Search Results

Search found 24391 results on 976 pages for 'static methods'.

Page 99/976 | < Previous Page | 95 96 97 98 99 100 101 102 103 104 105 106  | Next Page >

  • Uniquely identifying mobile devices over a network for webforms

    - by Eric
    I'm designing a system for mobile devices that can be assigned only to one job at a time. So I need to be able to know which mobile device is being used by accessing it's own unique static IP address or its device ID. I don't want to assign an ID myself for every machine that comes in which is why a static IP would work great. However, in trying to retrieve the client ip address I'm retrieving the wireless router's ip or some other ip which is not the mobile device's ip. I want to store that ip in a table and control which jobs are assigned to it. How can I accomplish this? I've tried the following but I'm getting the wireless ip: var hostEntry = Dns.GetHostEntry(Dns.GetHostName()); var ip = ( from addr in hostEntry.AddressList where addr.AddressFamily.ToString() == "InterNetwork" select addr.ToString() ).FirstOrDefault(); I'd rather not set a cookie if there exists a better alternative. TIA!

    Read the article

  • singleton pattern in java- lazy Intialization

    - by flash
    public static MySingleton getInstance() { if (_instance==null) { synchronized (MySingleton.class) { _instance = new MySingleton(); } } return _instance; } 1.is there a flaw with the above implementation of the getInstance method? 2.What is the difference between the two implementations.? public static synchronized MySingleton getInstance() { if (_instance==null) { _instance = new MySingleton(); } return _instance; } I have seen a lot of answers on the singleton pattern in stackoverflow but the question I have posted is to know mainly difference of 'synchronize' at method and block level in this particular case.

    Read the article

  • Android: Stopping method to be called twice if already running.

    - by user285831
    I'm trying to prevent my application to call the same method twice in the event of a double-click, or if the user presses different buttons quickly, almost at the same time. I have clickable Views, acting as buttons, that call the same method but passing different parameters. This is the call: startTheSearch(context, getState(), what, where); Inside this method I'm creating a new Thread, because it queries a web server for the result: new Thread(new Runnable() { public void run() { progDiag = ProgressDialog.show(ctx, null, "Searching", true); getServerXML(context, what, where, searchIsCustom, mOffset); handler.sendEmptyMessage(0); } }).start(); The problem is that upon two quick clicks, the method is fired twice, two threads are created, and consequently two new activities are created. That makes my app crash. When the methods are done, and we have the result from the server, we call the handler: private Handler handler = new Handler() { @Override public void handleMessage(Message msg) { super.handleMessage(msg); try { Intent i = new Intent(Golf.this, Result.class); Bundle b = new Bundle(); b.putString("what", mWhat); b.putString("where", mWhere); b.putInt("offset", mOffset); b.putBoolean("searchIsCustom", searchIsCustom); i.putExtras(b); startActivityForResult(i, Activity.RESULT_OK); progDiag.dismiss(); } catch (Exception e) { Alerts.generalDialogAlert("Error", "settings", ctx); } } }; I tried to have a global boolean variable called "blocked" initially set to false, creating a condition like: if(!blocked){ blocked = true; new Thread(new Runnable() { public void run() { But this only seems to work on slower phones like the G1, I tried on Nexus and before it set blocked = true, the second request has was granted. So is there any way I can block the method being called if it's already running, or if the thread has started so it wont create a new one? Please, I really need to fix this. I've been developing on Android for almost 2 months now, but I'm yet to tackle that bug. Thanks in advance.

    Read the article

  • C# return and display syntax issue

    - by thatdude
    I am having trouble passing the return value from TheMethod() to Main and displaying the word if the if statement is passed as true. I have thought of two ways of doing this, neither has worked but I think I am missing synatx. Using a return ?; non void method and then displaying the returned value. Using a void method and actually writing out(example below) So yes I am new at this, however I have made so many iterations everything is blending together and I have forgot what I have tried. Any help on the syntax be great for either of these ways. Basically I need it to iterate numbers 1,2,3,4 and depending on if the current iteration matches an expression in the if statements it will display a word. Example: if (3 = i) { Console.WriteLine("Word"); } Code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Proj5 { class Program { int i = 0; static void Main(int i) { for (i = 0; i < 101; i++) { Console.WriteLine("test"); } } string TheMethod(int i) { string f = "Word1"; string b = "Word2"; if (i == 3) { return f; } if (i == 5) { return b; } if (0 == (i % 3)) { return f; } if (0 == i % 5) { return b; } else { return b; } } } }

    Read the article

  • Why does this while terminate before receiving a value? (java)

    - by David
    Here's the relevant code snippet. public static Territory[] assignTerri (Territory[] board, String[] colors) { for (int i = 0; i<board.length; i++) { // so a problem is that Territory.translate is void fix this. System.out.print ("What team controls ") ; Territory.translate (i) ; System.out.println (" ?") ; boolean a = false ; while (a = false) { String s = getIns () ; if ((checkColor (s, colors))) { board[i].team = (returnIndex (s, colors)) ; a =true ; } else System.out.println ("error try again") ; } System.out.print ("How many unites are on ") ; Territory.translate (i) ; System.out.println (" ?") ; int n = getInt () ; board[i].population = n ; } return board ; } As an additional piece of information, checkColor just checks to make sure that its first argument, a string, is a string in one of the indexes of its second argument, an array. It seems to me that when the while the method gets a string from the keyboard and then only if that string checks out is a true and the while allowed to terminate. The output I get though is this: What team controls Alaska ? How many unites are on Alaska ? (there is space at the end to type in an input) This would seem to suggest that the while terminates before an input is ever typed in since the first line of text is within the while while the second line of text comes after it outside of it. Why is this happening?

    Read the article

  • Why does this while terminate before recieving a value? (java)

    - by David
    here's the relevant code snippet. public static Territory[] assignTerri (Territory[] board, String[] colors) { for (int i = 0; i<board.length; i++) { // so a problem is that Territory.translate is void fix this. System.out.print ("What team controls ") ; Territory.translate (i) ; System.out.println (" ?") ; boolean a = false ; while (a = false) { String s = getIns () ; if ((checkColor (s, colors))) { board[i].team = (returnIndex (s, colors)) ; a =true ; } else System.out.println ("error try again") ; } System.out.print ("How many unites are on ") ; Territory.translate (i) ; System.out.println (" ?") ; int n = getInt () ; board[i].population = n ; } return board ; } as an additional piece of information, checkColor just checks to make sure that its first argument, a string, is a string in one of the indexes of its second argument, an array. it seems to me that when the while the method gets a string from the keyboard and then only if that string checks out is a true and the while allowed to terminate. The output i get though is this: What team controls Alaska ? How many unites are on Alaska ? (there is space at the end to type in an input) This would seem to suggest that the while terminates before an input is ever typed in since the first line of text is within the while while the second line of text comes after it outside of it. why is this happening?

    Read the article

  • Will I need a dedicated static IP or a unique IP is enough to SSL enable my website?

    - by Devner
    Hi, This is the first time I am dealing with SSL and Dedicated Static IP /Unique IP. Now this webhost says that they will provide Unique IP (not shared with other customers) but do NOT guarantee that it will be static. Now I plan to make my website SSL enabled and install a SSL certificate. So in order to SSL enable my website, will I really need a Dedicated Static IP or will this Unique IP (without the guarantee that it will be static) be enough? What problems will I need to face if the IP is not static? I have already bought hosting from them. And they showed me that option while adding optional services to the account (after I placed my order), so I did not even have a clue about this. Thank you all in advance.

    Read the article

  • Encapsulate update method inside of object or have method which accepts an object to update

    - by Tom
    Hi, I actually have 2 questions related to each other: I have an object (class) called, say MyClass which holds data from my database. Currently I have a list of these objects ( List < MyClass ) that resides in a singleton in a "communal area". I feel it's easier to manage the data this way and I fail to see how passing a class around from object to object is beneficial over a singleton (I would be happy if someone can tell me why). Anyway, the data may change in the database from outside my program and so I have to update the data every so often. To update the list of the MyClass I have a method called say, Update, written in another class which accepts a list of MyClass. This updates all the instances of MyClass in the list. However would it be better instead to encapulate the Update() method inside the MyClass object, so instead I would say foreach(MyClass obj in MyClassList) { obj.update(); } What is a better implementation and why? The update method requires a XML reader. I have written an XML reader class which is basically a wrapper over the standard XML reader the language natively provides which provides application specific data collection. Should the XML reader class be in anyway in the "inheritance path" of the MyClass object - the MyClass objects inherits from the XML reader because it uses a few methods. I can't see why it should. I don't like the idea of declaring an instance of the XML Reader class inside of MyClass and an MyClass object is meant to be a simple "record" from the database and I feel giving it loads of methods, other object instances is a bit messy. Perhaps my XML reader class should be static but C#'s native XMLReader isn't static.? Any comments would be greatly appreciated Thanks Thomas

    Read the article

  • Mocking non-virtual methods in C++ without editing production code?

    - by wk1989
    Hello, I am a fairly new software developer currently working adding unit tests to an existing C++ project that started years ago. Due to a non-technical reason, I'm not allowed to modify any existing code. The base class of all my modules has a bunch of methods for Setting/Getting data and communicating with other modules. Since I just want to unit testing each individual module, I want to be able to use canned values for all my inter-module communication methods. I.e. for a method Ping() which checks if another module is active, I want to have it return true or false based on what kind of test I'm doing. I've been looking into Google Test and Google Mock, and it does support mocking non-virtual methods. However the approach described (http://code.google.com/p/googlemock/wiki/CookBook#Mocking_Nonvirtual_Methods) requires me to "templatize" the original methods to take in either real or mock objects. I can't go and templatize my methods in the base class due to the requirement mentioned earlier, so I need some other way of mocking these virtual methods Basically, the methods I want to mock are in some base class, the modules I want to unit test and create mocks of are derived classes of that base class. There are intermediate modules in between my base Module class and the modules that I want to test. I would appreciate any advise! Thanks, JW EDIT: A more concrete examples My base class is lets say rootModule, the module I want to test is leafModule. There is an intermediate module which inherits from rootModule, leafModule inherits from this intermediate module. In my leafModule, I want to test the doStuff() method, which calls the non virtual GetStatus(moduleName) defined in the rootModule class. I need to somehow make GetStatus() to return a chosen canned value. Mocking is new to me, so is using mock objects even the right approach?

    Read the article

  • How do I compare two PropertyInfos or methods reliably?

    - by Rob Ashton
    Same for methods too: I am given two instances of PropertyInfo or methods which have been extracted from the class they sit on via GetProperty or GetMember etc, (or from a MemberExpression maybe). I want to determine if they are in fact referring to the same Property or the same Method so (propertyOne == propertyTwo) or (methodOne == methodTwo) Clearly that isn't going to actually work, you might be looking at the same property, but it might have been extracted from different levels of the class hierarchy (in which case generally, propertyOne != propertyTwo) Of course, I could look at DeclaringType, and re-request the property, but this starts getting a bit confusing when you start thinking about Properties/Methods declared on interfaces and implemented on classes Properties/Methods declared on a base class (virtually) and overridden on derived classes Properties/Methods declared on a base class, overridden with 'new' (in IL world this is nothing special iirc) At the end of the day, I just want to be able to do an intelligent equality check between two properties or two methods, I'm 80% sure that the above bullet points don't cover all of the edge cases, and while I could just sit down, write a bunch of tests and start playing about, I'm well aware that my low level knowledge of how these concepts are actually implemented is not excellent, and I'm hoping this is an already answered topic and I just suck at searching. The best answer would give me a couple of methods that achieve the above, explaining what edge cases have been taken care of and why :-)

    Read the article

  • Is there any good reason for private methods existence in C# (and OOP in general)?

    - by Piotr Lopusiewicz
    I don't mean to troll but I really don't get it. Why would language designers allow private methods instead of some naming convention (see __ in Python) ? I searched for the answer and usual arguments are: a) To make the implementation cleaner/avoid long vertical list of methods in IDE autocompletion b) To announce to the world which methods are public interface and which may change and are just for implementation purpose c) Readability Ok so now, all of those could be achieved by naming all private methods with __ prefix or by "private" keyword which doesn't have any implications other than be information for IDE (don't put those in autocompletion) and other programers (don't use it unless you really must). Hell, one could even require unsafe-like keyword to access private methods to really discourage this. I am asking this because I work with some c# code and I keep changing private methods to public for test purposes as many in-between private methods (like string generators for xml serialization) are very useful for debugging purposes (like writing some part of string to log file etc.). So my question is: Is there anything which is achieved by access restriction but couldn't be achieved by naming conventions without restricting the access ?

    Read the article

  • Why is Html.DropDownList() producing <select name="original_name.name"> instead of just <select name

    - by DanM
    I have an editor template whose job is to take a SelectList as its model and build a select element in html using the Html.DropDownList() helper extension. I'm trying to assign the name attribute for the select based on a ModelMetadata property. (Reason: on post-back, I need to bind to an object that has a different property name for this item than the ViewModel used to populate the form.) The problem I'm running into is that DropDownList() is appending the name I'm providing instead of replacing it, so I end up with names like categories.category instead of category. Here is some code for you to look at... SelectList.ascx <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<System.Web.Mvc.SelectList>" %> <%= Html.DropDownList( (string)ViewData.ModelMetadata.AdditionalValues["PropertyName"], Model) %> Resulting HTML <select id="SkillLevels_SkillLevel" name="SkillLevels.SkillLevel"> <option value="1">High</option> <option value="2">Med</option> <option selected="selected" value="3">Low</option> </select> Expected HTML <select id="SkillLevels_SkillLevel" name="SkillLevel"> <option value="1">High</option> <option value="2">Med</option> <option selected="selected" value="3">Low</option> </select> Also tried <%= Html.Encode((string)ViewData.ModelMetadata.AdditionalValues["PropertyName"])%> ...which resulted in "SkillLevel" (not "SkillLevels.SkillLevel"), proving that the data stored in metadata is correct. and <%= Html.DropDownList( (string)ViewData.ModelMetadata.AdditionalValues["PropertyName"], Model, new { name = (string)ViewData.ModelMetadata.AdditionalValues["PropertyName"] }) %> ...which still resulted in <select name=SkillLevels.Skilllevel>. Questions What's going on here? Why does it append the name instead of just using it? Can you suggest a good workaround? Update: I ended up writing a helper extension that literally does a find/replace on the html text: public static MvcHtmlString BindableDropDownListForModel(this HtmlHelper helper) { var propertyName = (string)helper.ViewData.ModelMetadata.AdditionalValues["PropertyName"]; var compositeName = helper.ViewData.ModelMetadata.PropertyName + "." + propertyName; var rawHtml = helper.DropDownList(propertyName, (SelectList)helper.ViewData.Model); var bindableHtml = rawHtml.ToString().Replace(compositeName, propertyName); return MvcHtmlString.Create(bindableHtml); }

    Read the article

  • Why instantiation of static nested class object is allowed?

    - by Parag Meshram
    I have started learning Java language for Android Application developement. As per my understanding based on static class, we cannot instantiate object of static class. But why instantiation of static nested class object is allowed in following situaltion? class EnclosingClass { //... class static StaticInnerClass { //... } } Why we can create object of inner class if it is marked as static? EnclosingClass.StaticInnerClass s = new EnclosingClass.StaticInnerClass()

    Read the article

  • Find a base case for a recursive void method

    - by Evan S
    I am doing homework. I would like to build a base case for a recursion where ordering given numbers (list2) in ascending order. Purpose of writing this codes is that when all numbers are in ascending order then should stop calling a method called ascending(list2, list1); and all values in list2 should be shipped to list1. For instance, list2 = 6,5,4,3,2,1 then list2 becomes empty and list1 should be 1,2,3,4,5,6. I am trying to compare result with previous one and if matches then stop. But I can't find the base case to stop it. In addition, Both ascending() and fixedPoint() are void method. Anybody has idea? lol Took me 3 days... When I run my code then 6,5,4,3,2,1 5,6,4,3,2,1 4,5,6,3,2,1 3,4,5,6,2,1 2,3,4,5,6,1 1,2,3,4,5,6 1,2,3,4,5,6 1,2,3,4,5,6 1,2,3,4,5,6 1,2,3,4,5,6 infinite............. public class Flipper { public static void main(String[] args) { Flipper aFlipper = new Flipper(); List<Integer> content = Arrays.asList(6,5,4,3,2,1); ArrayList<Integer> l1 = new ArrayList<Integer>(content); ArrayList<Integer> l2 = new ArrayList<Integer>(); // empty list aFlipper.fixedPoint(l2,l1); System.out.println("fix l1 is "+l1); System.out.println("fix l2 is "+l2); } public void fixedPoint(ArrayList<Integer> list1, ArrayList<Integer> list2) { // data is in list2 ArrayList<Integer> temp1 = new ArrayList<Integer>(); // empty list if (temp1.equals(list2)) { System.out.println("found!!!"); } else { ascending(list2, list1); // data, null temp1 = list1; // store processed value System.out.println("st list1 is "+list1); System.out.println("st list2 is "+list2); } fixedPoint(list2, list1); // null, processed data }

    Read the article

  • sending and receiving with sockets in java?

    - by Darksole
    I am working on sending and receiving from clients and servers in java, and am stumped at the moment. the client socket is to contact a server at “localhost” port 4321. The client will receive a string from the server and alternate spelling the contents of this string with the server. For example, given the string “Bye Bye”, the client (which always begins sending the first letter) sends “B”, receives “y”, sends “e”, receives “ ”, sends “B”, receives “y”, sends “e”, and receives “done!”, which is the string that either client or server will send after the last letter from the original string is received. After “done!” is transmitted, both client and server close their communications. How would i go about getting the first string and then going back and forth sending and reciving letters that make the string, and when finished either send or get done!? import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import java.io.PrintWriter; import java.net.Socket; import java.net.UnknownHostException; import java.util.Scanner; public class Program2 { public static void goClient() throws UnknownHostException, IOException{ String server = "localhost"; int port = 4321; Socket socket = new Socket(server, port); InputStream inStream = socket.getInputStream(); OutputStream outStream = socket.getOutputStream(); Scanner in = new Scanner(inStream); PrintWriter out = new PrintWriter(outStream, true); String rec = ""; if(in.hasNext()){ rec = in.nextLine(); } char[] array = new char[rec.length()]; for(int i = 0; i < rec.length(); i++){ array[i] = rec.charAt(i); } while(in.hasNext()){ for(int x = 0; x < array.length + 1; x+=2){ String str = in.nextLine(); str = Character.toString(array[x]); out.println(str); } in.close(); socket.close(); } } }

    Read the article

  • What tools do you use to let you know that methods in your codebase are getting too long?

    - by blueberryfields
    Most people seem to agree that long methods are a code smell - a sign something may not be quite right with the code contained in them. Which tools do you use to detect this smell? clarified title based on responses. also, remember: Your code will live over time, and be edited by multiple programmers Emergency fixes and changes will come in, late at night, when the writer is too tired to pay attention to smells Different programmers use different tools. A contractor with 4 screens set at maximum resolution will have a different idea of acceptable method size In this context, I'm looking for tools and methods which go beyond looking at the size of a method when it's written, or when it's being edited.

    Read the article

  • Hosting a javascript api file for third party sites the way sharethis, uservoice, analytics do it.

    - by Dayson
    I'm preparing to launch a service soon which will provide third party websites a widget. The widget requires my javascript file in the website's code. Exactly the same way services like analytics, uservoice, sharethis, getclicky, etc provide you with a javascript snippet to add to your page. Therefore, my javascript file is going to be hotlinked by tons of websites which possibly receive a lot of requests too. I need advice/opinions on the following aspects: What's the right location for hosting this file? Should I use a sub-domain for it? I was thinking of something like http://api.myservice.com/js/foo.js . Remember, once websites start embedding this file, its location CANNOT change under any circumstances. Right now we can afford just one dedicated server. So I have minified my file, enabled gzip and plan to use some good cache control headers through apache. Also, in the near future when the requests pickup, I will use a http proxy like Varnish. Is this a good plan for the near future? Should I be considering a CDN in the future (since we can't afford it now)? If so how do I make sure we're prepared to migrate to it without breaking services. Pros/Cons of moving just this file to a CDN? Also, since its just one javascript file(50kb), any affordable CDN so we could consider it in the beginning itself? Any other word of advice I could use? Anything I shouldn't overlook at this stage which I would regret later? (both in terms of server + javascript ajax limitations) Thanks in advance.

    Read the article

  • AWS VPN Tunnel going down without traffic

    - by Asfura
    I managed to setup a site-to-site VPN connection from Amazon VPC to a company's network, and after a lot of configuration it was working fine, but now i realized that the VPN tunnel is DOWN every time there's no traffic going trough for a couple minutes. The only way that i have found to generate traffic is to reach the amazon instance from the company's network and then the tunnel goes up again. I had a cronjob doing ping every minute, but i think it should have a keepalive option somewhere, or at least a log file of the tunnels to find out what's going on. Any ideas to keep the tunnel up and/or bring it up from amazon? The firewall is a Checkpoint R75.20, it only allows one tunnel at a time for the same subnet, so i cant have both tunnels active. Thank you, any questions just ask. EDIT I forgot to add, the ping keepalive was working great (maybe generating a bit of traffic, but nothing to worry about), the connection dropped because i had to restart the instance, and it that little time it dropped me.

    Read the article

  • Can I run a mix of static addressing and NAT?

    - by aroth
    Let's say that an ISP offers a plan with 5 static IP addresses, but I have more than 5 devices, many of which (such as a networked printer, for instance) I do not want or need to have a static IP address. So the topography I'm planning goes something like: ISP -> Router -> Switch -> Computer (static address) -> Computer (static address) -> Printer (DHCP/NAT) -> Tv (DHCP/NAT) -> (...) -> Wireless Devices (DHCP/NAT) Generally speaking, is it possible to run a network like that? If not, then what sort of setup do I need so that I can assign static addresses just to the things that need them, and use DHCP/NAT for everything else? Also, what internal networking devices will consume a static IP address? I'm pretty sure the router will, correct? Does the switch also?

    Read the article

  • Centos 6.2 Fresh 'Basic Server' install networking issues

    - by RWC
    I've had a /29 provisioned on a network port for a server and am trying to at least configure the machine so I can ssh into it. It's Centos 6.2 x64 with the Basic Server install. Currently not able to ping gateway or any address for that matter. For reference: Default Interface: em2 Network ID: 66.*.*.0/29 Gateway: 66.*.*.1 Broadcast: 66.*.*.7 Please see my following configs: /etc/sysconfig/network-scripts/ifcfg-em2 DEVICE=em2 NM_CONTROLLED=yes ONBOOT=yes HWADDR=Not Important TYPE=Ethernet BOOTPROTO=none IPADDR=66.*.*.2 PREFIX=29 DNS1=8.8.8.8 DNS2=8.8.4.4 DEFROUTE=yes IPV4_FAILURE_FATAL=yes IPV6INIT=no NAME="System em2" NETMASK=255.255.255.248 USERCTL=no $: route -n Destination // Gateway // Genmask // Flags // Metric // Ref // Use // Iface 66.*.*.0 0.0.0.0 255.255.255.248 U 0 0 0 em2 169.254.0.0 0.0.0.0 255.255.0.0 U 0 1003 0 em2 0.0.0.0 66.*.*.1 0.0.0.0 UG 0 0 0 em2 $: route Destination // Gateway // Genmask // Flags // Metric // Ref // Use // Iface 66.*.*.0 * 255.255.255.248 U 0 0 0 em2 link-local * 255.255.0.0 U 0 1003 0 em2 default 66.*.*.1 0.0.0.0 UG 0 0 0 em2 $: cat /etc/sysconfig/network NETWORKING=yes HOSTNAME=excalibur.domain.com GATEWAY=66.*.*.1 Keep in mind that I cannot even currently ping the gateway which is quite confusing for me. My /etc/hosts are configured correctly with the *.2 address. I'm not concerned with getting all of the addresses on the /29 up and running yet, just one so I can at least ssh in. Thanks! Edit: Adding in ifconfig. $: ifconfig em2 Link encap:Ethernet HWaddr XX:XX:XX:XX:XX:XX inet addr:66.*.*.2 Bcat:66.*.*.7 Mask:255.255.255.248 inet6 addr: UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:5536 errors:0 dropped:0 overruns:0 frame:0 TX packets:10 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:2599469 (2.4 MiB) TX bytes: 748 (748.0 b) Interrupt:48 Memory:dc000000-dc012800 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:34 errors:0 etc etc

    Read the article

  • Website deployment - managing uploaded content?

    - by Legion
    I'm a programmer by trade, "server administrator" by company necessity. We're looking at dumping the old painful "update site by FTP upload" style of deployment. Having the webserver check out the latest code base from version control into a folder and having a "current" symlink point to the latest checkout (allowing for easily stepping back to an older version by changing the symlink) seems to be the way we want to go. But I have a question: what's a good practice for dealing with user-uploaded content? This stuff isn't in version control. I have a couple of ideas for dealing with this, but what is the smart, accepted practice?

    Read the article

  • Website deployment - managing user-uploaded content?

    - by Legion
    I'm a programmer by trade, "server administrator" by company necessity. We're looking at dumping the old painful "update site by FTP upload" style of deployment. Having the webserver check out the latest code base from version control into a folder and having a "current" symlink point to the latest checkout (allowing for easily stepping back to an older version by changing the symlink) seems to be the way we want to go. But I have a question: what's a good practice for dealing with user-uploaded content? This stuff isn't in version control. I have a couple of ideas for dealing with this, but what is the smart, accepted practice?

    Read the article

  • Tunneling a public IP to a remote machine

    - by Jim Paris
    I have a Linux server A with a block of 5 public IP addresses, 8.8.8.122/29. Currently, 8.8.8.122 is assigned to eth0, and 8.8.8.123 is assigned to eth0:1. I have another Linux machine B in a remote location, behind NAT. I would like to set up an tunnel between the two so that B can use the IP address 8.8.8.123 as its primary IP address. OpenVPN is probably the answer, but I can't quite figure out how to set things up (topology subnet or topology p2p might be appropriate. Or should I be using Ethernet bridging?). Security and encryption is not a big concern at this point, so GRE would be fine too -- machine B will be coming from a known IP address and can be authenticated based on that. How can I do this? Can anyone suggest an OpenVPN config, or some other approach, that could work in this situation? Ideally, it would also be able to handle multiple clients (e.g. share all four of spare IPs with other machines), without letting those clients use IPs to which they are not entitled.

    Read the article

  • When dealing with a static game board, what are some methods to make it more interesting?

    - by Ólafur Waage
    Let's say you have a game board that you look at. It does not move but there is some action going on. For example Chess, Checkers, Solitaire. The game I'm working on is not one of this but it's a good reference. What are some methods you can apply to the game or the design that increases the appeal of the user to the game. Of course you can make it prettier but what are some other methods you can use? For example: Visual cues, game design changes, user interface arrangement, etc.

    Read the article

  • Strategies for avoiding SQL in your Controllers... or how many methods should I have in my Models?

    - by Keith Palmer
    So a situation I run into reasonably often is one where my models start to either: Grow into monsters with tons and tons of methods OR Allow you to pass pieces of SQL to them, so that they are flexible enough to not require a million different methods For example, say we have a "widget" model. We start with some basic methods: get($id) insert($record) update($id, $record) delete($id) getList() // get a list of Widgets That's all fine and dandy, but then we need some reporting: listCreatedBetween($start_date, $end_date) listPurchasedBetween($start_date, $end_date) listOfPending() And then the reporting starts to get complex: listPendingCreatedBetween($start_date, $end_date) listForCustomer($customer_id) listPendingCreatedBetweenForCustomer($customer_id, $start_date, $end_date) You can see where this is growing... eventually we have so many specific query requirements that I either need to implement tons and tons of methods, or some sort of "query" object that I can pass to a single -query(query $query) method... ... or just bite the bullet, and start doing something like this: list = MyModel-query(" start_date X AND end_date < Y AND pending = 1 AND customer_id = Z ") There's a certain appeal to just having one method like that instead of 50 million other more specific methods... but it feels "wrong" sometimes to stuff a pile of what's basically SQL into the controller. Is there a "right" way to handle situations like this? Does it seem acceptable to be stuffing queries like that into a generic -query() method? Are there better strategies?

    Read the article

< Previous Page | 95 96 97 98 99 100 101 102 103 104 105 106  | Next Page >