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  • Changing UINavigationBar font in Swift

    - by dcgoss
    I have a UINavigationBar with a title in the middle. I have added a custom font ("Comic_Andy.ttf") to my app (I have checked info.plist to make sure it's listed, and I have checked the Copy Bundle Resources to make sure it has been added), and I would like the title of the UINavigationBar to be displayed in that font. From what I can gather it seems as though I'm supposed to use this in my ViewController: myNavigationBar.titleTextAttributes = [NSFontAttributeName: UIFont(name: "Comic_Andy", size: 22)] I placed that method in the viewDidLoad function of the ViewController. I have also tried this in the didFinishLaunchingWithOptions function of the AppDelegate: UINavigationBar.appearance().titleTextAttributes = [NSFontAttributeName: UIFont(name: "Comic_Andy", size: 22)] I am programming in Swift, in XCode 6 Beta 6. Many resources regarding this task have mentioned using a method called setTitleTextAttributes, which is nowhere to be seen. I can't figure it out for the life of me - I've probably spent close to 3 hours on it by now - I have checked every StackOverflow answer, every website, so please do not mark this as a duplicate. Many thanks in advance!

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  • Log the method name in objective-C?

    - by vodkhang
    Currently, we are defining ourselves an extended log mechanism to print out the class name and the source line number of the log. #define NCLog(s, ...) NSLog(@"<%@:%d> %@", [[NSString stringWithUTF8String:__FILE__] lastPathComponent], \ __LINE__, [NSString stringWithFormat:(s), ##__VA_ARGS__]) For example, when I call NCLog(@"Hello world"); The output will be: Hello world Now I also want to log out the method name like: Hello world So, this would make our debugging become easier when we can know which method is getting called. I know that we also have XCode debugger but sometimes, I also want to do debugging by logging out.

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  • How to enable camera feature in a sencha touch application using phonegap?

    - by Fabre
    I have developed one application in sencha touch2. I want to design a page in such a way that The page has a default image and one button below that. By clicking that button device camera should open(device mainly iPad and iPhone) and after capturing the image lets see it stored in a folder named as "capture" in your device. Then that captured image should replace that default image. I want to use Phonegap compulsorily. I have seen phone gap APIs for camera but I don't get it how to use it exactly. I am using MAC and Xcode for development.

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  • Play Animation with specefic Time [iPhone Animation]

    - by Momeks
    Hi , iam trying play animation with xcode,in specefic Time for example after 3 minutes play an animation .. i don't know how coding with NSTimer ! here is my animation codes : NSArray *myImages = [NSArray arrayWithObjects: [UIImage imageNamed:@"myImage1.png"], [UIImage imageNamed:@"myImage2.png"], [UIImage imageNamed:@"myImage3.png"], [UIImage imageNamed:@"myImage4.gif"], nil]; UIImageView *myAnimatedView = [UIImageView alloc]; [myAnimatedView initWithFrame:[self bounds]]; myAnimatedView.animationImages = myImages; myAnimatedView.animationDuration = 0.25; myAnimatedView.animationRepeatCount = 0; [myAnimatedView startAnimating]; [self addSubview:myAnimatedView]; [myAnimatedView release];

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  • Working with the Objective-C/Cocoa flat namespace

    - by Stephen Blinkhorn
    I've not found anything that addresses my specific name space question as yet. I am working on some AudioUnit plug-ins featuring Cocoa based GUIs. The plug-ins use a common library of user interface classes (sliders, buttons etc) which are simply added to each Xcode project. When I recompile and distribute updates it is pretty much guaranteed that at least one user interface class will have been updated since the last release. If the user launches an older plug-in before an updated plug-in then the old Cocoa classes are already loaded into the run time and the plug-in attempts to use the older implementations - often resulting in a failure one way or another. I know frameworks are the intended solution but the overhead and backwards compatibility issues are not ideal. I prefix all class names where possible but what options do I have to ensure that each plug-in contains unique class names for the shared user interface classes?

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  • View Window Not Opening in Interface Builder

    - by senfo
    When I double click the XIB file in Xcode, Interface Builder typically launches a few different windows, one of which is the View window. For some reason, however, the View window isn't opening for one of my XIB files. If I open any of the other XIB files, however, the View window does open. I'm not sure if there's a way to manually launch the View window (I looked through all of the menu items and couldn't find a way) or if I broke something in my XIB. Update: I created a connection from the app delegate to a navigation controller, which seemed to break something. When I cleared that connection, the View window came back.

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  • Vim or Emacs for software development

    - by Justin
    I'm not trying to start any wars here, just get some good info. I'm getting a little exhausted using numerous IDE's for development (VS, XCode, Eclipse/Netbeans, and TextMate) and am looking for a replacement I can use on all the different machines I interact with. What are some of the pros of Vim/Emacs for things like Languages supported Syntax highlighting (for things such as c, objc-c, c#, java, python, haskell, html, javascript, xml etc...) Code completion Code folding Working with a directory of files (like have a solution/project opened) Possible debugger support What are some of the main things you like about (Emacs/Vim, and please no flames only what you really like) Thanks =) *(yes.. I have scoured the net reading this vs that etc. but I'd like more of a 'why you love it' vs 'this is better than that because...')

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  • 2-byte (UCS-2) wide strings under GCC

    - by Seva Alekseyev
    Hi all, when porting my Visual C++ project to GCC, I found out that the wchar_t datatype is 4-byte UTF-32 by default. I could override that with a compiler option, but then the whole wcs* (wcslen, wcscmp, etc.) part of RTL is rendered unusable, since it assumes 4-byte wide strings. For now, I've reimplemented 5-6 of these functions from scratch and #defined my implementations in. But is there a more elegant option - say, a build of GCC RTL with 2-byte wchar-t quietly sitting somewhere, waiting to be linked? The specific flavors of GCC I'm after are Xcode on Mac OS X, Cygwin, and the one that comes with Debian Linux Etch.

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  • Need help using UIImagePNGRepresentation

    - by mustanggal511
    I'm trying to save a UIImageView image to a png file, and then use that file as a GLTexture. I'm having trouble with this, when I try to run my code in the simulator, XCode says it succeeded, but the simulator crashes with no error messages. Can someone help me with this? Here is my code: NSString *dataFilePath = [NSHomeDirectory() stringByAppendingPathComponent:@"Documents/Picture.png"]; NSData *imageData = UIImagePNGRepresentation(imageView.image); [imageData writeToFile:dataFilePath atomically:YES]; // Load image into texture loadTexture("Picture.png", &Input, &renderer);

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  • Can't get Javac to work on Mac OS X

    - by elguapo-85
    I am trying to compile with javac on Snow Leopard through the command line. I have Xcode installed. I am just using a simple Hello World file, it works in Eclipse but I can't get it to work using javac. javac -version returns javac 1.6.0_17 HelloWorld.java public class HelloWorld { public static void main(String[] args) { String message = "Welcome to Java!"; System.out.println(message); } } I type: javac HelloWorld.java and get the following error. HelloWorld.java:1: class, interface, or enum expected public class HelloWorld ^ 1 error and... javac -cp . HelloWorld.java returns the same. echo $CLASSPATH just returns blank. Thanks for the help.

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  • How to debug macruby?

    - by Dan
    Hi, I've encountered an inconsistent bug with MacRuby and have no idea how to go about debugging this. If anyone could help would be great. I don't know if this is due to my own code or is it a bug in the MacRuby framework. I have a feeling it's my own code, something about over-retaining a piece of memory and hence the garbage collection failed. This is the error from Xcode. Thanks. CSV Wizard(30245,0x7fff704f7ca0) malloc: resurrection error for object 0x20199da20 while assigning {conservative-block}[196608](0x302360060)[117616] = Array[64](0x20199da20) garbage pointer stored into reachable memory, break on auto_zone_resurrection_error to debug CSV Wizard(30245,0x103781000) malloc: garbage block 0x20199da20(Array[64]) was over-retained during finalization, refcount = 1 This could be an unbalanced CFRetain(), or CFRetain() balanced with -release. Break on auto_zone_resurrection_error() to debug. CSV Wizard(30245,0x103781000) malloc: fatal resurrection error for garbage block 0x20199da20(Array[64]): over-retained during finalization, refcount = 1

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  • Memory leak when declaring NSString from ABRecordCopyValue

    - by Ben Thompson
    I am using the following line of code... NSString *clientFirstName = (NSString *)ABRecordCopyValue(person, kABPersonFirstNameProperty); The 'analyse' feature on Xcode is saying that this giving rise to a potential memory leak. I am not releasing clientFirstName at all as I have neither alloc or retain'd it. However, I am conscious that ABRecordCopyValue may not be returning an object as say a command like [NSMutableArray arrayWithArray:someArray] would which might mean I am indeed creating a new object that I control and must release. Keen to hear thoughts...

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  • How to load array values into tableview in iphone app using phonegap

    - by user1586650
    Am new to phonegap. Now am using phonegap2.0 in my Lion mac. My xcode version is 4.3. Now i created Tableview for iphone app using html. And i created array with some values using JavaScript. Please see this below link: In this below link i have attach my html file and my Javascript file. "http://pastie.org/4779045" Now i want to load the array values in tableview. Please some body help me to load done this issue.

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  • Can't remove Default.png?

    - by Matt Winters
    Weird one... I had been fooling around with an initial splash screen but decided not to use it. But now, although I deleted Default.png from Resources, the splash screen still appears in the Simulator when I start the app. Default.png isn't in the project folder, I close and reopen Xcode, splash screen still there. Close ands reopen Simulator, splash screen still there. I remove the app from the Simulator, build, and the splash screen is still there Default.png. Any ideas?

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  • Creating a Mac OS application that interacts with all text fields

    - by mjdth
    What would be the first step to creating an application for Mac OS X that would take user interaction from any text field in the system? A couple examples of apps that do this are TextExpander and Typinator. What I want to do would be using similar functions to access Text fields throughout the computer during user input to give other additional options, I'm just not sure where to even start in Xcode and with what type of project to use. Any help or links would be greatly appreciated! Thanks!

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  • how to set BUILD_MAC_SDK_EXPERIMENTAL=1 on Mac 10.7?

    - by Nguyen Minh Binh
    I am building Android OS source on Mac 10.7 follow instructions at: http://source.android.com/source/building.html. Below are the error code when I try to run lunch full-eng BinhNguyens-MacBook:WORKING_DIRECTORY CuongLy$ lunch full-eng 2012-10-04 14:02:58.544 xcodebuild[645:80b] XcodeColors: load (v10.1) 2012-10-04 14:02:58.560 xcodebuild[645:80b] XcodeColors: pluginDidLoad: build/core/combo/HOST_darwin-x86.mk:62: ***************************** build/core/combo/HOST_darwin-x86.mk:63: * Can not find SDK 10.6 at /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk build/core/combo/HOST_darwin-x86.mk:65: * If you wish to build using higher version of SDK, build/core/combo/HOST_darwin-x86.mk:66: * try setting BUILD_MAC_SDK_EXPERIMENTAL=1 before build/core/combo/HOST_darwin-x86.mk:67: * rerunning this command build/core/combo/HOST_darwin-x86.mk:69: ***************************** build/core/combo/HOST_darwin-x86.mk:70: * Stop.. Stop. Please tell me how to set BUILD_MAC_SDK_EXPERIMENTAL=1 ?

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  • Leak caused by fread

    - by Jack
    I'm profiling code of a game I wrote and I'm wondering how it is possible that the following snippet causes an heap increase of 4kb (I'm profiling with Heapshot Analysis of Xcode) every time it is executed: u8 WorldManager::versionOfMap(FILE *file) { char magic[4]; u8 version; fread(magic, 4, 1, file); <-- this is the line fread(&version,1,1,file); fseek(file, 0, SEEK_SET); return version; } According to the profiler the highlighted line allocates 4.00Kb of memory with a malloc every time the function is called, memory which is never released. This thing seems to happen with other calls to fread around the code, but this was the most eclatant one. Is there anything trivial I'm missing? Is it something internal I shouldn't care about? Just as a note: I'm profiling it on an iPhone and it's compiled as release (-O2).

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  • UISegemnted COntrol - selecting 3rd segment activates second segment

    - by diggers25
    I have a segmented control with 3 defined segments. i am looking to capture the segment index so I can use it in an if statement to update variables accordingly as such: -(IBAction)numPlayers:(id)sender; { numPlayersSegment = [(UISegmentedControl *)sender retain]; if (numPlayersSegment.selectedSegmentIndex == 0) { numOfPlayers = 2; } else if (numPlayersSegment.selectedSegmentIndex = 1) { numOfPlayers = 3; } else if (numPlayersSegment.selectedSegmentIndex = 2) { numOfPlayers = 4; } else if (numPlayersSegment.selectedSegmentIndex = -1) { numOfPlayers = 0; } NSLog(@"Players selected = %d", numPlayersSegment.selectedSegmentIndex); However whenever I press the third segment (index 2) it returns the value of the second segment (index 1) and also highlights the 2nd segment. I can see nothing untoward in IB. Has anybody seen this and have any suggestions. I am using xcode 3.2.1 on snow leopard thanks

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  • ARC, worth it or not?

    - by MSK
    When I moved to Objective C (iOS) from C++ (and little Java) I had hard time understanding memory management in iOS. But now all this seems natural and I know retain, autorelease, copy and release stuff. After reading about ARC, I am wondering is there more benefits of using ARC or it is just that you dont have to worry about memory management. Before moving to ARC I wanted to know how worth is moving to ARC. XCode has "Convert to Objective C ARC" menu. Is the conversion is that simple (nothing to worry about)? Does it help me in reducing my apps memory foot-print, memory leaks etc (somehow ?) Does it has much testing impact on my apps ? What are non-obvious advantages? Any Disadvantage os moving to it?

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  • Installing app on Devices(iPhone/iPod)

    - by Shakti
    Hi, I have developed an application for iPhone and iPod touch. Now i want to install that app on the device. I have created a provisioning profile for the particular device. My query is that, now to install the app on a device I have to add the provisioning profile of that device to xcode and after selecting the developer in build option in project info pane i build the project and send the build and provisioning profile to the user. Is there any to install the app without doing the above task of building the project with the provisioning profile. Means i have a build of an app and a newly downloaded provisioning profile. I will send the user both build and profile in a zip file. will the user be able to install the app on his/her device?

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  • Netbeans C++ not finding standard libraries (Macintosh)

    - by Grue
    Hello everyone! I am trying to use Netbeans 6.7 (on a Mac) to create C++ applications. I started out with the standard "Hello World," just to test if everything was working correctly. First try std and could not be found. So I tried reinstalling the developer tools on my Mac OS X disk. After that Netbeans updated its c++ compiler info, but still cannot find std or . Odder than this XCode seems to be working with C++ perfectly fine. Any help fixing this would be greatly appreciated.

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  • Recreating iPhone stock application with nested views

    - by john
    I am trying to create an app similar to the Yahoo Stocks app that comes on the iPhone, with the split-screen interface (table on the top, graph on the bottom). I'm struggling with the view hierarchy. What is the easiest way to implement a split-screen type of application. I basically want two views nested in a parent view. My problem is a little bit more complex because I want functionality like having a uipagecontrol (does this require another viewcontroller, or is simply implemented in the initial view controller)? To what degree do I need to use IB? I would prefer to do this all in Xcode. Thanks in advance!

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  • How to increment a value using a C-Preprocessor in Objective-C?

    - by mystify
    Example: I try to do this: static NSInteger stepNum = 1; #define METHODNAME(i) -(void)step##i #define STEP METHODNAME(stepNum++) @implementation Test STEP { // do stuff... [self nextFrame:@selector(step2) afterDelay:1]; } STEP { // do stuff... [self nextFrame:@selector(step3) afterDelay:1]; } STEP { // do stuff... [self nextFrame:@selector(step4) afterDelay:1]; } // ... When building, Xcode complains that it can't increment stepNum. This seems logical to me, because at this time the code is not "alive" and this pre-processing substitution stuff happens before actually compiling the source code. Is there another way I could have an variable be incremented on every usage of STEP macro, the easy way?

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  • Objective-c class initializer executes multiple times

    - by apisip
    Unless I misunderstood it, this LINK from Apple's documentation clearly states that the class initializer, "+ (void)initialize)", only executes once per class. Here is the excerpt: Special Considerations initialize it is invoked only once per class. If you want to perform independent initialization for the class and for categories of the class, you should implement load methods. However, I'm getting a weird behavior on my project and the initializer is being executed twice. So I have to check if _classContext is null. I only got one class that has this method. What are the possible reasons why this is happening? I'm using XCode 4.5.2 and OS X 10.8.2. I got multiple iOS simulators, iPhone 5.1 and 6.0. + (void) initialize { num++; NSLog([NSString stringWithFormat:@"Times: %i", num]); if(_classContext == nil) _classContext = [[myClass alloc] init]; }

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  • How to edit doxygen.config from shell script?

    - by Sayan Ghosh
    Hi, I tried using Apple's shell script to automate doc set creation with every build (and loading that in XCode) - http://developer.apple.com/tools/creatingdocsetswithdoxygen.html but found that it had some bugs. Firstly it's not updating the entries in doxygen.config, perhaps one needs to put the settings in the exact hierarchy as it appears in the native doxygen file (?). My intention is to specify the settings in the following fashion in the shell script, and have a suitable config file generated tailored to my needs. ... echo "DOCSET_FEEDNAME = Some app" $TEMP_DIR/doxygen.config echo "GENERATE_LATEX = NO" $TEMP_DIR/doxygen.config echo "RECURSIVE = YES" $TEMP_DIR/doxygen.config ... Thank you, Sayan

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