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  • Using branchs for a mini project or module of project: Good practice?

    - by TheLQ
    In my repo I have 3 closely related mini projects: 1 server and 2 clients. They are all quite small (<3 files each). Since they are so small and so closely related I just dropped them in folders in one single repo. However now that I know I can't clone a single directory in my VCS of choice (Mercurial), I'm considering splitting them up. However I'm confused about general best practice: Is it okay to put different small projects in different branches, or should they all go in different repos? I'm currently leaning towards branching since I can't easily splice out the file history of the different projects but then your using a feature in a way it wasn't meant to be used.

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  • What modern design pattern / software engineering books for Java SE 6 do you recommend ?

    - by Scott Davies
    Hi, I am very familiar with Java 6 SE language features and am now looking for modern books that cover design patterns in Java for beginners as well as software engineering books that discuss architectures, algorithms and best practices in Java coding (sort of like the Effective C# books). I am aware of the classic GoF design patterns book, however, I'd like a more modern reference that takes advantage of the features of Java 6 SE. What books would you recommend ? Thanks, Scott

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  • Is there a language or design pattern that allows the *removal* of object behavior or properties in a class hierarchy?

    - by Sebastien Diot
    A well-know shortcoming of traditional class hierarchies is that they are bad when it comes to model the real world. As an example, trying to represent animals species with classes. There are actually several problems when doing that, but one that I never saw a solution to is when a sub-class "looses" a behavior or properties that was defined in a super-class, like a penguin not being able to fly (there are probably better examples, but that's the first one that comes to my mind, having seen "Madagascar 2" recently). On the one hand, you don't want to define for every property and behavior some flag that specifies if it is at all present, and check it every time before accessing that behavior or property. You would just like to say that birds can fly, simply and clearly, in the Bird class. But then it would be nice if one could define "exceptions" afterward, without having to use some horrible hacks everywhere. This often happens when a system has been productive for a while. You suddenly find an "exception" that doesn't fit in the original design at all, and you don't want to change a large portion of your code to accommodate it. So, is there some language or design patterns that can cleanly handle this problem, without requiring major changes to the "super-class", and all the code that uses it? Even if a solution only handle a specific case, several solutions might together form a complete strategy. [EDIT] Forgot about the Liskov Substitution Principle. That is why you can't do it. Assuming you define "traits/interfaces" for all major "feature groups", you can freely implement traits in different branches of the hierarchy, like the Flying trait could be implemented by Birds, and some special kind of squirrels and fish. So my question could amount to "How could I un-implement a trait?" If your super-class is a Java Serializable, you have to be one too, even if there is no way for you to serialize your state, for example if you contained a "Socket". So one way to do it is to always define all your traits in pair from the start: Flying and NotFlying (which would throw UnsupportedOperationExceiption, if not checked against). The Not-trait would not define any new interface, and could be simply checked for. Sounds like a "cheap" solution, in particular if used from the start.

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  • Why should ViewModel route actions to Controller when using the MVCVM pattern?

    - by Lea Hayes
    When reading examples across the Internet (including the MSDN reference) I have found that code examples are all doing the following type of thing: public class FooViewModel : BaseViewModel { public FooViewModel(FooController controller) { Controller = controller; } protected FooController Controller { get; private set; } public void PerformSuperAction() { // This just routes action to controller... Controller.SuperAction(); } ... } and then for the view: public class FooView : BaseView { ... private void OnSuperButtonClicked() { ViewModel.PerformSuperAction(); } } Why do we not just do the following? public class FooView : BaseView { ... private void OnSuperButtonClicked() { ViewModel.Controller.SuperAction(); // or, even just use a shortcut property: Controller.SuperAction(); } }

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  • What is the proper name for this design pattern in Python?

    - by James
    In Python, is the proper name for the PersonXXX class below PersonProxy, PersonInterface, etc? import rest class PersonXXX(object): def __init__(self,db_url): self.resource = rest.Resource(db_url) def create(self,person): self.resource.post(person.data()) def get(self): pass def update(self): pass def delete(self): pass class Person(object): def __init__(self,name, age): self.name = name self.age = age def data(self): return dict(name=self.name,age=self.age)

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  • Is it a good pattern that no objects should know more than what it needs to know?

    - by Jim Thio
    I am implementing a viewController class. The view controller class got NSNotification when the Grabbing class start or finish updating. I have 2 choices. I can make the grabbing class to provide a public read only property so all other classes can know whether it is still uploading. Or I can let view Controller to listen to 2 different events. Start updating and finish updating events. The truth is the viewController do need to know whether the grabbing class is still updating or not at any other time. So I am thinking of creating 2 events would be a better way to go. Actually, what do you think?

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  • Using branches for a mini project or module of project: Good practice?

    - by TheLQ
    In my repo I have 3 closely related mini projects: 1 server and 2 clients. They are all quite small (<3 files each). Since they are so small and so closely related I just dropped them in folders in one single repo. However now that I know I can't clone a single directory in my VCS of choice (Mercurial), I'm considering splitting them up. However I'm confused about general best practice: Is it okay to put different small projects in different branches, or should they all go in different repos? I'm currently leaning towards branching since I can't easily splice out the file history of the different projects but then your using a feature in a way it wasn't meant to be used.

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  • Parallel Class/Interface Hierarchy with the Facade Design Pattern?

    - by Mike G
    About a third of my code is wrapped inside a Facade class. Note that this isn't a "God" class, but actually represents a single thing (called a Line). Naturally, it delegates responsibilities to the subsystem behind it. What ends up happening is that two of the subsystem classes (Output and Timeline) have all of their methods duplicated in the Line class, which effectively makes Line both an Output and a Timeline. It seems to make sense to make Output and Timeline interfaces, so that the Line class can implement them both. At the same time, I'm worried about creating parallel class and interface structures. You see, there are different types of lines AudioLine, VideoLine, which all use the same type of Timeline, but different types of Output (AudioOutput and VideoOutput, respectively). So that would mean that I'd have to create an AudioOutputInterface and VideoOutputInterface as well. So not only would I have to have parallel class hierarchy, but there would be a parallel interface hierarchy as well. Is there any solution to this design flaw? Here's an image of the basic structure (minus the Timeline class, though know that each Line has-a Timeline): NOTE: I just realized that the word 'line' in Timeline might make is sound like is does a similar function as the Line class. They don't, just to clarify.

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  • incorrect work gnome terminal

    - by Flatline
    I use at work Ubuntu Desktop 12.04. 80% of the time I spend in the terminal. After switching from the putty on gnome terminal, I was unpleasantly surprised to work with some devices (eg Extereme Summit X650): gnome terminal: # Module lldp configuration. Press <SPACE> to continue or <Q> to quit: after press SPACE: # Module lldp configuration. Press <SPACE> to continue or <Q> to quit:[60;D# # # Module msdp configuration. # putty(Windows and Linux)/konsole # Module lldp configuration. Press <SPACE> to continue or <Q> to quit: after press SPACE: # Module lldp configuration. # # # Module msdp configuration. # How to fix the gnome terminal?

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  • What is a good design pattern / lib for iOS 5 to synchronize with a web service?

    - by Junto
    We are developing an iOS application that needs to synchronize with a remote server using web services. The existing web services have an "operations" style rather than REST (implemented in WCF but exposing JSON HTTP endpoints). We are unsure of how to structure the web services to best fit with iOS and would love some advice. We are also interested in how to manage the synchronization process within iOS. Without going into detailed specifics, the application allows the user to estimate repair costs at a remote site. These costs are broken down by room and item. If the user has an internet connection this data can be sent back to the server. Multiple photographs can be taken of each item, but they will be held in a separate queue, which sends when the connection is optimal (ideally wifi). Our backend application controls the unique ids for each room and item. Thus, each time we send these costs to the server, the server echoes the central database ids back, thus, that they can be synchronized in the mobile app. I have simplified this a little, since the operations contract is actually much larger, but I just want to illustrate the basic requirements without complicating matters. Firstly, the web service architecture: We currently have two operations: GetCosts and UpdateCosts. My assumption is that if we used a strict REST architecture we would need to break our single web service operations into multiple smaller services. This would make the services much more chatty and we would also have to guarantee a delivery order from the app. For example, we need to make sure that containing rooms are added before the item. Although this seems much more RESTful, our perception is that these extra calls are expensive connections (security checks, database calls, etc). Does the type of web api (operation over service focus) determine chunky vs chatty? Since this is mobile (3G), are we better handling lots of smaller messages, or a few large ones? Secondly, the iOS side. What is the current advice on how to manage data synchronization within the iOS (5) app itself. We need multiple queues and we need to guarantee delivery order in each queue (and technically, ordering between queues). The server needs to control unique ids and other properties and echo them back to the application. The application then needs to update an internal database and when re-updating, make sure the correct ids are available in the update message (essentially multiple inserts and updates in one call). Our backend has a ton of business logic operating on these cost estimates. We don't want any of this in the app itself. Currently the iOS app sends the cost data, and then the server echoes that data back with populated ids (and other data). The existing cost data is deleted and the echoed response data is added to the client database on the device. This is causing us problems, because any photos might not have been sent, but the original entity tree has been removed and replaced. Obviously updating the costs tree rather than replacing it would remove this problem, but I'm not sure if there are any nice xcode libraries out there to do such things. I welcome any advice you might have.

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  • Design Pattern Books, Papers or Resources for Non-Object Orientated Paradigms?

    - by FinnNk
    After viewing this video on InfoQ about functional design patterns I was wondering what resources are out there on design patterns for non-object orientated paradigms. There are plenty out there for the OO world (GOF, etc, etc) and for architecture (EoEAA, etc, etc) but I'm not aware of what's out there for functional, logic, or other programming paradigms. Is there anything? A comment during the video suggests possibly not - does anyone know better? (By the way, by design patterns I don't mean language features or data structures but higher level approaches to designing an application - as discussed in the linked video)

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  • How to save one role implementing a client/server pattern in Azure?

    - by Alfredo Delsors
    Sometimes you need to have an instance performing a server role when other instances are playing the client role. An example can be a file sharing like in this great post: http://blogs.msdn.com/b/mariok/archive/2011/02/11/sharing-folders-in-azure.aspx, one instance shares a folder that all other instances are using to write files that the server processes. The problem is that there is not discovering mechanism in Azure that allows one instance to know where the instance acting as a server is located. A first approach can be having a server role and a client role like in the previous post. This means more instances, more money. A solution to save this "server" role is to use Instance 0, always available, to act as a server. An instance can know that it should act as the server checking RoleEnvironment.CurrentRoleInstance.Id.EndsWith(".0"). Other instances can iterate the RoleEnvironment Instances collection to find the instance whose name ends with ".0", getting its endpoints and acting as its clients.

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  • A little gem from MPN&ndash;FREE online course on Architectural Guidance for Migrating Applications to Windows Azure Platform

    - by Eric Nelson
    I know a lot of technical people who work in partners (ISVs, System Integrators etc). I know that virtually none of them would think of going to the Microsoft Partner Network (MPN) learning portal to find some deep and high quality technical content. Instead they would head to MSDN, Channel 9, msdev.com etc. I am one of those people :-) Hence imagine my surprise when i stumbled upon this little gem Architectural Guidance for Migrating Applications to Windows Azure Platform (your company and hence your live id need to be a member of MPN – which is free to join). This is first class stuff – and represents about 4 hours which is really 8 if you stop and ponder :) Course Structure The course is divided into eight modules.  Each module explores a different factor that needs to be considered as part of the migration process. Module 1:  Introduction:  This section provides an introduction to the training course, highlighting the values of the Windows Azure Platform for developers. Module 2:  Dynamic Environment: This section goes into detail about the dynamic environment of the Windows Azure Platform. This session will explain the difference between current development states and the Windows Azure Platform environment, detail the functions of roles, and highlight development considerations to be aware of when working with the Windows Azure Platform. Module 3:  Local State: This session details the local state of the Windows Azure Platform. This section details the different types of storage within the Windows Azure Platform (Blobs, Tables, Queues, and SQL Azure). The training will provide technical guidance on local storage usage, how to write to blobs, how to effectively use table storage, and other authorization methods. Module 4:  Latency and Timeouts: This session goes into detail explaining the considerations surrounding latency, timeouts and how to assess an IT portfolio. Module 5:  Transactions and Bandwidth: This session details the performance metrics surrounding transactions and bandwidth in the Windows Azure Platform environment. This session will detail the transactions and bandwidth costs involved with the Windows Azure Platform and mitigation techniques that can be used to properly manage those costs. Module 6:  Authentication and Authorization: This session details authentication and authorization protocols within the Windows Azure Platform. This session will detail information around web methods of authorization, web identification, Access Control Benefits, and a walkthrough of the Windows Identify Foundation. Module 7:  Data Sensitivity: This session details data considerations that users and developers will experience when placing data into the cloud. This section of the training highlights these concerns, and details the strategies that developers can take to increase the security of their data in the cloud. Module 8:  Summary Provides an overall review of the course.

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  • Changing in pavucontrols tab "Recording" via command line

    - by Mojo
    I'm using pavucontrol to make changes in the "Recording". I'm changing the source (??) of a Loopback to Null-Output from "Internes Audio Analog Stereo" to "Monitor of Internes Audio Analog Stereo" see the screenshot http://picpaste.de/Bildschirmfoto_vom_2013-10-26_11_32_03-z0KwnFDE.png I'm now looking for a possibility to do this via command line. So far I've done the following: pactl load-module module-null-sink ? creates a new sink pactl load-module module-loopback ? creates a new sink input pactl load-module module-loopback ? creates another sink input pacmd move-sink-input 0 1 ? changes the sink of the sink-input (to Null-Output); this is like changing manually in the pacucontrol tab "Playback". It's just the last part (making the change like shown in the screenshot) via command line that I'm not able to do. I'd be very happy for any advice or suggestions. Thanks already!

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  • Which code module should map physical keys to abstract keys?

    - by Paul Manta
    How do you bridge the gap between the library's low-level event system and your engine's high-level event system? (I'm not necessarily talking about key events, but also about quit events.) At the top level of my event system, I send out KeyPressedEvents, KeyRelesedEvents and others of this kind. These high-level events only contain the abstract values of the keys (they don't say that Space way pressed, but that the JumpKey was pressed, for example). Whose responsibility should it be to map the "JumpKey" to an actual key on the keyboard?

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  • En direct des Qt DevDays 2012 : compte-rendu sur la création de compositeurs avec le module Qt Wayland

    Bonjour à tous, Actuellement, je suis à Berlin, au Cafe Moskau pour assister aux Qt DevDays 2012. Comme chaque année, la première journée est réservée aux formations. J'assiste à la formation appelée "Modern OpenGL with Qt5" réalisée par Sean Harmer de KDAB. Nous avons passé les deux heures de la matinée à voir la création et l'initialisation d'une fenêtre OpenGL dans Qt 5 (il y a quelques changements mineurs par rapport à Qt 4) et l'affichage d'un joli triangle en OpenGL moderne.

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  • Is there a pattern or logical structure I can follow for Event Log Numbers?

    - by makerofthings7
    What are some ideas or structure I can use when assigning EventID to events that will be saved to the Event Log? Some options I've considered Sequential (0... int.Max) Multiple of 10, where the "0" is replaced with how noisy the debugLevel is set. xxx0 may represent exceptions, critical information, start, stop etc. ...? What numbering approach gives you the most insight when a user describes the event in an email or phone? What is the most useful to support staff?

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  • What OO Design to use ( is there a Design Pattern )?

    - by Blundell
    I have two objects that represent a 'Bar/Club' ( a place where you drink/socialise). In one scenario I need the bar name, address, distance, slogon In another scenario I need the bar name, address, website url, logo So I've got two objects representing the same thing but with different fields. I like to use immutable objects, so all the fields are set from the constructor. One option is to have two constructors and null the other fields i.e: class Bar { private final String name; private final Distance distance; private final Url url; public Bar(String name, Distance distance){ this.name = name; this.distance = distance; this.url = null; } public Bar(String name, Url url){ this.name = name; this.distance = null; this.url = url; } // getters } I don't like this as you would have to null check when you use the getters In my real example the first scenario has 3 fields and the second scenario has about 10, so it would be a real pain having two constructors, the amount of fields I would have to declare null and then when the object are in use you wouldn't know which Bar you where using and so what fields would be null and what wouldn't. What other options do I have? Two classes called BarPreview and Bar? Some type of inheritance / interface? Something else that is awesome?

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  • Sortie de Joomla! 3.0.0, responsive design, installation simplifiée et nouveau module de statistiques

    Voilà qui est fait, six mois après la sortie de Joomla! 2.5 : la version 3. Tout d'abord, un mot sur le release cycle : la version 2.5 est une LTS (long term support), pas la 3.0. Cette dernière permet de casser pas mal de choses et ne sera donc pas supportée à long terme : il faudra attendre la 3.5 pour cela (au rythme d'une version mineure tous les six mois). La 2.5 sera supportée jusqu'à la sortie de la 3.5, au moins : il est toujours sûr de l'utiliser, elle sera toujours supportée? mais ne verra pas d'évolution technique. Avec la sortie de cette version 3.0, par contre, c'est le support de la vieillissante 1.5 qui est arrêté. La migration de la 2.5 vers la 3.0 devrait se passer sans heurts, sauf en cas d'utilisation intensive d'extensions (quelques modifications...

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  • What's is the point of PImpl pattern while we can use interface for same purpose in C++?

    - by ZijingWu
    I see a lot of source code which using PIMPL idiom in C++. I assume Its purposes are hidden the private data/type/implementation, so it can resolve dependence, and then reduce compile time and header include issue. But interface class in C++ also have this capability, it can also used to hidden data/type and implementation. And to hidden let the caller just see the interface when create object, we can add an factory method in it declaration in interface header. The comparison is: Cost: The interface way cost is lower, because you doesn't even need to repeat the public wrapper function implementation void Bar::doWork() { return m_impl->doWork(); }, you just need to define the signature in the interface. Well understand: The interface technology is more well understand by every C++ developer. Performance: Interface way performance not worse than PIMPL idiom, both an extra memory access. I assume the performance is same. Following is the pseudocode code to illustrate my question: // Forward declaration can help you avoid include BarImpl header, and those included in BarImpl header. class BarImpl; class Bar { public: // public functions void doWork(); private: // You doesn't need to compile Bar.cpp after change the implementation in BarImpl.cpp BarImpl* m_impl; }; The same purpose can be implement using interface: // Bar.h class IBar { public: virtual ~IBar(){} // public functions virtual void doWork() = 0; }; // to only expose the interface instead of class name to caller IBar* createObject(); So what's the point of PIMPL?

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  • Which is a better design pattern for a database wrapper: Save as you go or Save when your done?

    - by izuriel
    I know this is probably a bad way to ask this question. I was unable to find another question that addressed this. The full question is this: We're producing a wrapper for a database and have two different viewpoints on managing data with the wrapper. The first is that all changes made to a data object in code must be persisted in the database by calling a "save" method to actually save the changes. The other side is that these changes should be save as they are made, so if I change a property it's saved, I change another it's save as well. What are the pros/cons of either choice and which is the "proper" way to manage the data?

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  • What Java data structure/design pattern best models this object, considering it would perform these methods?

    - by zundarz
    Methods: 1. getDistance(CityA,CityB) // Returns distance between two cities 2. getCitiesInRadius(CityA,integer) // Returns cities within a given distance of another city 3. getCitiesBeyondRadius(CityA,integer) //Returns cities beyond a given distance of another city 4. getRemoteDestinations(integer) // Returns all city pairs greater than x distance of each other 5. getLocalDestinations(integer) //Returns all city pairs within x distance of each other

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  • WHY Google does not ban these sites using this SEO pattern? [on hold]

    - by saddam.bg
    I have seen some sites using a different kind of SEO to promote copyrighted materials such as movies. They also have submitted their site to Google webmaster tools but still now did not get banned. Their Alexa ranks are 7000 or less. On the other hand I have run 5 movie affiliate sites and all of them got banned by Google within a short period of time. I have copied the url of the homepage of solarmovie.me and pasted it on the google search and instead of the homepage url I have seen that their category or tag shows as the homepage (www.solarmovie.me/watch-category/hollyw... Now is solarmovie.me publishing its posts as a single page or something else? I tried to find out what kind of SEO or coding that was, but I couldn't since I have very little knowledge about coding. Also I have seen the same thing with ALLUC.TO in google search (www.alluc.to/popular-links.html). Could anyone please help with the SEO of this kind so that I don't get banned by google frequently or index removed. All SEO webmaster i need your help!!!! Please give me some good tips for this type of SEO. Thank You Very Much

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  • XP Deploying issues due to msvcr90.dll trying to load FlsAlloc

    - by Sorin Sbarnea
    I have an application build with VS2008 SP1a (9.0.30729.4148) on Windows 7 x64 that does not want to start under XP. The message is The application failed to initialize properly (0x80000003). Click on OK to terminate the application.. I checked with depends.exe and found that msvcr90.dll does try to load FlsAlloc from KERNEL32.dll - and FlsAlloc is available only starting with Vista. I'm sure it is not used by the application. How to solve the issue? The SxS package is already installed on the target machine - In fact I have all 3 versions of 9.0 SxS (initial release, sp1, and sp1+security patch) Application is compiled with _BIND_TO_CURRENT_VCLIBS_VERSION=1 Also I defined the right target Windows version on stdafx.h #define WINVER 0x0500 #define _WIN32_WINNT 0x0500 Manifest file <assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> <trustInfo xmlns="urn:schemas-microsoft-com:asm.v3"> <security> <requestedPrivileges> <requestedExecutionLevel level="asInvoker" uiAccess="false" /> </requestedPrivileges> </security> </trustInfo> <dependency> <dependentAssembly> <assemblyIdentity type="win32" name="Microsoft.VC90.CRT" version="9.0.30729.4148" processorArchitecture="x86" publicKeyToken="1fc8b3b9a1e18e3b" /> </dependentAssembly> </dependency> <dependency> <dependentAssembly> <assemblyIdentity type="win32" name="Microsoft.VC90.MFC" version="9.0.30729.4148" processorArchitecture="x86" publicKeyToken="1fc8b3b9a1e18e3b" /> </dependentAssembly> </dependency> </assembly> Result from depends Started "c:\program files\app\app.EXE" (process 0xA0) at address 0x00400000. Successfully hooked module. Loaded "c:\windows\system32\NTDLL.DLL" at address 0x7C900000. Successfully hooked module. Loaded "c:\windows\system32\KERNEL32.DLL" at address 0x7C800000. Successfully hooked module. Loaded "c:\program files\app\MFC90.DLL" at address 0x785E0000. Successfully hooked module. Loaded "c:\program files\app\MSVCR90.DLL" at address 0x78520000. Successfully hooked module. Loaded "c:\windows\system32\USER32.DLL" at address 0x7E410000. Successfully hooked module. Loaded "c:\windows\system32\GDI32.DLL" at address 0x77F10000. Successfully hooked module. Loaded "c:\windows\system32\SHLWAPI.DLL" at address 0x77F60000. Successfully hooked module. Loaded "c:\windows\system32\ADVAPI32.DLL" at address 0x77DD0000. Successfully hooked module. Loaded "c:\windows\system32\RPCRT4.DLL" at address 0x77E70000. Successfully hooked module. Loaded "c:\windows\system32\SECUR32.DLL" at address 0x77FE0000. Successfully hooked module. Loaded "c:\windows\system32\MSVCRT.DLL" at address 0x77C10000. Successfully hooked module. Loaded "c:\windows\system32\COMCTL32.DLL" at address 0x5D090000. Successfully hooked module. Loaded "c:\windows\system32\MSIMG32.DLL" at address 0x76380000. Successfully hooked module. Loaded "c:\windows\system32\SHELL32.DLL" at address 0x7C9C0000. Successfully hooked module. Loaded "c:\windows\system32\OLEAUT32.DLL" at address 0x77120000. Successfully hooked module. Loaded "c:\windows\system32\OLE32.DLL" at address 0x774E0000. Successfully hooked module. Entrypoint reached. All implicit modules have been loaded. DllMain(0x78520000, DLL_PROCESS_ATTACH, 0x0012FD30) in "c:\program files\app\MSVCR90.DLL" called. GetProcAddress(0x7C800000 [c:\windows\system32\KERNEL32.DLL], "FlsAlloc") called from "c:\program files\app\MSVCR90.DLL" at address 0x78543ACC and returned NULL. Error: The specified procedure could not be found (127). GetProcAddress(0x7C800000 [c:\windows\system32\KERNEL32.DLL], "FlsGetValue") called from "c:\program files\app\MSVCR90.DLL" at address 0x78543AD9 and returned NULL. Error: The specified procedure could not be found (127). GetProcAddress(0x7C800000 [c:\windows\system32\KERNEL32.DLL], "FlsSetValue") called from "c:\program files\app\MSVCR90.DLL" at address 0x78543AE6 and returned NULL. Error: The specified procedure could not be found (127). GetProcAddress(0x7C800000 [c:\windows\system32\KERNEL32.DLL], "FlsFree") called from "c:\program files\app\MSVCR90.DLL" at address 0x78543AF3 and returned NULL. Error: The specified procedure could not be found (127).

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