit(1); } int main(int argc, char *argv []) { WSADATA wsadata; SOCKET listenfd, connfd; int number, message, numbytes; int h, i, j, alen; int nread; struct sockaddr_in servaddr, cliaddr; FILE *in_file, *out_file, *fp; char buf[4096]; if (WSAStartup(MAKEWORD(2,2), &wsadata) != 0) errexit("WSAStartup failed\n"); listenfd = socket(AF_INET, SOCK_STREAM, 0); if (listenfd == INVALID_SOCKET) errexit("cannot create socket: error number %d\n", WSAGetLastError()); memset(&servaddr, 0, sizeof(servaddr)); servaddr.sin_family = AF_INET; servaddr.sin_addr.s_addr = htonl(INADDR_ANY); servaddr.sin_port = htons(S_PORT); if (bind(listenfd, (SA *) &servaddr, sizeof(servaddr)) == SOCKET_ERROR) errexit("can't bind to port %d: error number %d\n", S_PORT, WSAGetLastError()); if (listen(listenfd, 5) == SOCKET_ERROR) errexit("can't listen on port %d: error number %d\n", S_PORT, WSAGetLastError()); alen = sizeof(SA); connfd = accept(listenfd, (SA *) &cliaddr, &alen); if (connfd == INVALID_SOCKET) errexit("accept failed: error number %d\n", WSAGetLastError()); printf("accept one client from %s!\n", inet_ntoa(cliaddr.sin_addr)); fp = fopen ("client.c", "rb"); // open file stored in server if (fp == NULL) { printf("\nfile NOT exist"); } //Sending file while(!feof(fp)){ numbytes = fread(buf, sizeof(char), sizeof(buf), fp); printf("fread %d bytes, ", numbytes); numbytes = write(connfd, buf, numbytes); printf("Sending %d bytes\n",numbytes); } fclose (fp); closesocket(listenfd); closesocket(connfd); return 0; }

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  • How to detect that a server had closed the socket / crashed in the client side ?

    - by Spredzy
    Hi all, I am developing a Client/Server application. I would like to know how can I detect that a server had closed the socket or had crashed in the client side (my android App) I am running on one side my android app, that is connected. On the other side I am running netcat (for testing purpose). I Would like to know what signal is sent to my client socket or what happen when I kill netcat. Because now, I immediately get an error message that impose me to "Force Close" my application. How can I handle it properly ? Thank you

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  • Is there a way to retrieve the Computer Name of a Xenapp client?

    - by mlusby
    What options exist for identifying the client name of a particular client from within the process running on Citrix Presentation 4.0, or Xenapp 5, and are there any important differences in retrieving this information in either scenario? Currently my software is a client that connects to a service on a server, and the primary means of identification are computer name and IP Address. When installed on a Citrix Presentation server, all running instances currently show the same Computer Name and IP Address, which are those of the server. My application is written in VB 6.0, however I am looking to implement the new feature in C# .NET. Any help or clarification on the question itself would be appreciated, as I am not experienced with developing for Citrix thin clients.

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  • What is the best book in client server programming ?

    - by Nayef
    What is the best "new" book in client server programming with C#? I mean principles of inter-network architecture and communication protocols. Open systems and interoperability. Case studies of particular protocols from network layer and above. Socket programming. Remoting. Selected examples of networked client-server applications such as e-mail, news, file-transfer, HTTP. Client-Server Programming Project(s). Using APIs. Software tools and environments.

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  • When using Microsoft Test Manager 2010 with SfTS, how do QA engineers know what tests they have to run?

    - by MADCookie
    We are moving our projects to TFS 2010 using the SfTS v3 (Scrum for Team System) template. We need to understand how Microsoft Test Manager is supposed to be used in this Scrum process. Specific scenario & question: The QA manager uses Test Manager to create Acceptance Test Work Items (WIs). These new WIs are created and "assigned to" him. The manager doesn't run all the tests, instead he wants to give that responsibility to his staff. How is a QA engineer supposed to know that he has tests to run? Everything says it is assigned to the manager.

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  • How can I Submit client side answers (to a question) to the server using JAVA?

    - by mdrafi
    How can I Submit client side computer user's answers(to a multiple choice question) to the server using JAVA I have a centralized server and about 1000 client systems. In these 1000 systems students take multiple choice quiz at at time (in some 2 hrs time). Now i've to send all these answers of these questions to the server in an asynchronous threaded queue when the student answer each question (all 1000 students) Also client have to wait if the server connection is a failure, in this case students should be able to continue taking quiz/exam. When I get the connection these answers in queue should be submitted to the server system. How can I solve this problem? Please suggest/help me in this.

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  • Serious problem with WCF, GridViews, Callbacks and ExecuteReaders exceptions.

    - by barjed
    Hi, I have this problem that is driving me insane. I have a project to deliver before Thursday. Basically an app consiting of three components that communicate with each other in WCF. I have one console app and one Windows Forms app. The console app is a server that's connected to the database. You can add records to it via the Windows Forms client that connectes with the server through the WCF. The code for the client: namespace BankAdministratorClient { [CallbackBehavior(ConcurrencyMode = ConcurrencyMode.Single, UseSynchronizationContext = false)] public partial class Form1 : Form, BankServverReference.BankServerCallback { private BankServverReference.BankServerClient server = null; private SynchronizationContext interfaceContext = null; public Form1() { InitializeComponent(); interfaceContext = SynchronizationContext.Current; server = new BankServverReference.BankServerClient(new InstanceContext(this), "TcpBinding"); server.Open(); server.Subscribe(); refreshGridView(""); } public void refreshClients(string s) { SendOrPostCallback callback = delegate(object state) { refreshGridView(s); }; interfaceContext.Post(callback, s); } public void refreshGridView(string s) { try { userGrid.DataSource = server.refreshDatabaseConnection().Tables[0]; } catch (Exception ex) { MessageBox.Show(ex.ToString()); } } private void buttonAdd_Click(object sender, EventArgs e) { server.addNewAccount(Int32.Parse(inputPIN.Text), Int32.Parse(inputBalance.Text)); } private void Form1_FormClosing(object sender, FormClosingEventArgs e) { try { server.Unsubscribe(); server.Close(); }catch{} } } } The code for the server: namespace SSRfinal_tcp { class Program { static void Main(string[] args) { Console.WriteLine(MessageHandler.dataStamp("The server is starting up")); using (ServiceHost server = new ServiceHost(typeof(BankServer))) { server.Open(); Console.WriteLine(MessageHandler.dataStamp("The server is running")); Console.ReadKey(); } } } [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Single, InstanceContextMode = InstanceContextMode.PerCall, IncludeExceptionDetailInFaults = true)] public class BankServer : IBankServerService { private static DatabaseLINQConnectionDataContext database = new DatabaseLINQConnectionDataContext(); private static List<IBankServerServiceCallback> subscribers = new List<IBankServerServiceCallback>(); public void Subscribe() { try { IBankServerServiceCallback callback = OperationContext.Current.GetCallbackChannel<IBankServerServiceCallback>(); if (!subscribers.Contains(callback)) subscribers.Add(callback); Console.WriteLine(MessageHandler.dataStamp("A new Bank Administrator has connected")); } catch { Console.WriteLine(MessageHandler.dataStamp("A Bank Administrator has failed to connect")); } } public void Unsubscribe() { try { IBankServerServiceCallback callback = OperationContext.Current.GetCallbackChannel<IBankServerServiceCallback>(); if (subscribers.Contains(callback)) subscribers.Remove(callback); Console.WriteLine(MessageHandler.dataStamp("A Bank Administrator has been signed out from the connection list")); } catch { Console.WriteLine(MessageHandler.dataStamp("A Bank Administrator has failed to sign out from the connection list")); } } public DataSet refreshDatabaseConnection() { var q = from a in database.GetTable<Account>() select a; DataTable dt = q.toTable(rec => new object[] { q }); DataSet data = new DataSet(); data.Tables.Add(dt); Console.WriteLine(MessageHandler.dataStamp("A Bank Administrator has requested a database data listing refresh")); return data; } public void addNewAccount(int pin, int balance) { Account acc = new Account() { PIN = pin, Balance = balance, IsApproved = false }; database.Accounts.InsertOnSubmit(acc); database.SubmitChanges(); database.addNewAccount(pin, balance, false); subscribers.ForEach(delegate(IBankServerServiceCallback callback) { callback.refreshClients("New operation is pending approval."); }); } } } This is really simple and it works for a single window. However, when you open multiple instances of the client window and try to add a new record, the windows that is performing the insert operation crashes with the ExecuteReader error and the " requires an open and available connection. the connection's current state is connecting" bla bla stuff. I have no idea what's going on. Please advise.

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  • Sharepoint web services -- The HTTP request is unauthorized with client authentication scheme 'Ntlm'

    - by Pandincus
    I know there's a lot of questions on SO similar to this, but I couldn't find one for this particular issue. A couple of points, first: I have no control over our Sharepoint server. I cannot tweak any IIS settings. I believe our IIS server version is IIS 7.0. Our Sharepoint Server is anticipating requests via NTLM. Our Sharepoint Server is on the same domain as my client computer. I am using .NET Framework 3.5, Visual Studio 2008 I am trying to write a simple console app to manipulate Sharepoint data using Sharepoint Web Services. I have added the Service Reference, and the following is my app.config: <system.serviceModel> <bindings> <basicHttpBinding> <binding name="ListsSoap" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" allowCookies="false" bypassProxyOnLocal="false" hostNameComparisonMode="StrongWildcard" maxBufferSize="65536" maxBufferPoolSize="524288" maxReceivedMessageSize="65536" messageEncoding="Text" textEncoding="utf-8" transferMode="Buffered" useDefaultWebProxy="true"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <security mode="Transport"> <transport clientCredentialType="Ntlm" proxyCredentialType="Ntlm" /> </security> </binding> </basicHttpBinding> </bindings> <client> <endpoint address="https://subdomain.companysite.com/subsite/_vti_bin/Lists.asmx" binding="basicHttpBinding" bindingConfiguration="ListsSoap" contract="ServiceReference1.ListsSoap" name="ListsSoap" /> </client> </system.serviceModel> This is my code: static void Main(string[] args) { using (var client = new ListsSoapClient()) { client.ClientCredentials.Windows.ClientCredential = new NetworkCredential("username", "password", "domain"); client.GetListCollection(); } } When I call GetListCollection(), the following MessageSecurityException gets thrown: The HTTP request is unauthorized with client authentication scheme 'Ntlm'. The authentication header received from the server was 'NTLM'. With an inner WebException: "The remote server returned an error: (401) Unauthorized." I've tried various bindings and various code tweaks to try to authenticate properly, but to no avail. I'll list those below. I've tried the following steps: Using a native Win32 Impersonator before creating the client using (new Impersonator.Impersonator("username", "password", "domain")) using (var client = new ListsSoapClient()) { client.ClientCredentials.Windows.ClientCredential = new NetworkCredential("dpincas", "password", "domain"); client.GetListCollection(); } This produced the same error message. Setting TokenImpersonationLevel for my client credentials using (var client = new ListsSoapClient()) { client.ClientCredentials.Windows.AllowedImpersonationLevel = TokenImpersonationLevel.Impersonation; client.GetListCollection(); } This produced the same error message. Using security mode=TransportCredentialOnly <security mode="TransportCredentialOnly"> <transport clientCredentialType="Ntlm" /> </security> This resulted in a different error message: The provided URI scheme 'https' is invalid; expected 'http'. Parameter name: via However, I need to use https, so I cannot change my URI scheme. I've tried some other combinations that I can't remember, but I'll post them when I do. I'm really at wits end here. I see a lot of links on Google that say "switch to Kerberos", but my server seems to only be accepting NTLM, not "Negotiate" (as it would say if it was looking for Kerberos), so that is unfortunately not an option. Any help out there, folks?

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  • Fix: WCF - The type provided as the Service attribute value in the ServiceHost directive could not

    I wanted to expose some raw data to users in my current ASP.NET 3.5 web site project. I created a subdirectory called datafeeds and added a WCF Data Service. I wired the dataservice up to the Entity Framework class and, on running the ItemDataService...(read more)...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Utilisez WCF Data Services 1.5 avec Silverlight, par Benjamin Roux

    Citation: Cet article vous présentera comment utiliser Silverlight et WCF Data Services 1.5. Premièrement, pourquoi utiliser Data Services 1.5 ? Tout simplement parce que l'intégration avec Silverlight est grandement améliorée (INotifyPropertyChanged et ObservableCollection, Two-way binding.). c'est par ici N'hésitez pas à laisser vos commentaires ici même

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  • Tests unitaires d'un DomainService WCF RIA : IDomainServiceFactory, un tutoriel de Kyle McClellan, traduit par Deepin Prayag

    Citation: Étant donné que WCF RIA Services emploie un « pipeline pattern » pour invoquer vos opérations DomainService, il n'est pas toujours évident de savoir comment les tester. Dans cette série d'articles nous allons voir un petit DomainService et comment le tester. Entre autres nous allons voir comment implémenter une IDomainServiceFactory personnalisée, comment implémenter le pattern Repository, et comment utiliser la DomainServiceTestHos...

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  • BenkoTips Live and On Demand: Visual Studio 2010, Silverlight 4, and WCF (Level 200)

    In this webcast, we explore what's new and possible with Windows Communication Foundation (WCF) RIA Services and your Microsoft Silverlight application. We show how you can create an entity model and then expose it to your client application and how to build a compelling interface using the data-binding features built into Microsoft Visual Studio 2010....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Tests unitaires d'un DomainService WCF RIA : DomainServiceTestHost, un tutoriel de Kyle McClellan, traduit par Deepin Prayag

    Citation: Étant donné que WCF RIA Services emploie un « pipeline pattern » pour invoquer vos opérations DomainService, il n'est pas toujours évident de savoir comment les tester. Dans cette série d'articles nous allons voir un petit DomainService et comment le tester. Entre autres nous allons voir comment implémenter une IDomainServiceFactory personnalisée, comment implémenter le pattern Repository, et comment utiliser la DomainServiceTestHos...

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  • Silverlight 4 Tools + WCF RIA Services Released

    Microsoft has released the final versions of the Silverlight 4 Tools along with WCF RIA Services and the Silverlight Toolkit. Check Tim Heuers blog for all the info. var addthis_pub="guybarrette"; ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • WCF HttpClient Error calling a RESTful WCF Service - Cannot write more bytes to the buffer than the configured maximum buffer size: 65536

    - by Justin Hoffman
    Using the HttpClient API from wcf.codeplex.com, you may encounter this error if respones are too large.   Cannot write more bytes to the buffer than the configured maximum buffer size: 65536 In order to increase the size of the Response Buffer, just increase the MaxReseponseContentBufferSize as shown below. Increase it to something larger than the default: 65536 depending on your response sizes. var client = new HttpClient { MaxResponseContentBufferSize = 196608, BaseAddress = new Uri("http://myservice/service1/") };

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