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  • Particle System in XNA - cannot draw particle

    - by Dave Voyles
    I'm trying to implement a simple particle system in my XNA project. I'm going by RB Whitaker's tutorial, and it seems simple enough. I'm trying to draw particles within my menu screen. Below I've included the code which I think is applicable. I'm coming up with one error in my build, and it is stating that I need to create a new instance of the EmitterLocation from the particleEngine. When I hover over particleEngine.EmitterLocation = new Vector2(Mouse.GetState().X, Mouse.GetState().Y); it states that particleEngine is returning a null value. What could be causing this? /// <summary> /// Base class for screens that contain a menu of options. The user can /// move up and down to select an entry, or cancel to back out of the screen. /// </summary> abstract class MenuScreen : GameScreen ParticleEngine particleEngine; public void LoadContent(ContentManager content) { if (content == null) { content = new ContentManager(ScreenManager.Game.Services, "Content"); } base.LoadContent(); List<Texture2D> textures = new List<Texture2D>(); textures.Add(content.Load<Texture2D>(@"gfx/circle")); textures.Add(content.Load<Texture2D>(@"gfx/star")); textures.Add(content.Load<Texture2D>(@"gfx/diamond")); particleEngine = new ParticleEngine(textures, new Vector2(400, 240)); } public override void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { base.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); // Update each nested MenuEntry object. for (int i = 0; i < menuEntries.Count; i++) { bool isSelected = IsActive && (i == selectedEntry); menuEntries[i].Update(this, isSelected, gameTime); } particleEngine.EmitterLocation = new Vector2(Mouse.GetState().X, Mouse.GetState().Y); particleEngine.Update(); } public override void Draw(GameTime gameTime) { // make sure our entries are in the right place before we draw them UpdateMenuEntryLocations(); GraphicsDevice graphics = ScreenManager.GraphicsDevice; SpriteBatch spriteBatch = ScreenManager.SpriteBatch; SpriteFont font = ScreenManager.Font; spriteBatch.Begin(); // Draw stuff logic spriteBatch.End(); particleEngine.Draw(spriteBatch); }

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  • Particle trajectory smoothing: where to do the simulation?

    - by nkint
    I have a particle system in which I have particles that are moving to a target and the new targets are received via network. The list of new target are some noisy coordinates of a moving target stored in the server that I want to smooth in the client. For doing the smoothing and the particle I wrote a simple particle engine with standard euler integration model. So, my pseudo code is something like that: # pseudo code class Particle: def update(): # do euler motion model integration: # if the distance to the target is more than a limit # add a new force to the accelleration # seeking the target, # and add the accelleration to velocity # and velocity to the position positionHistory.push_back(position); if history.length > historySize : history.pop_front() class ParticleEngine: particleById = dict() # an associative array # where the keys are the id # and particle istances are sotred as values # this method is called each time a new tcp packet is received and parsed def setNetTarget(int id, Vec2D new_target): particleById[id].setNewTarget(new_target) # this method is called each new frame def draw(): for p in particleById.values: p.update() beginVertex(LINE_STRIP) for v in p.positionHistory: vertex(v.x, v.y) endVertex() The new target that are arriving are noisy but setting some accelleration/velocity parameters let the particle to have a smoothed trajectories. But if a particle trajectory is a circle after a while the particle position converge to the center (a normal behaviour of euler integration model). So I decided to change the simulation and use some other interpolation (spline?) or smooth method (kalman filter?) between the targets. Something like: switch( INTERPOLATION_MODEL ): case EULER_MOTION: ... case HERMITE_INTERPOLATION: ... case SPLINE_INTERPOLATION: ... case KALMAN_FILTER_SMOOTHING: ... Now my question: where to write the motion simulation / trajectory interpolation? In the Particle? So I will have some Particle subclass like ParticleEuler, ParticleSpline, ParticleKalman, etc..? Or in the particle engine?

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  • CERN Announces the Discovery of a Higgs-Boson-like Particle

    - by Jason Fitzpatrick
    CERN scientists dropped a press release today indicating they’ve found a particle consistent with the long sought after Higgs Boson particle–the “God” particle, that could help radically refine our understanding of Standard Model of Particle Physics. For years scientists at CERN have been harnessing the power of the Large Hadron Collider to answer fundamental questions about the nature of particles and the universe around us. In the above video John Ellis, a theoretical physicist, answers the question “What is the Higgs Boson?” The video pairs nicely with the CERN press release: “We observe in our data clear signs of a new particle, at the level of 5 sigma, in the mass region around 126 GeV. The outstanding performance of the LHC and ATLAS and the huge efforts of many people have brought us to this exciting stage,” said ATLAS experiment spokesperson Fabiola Gianotti, “but a little more time is needed to prepare these results for publication.” “The results are preliminary but the 5 sigma signal at around 125 GeV we’re seeing is dramatic. This is indeed a new particle. We know it must be a boson and it’s the heaviest boson ever found,” said CMS experiment spokesperson Joe Incandela. “The implications are very significant and it is precisely for this reason that we must be extremely diligent in all of our studies and cross-checks.” “It’s hard not to get excited by these results,” said CERN Research Director Sergio Bertolucci. “ We stated last year that in 2012 we would either find a new Higgs-like particle or exclude the existence of the Standard Model Higgs. With all the necessary caution, it looks to me that we are at a branching point: the observation of this new particle indicates the path for the future towards a more detailed understanding of what we’re seeing in the data.” How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • Particle and Physics problem.

    - by Quincy
    This was originally a forum post so I hope you guys don't mind it being 2 questions in one. I am making a game and I got some basic physics implemented. I have 2 problems, 1 with particles being drawn in the wrong place and one with going through walls while jumping in corners. Skip over to about 15 sec video showing the 2 problems : http://youtube.com/watch?v=Tm9nfWsWfiM So the problem with the particles seems to be coming from the removal, as soon as I remove that piece of code it instantly works, but there shouldn't be a problem since they shouldn't even draw when their energy gets to 0 (and then they get removed) So my first question is, how are these particles getting warped all over the screen ? Relevant code : Particle class : class Particle { //Physics public Vector2 position = new Vector2(0,0); public float direction = 180; public float speed = 100; public float energy = 1; protected float startEnergy = 1; //Visual public Sprite sprite; public float rotation = 0; public float scale = 1; public byte alpha = 255; public BlendMode blendMode { get { return sprite.BlendMode; } set { sprite.BlendMode = value; } } public Particle() { } public virtual void Think(float frameTime) { if (energy - frameTime < 0) energy = 0; else energy -= frameTime; position += new Vector2((float)Math.Cos(MathHelper.DegToRad(direction)), (float)Math.Sin(MathHelper.DegToRad(direction))) * speed * frameTime; alpha = (byte)(255 * energy / startEnergy); sprite.Rotation = rotation; sprite.Position = position; sprite.Color = new Color(sprite.Color.R, sprite.Color.G, sprite.Color.B, alpha); } public virtual void Draw(float frameTime) { if (energy > 0) { World.camera.DrawSprite(sprite); } } // Basic particle implementation class BasicSprite : Particle { public BasicSprite(Sprite _sprite) { sprite = _sprite; } } Emitter : class Emitter { protected static Random rand = new Random(); protected List<Particle> particles = new List<Particle>(); public BaseEntity target = null; public Vector2 position = new Vector2(0, 0); public bool Active = true; public float timeAlive = 0; public int particleCount = 0; public int ParticlesPerSeccond { get { return (int)(1 / particleSpawnTime); } set { particleSpawnTime = 1 / (float)value; } } public float dieTime = float.MaxValue; float particleSpawnTime = 0.05f; float spawnTime = 0; public Emitter() { } public virtual void Think(float frametime) { spawnTime += frametime; if (dieTime != float.MaxValue) { timeAlive += frametime; if (timeAlive >= dieTime) Active = false; } if (Active) { if (target != null) position = target.Position; while (spawnTime > particleSpawnTime) { spawnTime -= particleSpawnTime; AddParticle(); particleCount++; } } for (int i = 0; i < particles.Count; i++) { particles[i].Think(frametime); if (particles[i].energy <= 0) { particles.Remove(particles[i]); // As soon as this is removed, it works particleCount--; } } } public virtual void AddParticle() { } public virtual void Draw(float frametime) { foreach (Particle particle in particles) { particle.Draw(frametime); } } } class BloodEmitter : Emitter { Image image; public BloodEmitter() { image = new Image(@"Content/Particles/TinyCircle.png"); image.CreateMaskFromColor(new Color(255, 0, 255, 255)); this.dieTime = 0.5f; this.ParticlesPerSeccond = 100; } public override void AddParticle() { Sprite sprite = new Sprite(image); sprite.Color = new Color((byte)(rand.NextDouble() * 255), (byte)(rand.NextDouble() * 255), (byte)(rand.NextDouble() * 255)); BasicSprite particle = new BasicSprite(sprite); particle.direction = (float)rand.NextDouble() * 360; particle.position = position; particle.blendMode = BlendMode.Alpha; particles.Add(particle); } } The seccond problem is the physics problem, for some reason I can get through the right bottom corner while jumping. I think this is coming from me switching animations but I thought I made it compensate for that. Relevant code : PhysicsEntity : class PhysicsEntity : BaseEntity { // Horizontal movement constants protected const float maxHorizontalSpeed = 1000; protected const float horizontalAcceleration = 15; protected const float horizontalDragAir = 0.95f; protected const float horizontalDragGround = 0.95f; // Vertical movement constants protected const float maxVerticalSpeed = 1000; protected const float verticalAcceleration = 20; // Everything needed for movement and correct animations protected float movement = 0; protected bool onGround = false; protected Vector2 Velocity = new Vector2(0, 0); protected float maxSpeed = 0; float lastThink = 0; float thinkTime = 1f/60f; public PhysicsEntity(Vector2 position, Sprite sprite) : base(position, sprite) { } public override void Draw(float frameTime) { base.Draw(frameTime); } public override void Think(float frameTime) { CalculateMovement(frameTime); base.Think(frameTime); } protected void CalculateMovement(float frameTime) { lastThink += frameTime; while (lastThink > thinkTime) { onGround = false; Velocity.X = MathHelper.Clamp(Velocity.X + horizontalAcceleration * movement, -maxHorizontalSpeed, maxHorizontalSpeed); if (onGround) Velocity.X *= horizontalDragGround; else Velocity.X *= horizontalDragAir; if (maxSpeed < Velocity.X) maxSpeed = Velocity.X; Velocity.Y = MathHelper.Clamp(Velocity.Y + verticalAcceleration, -maxVerticalSpeed, maxVerticalSpeed); lastThink -= thinkTime; DoCollisions(thinkTime); DoAnimations(thinkTime); } } public virtual void DoAnimations(float frameTime) { } public void DoCollisions(float frameTime) { Position.Y += Velocity.Y * frameTime; Vector2 tileCollision = GetTileCollision(); if (tileCollision.X != -1 || tileCollision.Y != -1) { Vector2 collisionDepth = CollisionRectangle.DepthIntersection( new Rectangle( tileCollision.X * World.tileEngine.TileWidth, tileCollision.Y * World.tileEngine.TileHeight, World.tileEngine.TileWidth, World.tileEngine.TileHeight ) ); Position.Y += collisionDepth.Y; if (collisionDepth.Y < 0) onGround = true; Velocity.Y = 0; } Position.X += Velocity.X * frameTime; tileCollision = GetTileCollision(); if (tileCollision.X != -1 || tileCollision.Y != -1) { Vector2 collisionDepth = CollisionRectangle.DepthIntersection( new Rectangle( tileCollision.X * World.tileEngine.TileWidth, tileCollision.Y * World.tileEngine.TileHeight, World.tileEngine.TileWidth, World.tileEngine.TileHeight ) ); Position.X += collisionDepth.X; Velocity.X = 0; } } public void DoCollisions(Vector2 difference) { CollisionRectangle.Y = Position.Y - difference.Y; CollisionRectangle.Height += difference.Y; Vector2 tileCollision = GetTileCollision(); if (tileCollision.X != -1 || tileCollision.Y != -1) { Vector2 collisionDepth = CollisionRectangle.DepthIntersection( new Rectangle( tileCollision.X * World.tileEngine.TileWidth, tileCollision.Y * World.tileEngine.TileHeight, World.tileEngine.TileWidth, World.tileEngine.TileHeight ) ); Position.Y += collisionDepth.Y; if (collisionDepth.Y < 0) onGround = true; Velocity.Y = 0; } CollisionRectangle.X = Position.X - difference.X; CollisionRectangle.Width += difference.X; tileCollision = GetTileCollision(); if (tileCollision.X != -1 || tileCollision.Y != -1) { Vector2 collisionDepth = CollisionRectangle.DepthIntersection( new Rectangle( tileCollision.X * World.tileEngine.TileWidth, tileCollision.Y * World.tileEngine.TileHeight, World.tileEngine.TileWidth, World.tileEngine.TileHeight ) ); Position.X += collisionDepth.X; Velocity.X = 0; } } Vector2 GetTileCollision() { int topLeftTileX = (int)(CollisionRectangle.TopLeft.X / World.tileEngine.TileWidth); int topLeftTileY = (int)(CollisionRectangle.TopLeft.Y / World.tileEngine.TileHeight); int BottomRightTileX = (int)(CollisionRectangle.DownRight.X / World.tileEngine.TileWidth); int BottomRightTileY = (int)(CollisionRectangle.DownRight.Y / World.tileEngine.TileHeight); if (CollisionRectangle.DownRight.Y % World.tileEngine.TileHeight == 0) // If your exactly against the tile don't count that as being inside the tile BottomRightTileY -= 1; if (CollisionRectangle.DownRight.X % World.tileEngine.TileWidth == 0) // If your exactly against the tile don't count that as being inside the tile BottomRightTileX -= 1; for (int i = topLeftTileX; i <= BottomRightTileX; i++) { for (int j = topLeftTileY; j <= BottomRightTileY; j++) { if (World.tileEngine.TileIsSolid(i, j)) { return new Vector2(i, j); } } } return new Vector2(-1, -1); } } Player : enum State { Standing, Running, Jumping, Falling, Sliding, WallSlide } class Player : PhysicsEntity { private State state { get { return currentState; } set { if (currentState != value) { currentState = value; animationChanged = true; } } } private State currentState = State.Standing; private BasicEmitter basicEmitter = new BasicEmitter(); public bool flipped; public bool animationChanged = false; protected const float jumpPower = 600; AnimationManager animationManager; Rectangle DrawRectangle; public override Rectangle CollisionRectangle { get { return new Rectangle( Position.X - DrawRectangle.Width / 2f, Position.Y - DrawRectangle.Height / 2f, DrawRectangle.Width, DrawRectangle.Height ); } } public Player(Vector2 position, Sprite sprite) : base(position, sprite) { // Only posted the relevant bit DrawRectangle = animationManager.currentAnimation.drawingRectangle; } public override void Draw(float frameTime) { World.camera.DrawSprite( Sprite, Position + new Vector2(DrawRectangle.X, DrawRectangle.Y), animationManager.currentAnimation.drawingRectangle ); } public override void Think(float frameTime) { //I only posted the relevant stuff if (animationChanged) { // if the animation has changed make sure we compensate for the change in with and height animationChanged = false; DoCollisions(animationManager.getSizeDifference()); } DoCustomMovement(); base.Think(frameTime); if (!onGround && Velocity.Y > 0) { state = State.Falling; } } void DoCustomMovement() { if (onGround) { if (World.renderWindow.Input.IsKeyDown(KeyCode.W)) { Velocity.Y = -jumpPower; state = State.Jumping; } } } public override void DoAnimations(float frameTime) { string stateName = Enum.GetName(typeof(State), state); if (!animationManager.currentAnimationIs(stateName)) { animationManager.PlayAnimation(stateName); } animationManager.Think(frameTime); DrawRectangle = animationManager.currentAnimation.drawingRectangle; Sprite.Center = new Vector2( DrawRectangle.X + DrawRectangle.Width / 2, DrawRectangle.Y + DrawRectangle.Height / 2 ); Sprite.FlipX(flipped); } So why am I warping through walls ? I have given this some thought but I just can't seem to find out why this is happening. Full source if needed : source : http://www.mediafire.com/?rc7ddo09gnr68zd (download link)

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  • Particle Effect Completion

    - by Siddharth
    In my game I use particle effect for various purposes. In that I detect the completion of the particle effect. Basically I want to do something after completion of the particle effect. But the problem is that I didn't able to find the particle effect completion. So any community member please help me. EDIT : I was creating particle effect using following code pointParticleEmtitter = new PointParticleEmitter(pX, pY); particleSystem = new ParticleSystem(pointParticleEmtitter, maxRate, minRate, maxParticles, mParticleTextureRegion.deepCopy()); particleSystem.setBlendFunction(GL10.GL_SRC_ALPHA, GL10.GL_ONE); particleSystem.addParticleInitializer(new ColorInitializer(0f, 0f, 1f)); particleSystem.addParticleModifier(new AlphaModifier(1, 0, 0, 0.5f)); particleSystem.addParticleModifier(new ExpireModifier(0.5f)); gameObject.getScene().attachChild(particleSystem); Using above code the particle effect was started but when finished that I want to detect. After finishing effect I want to remove the object from the scene.

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  • Calculating the correct particle angle in an outwards explosion

    - by Sun
    I'm creating a simple particle explosion but am stuck in finding the correct angle to rotate my particle. The effect I'm going for is similar to this: Where each particle is going outwards from the point of origin and at the correct angle. This is what I currently have: As you can see, each particle is facing the same angle, but I'm having a little difficulty figuring out the correct angle. I have the vector for the point of emission and the new vector for each particle, how can I use this to calculate the angle? Some code for reference: private Particle CreateParticle() { ... Vector2 velocity = new Vector2(2.0f * (float)(random.NextDouble() * 2 - 1), 2.0f * (float)(random.NextDouble() * 2 - 1)); direction = velocity - ParticleLocation; float angle = (float)Math.Atan2(direction.Y, direction.X); ... return new Particle(texture, position, velocity, angle, angularVelocity, color, size, ttl, EmitterLocation); } I am then using the angle created as so in my particles Draw method: spriteBatch.Draw(Texture, Position, null, Color, Angle, origin, Size, SpriteEffects.None, 0f);

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  • System.InvalidOperationException compiling ASP.NET app on Mono

    - by Radu094
    This is the error I get when I start my ASP.NET application in Mono: System.InvalidOperationException: The process must exit before getting the requested information. at System.Diagnostics.Process.get_ExitCode () [0x00044] in /usr/src/mono-2.6.3/mcs/class/System/System.Diagnostics/Process.cs:149 at (wrapper remoting-invoke-with-check) System.Diagnostics.Process:get_ExitCode () at Mono.CSharp.CSharpCodeCompiler.CompileFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x001ee] in /usr/src/mono-2.6.3/mcs/class/System/Microsoft.CSharp/CSharpCodeCompiler.cs:267 at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00011] in /usr/src/mono-2.6.3/mcs/class/System/Microsoft.CSharp/CSharpCodeCompiler.cs:156 at System.CodeDom.Compiler.CodeDomProvider.CompileAssemblyFromFile (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00014] in /usr/src/mono-2.6.3/mcs/class/System/System.CodeDom.Compiler/CodeDomProvider.cs:119 at System.Web.Compilation.AssemblyBuilder.BuildAssembly (System.Web.VirtualPath virtualPath, System.CodeDom.Compiler.CompilerParameters options) [0x0022f] in /usr/src/mono-2.6.3/mcs/class/System.Web/System.Web.Compilation/AssemblyBuilder.cs:804 at System.Web.Compilation.AssemblyBuilder.BuildAssembly (System.Web.VirtualPath virtualPath) [0x00000] in /usr/src/mono-2.6.3/mcs/class/System.Web/System.Web.Compilation/AssemblyBuilder.cs:730 at System.Web.Compilation.BuildManager.GenerateAssembly (System.Web.Compilation.AssemblyBuilder abuilder, System.Web.Compilation.BuildProviderGroup group, System.Web.VirtualPath vp, Boolean debug) [0x00254] in /usr/src/mono-2.6.3/mcs/class/System.Web/System.Web.Compilation/BuildManager.cs:624 at System.Web.Compilation.BuildManager.BuildInner (System.Web.VirtualPath vp, Boolean debug) [0x0011c] in /usr/src/mono-2.6.3/mcs/class/System.Web/System.Web.Compilation/BuildManager.cs:411 at System.Web.Compilation.BuildManager.Build (System.Web.VirtualPath vp) [0x00050] in /usr/src/mono-2.6.3/mcs/class/System.Web/System.Web.Compilation/BuildManager.cs:356 at System.Web.Compilation.BuildManager.GetCompiledType (System.Web.VirtualPath virtualPath) [0x0003a] in /usr/src/mono-2.6.3/mcs/class/System.Web/System.Web.Compilation/BuildManager.cs:803 at System.Web.Compilation.BuildManager.CreateInstanceFromVirtualPath (System.Web.VirtualPath virtualPath, System.Type requiredBaseType) [0x0000c] in /usr/src/mono-2.6.3/mcs/class/System.Web/System.Web.Compilation/BuildManager.cs:500 at System.Web.UI.PageParser.GetCompiledPageInstance (System.String virtualPath, System.String inputFile, System.Web.HttpContext context) [0x0001c] in /usr/src/mono-2.6.3/mcs/class/System.Web/System.Web.UI/PageParser.cs:161 at System.Web.UI.PageHandlerFactory.GetHandler (System.Web.HttpContext context, System.String requestType, System.String url, System.String path) [0x00000] in /usr/src/mono-2.6.3/mcs/class/System.Web/System.Web.UI/PageHandlerFactory.cs:45 at System.Web.HttpApplication.GetHandler (System.Web.HttpContext context, System.String url, Boolean ignoreContextHandler) [0x00055] in /usr/src/mono-2.6.3/mcs/class/System.Web/System.Web/HttpApplication.cs:1643 at System.Web.HttpApplication.GetHandler (System.Web.HttpContext context, System.String url) [0x00000] in /usr/src/mono-2.6.3/mcs/class/System.Web/System.Web/HttpApplication.cs:1624 at System.Web.HttpApplication+<Pipeline>c__Iterator2.MoveNext () [0x0075f] in /usr/src/mono-2.6.3/mcs/class/System.Web/System.Web/HttpApplication.cs:1259 I checked the source code indicated by the stacktrace, namely :CSharpCodeCompiler.cs:267 mcs.WaitForExit(); result.NativeCompilerReturnValue = mcs.ExitCode; //this throws the exception I have no ideea if this is a bug in Mono, or if my App is doing something it shoudn't. A simple "Hello World" application indicates that Mono is properly installed and working, It is just my app that is causing this exception to be thrown. Hoping some enlighted minds have more on the issue

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  • Designer issue in VS: Events cannot be set on the object passed to the event binding service ...

    - by serhio
    I have a little problem: the Winform control (that contains between others WPF) suddenly stopped to be displayed in Designer. Message: Events cannot be set on the object passed to the event binding service because a site associated with the object could not be located. Call Stack: at System.ComponentModel.Design.EventBindingService.EventPropertyDescriptor.SetValue(Object component, Object value) at System.ComponentModel.Design.Serialization.CodeDomSerializerBase.DeserializeAttachEventStatement(IDesignerSerializationManager manager, CodeAttachEventStatement statement) at System.ComponentModel.Design.Serialization.CodeDomSerializerBase.DeserializeStatement(IDesignerSerializationManager manager, CodeStatement statement) Where could be the problem? InitializeComponent code Private Sub InitializeComponent() Dim resources As System.ComponentModel.ComponentResourceManager = New System.ComponentModel.ComponentResourceManager(GetType(PlanDeLigne)) Dim Appearance1 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance2 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance3 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance4 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance5 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance6 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance7 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance8 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance9 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance10 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance11 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance12 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Me.mnbMenu = New System.Windows.Forms.ToolStrip() Me.mncMode = New System.Windows.Forms.ToolStripComboBox() Me.mnbSeparator1 = New System.Windows.Forms.ToolStripSeparator() Me.mnbAdd = New System.Windows.Forms.ToolStripButton() Me.mnbDelete = New System.Windows.Forms.ToolStripButton() Me.mnbSeparator2 = New System.Windows.Forms.ToolStripSeparator() Me.mnbDropDownAction = New System.Windows.Forms.ToolStripDropDownButton() Me.mnbDropDownActionSens = New System.Windows.Forms.ToolStripMenuItem() Me.mnbDropDownActionSeparator1 = New System.Windows.Forms.ToolStripSeparator() Me.mnbDropDownActionDistances = New System.Windows.Forms.ToolStripMenuItem() Me.mnbDropDownActionSeparator2 = New System.Windows.Forms.ToolStripSeparator() Me.mnbDropDownActionArretsPhysiques = New System.Windows.Forms.ToolStripMenuItem() Me.mnbSeparator3 = New System.Windows.Forms.ToolStripSeparator() Me.mnbSelectionZoom = New System.Windows.Forms.ToolStripButton() Me.mnbCancelZoom = New System.Windows.Forms.ToolStripButton() Me.mnbSeparator4 = New System.Windows.Forms.ToolStripSeparator() Me.mnbParametrage = New System.Windows.Forms.ToolStripButton() Me.mncSPlacerArret = New System.Windows.Forms.ToolStripMenuItem() Me.mncSSeparator1 = New System.Windows.Forms.ToolStripSeparator() Me.mncSImage = New System.Windows.Forms.ToolStripMenuItem() Me.mncSDefinirLastArret = New System.Windows.Forms.ToolStripMenuItem() Me.mncSSeparator2 = New System.Windows.Forms.ToolStripSeparator() Me.mncSSupprimerArrets = New System.Windows.Forms.ToolStripMenuItem() Me.mncSInsererArret = New System.Windows.Forms.ToolStripMenuItem() Me.mncSSeparator3 = New System.Windows.Forms.ToolStripSeparator() Me.mncSInformations = New System.Windows.Forms.ToolStripMenuItem() Me.mncSSupprimerSegment = New System.Windows.Forms.ToolStripMenuItem() Me.mncSSeparator4 = New System.Windows.Forms.ToolStripSeparator() Me.mncSBatirTroncon = New System.Windows.Forms.ToolStripMenuItem() Me.mncTInformations = New System.Windows.Forms.ToolStripMenuItem() Me.mncTDistances = New System.Windows.Forms.ToolStripMenuItem() Me.mncTSeparator1 = New System.Windows.Forms.ToolStripSeparator() Me.mncTTempsDeParcours = New System.Windows.Forms.ToolStripMenuItem() Me.mncTSeparator2 = New System.Windows.Forms.ToolStripSeparator() Me.mncTCreerSensInverse = New System.Windows.Forms.ToolStripMenuItem() Me.mncTSeparator3 = New System.Windows.Forms.ToolStripSeparator() Me.mncTSupprimerTroncon = New System.Windows.Forms.ToolStripMenuItem() Me.mncTBatirItineraire = New System.Windows.Forms.ToolStripMenuItem() Me.mncIInformations = New System.Windows.Forms.ToolStripMenuItem() Me.mncISeparator1 = New System.Windows.Forms.ToolStripSeparator() Me.mncISupprimerItineraire = New System.Windows.Forms.ToolStripMenuItem() Me.SplitContainer = New System.Windows.Forms.SplitContainer() Me.ElementHost1 = New System.Windows.Forms.Integration.ElementHost() Me._StopsCanvas = New Keolis.ctlWpfPlanDeLigne.StopsCanvas() Me.lblTitreCreation = New Keolis.ctlComponents.Label() Me.Panel1 = New System.Windows.Forms.Panel() Me.btnOk = New Keolis.ctlComponents.Button() Me.btnAnnuler = New Keolis.ctlComponents.Button() Me.grdCreation = New Keolis.ctlWinGrid.WinGrid() Me.mnbMenu.SuspendLayout() CType(Me.SplitContainer, System.ComponentModel.ISupportInitialize).BeginInit() Me.SplitContainer.Panel1.SuspendLayout() Me.SplitContainer.Panel2.SuspendLayout() Me.SplitContainer.SuspendLayout() Me.Panel1.SuspendLayout() CType(Me.grdCreation, System.ComponentModel.ISupportInitialize).BeginInit() Me.SuspendLayout() ' 'mnbMenu ' Me.mnbMenu.GripStyle = System.Windows.Forms.ToolStripGripStyle.Hidden Me.mnbMenu.Items.AddRange(New System.Windows.Forms.ToolStripItem() {Me.mncMode, Me.mnbSeparator1, Me.mnbAdd, Me.mnbDelete, Me.mnbSeparator2, Me.mnbDropDownAction, Me.mnbSeparator3, Me.mnbSelectionZoom, Me.mnbCancelZoom, Me.mnbSeparator4, Me.mnbParametrage}) Me.mnbMenu.Location = New System.Drawing.Point(0, 0) Me.mnbMenu.Name = "mnbMenu" Me.mnbMenu.Size = New System.Drawing.Size(605, 25) Me.mnbMenu.TabIndex = 2 ' 'mncMode ' Me.mncMode.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList Me.mncMode.Name = "mncMode" Me.mncMode.Size = New System.Drawing.Size(121, 25) Me.mncMode.ToolTipText = "Mode du plan de ligne" ' 'mnbSeparator1 ' Me.mnbSeparator1.AutoSize = False Me.mnbSeparator1.Name = "mnbSeparator1" Me.mnbSeparator1.Size = New System.Drawing.Size(20, 25) ' 'mnbAdd ' Me.mnbAdd.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbAdd.Image = CType(resources.GetObject("mnbAdd.Image"), System.Drawing.Image) Me.mnbAdd.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbAdd.Name = "mnbAdd" Me.mnbAdd.Size = New System.Drawing.Size(23, 22) Me.mnbAdd.Text = "Création Tronçon / Itinéraire" ' 'mnbDelete ' Me.mnbDelete.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbDelete.Image = CType(resources.GetObject("mnbDelete.Image"), System.Drawing.Image) Me.mnbDelete.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbDelete.Name = "mnbDelete" Me.mnbDelete.Size = New System.Drawing.Size(23, 22) Me.mnbDelete.Text = "Supprimer les éléments sélectionnés" ' 'mnbSeparator2 ' Me.mnbSeparator2.AutoSize = False Me.mnbSeparator2.Name = "mnbSeparator2" Me.mnbSeparator2.Size = New System.Drawing.Size(20, 25) ' 'mnbDropDownAction ' Me.mnbDropDownAction.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbDropDownAction.DropDownItems.AddRange(New System.Windows.Forms.ToolStripItem() {Me.mnbDropDownActionSens, Me.mnbDropDownActionSeparator1, Me.mnbDropDownActionDistances, Me.mnbDropDownActionSeparator2, Me.mnbDropDownActionArretsPhysiques}) Me.mnbDropDownAction.Image = CType(resources.GetObject("mnbDropDownAction.Image"), System.Drawing.Image) Me.mnbDropDownAction.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbDropDownAction.Name = "mnbDropDownAction" Me.mnbDropDownAction.Size = New System.Drawing.Size(29, 22) Me.mnbDropDownAction.Text = "Action sur le plan de ligne" ' 'mnbDropDownActionSens ' Me.mnbDropDownActionSens.Checked = True Me.mnbDropDownActionSens.CheckOnClick = True Me.mnbDropDownActionSens.CheckState = System.Windows.Forms.CheckState.Checked Me.mnbDropDownActionSens.Name = "mnbDropDownActionSens" Me.mnbDropDownActionSens.Size = New System.Drawing.Size(222, 22) Me.mnbDropDownActionSens.Text = "Afficher le sens" ' 'mnbDropDownActionSeparator1 ' Me.mnbDropDownActionSeparator1.Name = "mnbDropDownActionSeparator1" Me.mnbDropDownActionSeparator1.Size = New System.Drawing.Size(219, 6) ' 'mnbDropDownActionDistances ' Me.mnbDropDownActionDistances.Checked = True Me.mnbDropDownActionDistances.CheckOnClick = True Me.mnbDropDownActionDistances.CheckState = System.Windows.Forms.CheckState.Checked Me.mnbDropDownActionDistances.Name = "mnbDropDownActionDistances" Me.mnbDropDownActionDistances.Size = New System.Drawing.Size(222, 22) Me.mnbDropDownActionDistances.Text = "Afficher les distances" ' 'mnbDropDownActionSeparator2 ' Me.mnbDropDownActionSeparator2.Name = "mnbDropDownActionSeparator2" Me.mnbDropDownActionSeparator2.Size = New System.Drawing.Size(219, 6) ' 'mnbDropDownActionArretsPhysiques ' Me.mnbDropDownActionArretsPhysiques.Checked = True Me.mnbDropDownActionArretsPhysiques.CheckOnClick = True Me.mnbDropDownActionArretsPhysiques.CheckState = System.Windows.Forms.CheckState.Checked Me.mnbDropDownActionArretsPhysiques.Name = "mnbDropDownActionArretsPhysiques" Me.mnbDropDownActionArretsPhysiques.Size = New System.Drawing.Size(222, 22) Me.mnbDropDownActionArretsPhysiques.Text = "Afficher les arrêts physiques" ' 'mnbSeparator3 ' Me.mnbSeparator3.AutoSize = False Me.mnbSeparator3.Name = "mnbSeparator3" Me.mnbSeparator3.Size = New System.Drawing.Size(20, 25) ' 'mnbSelectionZoom ' Me.mnbSelectionZoom.CheckOnClick = True Me.mnbSelectionZoom.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbSelectionZoom.Image = CType(resources.GetObject("mnbSelectionZoom.Image"), System.Drawing.Image) Me.mnbSelectionZoom.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbSelectionZoom.Name = "mnbSelectionZoom" Me.mnbSelectionZoom.Size = New System.Drawing.Size(23, 22) Me.mnbSelectionZoom.Text = "Zoom par sélection" ' 'mnbCancelZoom ' Me.mnbCancelZoom.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbCancelZoom.Image = CType(resources.GetObject("mnbCancelZoom.Image"), System.Drawing.Image) Me.mnbCancelZoom.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbCancelZoom.Name = "mnbCancelZoom" Me.mnbCancelZoom.Size = New System.Drawing.Size(23, 22) Me.mnbCancelZoom.Text = "Annuler le zoom" ' 'mnbSeparator4 ' Me.mnbSeparator4.AutoSize = False Me.mnbSeparator4.Name = "mnbSeparator4" Me.mnbSeparator4.Size = New System.Drawing.Size(20, 25) ' 'mnbParametrage ' Me.mnbParametrage.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbParametrage.Image = CType(resources.GetObject("mnbParametrage.Image"), System.Drawing.Image) Me.mnbParametrage.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbParametrage.Name = "mnbParametrage" Me.mnbParametrage.Size = New System.Drawing.Size(23, 22) Me.mnbParametrage.Text = "Paramétrage" ' 'mncSPlacerArret ' Me.mncSPlacerArret.Name = "mncSPlacerArret" Me.mncSPlacerArret.Size = New System.Drawing.Size(216, 22) Me.mncSPlacerArret.Text = "Placer un arrêt" ' 'mncSSeparator1 ' Me.mncSSeparator1.Name = "mncSSeparator1" Me.mncSSeparator1.Size = New System.Drawing.Size(213, 6) ' 'mncSImage ' Me.mncSImage.Name = "mncSImage" Me.mncSImage.Size = New System.Drawing.Size(216, 22) Me.mncSImage.Text = "Image..." ' 'mncSDefinirLastArret ' Me.mncSDefinirLastArret.Name = "mncSDefinirLastArret" Me.mncSDefinirLastArret.Size = New System.Drawing.Size(216, 22) Me.mncSDefinirLastArret.Text = "Définir comme dernier arrêt" ' 'mncSSeparator2 ' Me.mncSSeparator2.Name = "mncSSeparator2" Me.mncSSeparator2.Size = New System.Drawing.Size(213, 6) ' 'mncSSupprimerArrets ' Me.mncSSupprimerArrets.Name = "mncSSupprimerArrets" Me.mncSSupprimerArrets.Size = New System.Drawing.Size(216, 22) Me.mncSSupprimerArrets.Text = "Supprimer le ou les arrêts" ' 'mncSInsererArret ' Me.mncSInsererArret.Name = "mncSInsererArret" Me.mncSInsererArret.Size = New System.Drawing.Size(216, 22) Me.mncSInsererArret.Text = "Insérer un arrêt" ' 'mncSSeparator3 ' Me.mncSSeparator3.Name = "mncSSeparator3" Me.mncSSeparator3.Size = New System.Drawing.Size(213, 6) ' 'mncSInformations ' Me.mncSInformations.Name = "mncSInformations" Me.mncSInformations.Size = New System.Drawing.Size(216, 22) Me.mncSInformations.Text = "Modifier les informations" ' 'mncSSupprimerSegment ' Me.mncSSupprimerSegment.Name = "mncSSupprimerSegment" Me.mncSSupprimerSegment.Size = New System.Drawing.Size(216, 22) Me.mncSSupprimerSegment.Text = "Supprimer le segment" ' 'mncSSeparator4 ' Me.mncSSeparator4.Name = "mncSSeparator4" Me.mncSSeparator4.Size = New System.Drawing.Size(213, 6) ' 'mncSBatirTroncon ' Me.mncSBatirTroncon.Name = "mncSBatirTroncon" Me.mncSBatirTroncon.Size = New System.Drawing.Size(216, 22) Me.mncSBatirTroncon.Text = "Bâtir un tronçon" ' 'mncTInformations ' Me.mncTInformations.Name = "mncTInformations" Me.mncTInformations.Size = New System.Drawing.Size(201, 22) Me.mncTInformations.Text = "Modifier les informations" ' 'mncTDistances ' Me.mncTDistances.Name = "mncTDistances" Me.mncTDistances.Size = New System.Drawing.Size(201, 22) Me.mncTDistances.Text = "Modifier les distances" ' 'mncTSeparator1 ' Me.mncTSeparator1.Name = "mncTSeparator1" Me.mncTSeparator1.Size = New System.Drawing.Size(198, 6) ' 'mncTTempsDeParcours ' Me.mncTTempsDeParcours.Name = "mncTTempsDeParcours" Me.mncTTempsDeParcours.Size = New System.Drawing.Size(201, 22) Me.mncTTempsDeParcours.Text = "Temps de parcours" ' 'mncTSeparator2 ' Me.mncTSeparator2.Name = "mncTSeparator2" Me.mncTSeparator2.Size = New System.Drawing.Size(198, 6) ' 'mncTCreerSensInverse ' Me.mncTCreerSensInverse.Name = "mncTCreerSensInverse" Me.mncTCreerSensInverse.Size = New System.Drawing.Size(201, 22) Me.mncTCreerSensInverse.Text = "Créer le sens inverse" ' 'mncTSeparator3 ' Me.mncTSeparator3.Name = "mncTSeparator3" Me.mncTSeparator3.Size = New System.Drawing.Size(198, 6) ' 'mncTSupprimerTroncon ' Me.mncTSupprimerTroncon.Name = "mncTSupprimerTroncon" Me.mncTSupprimerTroncon.Size = New System.Drawing.Size(201, 22) Me.mncTSupprimerTroncon.Text = "Supprimer le tronçon" ' 'mncTBatirItineraire ' Me.mncTBatirItineraire.Name = "mncTBatirItineraire" Me.mncTBatirItineraire.Size = New System.Drawing.Size(201, 22) Me.mncTBatirItineraire.Text = "Bâtir un itinéraire" ' 'mncIInformations ' Me.mncIInformations.Name = "mncIInformations" Me.mncIInformations.Size = New System.Drawing.Size(201, 22) Me.mncIInformations.Text = "Modifier les informations" ' 'mncISeparator1 ' Me.mncISeparator1.Name = "mncISeparator1" Me.mncISeparator1.Size = New System.Drawing.Size(198, 6) ' 'mncISupprimerItineraire ' Me.mncISupprimerItineraire.Name = "mncISupprimerItineraire" Me.mncISupprimerItineraire.Size = New System.Drawing.Size(201, 22) Me.mncISupprimerItineraire.Text = "Supprimer l'itinéraires" ' 'SplitContainer ' Me.SplitContainer.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D Me.SplitContainer.Dock = System.Windows.Forms.DockStyle.Fill Me.SplitContainer.FixedPanel = System.Windows.Forms.FixedPanel.Panel2 Me.SplitContainer.Location = New System.Drawing.Point(0, 25) Me.SplitContainer.Name = "SplitContainer" ' 'SplitContainer.Panel1 ' Me.SplitContainer.Panel1.AutoScroll = True Me.SplitContainer.Panel1.Controls.Add(Me.ElementHost1) ' 'SplitContainer.Panel2 ' Me.SplitContainer.Panel2.Controls.Add(Me.lblTitreCreation) Me.SplitContainer.Panel2.Controls.Add(Me.Panel1) Me.SplitContainer.Panel2.Controls.Add(Me.grdCreation) Me.SplitContainer.Panel2MinSize = 0 Me.SplitContainer.Size = New System.Drawing.Size(605, 418) Me.SplitContainer.SplitterDistance = 428 Me.SplitContainer.SplitterWidth = 2 Me.SplitContainer.TabIndex = 1 ' 'ElementHost1 ' Me.ElementHost1.Dock = System.Windows.Forms.DockStyle.Fill Me.ElementHost1.Location = New System.Drawing.Point(0, 0) Me.ElementHost1.Name = "ElementHost1" Me.ElementHost1.Size = New System.Drawing.Size(424, 414) Me.ElementHost1.TabIndex = 0 Me.ElementHost1.Text = "ElementHost1" Me.ElementHost1.Child = Me._StopsCanvas ' 'lblTitreCreation ' Me.lblTitreCreation.Anchor = CType(((System.Windows.Forms.AnchorStyles.Top Or System.Windows.Forms.AnchorStyles.Left) _ Or System.Windows.Forms.AnchorStyles.Right), System.Windows.Forms.AnchorStyles) Me.lblTitreCreation.Location = New System.Drawing.Point(3, 4) Me.lblTitreCreation.Name = "lblTitreCreation" Me.lblTitreCreation.Size = New System.Drawing.Size(167, 16) Me.lblTitreCreation.TabIndex = 4 ' 'Panel1 ' Me.Panel1.AutoSize = True Me.Panel1.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink Me.Panel1.Controls.Add(Me.btnOk) Me.Panel1.Controls.Add(Me.btnAnnuler) Me.Panel1.Dock = System.Windows.Forms.DockStyle.Bottom Me.Panel1.Location = New System.Drawing.Point(0, 385) Me.Panel1.Name = "Panel1" Me.Panel1.Size = New System.Drawing.Size(171, 29) Me.Panel1.TabIndex = 3 ' 'btnOk ' Me.btnOk.Anchor = CType((System.Windows.Forms.AnchorStyles.Top Or System.Windows.Forms.AnchorStyles.Right), System.Windows.Forms.AnchorStyles) Me.btnOk.BackColor = System.Drawing.SystemColors.Control Me.btnOk.FlatAppearance.MouseDownBackColor = System.Drawing.Color.LightSlateGray Me.btnOk.FlatAppearance.MouseOverBackColor = System.Drawing.Color.LightSteelBlue Me.btnOk.FlatStyle = System.Windows.Forms.FlatStyle.Flat Me.btnOk.Font = New System.Drawing.Font("Microsoft Sans Serif", 8.25!, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, CType(0, Byte)) Me.btnOk.ForeColor = System.Drawing.SystemColors.ControlText Me.btnOk.Location = New System.Drawing.Point(12, 3) Me.btnOk.Name = "btnOk" Me.btnOk.Size = New System.Drawing.Size(75, 23) Me.btnOk.TabIndex = 6 Me.btnOk.Text = "OK" Me.btnOk.UseVisualStyleBackColor = True ' 'btnAnnuler ' Me.btnAnnuler.Anchor = CType((System.Windows.Forms.AnchorStyles.Top Or System.Windows.Forms.AnchorStyles.Right), System.Windows.Forms.AnchorStyles) Me.btnAnnuler.BackColor = System.Drawing.SystemColors.Control Me.btnAnnuler.DialogResult = System.Windows.Forms.DialogResult.Cancel Me.btnAnnuler.FlatAppearance.MouseDownBackColor = System.Drawing.Color.LightSlateGray Me.btnAnnuler.FlatAppearance.MouseOverBackColor = System.Drawing.Color.LightSteelBlue Me.btnAnnuler.FlatStyle = System.Windows.Forms.FlatStyle.Flat Me.btnAnnuler.Font = New System.Drawing.Font("Microsoft Sans Serif", 8.25!, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, CType(0, Byte)) Me.btnAnnuler.ForeColor = System.Drawing.SystemColors.ControlText Me.btnAnnuler.Location = New System.Drawing.Point(93, 3) Me.btnAnnuler.Name = "btnAnnuler" Me.btnAnnuler.Size = New System.Drawing.Size(75, 23) Me.btnAnnuler.TabIndex = 7 Me.btnAnnuler.Text = "Annuler" Me.btnAnnuler.UseVisualStyleBackColor = True ' 'grdCreation ' Me.grdCreation.Anchor = CType((((System.Windows.Forms.AnchorStyles.Top Or System.Windows.Forms.AnchorStyles.Bottom) _ Or System.Windows.Forms.AnchorStyles.Left) _ Or System.Windows.Forms.AnchorStyles.Right), System.Windows.Forms.AnchorStyles) Me.grdCreation.AutoResizeColumns = False Me.grdCreation.ColumnsFiltreActif = False Appearance1.BackColor = System.Drawing.SystemColors.Window Appearance1.BorderColor = System.Drawing.SystemColors.InactiveCaption Me.grdCreation.DisplayLayout.Appearance = Appearance1 Me.grdCreation.DisplayLayout.BorderStyle = Infragistics.Win.UIElementBorderStyle.Solid Me.grdCreation.DisplayLayout.CaptionVisible = Infragistics.Win.DefaultableBoolean.[False] Appearance2.BackColor = System.Drawing.SystemColors.ActiveBorder Appearance2.BackColor2 = System.Drawing.SystemColors.ControlDark Appearance2.BackGradientStyle = Infragistics.Win.GradientStyle.Vertical Appearance2.BorderColor = System.Drawing.SystemColors.Window Me.grdCreation.DisplayLayout.GroupByBox.Appearance = Appearance2 Appearance3.ForeColor = System.Drawing.SystemColors.GrayText Me.grdCreation.DisplayLayout.GroupByBox.BandLabelAppearance = Appearance3 Me.grdCreation.DisplayLayout.GroupByBox.BorderStyle = Infragistics.Win.UIElementBorderStyle.Solid Appearance4.BackColor = System.Drawing.SystemColors.ControlLightLight Appearance4.BackColor2 = System.Drawing.SystemColors.Control Appearance4.BackGradientStyle = Infragistics.Win.GradientStyle.Horizontal Appearance4.ForeColor = System.Drawing.SystemColors.GrayText Me.grdCreation.DisplayLayout.GroupByBox.PromptAppearance = Appearance4 Me.grdCreation.DisplayLayout.MaxColScrollRegions = 1 Me.grdCreation.DisplayLayout.MaxRowScrollRegions = 1 Appearance5.BackColor = System.Drawing.SystemColors.Window Appearance5.ForeColor = System.Drawing.SystemColors.ControlText Me.grdCreation.DisplayLayout.Override.ActiveCellAppearance = Appearance5 Appearance6.BackColor = System.Drawing.SystemColors.Highlight Appearance6.ForeColor = System.Drawing.SystemColors.HighlightText Me.grdCreation.DisplayLayout.Override.ActiveRowAppearance = Appearance6 Me.grdCreation.DisplayLayout.Override.AllowRowFiltering = Infragistics.Win.DefaultableBoolean.[False] Me.grdCreation.DisplayLayout.Override.BorderStyleCell = Infragistics.Win.UIElementBorderStyle.Dotted Me.grdCreation.DisplayLayout.Override.BorderStyleRow = Infragistics.Win.UIElementBorderStyle.Dotted Appearance7.BackColor = System.Drawing.SystemColors.Window Me.grdCreation.DisplayLayout.Override.CardAreaAppearance = Appearance7 Appearance8.BorderColor = System.Drawing.Color.Silver Appearance8.TextTrimming = Infragistics.Win.TextTrimming.EllipsisCharacter Me.grdCreation.DisplayLayout.Override.CellAppearance = Appearance8 Me.grdCreation.DisplayLayout.Override.CellPadding = 0 Appearance9.BackColor = System.Drawing.SystemColors.Control Appearance9.BackColor2 = System.Drawing.SystemColors.ControlDark Appearance9.BackGradientAlignment = Infragistics.Win.GradientAlignment.Element Appearance9.BackGradientStyle = Infragistics.Win.GradientStyle.Horizontal Appearance9.BorderColor = System.Drawing.SystemColors.Window Me.grdCreation.DisplayLayout.Override.GroupByRowAppearance = Appearance9 Appearance10.TextHAlignAsString = "Left" Me.grdCreation.DisplayLayout.Override.HeaderAppearance = Appearance10 Me.grdCreation.DisplayLayout.Override.HeaderClickAction = Infragistics.Win.UltraWinGrid.HeaderClickAction.SortMulti Me.grdCreation.DisplayLayout.Override.HeaderStyle = Infragistics.Win.HeaderStyle.WindowsXPCommand Appearance11.BackColor = System.Drawing.SystemColors.Window Appearance11.BorderColor = System.Drawing.Color.Silver Me.grdCreation.DisplayLayout.Override.RowAppearance = Appearance11 Me.grdCreation.DisplayLayout.Override.RowSelectors = Infragistics.Win.DefaultableBoolean.[False] Appearance12.BackColor = System.Drawing.SystemColors.ControlLight Me.grdCreation.DisplayLayout.Override.TemplateAddRowAppearance = Appearance12 Me.grdCreation.DisplayLayout.ScrollBounds = Infragistics.Win.UltraWinGrid.ScrollBounds.ScrollToFill Me.grdCreation.DisplayLayout.ScrollStyle = Infragistics.Win.UltraWinGrid.ScrollStyle.Immediate Me.grdCreation.DisplayLayout.ViewStyleBand = Infragistics.Win.UltraWinGrid.ViewStyleBand.OutlookGroupBy Me.grdCreation.Font = New System.Drawing.Font("Times New Roman", 8.25!, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, CType(0, Byte)) Me.grdCreation.Location = New System.Drawing.Point(0, 23) Me.grdCreation.Name = "grdCreation" Me.grdCreation.PrintColumnsKey = Nothing Me.grdCreation.PrintRowsIndex = Nothing Me.grdCreation.PrintTitle = Nothing Me.grdCreation.RowsActivation = Infragistics.Win.UltraWinGrid.Activation.AllowEdit Me.grdCreation.Size = New System.Drawing.Size(175, 391) Me.grdCreation.TabIndex = 5 Me.grdCreation.Tag = "" ' 'PlanDeLigne ' Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!) Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font Me.Controls.Add(Me.SplitContainer) Me.Controls.Add(Me.mnbMenu) Me.MinimumSize = New System.Drawing.Size(605, 431) Me.Name = "PlanDeLigne" Me.Size = New System.Drawing.Size(605, 443) Me.mnbMenu.ResumeLayout(False) Me.mnbMenu.PerformLayout() Me.SplitContainer.Panel1.ResumeLayout(False) Me.SplitContainer.Panel2.ResumeLayout(False) Me.SplitContainer.Panel2.PerformLayout() CType(Me.SplitContainer, System.ComponentModel.ISupportInitialize).EndInit() Me.SplitContainer.ResumeLayout(False) Me.Panel1.ResumeLayout(False) CType(Me.grdCreation, System.ComponentModel.ISupportInitialize).EndInit() Me.ResumeLayout(False) Me.PerformLayout() End Sub

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  • HttpClient POST fails to submit the form

    - by Jayomat
    Hi, I'm writing an app to check for the bus timetable's. Therefor I need to post some data to a html page, submit it, and parse the resulting page with htmlparser. Though it may be asked a lot, can some one help me identify if 1) this page does support post/get (I think it does) 2) which fields I need to use? 3) How to make the actual request? this is my code so far: String url = "http://busspur02.aseag.de/bs.exe?Cmd=RV&Karten=true&DatumT=30&DatumM=4&DatumJ=2010&ZeitH=&ZeitM=&Suchen=%28S%29uchen&GT0=&HT0=&GT1=&HT1="; String charset = "CP1252"; System.out.println("startFrom: "+start_from); System.out.println("goTo: "+destination); //String tag.v List<NameValuePair> params = new ArrayList<NameValuePair>(); params.add(new BasicNameValuePair("HTO", start_from)); params.add(new BasicNameValuePair("HT1", destination)); params.add(new BasicNameValuePair("GTO", "Aachen")); params.add(new BasicNameValuePair("GT1", "Aachen")); params.add(new BasicNameValuePair("DatumT", day)); params.add(new BasicNameValuePair("DatumM", month)); params.add(new BasicNameValuePair("DatumJ", year)); params.add(new BasicNameValuePair("ZeitH", hour)); params.add(new BasicNameValuePair("ZeitM", min)); UrlEncodedFormEntity query = new UrlEncodedFormEntity(params, charset); HttpPost post = new HttpPost(url); post.setEntity(query); InputStream response = new DefaultHttpClient().execute(post).getEntity().getContent(); // Now do your thing with the facebook response. String source = readText(response,"CP1252"); Log.d(TAG_AVV,response.toString()); System.out.println("STREAM "+source); One person also gave me a hint to use firebug to read what's going on at the page, but I don't really understand what to look for, or more precisely, how to use the provided information. I also find it confusing, for example, that when I enter the data by hand, the url says, for example, "....HTO=Kaiserplatz&...", but in Firebug, the same Kaiserplatz is connected to a different field, in this case: \<\td class="Start3" Kaiserplatz <\/td (I inserted \ to make it visible) The last line in my code prints the html page, but without having send a request.. it's printed as if there was no input at all... My app is almost done, I hope someone can help me out to finish it! thanks in advance EDIT: this is what the s.o.p returns: (At some point there actually is some input, but only the destination ???) 04-30 03:15:43.524: INFO/System.out(3303): STREAM <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 04-30 03:15:43.524: INFO/System.out(3303): <html> 04-30 03:15:43.524: INFO/System.out(3303): <head> 04-30 03:15:43.545: INFO/System.out(3303): <title>Busspur online</title> 04-30 03:15:43.554: INFO/System.out(3303): <base href="http://busspur02.aseag.de"> 04-30 03:15:43.554: INFO/System.out(3303): <meta name="description" content="Busspur im Internet"> 04-30 03:15:43.554: INFO/System.out(3303): <meta name="author" content="Dr. Manfred Enning"> 04-30 03:15:43.554: INFO/System.out(3303): <meta name="AUTH_TYPE" content="Basic"> 04-30 03:15:43.574: INFO/System.out(3303): <meta HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=windows-1252"> 04-30 03:15:43.574: INFO/System.out(3303): <meta HTTP-EQUIV="Content-Language" CONTENT="de"> 04-30 03:15:43.574: INFO/System.out(3303): <link rel=stylesheet type="text/css" href="busspur.css"> 04-30 03:15:43.574: INFO/System.out(3303): </head> 04-30 03:15:43.574: INFO/System.out(3303): 04-30 03:15:43.574: INFO/System.out(3303): <body> 04-30 03:15:43.574: INFO/System.out(3303): <table border="0" cellspacing="0" cellpadding="0" width="100%"> 04-30 03:15:43.574: INFO/System.out(3303): <tr> 04-30 03:15:43.584: INFO/System.out(3303): <td align="left" width="25%"><small>Version: 6.8.1.9s2<br>Datenstand: 13.04.2010 04-30 03:15:43.584: INFO/System.out(3303): 04-30 03:15:43.584: INFO/System.out(3303): <br>12.04.2010 - 12.06.2010 04-30 03:15:43.584: INFO/System.out(3303): <br>1663 04-30 03:15:43.584: INFO/System.out(3303): 3D3B9</small> 04-30 03:15:43.584: INFO/System.out(3303): </td> 04-30 03:15:43.584: INFO/System.out(3303): 04-30 03:15:43.584: INFO/System.out(3303): <td align="center" width="50%"> 04-30 03:15:43.584: INFO/System.out(3303): <a href="/bs.exe/SL?Sprache=Nederlands&amp;SID=3D3B9"><img src="http://www.busspur.de/logos/nederlands.gif" alt="Nederlands" border="0" Width="32" Height="22"></a><a href="/bs.exe/SL?Sprache=English&amp;SID=3D3B9"><img src="http://www.busspur.de/logos/english.gif" alt="English" border="0" Width="32" Height="22"></a><a href="/bs.exe/SL?Sprache=Francais&amp;SID=3D3B9"><img src="http://www.busspur.de/logos/francais.gif" alt="Francais" border="0" Width="32" Height="22"></a> 04-30 03:15:43.584: INFO/System.out(3303): </td> 04-30 03:15:43.584: INFO/System.out(3303): 04-30 03:15:43.594: INFO/System.out(3303): <td align="right" width="25%"> 04-30 03:15:43.594: INFO/System.out(3303): <a href="http://www.avv.de/"><img src="/logos/avvlogo.gif" border="0" alt="AVV"></a> 04-30 03:15:43.594: INFO/System.out(3303): </td> 04-30 03:15:43.594: INFO/System.out(3303): </tr> 04-30 03:15:43.594: INFO/System.out(3303): </table> 04-30 03:15:43.594: INFO/System.out(3303): 04-30 03:15:43.594: INFO/System.out(3303): <!-- Kopfbereich (automatisch erzeugt) --> 04-30 03:15:43.594: INFO/System.out(3303): <div align="center"> 04-30 03:15:43.594: INFO/System.out(3303): 04-30 03:15:43.604: INFO/System.out(3303): <H2>Busspur-Online <i>Verbindungsabfrage</i></H2> 04-30 03:15:43.604: INFO/System.out(3303): </div> 04-30 03:15:43.604: INFO/System.out(3303): <!-- Ende Kopfbereich --> 04-30 03:15:43.604: INFO/System.out(3303): 04-30 03:15:43.604: INFO/System.out(3303): <!-- Ausgabebereich (automatisch erzeugt) --> 04-30 03:15:43.604: INFO/System.out(3303): <div align="center"> 04-30 03:15:43.614: INFO/System.out(3303): <p></p> 04-30 03:15:43.614: INFO/System.out(3303): <p></p> 04-30 03:15:43.614: INFO/System.out(3303): 04-30 03:15:43.614: INFO/System.out(3303): 04-30 03:15:43.624: INFO/System.out(3303): </div> 04-30 03:15:43.624: INFO/System.out(3303): <!-- Ende Ausgabebereich --> 04-30 03:15:43.634: INFO/System.out(3303): 04-30 03:15:43.634: INFO/System.out(3303): <!-- Fussnotenbereich (automatisch erzeugt) --> 04-30 03:15:43.634: INFO/System.out(3303): <div align="left"> 04-30 03:15:43.634: INFO/System.out(3303): 04-30 03:15:43.634: INFO/System.out(3303): 04-30 03:15:43.634: INFO/System.out(3303): </div> 04-30 03:15:43.634: INFO/System.out(3303): <!-- Ende Fussnotenbereich --> 04-30 03:15:43.634: INFO/System.out(3303): 04-30 03:15:43.634: INFO/System.out(3303): <!-- Nachschlageliste (automatisch erzeugt) --> 04-30 03:15:43.634: INFO/System.out(3303): <div align="center"> 04-30 03:15:43.644: INFO/System.out(3303): 04-30 03:15:43.644: INFO/System.out(3303): </div> 04-30 03:15:43.644: INFO/System.out(3303): <!-- Ende Nachschlageliste --> 04-30 03:15:43.644: INFO/System.out(3303): 04-30 03:15:43.644: INFO/System.out(3303): 04-30 03:15:43.644: INFO/System.out(3303): <!-- Eingabeformular --> 04-30 03:15:43.644: INFO/System.out(3303): 04-30 03:15:43.644: INFO/System.out(3303): 04-30 03:15:43.644: INFO/System.out(3303): <!-- Eingabeformular --> 04-30 03:15:43.644: INFO/System.out(3303): <form name="Maske" action="/bs.exe" method="get"> 04-30 03:15:43.644: INFO/System.out(3303): 04-30 03:15:43.644: INFO/System.out(3303): <input type="hidden" name="SID" value="3D3B9"> 04-30 03:15:43.644: INFO/System.out(3303): <input type="hidden" name="ScreenX" value=""> 04-30 03:15:43.654: INFO/System.out(3303): <input type="hidden" name="ScreenY" value=""> 04-30 03:15:43.654: INFO/System.out(3303): <input type="hidden" class="hiddenForm" name="CMD" value="CR" /> 04-30 03:15:43.654: INFO/System.out(3303): 04-30 03:15:43.654: INFO/System.out(3303): 04-30 03:15:43.654: INFO/System.out(3303): <input TYPE="Submit" name="Suchen" value="S" tabindex="20" style="visibility:hidden"> 04-30 03:15:43.654: INFO/System.out(3303): 04-30 03:15:43.654: INFO/System.out(3303): <table align="center" border="0" cellspacing="0" cellpadding="2"> 04-30 03:15:43.654: INFO/System.out(3303): <tr> 04-30 03:15:43.654: INFO/System.out(3303): <td class="Haupt"> 04-30 03:15:43.654: INFO/System.out(3303): 04-30 03:15:43.674: INFO/System.out(3303): <table border="0" cellspacing="0" cellpadding="2"> 04-30 03:15:43.674: INFO/System.out(3303): <!-- 1.Zeile Startauswahl --> 04-30 03:15:43.674: INFO/System.out(3303): <tr> 04-30 03:15:43.674: INFO/System.out(3303): <td rowspan="2" class="Start1"> 04-30 03:15:43.674: INFO/System.out(3303): Start 04-30 03:15:43.685: INFO/System.out(3303): </td> 04-30 03:15:43.685: INFO/System.out(3303): 04-30 03:15:43.685: INFO/System.out(3303): <td class="Start2" height="25"> 04-30 03:15:43.685: INFO/System.out(3303): Stadt/Gemeinde 04-30 03:15:43.685: INFO/System.out(3303): </td> 04-30 03:15:43.685: INFO/System.out(3303): 04-30 03:15:43.685: INFO/System.out(3303): <td class="Start3"> 04-30 03:15:43.685: INFO/System.out(3303): <input type="text" name="GT0" value="" tabindex="1" /> 04-30 03:15:43.704: INFO/System.out(3303): 04-30 03:15:43.704: INFO/System.out(3303): </td> 04-30 03:15:43.704: INFO/System.out(3303): 04-30 03:15:43.704: INFO/System.out(3303): 04-30 03:15:43.704: INFO/System.out(3303): <td rowspan="2" class="Start4"> 04-30 03:15:43.714: INFO/System.out(3303): <input type="submit" name="Map0" value="Karte" tabindex="100" /> 04-30 03:15:43.724: INFO/System.out(3303): 04-30 03:15:43.724: INFO/System.out(3303): </td> 04-30 03:15:43.724: INFO/System.out(3303): 04-30 03:15:43.724: INFO/System.out(3303): 04-30 03:15:43.724: INFO/System.out(3303): </tr> 04-30 03:15:43.724: INFO/System.out(3303): 04-30 03:15:43.724: INFO/System.out(3303): <tr> 04-30 03:15:43.734: INFO/System.out(3303): <td class="Start2" height="25"> 04-30 03:15:43.734: INFO/System.out(3303): <select name="T0" id="efaT0"> 04-30 03:15:43.734: INFO/System.out(3303): <option value="A" >Adresse 04-30 03:15:43.734: INFO/System.out(3303): <option value="H" selected="selected">Haltestelle 04-30 03:15:43.734: INFO/System.out(3303): <option value="Z" >Bes. Ziel 04-30 03:15:43.734: INFO/System.out(3303): </select> 04-30 03:15:43.734: INFO/System.out(3303): 04-30 03:15:43.734: INFO/System.out(3303): </td> 04-30 03:15:43.734: INFO/System.out(3303): 04-30 03:15:43.734: INFO/System.out(3303): <td class="Start3"> 04-30 03:15:43.734: INFO/System.out(3303): <input type="text" name="HT0" value="" tabindex="2" /> 04-30 03:15:43.734: INFO/System.out(3303): 04-30 03:15:43.745: INFO/System.out(3303): </td> 04-30 03:15:43.754: INFO/System.out(3303): 04-30 03:15:43.774: INFO/System.out(3303): </tr> 04-30 03:15:43.784: INFO/System.out(3303): 04-30 03:15:43.784: INFO/System.out(3303): <!-- 2.Zeile Ziel oder ViaAuswahl --> 04-30 03:15:43.784: INFO/System.out(3303): 04-30 03:15:43.805: INFO/System.out(3303): <tr> 04-30 03:15:43.834: INFO/System.out(3303): <td rowspan="2" class="Ziel1"> 04-30 03:15:43.834: INFO/System.out(3303): Ziel 04-30 03:15:43.834: INFO/System.out(3303): </td> 04-30 03:15:43.844: INFO/System.out(3303): 04-30 03:15:43.844: INFO/System.out(3303): <td class="Ziel2" height="25"> 04-30 03:15:43.844: INFO/System.out(3303): Stadt/Gemeinde 04-30 03:15:43.844: INFO/System.out(3303): </td> 04-30 03:15:43.854: INFO/System.out(3303): 04-30 03:15:43.854: INFO/System.out(3303): <td class="Ziel3"> 04-30 03:15:43.854: INFO/System.out(3303): Aachen 04-30 03:15:43.864: INFO/System.out(3303): </td> 04-30 03:15:43.874: INFO/System.out(3303): 04-30 03:15:43.874: INFO/System.out(3303): 04-30 03:15:43.884: INFO/System.out(3303): <td rowspan="2" class="Ziel4"> 04-30 03:15:43.884: INFO/System.out(3303): <input type="submit" name="Map1" value="Karte" tabindex="101" /> 04-30 03:15:43.884: INFO/System.out(3303): 04-30 03:15:43.884: INFO/System.out(3303): </td> 04-30 03:15:43.884: INFO/System.out(3303): 04-30 03:15:43.884: INFO/System.out(3303): 04-30 03:15:43.884: INFO/System.out(3303): </tr> 04-30 03:15:43.884: INFO/System.out(3303): 04-30 03:15:43.884: INFO/System.out(3303): <tr> 04-30 03:15:43.884: INFO/System.out(3303): <td class="Ziel2" height="25"> 04-30 03:15:43.894: INFO/System.out(3303): <small></small> 04-30 03:15:43.894: INFO/System.out(3303): </td> 04-30 03:15:43.894: INFO/System.out(3303): <td class="Ziel3"> 04-30 03:15:43.894: INFO/System.out(3303): Karlsgraben 04-30 03:15:43.904: INFO/System.out(3303): </td> 04-30 03:15:43.904: INFO/System.out(3303): </tr> 04-30 03:15:43.904: INFO/System.out(3303): 04-30 03:15:43.914: INFO/System.out(3303): 04-30 03:15:43.924: INFO/System.out(3303): 04-30 03:15:43.934: INFO/System.out(3303): 04-30 03:15:43.934: INFO/System.out(3303): 04-30 03:15:43.934: INFO/System.out(3303): 04-30 03:15:43.934: INFO/System.out(3303): <!-- 3.Zeile Datum/Zeit/Intervall --> 04-30 03:15:43.934: INFO/System.out(3303): <tr> 04-30 03:15:43.944: INFO/System.out(3303): <td rowspan="3" class="Zeit1"> 04-30 03:15:43.944: INFO/System.out(3303): Zeit 04-30 03:15:43.944: INFO/System.out(3303): </td> 04-30 03:15:43.944: INFO/System.out(3303): <td class="Datum2"> 04-30 03:15:43.944: INFO/System.out(3303): Datum 04-30 03:15:43.944: INFO/System.out(3303): </td> 04-30 03:15:43.944: INFO/System.out(3303): 04-30 03:15:43.944: INFO/System.out(3303): <!-- Für Abfragen ohne Karte alternativ Zeile ohne colspan hinzufügen --> 04-30 03:15:43.954: INFO/System.out(3303): 04-30 03:15:43.964: INFO/System.out(3303): <td class="Datum3" height="25" colspan="2"> 04-30 03:15:43.984: INFO/System.out(3303): <select name="DatumT" tabindex="10" id="efaDatumT"> 04-30 03:15:43.984: INFO/System.out(3303): <option >1</option> 04-30 03:15:43.984: INFO/System.out(3303): <option >2</option> 04-30 03:15:43.984: INFO/System.out(3303): <option >3</option> 04-30 03:15:43.984: INFO/System.out(3303): <option >4</option> 04-30 03:15:43.984: INFO/System.out(3303): <option >5</option> 04-30 03:15:43.984: INFO/System.out(3303): <option >6</option> 04-30 03:15:43.984: INFO/System.out(3303): <option >7</option> 04-30 03:15:43.984: INFO/System.out(3303): <option >8</option> 04-30 03:15:43.994: INFO/System.out(3303): <option >9</option> 04-30 03:15:43.994: INFO/System.out(3303): <option >10</option> 04-30 03:15:43.994: INFO/System.out(3303): <option >11</option> 04-30 03:15:43.994: INFO/System.out(3303): <option >12</option> 04-30 03:15:44.005: INFO/System.out(3303): <option >13</option> 04-30 03:15:44.024: INFO/System.out(3303): <option >14</option> 04-30 03:15:44.034: INFO/System.out(3303): <option >15</option> 04-30 03:15:44.034: INFO/System.out(3303): <option >16</option> 04-30 03:15:44.034: INFO/System.out(3303): <option >17</option> 04-30 03:15:44.034: INFO/System.out(3303): <option >18</option> 04-30 03:15:44.044: INFO/System.out(3303): <option >19</option> 04-30 03:15:44.044: INFO/System.out(3303): <option >20</option> 04-30 03:15:44.044: INFO/System.out(3303): <option >21</option> 04-30 03:15:44.044: INFO/System.out(3303): <option >22</option> 04-30 03:15:44.044: INFO/System.out(3303): <option >23</option> 04-30 03:15:44.044: INFO/System.out(3303): <option >24</option> 04-30 03:15:44.044: INFO/System.out(3303): <option >25</option> 04-30 03:15:44.044: INFO/System.out(3303): <option >26</option> 04-30 03:15:44.044: INFO/System.out(3303): <option >27</option> 04-30 03:15:44.044: INFO/System.out(3303): <option >28</option> 04-30 03:15:44.044: INFO/System.out(3303): <option >29</option> 04-30 03:15:44.044: INFO/System.out(3303): <option selected="selected">30</option> 04-30 03:15:44.044: INFO/System.out(3303): <option >31</option> 04-30 03:15:44.055: INFO/System.out(3303): </select> 04-30 03:15:44.055: INFO/System.out(3303): . 04-30 03:15:44.055: INFO/System.out(3303): <select name="DatumM" tabindex="11" id="efaDatumM"> 04-30 03:15:44.055: INFO/System.out(3303): <option >1</option> 04-30 03:15:44.055: INFO/System.out(3303): <option >2</option> 04-30 03:15:44.055: INFO/System.out(3303): <option >3</option> 04-30 03:15:44.064: INFO/System.out(3303): <option selected="selected">4</option> 04-30 03:15:44.064: INFO/System.out(3303): <option >5</option> 04-30 03:15:44.064: INFO/System.out(3303): <option >6</option> 04-30 03:15:44.064: INFO/System.out(3303): <option >7</option> 04-30 03:15:44.064: INFO/System.out(3303): <option >8</option> 04-30 03:15:44.064: INFO/System.out(3303): <option >9</option> 04-30 03:15:44.064: INFO/System.out(3303): <option >10</option> 04-30 03:15:44.064: INFO/System.out(3303): <option >11</option> 04-30 03:15:44.085: INFO/System.out(3303): <option >12</option> 04-30 03:15:44.085: INFO/System.out(3303): </select> 04-30 03:15:44.085: INFO/System.out(3303): . 04-30 03:15:44.085: INFO/System.out(3303): <select name="DatumJ" tabindex="12" id="efaDatumJ"> 04-30 03:15:44.095: INFO/System.out(3303): <option >2009</option> 04-30 03:15:44.095: INFO/System.out(3303): <option selected="selected">2010</option> 04-30 03:15:44.095: INFO/System.out(3303): <option >2011</option> 04-30 03:15:44.095: INFO/System.out(3303): </select> 04-30 03:15:44.095: INFO/System.out(3303): 04-30 03:15:44.095: INFO/System.out(3303): </td> 04-30 03:15:44.095: INFO/System.out(3303): 04-30 03:15:44.105: INFO/System.out(3303): </tr> 04-30 03:15:44.115: INFO/System.out(3303): 04-30 03:15:44.115: INFO/System.out(3303): <tr> 04-30 03:15:44.115: INFO/System.out(3303): <td class="Uhrzeit2"> 04-30 03:15:44.115: INFO/System.out(3303): <input type="radio" name="AbfAnk" value="Abf" checked />Abfahrten ab<br /> 04-30 03:15:44.115: INFO/System.out(3303): <input type="radio" name="AbfAnk" value="Ank" />Ankünfte bis 04-30 03:15:44.115: INFO/System.out(3303): 04-30 03:15:44.115: INFO/System.out(3303): </td> 04-30 03:15:44.125: INFO/System.out(3303): <td class="Uhrzeit3" height="25"> 04-30 03:15:44.125: INFO/System.out(3303): <select name="ZeitH" tabindex="14" id="efaZeitH"> 04-30 03:15:44.125: INFO/System.out(3303): <option >0</option> 04-30 03:15:44.125: INFO/System.out(3303): <option >1</option> 04-30 03:15:44.125: INFO/System.out(3303): <option >2</option> 04-30 03:15:44.135: INFO/System.out(3303): <option >3</option> 04-30 03:15:44.135: INFO/System.out(3303): <option >4</option> 04-30 03:15:44.135: INFO/System.out(3303): <option >5</option> 04-30 03:15:44.135: INFO/System.out(3303): <option >6</option> 04-30 03:15:44.135: INFO/System.out(3303): <option >7</option> 04-30 03:15:44.135: INFO/System.out(3303): <option >8</option> 04-30 03:15:44.145: INFO/System.out(3303): <option >9</option> 04-30 03:15:44.145: INFO/System.out(3303): <option >10</option> 04-30 03:15:44.145: INFO/System.out(3303): <option >11</option> 04-30 03:15:44.145: INFO/System.out(3303): <option >12</option> 04-30 03:15:44.145: INFO/System.out(3303): <option >13</option> 04-30 03:15:44.145: INFO/System.out(3303): <option >14</option> 04-30 03:15:44.145: INFO/System.out(3303): <option selected="selected">15</option> 04-30 03:15:44.145: INFO/System.out(3303): <option >16</option> 04-30 03:15:44.145: INFO/System.out(3303): <option >17</option> 04-30 03:15:44.145: INFO/System.out(3303): <option >18</option> 04-30 03:15:44.145: INFO/System.out(3303): <option >19</option> 04-30 03:15:44.155: INFO/System.out(3303): <option >20</option> 04-30 03:15:44.155: INFO/System.out(3303): <option >21</option> 04-30 03:15:44.155: INFO/System.out(3303): <option >22</option> 04-30 03:15:44.155: INFO/System.out(3303): <option >23</option> 04-30 03:15:44.155: INFO/System.out(3303): </select> 04-30 03:15:44.155: INFO/System.out(3303): : 04-30 03:15:44.155: INFO/System.out(3303): <select name="ZeitM" tabindex="15" id="efaZeitM"> 04-30 03:15:44.155: INFO/System.out(3303): <option >00</option> 04-30 03:15:44.155: INFO/System.out(3303): <option selected="selected">15</option> 04-30 03:15:44.155: INFO/System.out(3303): <option >30</option> 04-30 03:15:44.155: INFO/System.out(3303): <option >45</option> 04-30 03:15:44.155: INFO/System.out(3303): </select> 04-30 03:15:44.155: INFO/System.out(3303): 04-30 03:15:44.155: INFO/System.out(3303): </td> 04-30 03:15:44.155: INFO/System.out(3303): 04-30 03:15:44.165: INFO/System.out(3303): <td class="Uhrzeit2">&nbsp;</td> 04-30 03:15:44.165: INFO/System.out(3303): 04-30 03:15:44.165: INFO/System.out(3303): </tr> 04-30 03:15:44.165: INFO/System.out(3303): 04-30 03:15:44.165: INFO/System.out(3303): <tr> 04-30 03:15:44.165: INFO/System.out(3303): <td class="Intervall2"> 04-30 03:15:44.165: INFO/System.out(3303): Intervall 04-30 03:15:44.165: INFO/System.out(3303): </td> 04-30 03:15:44.184: INFO/System.out(3303): 04-30 03:15:44.184: INFO/System.out(3303): <td class="Intervall3" height="25"> 04-30 03:15:44.184: INFO/System.out(3303): <select name="Intervall" tabindex="13" id="efaIntervall"> 04-30 03:15:44.184: INFO/System.out(3303): <option value="60" >1 h</option> 04-30 03:15:44.184: INFO/System.out(3303): <option value="120" >2 h</option> 04-30 03:15:44.184: INFO/System.out(3303): <option value="240" >4 h</option> 04-30 03:15:44.184: INFO/System.out(3303): <option value="480" >8 h</option> 04-30 03:15:44.184: INFO/System.out(3303): <option value="1800" >ganzer Tag</option> 04-30 03:15:44.194: INFO/System.out(3303): </select> 04-30 03:15:44.194: INFO/System.out(3303): 04-30 03:15:44.204: INFO/System.out(3303): </td> 04-30 03:15:44.204: INFO/System.out(3303): 04-30 03:15:44.204: INFO/System.out(3303): <td class="Intervall3">&nbsp; 04-30 03:15:44.204: INFO/System.out(3303): 04-30 03:15:44.204: INFO/System.out(3303): </tr> 04-30 03:15:44.204: INFO/System.out(3303): </table> 04-30 03:15:44.204: INFO/System.out(3303): 04-30 03:15:44.204: INFO/System.out(3303): </td> 04-30 03:15:44.204: INFO/System.out(3303): 04-30 03:15:44.204: INFO/System.out(3303): <td class="Schalter" valign="top"> 04-30 03:15:44.204: INFO/System.out(3303): <table class="Schalter"> 04-30 03:15:44.204: INFO/System.out(3303): <!-- Buttons --> 04-30 03:15:44.204: INFO/System.out(3303): <tr> 04-30 03:15:44.204: INFO/System.out(3303): <td class="Schalter" align="center"> 04-30 03:15:44.226: INFO/System.out(3303): <input TYPE="Submit" accesskey="s" class="SuchenBtn" name="Suchen" tabindex="20" VALUE="(S)uchen"> 04-30 03:15:44.226: INFO/System.out(3303): </td> 04-30 03:15:44.226: INFO/System.out(3303): </tr> 04-30 03:15:44.226: INFO/System.out(3303): 04-30 03:15:44.226: INFO/System.out(3303): 04-30 03:15:44.226: INFO/System.out(3303): <tr> 04-30 03:15:44.226: INFO/System.out(3303): <td class="Schalter" align="center"> 04-30 03:15:44.226: INFO/System.out(3303): <input TYPE="Submit" accesskey="o" name="Optionen" tabindex="22" VALUE="(O)ptionen"> 04-30 03:15:44.226: INFO/System.out(3303): </td> 04-30 03:15:44.226: INFO/System.out(3303): </tr> 04-30 03:15:44.226: INFO/System.out(3303): 04-30 03:15:44.226: INFO/System.out(3303): 04-30 03:15:44.226: INFO/System.out(3303): <tr> 04-30 03:15:44.226: INFO/System.out(3303): <td class="Schalter" align="center"> 04-30 03:15:44.226: INFO/System.out(3303): <input TYPE="Button" accesskey="z" tabindex="24" VALUE="(Z)urück" onClick="history.back()"> 04-30 03:15:44.226: INFO/System.out(3303): </td> 04-30 03:15:44.226: INFO/System.out(3303): </tr> 04-30 03:15:44.226: INFO/System.out(3303): <tr> 04-30 03:15:44.226: INFO/System.out(3303): <td class="Schalter" align="center"> 04-30 03:15:44.226: INFO/System.out(3303): <input TYPE="Button" accesskey="h" tabindex="25" VALUE="(H)ilfe" onClick="self.location.href='/bs.exe/FF?N=hilfe&amp;SID=3D3B9'"> 04-30 03:15:44.226: INFO/System.out(3303): </td> 04-30 03:15:44.235: INFO/System.out(3303): </tr> 04-30 03:15:44.235: INFO/System.out(3303): <tr> 04-30 03:15:44.235: INFO/System.out(3303): <td class="Schalter" align="center"> 04-30 03:15:44.235: INFO/System.out(3303): <input TYPE="Submit" accesskey="n" tabindex="26" name="Loeschen" VALUE="(N)eue Suche"> 04-30 03:15:44.235: INFO/System.out(3303): </td> 04-30 03:15:44.235: INFO/System.out(3303): </tr> 04-30 03:15:44.235: INFO/System.out(3303): 04-30 03:15:44.235: INFO/System.out(3303): <tr> 04-30 03:15:44.235: INFO/System.out(3303): 04-30 03:15:44.244: INFO/System.out(3303): <td class="Schalter" align="center"> 04-30 03:15:44.244: INFO/System.out(3303): <input TYPE="Button" accesskey="a" tabindex="27" VALUE="H(a)ltestelle" onClick="self.location.href='/bs.exe/RHFF?Karten=true?N=Result&amp;SID=3D3B9'"> 04-30 03:15:44.244: INFO/System.out(3303): </td> 04-30 03:15:44.244: INFO/System.out(3303): 04-30 03:15:44.244: INFO/System.out(3303): </tr> 04-30 03:15:44.244: INFO/System.out(3303): </table> 04-30 03:15:44.254: INFO/System.out(3303): 04-30 03:15:44.254: INFO/System.out(3303): </td> 04-30 03:15:44.254: INFO/System.out(3303): </tr> 04-30 03:15:44.254: INFO/System.out(3303): </table> 04-30 03:15:44.254: INFO/System.out(3303): </form> 04-30 03:15:44.254: INFO/System.out(3303): 04-30 03:15:44.254: INFO/System.out(3303): 04-30 03:15:44.254: INFO/System.out(3303): <!-- Meldungsbereich (automatisch erzeugt) --> 04-30 03:15:44.254: INFO/System.out(3303): <div align="center" id="meldungen"> 04-30 03:15:44.265: INFO/System.out(3303): <table class="Bedienhinweise"><tr><td rowspan="2"><img SRC="http://www.busspur.de/logos/hinweis.png" ALIGN="top" alt="Symbol" WIDTH="32" HEIGHT="20">&nbsp;</td><td rowspan="2">Start</td><td>Geben Sie den Namen der Stadt/Gemeinde ein</td></tr><tr><td>Geben Sie den Namen der Haltestelle ein</td></tr></table> 04-30 03:15:44.265: INFO/System.out(3303): </div> 04-30 03:15:44.265:

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  • Lightning whip particle effects

    - by Fibericon
    I'm currently using Mercury Particle Engine for the particle effects in my game, and I'm trying to create a sort of lightning whip - basically a lightning effect bound to a line that curves when the player moves. I know how to use the editor, and I have particle effects working in game. However, I'm completely lost as to where I should start for this specific particle effect. Perhaps if I could find the code for it in a different particle engine, I could convert it, but I can't seem to find that either. What I did find was a lot of tutorials for creating the lines associated with lightning programmatically, which doesn't help in this case because I don't want it to be rigid. Perhaps it would be more like some sort of laser beam with crackling effects around it? I'm running into a wall as far as even beginning to implement this goes.

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  • Particle system lifetimes in OpenGL ES 2

    - by user16547
    I don't know how to work with my particle's lifetimes. My design is simple: each particle has a position, a speed and a lifetime. At each frame, each particle should update its position like this: position.y = position.y + INCREMENT * speed.y However, I'm having difficulties in choosing my INCREMENT. If I set it to some sort of FRAME_COUNT, it looks fine until FRAME_COUNT has to be set back to 0. The effect will be that all particles start over at the same time, which I don't want to happen. I want my particles sort of live "independent" of each other. That's the reason I need a lifetime, but I don't know how to make use of it. I added a lifetime for each particle in the particle buffer, but I also need an individual increment that's updated on each frame, so that when PARTICLE_INCREMENT = PARTICLE_LIFETIME, each increment goes back to 0. How can I achieve something like that?

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  • StackOverflowException throws often when .net application built with Debug mode

    - by user1487950
    I have an application which access an external webservice often, when i are trying to debug it, means debuging in vistual studio. it often throws out StackOverflowException at the webserverice call point. when building in Release mode , the exception thrown out only occasionally. I checked the call stack, looks like there is no recursive call. can you please suggest? thank you very much. call statck attached. [In a sleep, wait, or join] mscorlib.dll!System.Threading.WaitHandle.InternalWaitOne(System.Runtime.InteropServices.SafeHandle waitableSafeHandle, long millisecondsTimeout, bool hasThreadAffinity, bool exitContext) + 0x2b bytes mscorlib.dll!System.Threading.WaitHandle.WaitOne(int millisecondsTimeout, bool exitContext) + 0x2d bytes System.dll!System.Net.NetworkAddressChangePolled.CheckAndReset() + 0x9d bytes System.dll!System.Net.NclUtilities.LocalAddresses.get() + 0x49 bytes System.dll!System.Net.WebProxyScriptHelper.myIpAddress() + 0x27 bytes [Native to Managed Transition] System.dll!System.Net.WebProxyScriptHelper.MyMethodInfo.Invoke(object target, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, object[] args, System.Globalization.CultureInfo culture) + 0x6b bytes MTOqoHCT.dll!JScript 0.myIpAddress(object this, Microsoft.JScript.Vsa.VsaEngine vsa Engine, object arguments) + 0x91 bytes MTOqoHCT.dll!JScript 0.FindProxyForURL(object this, Microsoft.JScript.Vsa.VsaEngine vsa Engine, object arguments, object url, object host) + 0x3c6e bytes MTOqoHCT.dll!__WebProxyScript.__WebProxyScript.ExecuteFindProxyForURL(object url, object host) + 0x11d bytes [Native to Managed Transition] Microsoft.JScript.dll!System.Net.VsaWebProxyScript.CallMethod(object targetObject, string name, object[] args) + 0x11a bytes Microsoft.JScript.dll!System.Net.VsaWebProxyScript.Run(string url, string host) + 0x74 bytes [Native to Managed Transition] [Managed to Native Transition] mscorlib.dll!System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage msg, int methodPtr, bool fExecuteInContext) + 0x1ef bytes mscorlib.dll!System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage msg) + 0xf bytes mscorlib.dll!System.Runtime.Remoting.Messaging.ServerObjectTerminatorSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage reqMsg) + 0x66 bytes mscorlib.dll!System.Runtime.Remoting.Messaging.ServerContextTerminatorSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage reqMsg) + 0x8a bytes mscorlib.dll!System.Runtime.Remoting.Channels.CrossContextChannel.SyncProcessMessageCallback(object[] args) + 0x94 bytes mscorlib.dll!System.Threading.Thread.CompleteCrossContextCallback(System.Threading.InternalCrossContextDelegate ftnToCall, object[] args) + 0x8 bytes [Native to Managed Transition] [Managed to Native Transition] mscorlib.dll!System.Runtime.Remoting.Channels.CrossContextChannel.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage reqMsg) + 0xa7 bytes mscorlib.dll!System.Runtime.Remoting.Channels.ChannelServices.SyncDispatchMessage(System.Runtime.Remoting.Messaging.IMessage msg) + 0x92 bytes mscorlib.dll!System.Runtime.Remoting.Channels.CrossAppDomainSink.DoDispatch(byte[] reqStmBuff, System.Runtime.Remoting.Messaging.SmuggledMethodCallMessage smuggledMcm, out System.Runtime.Remoting.Messaging.SmuggledMethodReturnMessage smuggledMrm) + 0xed bytes mscorlib.dll!System.Runtime.Remoting.Channels.CrossAppDomainSink.DoTransitionDispatchCallback(object[] args) + 0x8a bytes mscorlib.dll!System.Threading.Thread.CompleteCrossContextCallback(System.Threading.InternalCrossContextDelegate ftnToCall, object[] args) + 0x8 bytes [Appdomain Transition] mscorlib.dll!System.Runtime.Remoting.Channels.CrossAppDomainSink.DoTransitionDispatch(byte[] reqStmBuff, System.Runtime.Remoting.Messaging.SmuggledMethodCallMessage smuggledMcm, out System.Runtime.Remoting.Messaging.SmuggledMethodReturnMessage smuggledMrm) + 0x74 bytes mscorlib.dll!System.Runtime.Remoting.Channels.CrossAppDomainSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage reqMsg) + 0xa3 bytes mscorlib.dll!System.Runtime.Remoting.Proxies.RemotingProxy.CallProcessMessage(System.Runtime.Remoting.Messaging.IMessageSink ms, System.Runtime.Remoting.Messaging.IMessage reqMsg, System.Runtime.Remoting.Contexts.ArrayWithSize proxySinks, System.Threading.Thread currentThread, System.Runtime.Remoting.Contexts.Context currentContext, bool bSkippingContextChain) + 0x50 bytes mscorlib.dll!System.Runtime.Remoting.Proxies.RemotingProxy.InternalInvoke(System.Runtime.Remoting.Messaging.IMethodCallMessage reqMcmMsg, bool useDispatchMessage, int callType) + 0x1d5 bytes mscorlib.dll!System.Runtime.Remoting.Proxies.RemotingProxy.Invoke(System.Runtime.Remoting.Messaging.IMessage reqMsg) + 0x66 bytes mscorlib.dll!System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(ref System.Runtime.Remoting.Proxies.MessageData msgData, int type) + 0xee bytes System.dll!System.Net.NetWebProxyFinder.GetProxies(System.Uri destination, out System.Collections.Generic.IList<string> proxyList) + 0x83 bytes System.dll!System.Net.AutoWebProxyScriptEngine.GetProxies(System.Uri destination, out System.Collections.Generic.IList<string> proxyList, ref int syncStatus) + 0x84 bytes System.dll!System.Net.WebProxy.GetProxiesAuto(System.Uri destination, ref int syncStatus) + 0x2e bytes System.dll!System.Net.ProxyScriptChain.GetNextProxy(out System.Uri proxy) + 0x2e bytes System.dll!System.Net.ProxyChain.ProxyEnumerator.MoveNext() + 0x98 bytes System.dll!System.Net.ServicePointManager.FindServicePoint(System.Uri address, System.Net.IWebProxy proxy, out System.Net.ProxyChain chain, ref System.Net.HttpAbortDelegate abortDelegate, ref int abortState) + 0x120 bytes System.dll!System.Net.HttpWebRequest.FindServicePoint(bool forceFind) + 0xb1 bytes System.dll!System.Net.HttpWebRequest.GetRequestStream(out System.Net.TransportContext context) + 0x247 bytes System.dll!System.Net.HttpWebRequest.GetRequestStream() + 0xe bytes System.Web.Services.dll!System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(string methodName, object[] parameters) + 0xc0 bytes Gfinet.Config.dll!Gfinet.Config.Service.cfg_webservice.addOrUpdateProperties(string string, int intVal, Gfinet.Config.Service.PropertiesDataM[] propertiesDataMs) + 0xa3 bytes Gfinet.Config.dll!Gfinet.Config.Service.WSServiceImpl.AddOrUpdateProperties(int setId, Gfinet.Config.Service.PropertiesDataM[] properties) + 0x46 bytes [Native to Managed Transition] Gfinet.Config.dll!Gfinet.Config.Service.ServiceAspect.InvocationHandler(object target, System.Reflection.MethodBase method, object[] parameters) + 0x49e bytes Gfinet.Config.dll!Gfinet.Config.DynamicProxy.DynamicProxyImpl.Invoke(System.Runtime.Remoting.Messaging.IMessage message) + 0x110 bytes mscorlib.dll!System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(ref System.Runtime.Remoting.Proxies.MessageData msgData, int type) + 0xee bytes Tici.Kraps.Services.dll!Tici.Kraps.Services.Configuration.GFINetConfiguration.StoreElement(string application, string category, string id, string elementValue, bool save) Line 303 + 0x55 bytes C# Tici.Kraps.Services.dll!Tici.Kraps.Services.Configuration.GFINetConfiguration.SaveAllInternal() Line 582 + 0x6e bytes C# Tici.Kraps.Services.dll!Tici.Kraps.Services.Configuration.GFINetConfiguration.SaveAll(bool async) Line 434 + 0x8 bytes C# Tici.Kraps.Services.dll!Tici.Kraps.Services.Configuration.GFINetConfiguration.SaveAll() Line 406 + 0xa bytes C# Tici.Kraps.Services.dll!Tici.Kraps.Services.Container.Persistor.Save() Line 59 + 0xc bytes C# Spark.exe!Tici.Kraps.RibbonShell.OnBtnSaveWorkspaceItemClick(object sender, DevExpress.XtraBars.ItemClickEventArgs e) Line 642 + 0xf bytes C# DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarItem.OnClick(DevExpress.XtraBars.BarItemLink link) + 0x108 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarBaseButtonItem.OnClick(DevExpress.XtraBars.BarItemLink link) + 0x47 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarItemLink.OnLinkClick() + 0x245 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarItemLink.OnLinkAction(DevExpress.XtraBars.BarLinkAction action, object actionArgs) + 0xb3 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarButtonItemLink.OnLinkAction(DevExpress.XtraBars.BarLinkAction action, object actionArgs) + 0x47e bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarItemLink.OnLinkActionCore(DevExpress.XtraBars.BarLinkAction action, object actionArgs) + 0x82 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.ViewInfo.BarSelectionInfo.ClickLink(DevExpress.XtraBars.BarItemLink link) + 0x85 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.ViewInfo.BarSelectionInfo.UnPressLink(DevExpress.XtraBars.BarItemLink link) + 0x1e5 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.Handler.BaseRibbonHandler.OnUnPressItem(DevExpress.Utils.DXMouseEventArgs e, DevExpress.XtraBars.Ribbon.ViewInfo.RibbonHitInfo hitInfo) + 0xa7 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.Handler.BaseRibbonHandler.OnUnPress(DevExpress.Utils.DXMouseEventArgs e, DevExpress.XtraBars.Ribbon.ViewInfo.RibbonHitInfo hitInfo) + 0x5f bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.Handler.BaseRibbonHandler.OnMouseUp(DevExpress.Utils.DXMouseEventArgs e) + 0x19a bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.Handler.RibbonHandler.OnMouseUp(DevExpress.Utils.DXMouseEventArgs e) + 0x47 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.RibbonControl.OnMouseUp(System.Windows.Forms.MouseEventArgs e) + 0x95 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.WmMouseUp(ref System.Windows.Forms.Message m, System.Windows.Forms.MouseButtons button, int clicks) + 0x2d1 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.WndProc(ref System.Windows.Forms.Message m) + 0x93a bytes DevExpress.Utils.v11.2.dll!DevExpress.Utils.Controls.ControlBase.WndProc(ref System.Windows.Forms.Message m) + 0x81 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.RibbonControl.WndProc(ref System.Windows.Forms.Message m) + 0x85 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.ControlNativeWindow.OnMessage(ref System.Windows.Forms.Message m) + 0x13 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.ControlNativeWindow.WndProc(ref System.Windows.Forms.Message m) + 0x31 bytes System.Windows.Forms.dll!System.Windows.Forms.NativeWindow.Callback(System.IntPtr hWnd, int msg, System.IntPtr wparam, System.IntPtr lparam) + 0x96 bytes [Native to Managed Transition] [Managed to Native Transition] DevExpress.Utils.v11.2.dll!DevExpress.Utils.Win.Hook.ControlWndHook.WindowProc(System.IntPtr hWnd, int message, System.IntPtr wParam, System.IntPtr lParam) + 0x159 bytes [Native to Managed Transition] [Managed to Native Transition] System.Windows.Forms.dll!System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(System.IntPtr dwComponentID, int reason, int pvLoopData) + 0x287 bytes System.Windows.Forms.dll!System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(int reason, System.Windows.Forms.ApplicationContext context) + 0x16c bytes System.Windows.Forms.dll!System.Windows.Forms.Application.ThreadContext.RunMessageLoop(int reason, System.Windows.Forms.ApplicationContext context) + 0x61 bytes System.Windows.Forms.dll!System.Windows.Forms.Application.Run(System.Windows.Forms.Form mainForm) + 0x31 bytes Tici.Kraps.Services.dll!Tici.Kraps.Services.Container.DefaultApplicationRunner.Run() Line 41 + 0x17 bytes C# Kraps.exe!Tici.Kraps.Program.Main() Line 105 + 0x9 bytes C# [Native to Managed Transition] [Managed to Native Transition] mscorlib.dll!System.AppDomain.ExecuteAssembly(string assemblyFile, System.Security.Policy.Evidence assemblySecurity, string[] args) + 0x6d bytes Microsoft.VisualStudio.HostingProcess.Utilities.dll!Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() + 0x2a bytes mscorlib.dll!System.Threading.ThreadHelper.ThreadStart_Context(object state) + 0x63 bytes mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state, bool ignoreSyncCtx) + 0xb0 bytes mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state) + 0x2c bytes mscorlib.dll!System.Threading.ThreadHelper.ThreadStart() + 0x44 bytes [Native to Managed Transition]

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  • 2D Particle Explosion

    - by TheBroodian
    I'm developing a 2D action game, and in said game I've given my primary character an ability he can use to throw a fireball. I'm trying to design an effect so that when said fireball collides (be it with terrain or with an enemy) that the fireball will explode. For the explosion effect I've created a particle that once placed into game space will follow random, yet autonomic behavior based on random variables. Here is my question: When I generate my explosion (essentially 90 of these particles) I get one of two behaviors, 1) They are all generated with the same random variables, and don't resemble an explosion at all, more like a large mass of clumped sprites that all follow the same randomly generated path. 2) If I assign each particle a unique seed to its random number generator, they are a little bit -more- spread out, yet clumping is still visible (they seem to fork out into 3 different directions) Does anybody have any tips for producing particle-based 2D explosions? I'll include the code for my particle and the event I'm generating them in. Fire particle class: public FireParticle(xTile.Dimensions.Location StartLocation, ContentManager content) { worldLocation = StartLocation; fireParticleAnimation = new FireParticleAnimation(content); random = new Random(); int rightorleft = random.Next(0, 3); int upordown = random.Next(1, 3); int xVelocity = random.Next(0, 101); int yVelocity = random.Next(0, 101); Vector2 tempVector2 = new Vector2(0,0); if (rightorleft == 1) { tempVector2 = new Vector2(xVelocity, tempVector2.Y); } else if (rightorleft == 2) { tempVector2 = new Vector2(-xVelocity, tempVector2.Y); } if (upordown == 1) { tempVector2 = new Vector2(tempVector2.X, -yVelocity); } else if (upordown == 2) { tempVector2 = new Vector2(tempVector2.X, yVelocity); } velocity = tempVector2; scale = random.Next(1, 11); upwardForce = -10; dead = false; } public FireParticle(xTile.Dimensions.Location StartLocation, ContentManager content, int seed) { worldLocation = StartLocation; fireParticleAnimation = new FireParticleAnimation(content); random = new Random(seed); int rightorleft = random.Next(0, 3); int upordown = random.Next(1, 3); int xVelocity = random.Next(0, 101); int yVelocity = random.Next(0, 101); Vector2 tempVector2 = new Vector2(0, 0); if (rightorleft == 1) { tempVector2 = new Vector2(xVelocity, tempVector2.Y); } else if (rightorleft == 2) { tempVector2 = new Vector2(-xVelocity, tempVector2.Y); } if (upordown == 1) { tempVector2 = new Vector2(tempVector2.X, -yVelocity); } else if (upordown == 2) { tempVector2 = new Vector2(tempVector2.X, yVelocity); } velocity = tempVector2; scale = random.Next(1, 11); upwardForce = -10; dead = false; } #endregion #region Update and Draw public void Update(GameTime gameTime) { elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; fireParticleAnimation.Update(gameTime); Vector2 moveAmount = velocity * elapsed; xTile.Dimensions.Location newPosition = new xTile.Dimensions.Location(worldLocation.X + (int)moveAmount.X, worldLocation.Y + (int)moveAmount.Y); worldLocation = newPosition; velocity.Y += upwardForce; if (fireParticleAnimation.finishedPlaying) { dead = true; } } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw( fireParticleAnimation.image.Image, new Rectangle((int)drawLocation.X, (int)drawLocation.Y, scale, scale), fireParticleAnimation.image.SizeAndsource, Color.White * fireParticleAnimation.image.Alpha); } Fireball explosion event: public override void Update(GameTime gameTime) { if (enabled) { float elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; foreach (Heart_of_Fire.World_Objects.Particles.FireParticle particle in explosionParticles.ToList()) { particle.Update(gameTime); if (particle.Dead) { explosionParticles.Remove(particle); } } collisionRectangle = new Microsoft.Xna.Framework.Rectangle((int)wrldPstn.X, (int)wrldPstn.Y, 5, 5); explosionCheck = exploded; if (!exploded) { coreGraphic.Update(gameTime); tailGraphic.Update(gameTime); Vector2 moveAmount = velocity * elapsed; moveAmount = horizontalCollision(moveAmount, layer); moveAmount = verticalCollision(moveAmount, layer); Vector2 newPosition = new Vector2(wrldPstn.X + moveAmount.X, wrldPstn.Y + moveAmount.Y); if (hasCollidedHorizontally || hasCollidedVertically) { exploded = true; } wrldPstn = newPosition; worldLocation = new xTile.Dimensions.Location((int)wrldPstn.X, (int)wrldPstn.Y); } if (explosionCheck != exploded) { for (int i = 0; i < 90; i++) { explosionParticles.Add(new World_Objects.Particles.FireParticle( new Location( collisionRectangle.X + random.Next(0, 6), collisionRectangle.Y + random.Next(0, 6)), contentMgr)); } } if (exploded && explosionParticles.Count() == 0) { //enabled = false; } } }

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  • System.Web.Services.Protocols.SoapException - Security perssmission issue

    - by Hiscal
    Can any one help me to resolve this error.My website hosted on shared environment. Server Error in '/' Application. System.Web.Services.Protocols.SoapException: Server was unable to process request. ---> System.Security.SecurityException: Request for the permission of type 'System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' failed. at System.Security.CodeAccessSecurityEngine.Check(Object demand, StackCrawlMark& stackMark, Boolean isPermSet) at System.Security.CodeAccessPermission.Demand() at System.Net.ServicePointManager.set_CertificatePolicy(ICertificatePolicy value) at BirdieThis.WebService.golfService.BookGolfCourse(CourseBooking oCourseInfo, CoursePlayer oCoursePlayer, CoursePayment oCoursePayment) The action that failed was: Demand The type of the first permission that failed was: System.Security.Permissions.SecurityPermission The first permission that failed was: <IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="UnmanagedCode"/> The demand was for: <IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="UnmanagedCode"/> The granted set of the failing assembly was: <PermissionSet class="System.Security.PermissionSet" version="1"> <IPermission class="System.Security.Permissions.EnvironmentPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Read="TEMP;TMP;USERNAME;OS;COMPUTERNAME"/> <IPermission class="System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Read="D:\Hosting\5457055\html" Write="d:\content\;d:\hosting\" Append="D:\Hosting\5457055\html" PathDiscovery="d:\hosting\"/> <IPermission class="System.Security.Permissions.IsolatedStorageFilePermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Allowed="AssemblyIsolationByUser" UserQuota="9223372036854775807"/> <IPermission class="System.Security.Permissions.ReflectionPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="RestrictedMemberAccess"/> <IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="Assertion, Execution, ControlThread, ControlPrincipal, RemotingConfiguration"/> <IPermission class="System.Security.Permissions.UrlIdentityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Url="file:///D:/Hosting/5457055/html/bin/App_Code.DLL"/> <IPermission class="System.Security.Permissions.ZoneIdentityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Zone="MyComputer"/> <IPermission class="System.Security.Permissions.KeyContainerPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/> <IPermission class="System.Web.AspNetHostingPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Level="Medium"/> <IPermission class="System.Configuration.ConfigurationPermission, System.Configuration, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" version="1" Unrestricted="true"/> <IPermission class="System.Net.DnsPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/> <IPermission class="System.Drawing.Printing.PrintingPermission, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" version="1" Level="DefaultPrinting"/> <IPermission class="System.Net.Mail.SmtpPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Access="Connect"/> <IPermission class="System.Data.SqlClient.SqlClientPermission, System.Data, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/> <IPermission class="System.Data.OleDb.OleDbPermission, System.Data, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/> <IPermission class="System.Data.Odbc.OdbcPermission, System.Data, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/> <IPermission class="System.Net.WebPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1"> <ConnectAccess> <URI uri="http://.*"/> <URI uri="https://.*"/> </ConnectAccess> </IPermission> <IPermission class="System.Net.SocketPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1"> <ConnectAccess> <ENDPOINT host="*.*.*.*" transport="Tcp" port="3306"/> </ConnectAccess> </IPermission> </PermissionSet> The assembly or AppDomain that failed was: App_Code, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The method that caused the failure was: golfswitchs.BookGolfResult BookGolfCourse(mygolf.CourseBooking, mygolf.CoursePlayer, mygolf.CoursePayment) The Zone of the assembly that failed was: MyComputer The Url of the assembly that failed was: file:///D:/Hosting/5457055/html/bin/App_Code.DLL --- End of inner exception stack trace --- Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Web.Services.Protocols.SoapException: System.Web.Services.Protocols.SoapException: Server was unable to process request. ---> System.Security.SecurityException: Request for the permission of type 'System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' failed. at System.Security.CodeAccessSecurityEngine.Check(Object demand, StackCrawlMark& stackMark, Boolean isPermSet) at System.Security.CodeAccessPermission.Demand() at System.Net.ServicePointManager.set_CertificatePolicy(ICertificatePolicy value) at BirdieThis.WebService.golfService.BookGolfCourse(CourseBooking oCourseInfo, CoursePlayer oCoursePlayer, CoursePayment oCoursePayment) The action that failed was: Demand The type of the first permission that failed was: System.Security.Permissions.SecurityPermission The first permission that failed was: <IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="UnmanagedCode"/> The demand was for: <IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="UnmanagedCode"/> The granted set of the failing assembly was: <PermissionSet class="System.Security.PermissionSet" version="1"> <IPermission class="System.Security.Permissions.EnvironmentPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Read="TEMP;TMP;USERNAME;OS;COMPUTERNAME"/> <IPermission class="System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Read="D:\Hosting\5457055\html" Write="d:\content\;d:\hosting\" Append="D:\Hosting\5457055\html" PathDiscovery="d:\hosting\"/> <IPermission class="System.Security.Permissions.IsolatedStorageFilePermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Allowed="AssemblyIsolationByUser" UserQuota="9223372036854775807"/> <IPermission class="System.Security.Permissions.ReflectionPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="RestrictedMemberAccess"/> <IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="Assertion, Execution, ControlThread, ControlPrincipal, RemotingConfiguration"/> <IPermission class="System.Security.Permissions.UrlIdentityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Url="file:///D:/Hosting/5457055/html/bin/App_Code.DLL"/> <IPermission class="System.Security.Permissions.ZoneIdentityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Zone="MyComputer"/> <IPermission class="System.Security.Permissions.KeyContainerPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/> <IPermission class="System.Web.AspNetHostingPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Level="Medium"/> <IPermission class="System.Configuration.ConfigurationPermission, System.Configuration, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" version="1" Unrestricted="true"/> <IPermission class="System.Net.DnsPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/> <IPermission class="System.Drawing.Printing.PrintingPermission, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" version="1" Level="DefaultPrinting"/> <IPermission class="System.Net.Mail.SmtpPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Access="Connect"/> <IPermission class="System.Data.SqlClient.SqlClientPermission, System.Data, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/> <IPermission class="System.Data.OleDb.OleDbPermission, System.Data, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/> <IPermission class="System.Data.Odbc.OdbcPermission, System.Data, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/> <IPermission class="System.Net.WebPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1"> <ConnectAccess> <URI uri="http://.*"/> <URI uri="https://.*"/> </ConnectAccess> </IPermission> <IPermission class="System.Net.SocketPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1"> <ConnectAccess> <ENDPOINT host="*.*.*.*" transport="Tcp" port="3306"/> </ConnectAccess> </IPermission> </PermissionSet> The assembly or AppDomain that failed was: App_Code, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The method that caused the failure was: golfswitchs.BookGolfResult BookGolfCourse(mygolf.CourseBooking, mygolf.CoursePlayer, mygolf.CoursePayment) The Zone of the assembly that failed was: MyComputer The Url of the assembly that failed was: file:///D:/Hosting/5457055/html/bin/App_Code.DLL --- End of inner exception stack trace --- Source Error: Line 446: Line 447: oPayment.PayCurrency = "USD"; Line 448: oResult = oService.BookGolfCourse(oGolfItem, oGolfplayer, oPayment); Line 449: Response.Write(oResult.RetMsg); Line 450: Source File: c:\inetpub\vhosts\cfmdeveloper.com\subdomains\ind103\httpdocs\test.aspx.cs Line: 448 Stack Trace: [SoapException: System.Web.Services.Protocols.SoapException: Server was unable to process request. ---> System.Security.SecurityException: Request for the permission of type 'System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' failed. at System.Security.CodeAccessSecurityEngine.Check(Object demand, StackCrawlMark& stackMark, Boolean isPermSet) at System.Security.CodeAccessPermission.Demand() at System.Net.ServicePointManager.set_CertificatePolicy(ICertificatePolicy value) at BirdieThis.WebService.golfService.BookGolfCourse(CourseBooking oCourseInfo, CoursePlayer oCoursePlayer, CoursePayment oCoursePayment) The action that failed was: Demand The type of the first permission that failed was: System.Security.Permissions.SecurityPermission The first permission that failed was: <IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="UnmanagedCode"/> The demand was for: <IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="UnmanagedCode"/> The granted set of the failing assembly was: <PermissionSet class="System.Security.PermissionSet" version="1"> <IPermission class="System.Security.Permissions.EnvironmentPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Read="TEMP;TMP;USERNAME;OS;COMPUTERNAME"/> <IPermission class="System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Read="D:\Hosting\5457055\html" Write="d:\content\;d:\hosting\" Append="D:\Hosting\5457055\html" PathDiscovery="d:\hosting\"/> <IPermission class="System.Security.Permissions.IsolatedStorageFilePermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Allowed="AssemblyIsolationByUser" UserQuota="9223372036854775807"/> <IPermission class="System.Security.Permissions.ReflectionPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="RestrictedMemberAccess"/> <IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="Assertion, Execution, ControlThread, ControlPrincipal, RemotingConfiguration"/> <IPermission class="System.Security.Permissions.UrlIdentityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Url="file:///D:/Hosting/5457055/html/bin/App_Code.DLL"/> <IPermission class="System.Security.Permissions.ZoneIdentityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Zone="MyComputer"/> <IPermission class="System.Security.Permissions.KeyContainerPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/> <IPermission class="System.Web.AspNetHostingPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Level="Medium"/> <IPermission class="System.Configuration.ConfigurationPermission, System.Configuration, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" version="1" Unrestricted="true"/> <IPermission class="System.Net.DnsPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/> <IPermission class="System.Drawing.Printing.PrintingPermission, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" version="1" Level="DefaultPrinting"/> <IPermission class="System.Net.Mail.SmtpPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Access="Connect"/> <IPermission class="System.Data.SqlClient.SqlClientPermission, System.Data, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/> <IPermission class="System.Data.OleDb.OleDbPermission, System.Data, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/> <IPermission class="System.Data.Odbc.OdbcPermission, System.Data, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/> <IPermission class="System.Net.WebPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1"> <ConnectAccess> <URI uri="http://.*"/> <URI uri="https://.*"/> </ConnectAccess> </IPermission> <IPermission class="System.Net.SocketPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1"> <ConnectAccess> <ENDPOINT host="*.*.*.*" transport="Tcp" port="3306"/> </ConnectAccess> </IPermission> </PermissionSet> The assembly or AppDomain that failed was: App_Code, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The method that caused the failure was: golfswitchs.BookGolfResult BookGolfCourse(mygolf.CourseBooking, mygolf.CoursePlayer, mygolf.CoursePayment) The Zone of the assembly that failed was: MyComputer The Url of the assembly that failed was: file:///D:/Hosting/5457055/html/bin/App_Code.DLL --- End of inner exception stack trace ---] System.Web.Services.Protocols.SoapHttpClientProtocol.ReadResponse(SoapClientMessage message, WebResponse response, Stream responseStream, Boolean asyncCall) +431766 System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(String methodName, Object[] parameters) +204 mygolf.golfService.BookGolfCourse(CourseBooking oCourseInfo, CoursePlayer oCoursePlayer, CoursePayment oCoursePayment) +80 birdiethis.web.test.BookClub() in c:\inetpub\vhosts\cfmdeveloper.com\subdomains\ind103\httpdocs\test.aspx.cs:448 birdiethis.web.test.Page_Load(Object sender, EventArgs e) in c:\inetpub\vhosts\cfmdeveloper.com\subdomains\ind103\httpdocs\test.aspx.cs:28 System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) +14 System.Web.Util.CalliEventHandlerDelegateProxy.Callback(Object sender, EventArgs e) +35 System.Web.UI.Control.OnLoad(EventArgs e) +99 System.Web.UI.Control.LoadRecursive() +50 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +627 Version Information: Microsoft .NET Framework Version:2.0.50727.3603; ASP.NET Version:2.0.50727.3082

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  • Project compile perfectly but i get unhandled exception and have no idea why??? any clues?

    - by JB
    get unhandled exception that says: System.NullReferenceException: Object reference not set to an instance of an object. at Eagle_Eye_Class_Finder.GetSchedule.GetDataFromNumber(String ID) in C:\Users\Joshua Banks\Desktop\EET Project\Eagle Eye Class Finder\GetSchedule.cs:line 24 at Eagle_Eye_Class_Finder.Form1.button2_Click(Object sender, EventArgs e) in C:\Users\Joshua Banks\Desktop\EET Project\Eagle Eye Class Finder\Form1.cs:line 196 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.PerformClick() at System.Windows.Forms.Form.ProcessDialogKey(Keys keyData) at System.Windows.Forms.Control.ProcessDialogKey(Keys keyData) at System.Windows.Forms.TextBoxBase.ProcessDialogKey(Keys keyData) at System.Windows.Forms.Control.PreProcessMessage(Message& msg) at System.Windows.Forms.Control.PreProcessControlMessageInternal(Control target, Message& msg) at System.Windows.Forms.Application.ThreadContext.PreTranslateMessage(MSG& msg) Here is my Get Schedule Class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { public class GetSchedule { public string GetDataFromNumber(string ID) { IDnumber[] IDnumbers = new IDnumber[3]; foreach (IDnumber IDCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDCandidateMatch.Name); myData.AppendLine(": "); myData.AppendLine(IDCandidateMatch.ID); myData.AppendLine(IDCandidateMatch.year); myData.AppendLine(IDCandidateMatch.class1); myData.AppendLine(IDCandidateMatch.class2); myData.AppendLine(IDCandidateMatch.class3); myData.AppendLine(IDCandidateMatch.class4); //return myData; return myData.ToString(); } } return ""; } public GetSchedule() { IDnumber[] IDnumbers = new IDnumber[3]; IDnumbers[0] = new IDnumber() { Name = "Joshua Banks", ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson", ID = "900456319", year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } public static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(myNum.Name); myData.AppendLine(": "); myData.AppendLine(myNum.ID); myData.AppendLine(myNum.year); myData.AppendLine(myNum.class1); myData.AppendLine(myNum.class2); myData.AppendLine(myNum.class3); myData.AppendLine(myNum.class4); MessageBox.Show(myData.ToString()); } } } } Here is my Form 1 class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.Windows.Forms; using System.ComponentModel; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { /// This form is the entry form, it is the first form the user will see when the app is run. /// public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.ProgressBar progressBar1; private System.Windows.Forms.PictureBox pictureBox1; private System.Windows.Forms.Button button2; private System.Windows.Forms.DateTimePicker dateTimePicker1; private IContainer components; private Timer timer1; private BindingSource form1BindingSource; public static Form Mainform = null; // creates new instance of second form YOURCLASSSCHEDULE SecondForm = new YOURCLASSSCHEDULE(); public Form1() { InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); this.textBox1 = new System.Windows.Forms.TextBox(); this.progressBar1 = new System.Windows.Forms.ProgressBar(); this.pictureBox1 = new System.Windows.Forms.PictureBox(); this.button2 = new System.Windows.Forms.Button(); this.dateTimePicker1 = new System.Windows.Forms.DateTimePicker(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.form1BindingSource = new System.Windows.Forms.BindingSource(this.components); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).BeginInit(); this.SuspendLayout(); // // textBox1 // this.textBox1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.textBox1.DataBindings.Add(new System.Windows.Forms.Binding("Text", this.form1BindingSource, "Text", true, System.Windows.Forms.DataSourceUpdateMode.OnValidation, null, "900456317")); this.textBox1.Location = new System.Drawing.Point(328, 280); this.textBox1.Name = "textBox1"; this.textBox1.Size = new System.Drawing.Size(208, 20); this.textBox1.TabIndex = 2; this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged); // // progressBar1 // this.progressBar1.Location = new System.Drawing.Point(258, 410); this.progressBar1.MarqueeAnimationSpeed = 10; this.progressBar1.Name = "progressBar1"; this.progressBar1.Size = new System.Drawing.Size(344, 8); this.progressBar1.TabIndex = 3; this.progressBar1.Click += new System.EventHandler(this.progressBar1_Click); // // pictureBox1 // this.pictureBox1.BackColor = System.Drawing.SystemColors.ControlLightLight; this.pictureBox1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image"))); this.pictureBox1.Location = new System.Drawing.Point(680, 400); this.pictureBox1.Name = "pictureBox1"; this.pictureBox1.Size = new System.Drawing.Size(120, 112); this.pictureBox1.TabIndex = 4; this.pictureBox1.TabStop = false; this.pictureBox1.Click += new System.EventHandler(this.pictureBox1_Click); // // button2 // this.button2.Font = new System.Drawing.Font("Mistral", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button2.Image = ((System.Drawing.Image)(resources.GetObject("button2.Image"))); this.button2.Location = new System.Drawing.Point(699, 442); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(78, 28); this.button2.TabIndex = 5; this.button2.Text = "OK"; this.button2.Click += new System.EventHandler(this.button2_Click); // // dateTimePicker1 // this.dateTimePicker1.Location = new System.Drawing.Point(336, 104); this.dateTimePicker1.Name = "dateTimePicker1"; this.dateTimePicker1.Size = new System.Drawing.Size(200, 20); this.dateTimePicker1.TabIndex = 6; this.dateTimePicker1.ValueChanged += new System.EventHandler(this.dateTimePicker1_ValueChanged); // // timer1 // this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // // form1BindingSource // this.form1BindingSource.DataSource = typeof(Eagle_Eye_Class_Finder.Form1); // // Form1 // this.AcceptButton = this.button2; this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(856, 556); this.Controls.Add(this.dateTimePicker1); this.Controls.Add(this.button2); this.Controls.Add(this.pictureBox1); this.Controls.Add(this.progressBar1); this.Controls.Add(this.textBox1); this.Name = "Form1"; this.Text = "Eagle Eye Class Finder"; this.Load += new System.EventHandler(this.Form1_Load); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion /// The main entry point for the application. [STAThread] static void Main() { Application.Run(new Form1()); } public void Form1_Load(object sender, System.EventArgs e) { } public void textBox1_TextChanged(object sender, System.EventArgs e) { //allows only numbers to be entered in textbox string Str = textBox1.Text.Trim(); double Num; bool isNum = double.TryParse(Str, out Num); if (isNum) Console.ReadLine(); else MessageBox.Show("Enter A Valid ID Number!"); } public void button2_Click(object sender, System.EventArgs e) { string text = textBox1.Text; Mainform = this; this.Hide(); GetSchedule myScheduleFinder = new GetSchedule(); string result = myScheduleFinder.GetDataFromNumber(text); if (!string.IsNullOrEmpty(result)) { MessageBox.Show(result); } else { MessageBox.Show("Enter A Valid ID Number!"); } } public void dateTimePicker1_ValueChanged(object sender, System.EventArgs e) { } public void pictureBox1_Click(object sender, System.EventArgs e) { } public void progressBar1_Click(object sender, EventArgs e) { //this.progressBar1 = new System.progressBar1(); //progressBar1.Maximum = 200; //progressBar1.Minimum = 0; //progressBar1.Step = 20; } private void timer1_Tick(object sender, EventArgs e) { //if (progressBar1.Value >= 200 ) //{ //progressBar1.Value = 0; //} //return; //} //progressBar1.Value != 20; } } } here is my form 2 class: using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; namespace Eagle_Eye_Class_Finder { /// /// Summary description for Form2. /// public class YOURCLASSSCHEDULE : System.Windows.Forms.Form { public System.Windows.Forms.LinkLabel linkLabel1; public System.Windows.Forms.LinkLabel linkLabel2; public System.Windows.Forms.LinkLabel linkLabel3; public System.Windows.Forms.LinkLabel linkLabel4; private Button button1; /// Required designer variable. public System.ComponentModel.Container components = null; public YOURCLASSSCHEDULE() { // InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(YOURCLASSSCHEDULE)); this.linkLabel1 = new System.Windows.Forms.LinkLabel(); this.linkLabel2 = new System.Windows.Forms.LinkLabel(); this.linkLabel3 = new System.Windows.Forms.LinkLabel(); this.linkLabel4 = new System.Windows.Forms.LinkLabel(); this.button1 = new System.Windows.Forms.Button(); this.SuspendLayout(); // // linkLabel1 // this.linkLabel1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel1.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel1.LinkArea = new System.Windows.Forms.LinkArea(0, 7); this.linkLabel1.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel1.Location = new System.Drawing.Point(41, 123); this.linkLabel1.Name = "linkLabel1"; this.linkLabel1.Size = new System.Drawing.Size(288, 32); this.linkLabel1.TabIndex = 1; this.linkLabel1.TabStop = true; this.linkLabel1.Text = "Class 1"; this.linkLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked); // // linkLabel2 // this.linkLabel2.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel2.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel2.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel2.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel2.Location = new System.Drawing.Point(467, 123); this.linkLabel2.Name = "linkLabel2"; this.linkLabel2.Size = new System.Drawing.Size(288, 32); this.linkLabel2.TabIndex = 2; this.linkLabel2.TabStop = true; this.linkLabel2.Text = "Class 2"; this.linkLabel2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel2.VisitedLinkColor = System.Drawing.Color.Navy; this.linkLabel2.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel2_LinkClicked); // // linkLabel3 // this.linkLabel3.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel3.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel3.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel3.Location = new System.Drawing.Point(41, 311); this.linkLabel3.Name = "linkLabel3"; this.linkLabel3.Size = new System.Drawing.Size(288, 32); this.linkLabel3.TabIndex = 3; this.linkLabel3.TabStop = true; this.linkLabel3.Text = "Class 3"; this.linkLabel3.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel3.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel3_LinkClicked); // // linkLabel4 // this.linkLabel4.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel4.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel4.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel4.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel4.Location = new System.Drawing.Point(467, 311); this.linkLabel4.Name = "linkLabel4"; this.linkLabel4.Size = new System.Drawing.Size(288, 32); this.linkLabel4.TabIndex = 4; this.linkLabel4.TabStop = true; this.linkLabel4.Text = "Class 4"; this.linkLabel4.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel4.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel4_LinkClicked); // // button1 // this.button1.BackColor = System.Drawing.SystemColors.ActiveCaptionText; this.button1.FlatAppearance.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(64))))); this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup; this.button1.Font = new System.Drawing.Font("Pristina", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button1.ForeColor = System.Drawing.SystemColors.ActiveCaption; this.button1.ImageAlign = System.Drawing.ContentAlignment.TopCenter; this.button1.Location = new System.Drawing.Point(358, 206); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(101, 25); this.button1.TabIndex = 5; this.button1.Text = "Go Back"; this.button1.UseVisualStyleBackColor = false; this.button1.Click += new System.EventHandler(this.button1_Click); // // YOURCLASSSCHEDULE // this.AutoScaleBaseSize = new System.Drawing.Size(6, 15); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(790, 482); this.Controls.Add(this.button1); this.Controls.Add(this.linkLabel4); this.Controls.Add(this.linkLabel3); this.Controls.Add(this.linkLabel2); this.Controls.Add(this.linkLabel1); this.Font = new System.Drawing.Font("OldDreadfulNo7 BT", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.Name = "YOURCLASSSCHEDULE"; this.Text = "Your Classes"; this.Load += new System.EventHandler(this.Form2_Load); this.ResumeLayout(false); } #endregion public void Form2_Load(object sender, System.EventArgs e) { // if (text == "900456317") // { //} } public void linkLabel1_LinkClicked(object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); 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  • Ogre3d particle effect causing error in iPhone

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    In my game, I fire a bullet from the gun along with that I generate a particle behind the bullet so that I look like fire effect after the bullet. But my problem is that the position I got from the bullet was distance in place. So basically I want to say that the bullet speed was high for that reason I got coordinate for the particle generation was far from each other like dot dot effect. But I want continuous flow of particle behind the bullet. So please provide any guidance for my problem

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    I'm using CUDA 4.1 to parse in the update of my Particle system that I've made with DirectX 10. So far, my update method for the particle systems is 1 line of code within a for loop that makes each particle fall down the y axis to simulate a waterfall: m_particleList[i].positionY = m_particleList[i].positionY - (m_particleList[i].velocity * frameTime * 0.001f); In my .cu class I've created a struct which I copied from my particle class and is as follows: struct ParticleType { float positionX, positionY, positionZ; float red, green, blue; float velocity; bool active; }; Then I have an UpdateParticle method in the .cu as well. This encompass the 3 main parameters my particles need to update themselves based off the initial line of code. : __global__ void UpdateParticle(float* position, float* velocity, float frameTime) { } This is my first CUDA program and I'm at a loss to what to do next. I've tried to simply put the particleList line in the UpdateParticle method, but then the particles don't fall down as they should. I believe it is because I am not calling something that I need to in the class where the particle fall code use to be. Could someone please tell me what it is I am missing to get it working as it should? If I am doing this completely wrong in general, the please inform me as well.

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    Anyone know of any open source libraries for particle based large scale smooth particle hydrodynamics. I am looking for a easier way of simulating large scale planetary body impacts with rotation. I was also wondering if you had any ideas on how to visualize the output from said simulation. I have tried using IBM graphviz, but it is very difficult to work with. Any pointers would be appreciated. Thanks!

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  • Have a program/winform that outputs name and classes in message box, my objective is to write the cl

    - by JB
    Here is my Get Schedule Class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { public class GetSchedule { public string GetDataFromNumber(string ID) { IDnumber[] IDnumbers = new IDnumber[3]; foreach (IDnumber IDCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDCandidateMatch.Name); myData.AppendLine(": "); myData.AppendLine(IDCandidateMatch.ID); myData.AppendLine(IDCandidateMatch.year); myData.AppendLine(IDCandidateMatch.class1); myData.AppendLine(IDCandidateMatch.class2); myData.AppendLine(IDCandidateMatch.class3); myData.AppendLine(IDCandidateMatch.class4); //return myData; return myData.ToString(); } } return ""; } public GetSchedule() { IDnumber[] IDnumbers = new IDnumber[3]; IDnumbers[0] = new IDnumber() { Name = "Joshua Banks", ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson", ID = "900456319", year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } public static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(myNum.Name); myData.AppendLine(": "); myData.AppendLine(myNum.ID); myData.AppendLine(myNum.year); myData.AppendLine(myNum.class1); myData.AppendLine(myNum.class2); myData.AppendLine(myNum.class3); myData.AppendLine(myNum.class4); MessageBox.Show(myData.ToString()); } } } } Here is my Form 1 class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.Windows.Forms; using System.ComponentModel; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { /// This form is the entry form, it is the first form the user will see when the app is run. /// public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.ProgressBar progressBar1; private System.Windows.Forms.PictureBox pictureBox1; private System.Windows.Forms.Button button2; private System.Windows.Forms.DateTimePicker dateTimePicker1; private IContainer components; private Timer timer1; private BindingSource form1BindingSource; public static Form Mainform = null; // creates new instance of second form YOURCLASSSCHEDULE SecondForm = new YOURCLASSSCHEDULE(); public Form1() { InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); this.textBox1 = new System.Windows.Forms.TextBox(); this.progressBar1 = new System.Windows.Forms.ProgressBar(); this.pictureBox1 = new System.Windows.Forms.PictureBox(); this.button2 = new System.Windows.Forms.Button(); this.dateTimePicker1 = new System.Windows.Forms.DateTimePicker(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.form1BindingSource = new System.Windows.Forms.BindingSource(this.components); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).BeginInit(); this.SuspendLayout(); // // textBox1 // this.textBox1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.textBox1.DataBindings.Add(new System.Windows.Forms.Binding("Text", this.form1BindingSource, "Text", true, System.Windows.Forms.DataSourceUpdateMode.OnValidation, null, "900456317")); this.textBox1.Location = new System.Drawing.Point(328, 280); this.textBox1.Name = "textBox1"; this.textBox1.Size = new System.Drawing.Size(208, 20); this.textBox1.TabIndex = 2; this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged); // // progressBar1 // this.progressBar1.Location = new System.Drawing.Point(258, 410); this.progressBar1.MarqueeAnimationSpeed = 10; this.progressBar1.Name = "progressBar1"; this.progressBar1.Size = new System.Drawing.Size(344, 8); this.progressBar1.TabIndex = 3; this.progressBar1.Click += new System.EventHandler(this.progressBar1_Click); // // pictureBox1 // this.pictureBox1.BackColor = System.Drawing.SystemColors.ControlLightLight; this.pictureBox1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image"))); this.pictureBox1.Location = new System.Drawing.Point(680, 400); this.pictureBox1.Name = "pictureBox1"; this.pictureBox1.Size = new System.Drawing.Size(120, 112); this.pictureBox1.TabIndex = 4; this.pictureBox1.TabStop = false; this.pictureBox1.Click += new System.EventHandler(this.pictureBox1_Click); // // button2 // this.button2.Font = new System.Drawing.Font("Mistral", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button2.Image = ((System.Drawing.Image)(resources.GetObject("button2.Image"))); this.button2.Location = new System.Drawing.Point(699, 442); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(78, 28); this.button2.TabIndex = 5; this.button2.Text = "OK"; this.button2.Click += new System.EventHandler(this.button2_Click); // // dateTimePicker1 // this.dateTimePicker1.Location = new System.Drawing.Point(336, 104); this.dateTimePicker1.Name = "dateTimePicker1"; this.dateTimePicker1.Size = new System.Drawing.Size(200, 20); this.dateTimePicker1.TabIndex = 6; this.dateTimePicker1.ValueChanged += new System.EventHandler(this.dateTimePicker1_ValueChanged); // // timer1 // this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // // form1BindingSource // this.form1BindingSource.DataSource = typeof(Eagle_Eye_Class_Finder.Form1); // // Form1 // this.AcceptButton = this.button2; this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(856, 556); this.Controls.Add(this.dateTimePicker1); this.Controls.Add(this.button2); this.Controls.Add(this.pictureBox1); this.Controls.Add(this.progressBar1); this.Controls.Add(this.textBox1); this.Name = "Form1"; this.Text = "Eagle Eye Class Finder"; this.Load += new System.EventHandler(this.Form1_Load); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion /// The main entry point for the application. [STAThread] static void Main() { Application.Run(new Form1()); } public void Form1_Load(object sender, System.EventArgs e) { } public void textBox1_TextChanged(object sender, System.EventArgs e) { //allows only numbers to be entered in textbox string Str = textBox1.Text.Trim(); double Num; bool isNum = double.TryParse(Str, out Num); if (isNum) Console.ReadLine(); else MessageBox.Show("Enter A Valid ID Number!"); } public void button2_Click(object sender, System.EventArgs e) { string text = textBox1.Text; Mainform = this; this.Hide(); GetSchedule myScheduleFinder = new GetSchedule(); string result = myScheduleFinder.GetDataFromNumber(text); if (!string.IsNullOrEmpty(result)) { MessageBox.Show(result); } else { MessageBox.Show("Enter A Valid ID Number!"); } } public void dateTimePicker1_ValueChanged(object sender, System.EventArgs e) { } public void pictureBox1_Click(object sender, System.EventArgs e) { } public void progressBar1_Click(object sender, EventArgs e) { //this.progressBar1 = new System.progressBar1(); //progressBar1.Maximum = 200; //progressBar1.Minimum = 0; //progressBar1.Step = 20; } private void timer1_Tick(object sender, EventArgs e) { //if (progressBar1.Value >= 200 ) //{ //progressBar1.Value = 0; //} //return; //} //progressBar1.Value != 20; } } } here is my form 2 class: using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; namespace Eagle_Eye_Class_Finder { /// <summary> /// Summary description for Form2. /// </summary> public class YOURCLASSSCHEDULE : System.Windows.Forms.Form { public System.Windows.Forms.LinkLabel linkLabel1; public System.Windows.Forms.LinkLabel linkLabel2; public System.Windows.Forms.LinkLabel linkLabel3; public System.Windows.Forms.LinkLabel linkLabel4; private Button button1; /// Required designer variable. public System.ComponentModel.Container components = null; public YOURCLASSSCHEDULE() { // InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(YOURCLASSSCHEDULE)); this.linkLabel1 = new System.Windows.Forms.LinkLabel(); this.linkLabel2 = new System.Windows.Forms.LinkLabel(); this.linkLabel3 = new System.Windows.Forms.LinkLabel(); this.linkLabel4 = new System.Windows.Forms.LinkLabel(); this.button1 = new System.Windows.Forms.Button(); this.SuspendLayout(); // // linkLabel1 // this.linkLabel1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel1.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel1.LinkArea = new System.Windows.Forms.LinkArea(0, 7); this.linkLabel1.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel1.Location = new System.Drawing.Point(41, 123); this.linkLabel1.Name = "linkLabel1"; this.linkLabel1.Size = new System.Drawing.Size(288, 32); this.linkLabel1.TabIndex = 1; this.linkLabel1.TabStop = true; this.linkLabel1.Text = "Class 1"; this.linkLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked); // // linkLabel2 // this.linkLabel2.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel2.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel2.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel2.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel2.Location = new System.Drawing.Point(467, 123); this.linkLabel2.Name = "linkLabel2"; this.linkLabel2.Size = new System.Drawing.Size(288, 32); this.linkLabel2.TabIndex = 2; this.linkLabel2.TabStop = true; this.linkLabel2.Text = "Class 2"; this.linkLabel2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel2.VisitedLinkColor = System.Drawing.Color.Navy; this.linkLabel2.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel2_LinkClicked); // // linkLabel3 // this.linkLabel3.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel3.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel3.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel3.Location = new System.Drawing.Point(41, 311); this.linkLabel3.Name = "linkLabel3"; this.linkLabel3.Size = new System.Drawing.Size(288, 32); this.linkLabel3.TabIndex = 3; this.linkLabel3.TabStop = true; this.linkLabel3.Text = "Class 3"; this.linkLabel3.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel3.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel3_LinkClicked); // // linkLabel4 // this.linkLabel4.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel4.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel4.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel4.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel4.Location = new System.Drawing.Point(467, 311); this.linkLabel4.Name = "linkLabel4"; this.linkLabel4.Size = new System.Drawing.Size(288, 32); this.linkLabel4.TabIndex = 4; this.linkLabel4.TabStop = true; this.linkLabel4.Text = "Class 4"; this.linkLabel4.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel4.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel4_LinkClicked); // // button1 // this.button1.BackColor = System.Drawing.SystemColors.ActiveCaptionText; this.button1.FlatAppearance.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(64))))); this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup; this.button1.Font = new System.Drawing.Font("Pristina", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button1.ForeColor = System.Drawing.SystemColors.ActiveCaption; this.button1.ImageAlign = System.Drawing.ContentAlignment.TopCenter; this.button1.Location = new System.Drawing.Point(358, 206); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(101, 25); this.button1.TabIndex = 5; this.button1.Text = "Go Back"; this.button1.UseVisualStyleBackColor = false; this.button1.Click += new System.EventHandler(this.button1_Click); // // YOURCLASSSCHEDULE // this.AutoScaleBaseSize = new System.Drawing.Size(6, 15); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(790, 482); this.Controls.Add(this.button1); this.Controls.Add(this.linkLabel4); this.Controls.Add(this.linkLabel3); this.Controls.Add(this.linkLabel2); this.Controls.Add(this.linkLabel1); this.Font = new System.Drawing.Font("OldDreadfulNo7 BT", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.Name = "YOURCLASSSCHEDULE"; this.Text = "Your Classes"; this.Load += new System.EventHandler(this.Form2_Load); this.ResumeLayout(false); } #endregion public void Form2_Load(object sender, System.EventArgs e) { // if (text == "900456317") // { //} } public void linkLabel1_LinkClicked(object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel2_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel3_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel4_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void button1_Click(object sender, EventArgs e) { Form1 form1 = new Form1(); form1.Show(); this.Hide(); } } }

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  • which flash 3d particle engine generate such xml file

    - by Huang F. Lei
    I found some particle config files like below one, but I don't know which flash 3d particle engine use them, they are different from away3d's which use 'root' as root element of xml. <effect pos="0 0 0"> <property cache="1" lifetime="10000"/> <mesh blendmode="add"> <path> <frame y="100" durtime="1000" x="0" z="0"/> </path> <scale> <frame y="0.2000000001" durtime="300" x="2.2" z="2.2"/> <frame y="0.4" durtime="300" x="2.7" z="2.7"/> </scale> </mesh> <vibrate delayTime="100" amplitude="10" durationTime="750" intension="50"/> <quad billboard="false" > </quad> <particle global="false" pos=""> <scale> <frame y="1" durtime="0" x="1" z="1"/> <frame y="1" durtime="2000" x="1.5" z="1.5"/> </scale> </particle> </effect>

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  • Quantum PSO and Charged PSO (PSO = Particle Swarm Optimizer)

    - by The Elite Gentleman
    Hi Guys I need to implement PSO's (namely charged and quantum PSO's). My questions are these: What Velocity Update strategy do each PSO's use (Synchronous or Asynchronous particle update) What social networking topology does each of the PSO's use (Von Neumann, Ring, Star, Wheel, Pyramid, Four Clusters) For now, these are my issues. All your help will be appreciated. Thanks.

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  • Order independent transparency in particle system

    - by Stepan Zastupov
    I'm writing a particle system and would like to find a trick to achieve proper alpha blending without sorting particles because: Each particle is a point sprite in a single mesh and I can't use scene graph ability to sort transparent nodes. The system node should be properly sorted, though. Particle position is computed on shader from initial velocity, acceleration and time. In order to sort the system I would have to perform all this computations on CPU, which is something I want to avoid. Sorting hundreds of particles against camera position and uploading it on GPU each frame seams to be quiet heavy operation. Alpha testing seems to be fast enough on GLES 2.0 and works fine for non-transparent but "masked" textures. Still, it's not enough for semi-transparent particles. How would you handle this?

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  • World Location issues with camera and particle

    - by Joe Weeks
    I have a bit of a strange question, I am adapting the existing code base including the tile engine as per the book: XNA 4.0 Game Development by example by Kurt Jaegers, particularly the aspect that I am working on is the part about the 2D platformer in the last couple of chapters. I am creating a platformer which has a scrolling screen (similar to an old school screen chase), I originally did not have any problems with this aspect as it is simply a case of updating the camera position on the X axis with game time, however I have since added a particle system to allow the players to fire weapons. This particle shot is updated via the world position, I have translated everything correctly in terms of the world position when the collisions are checked. The crux of the problem is that the collisions only work once the screen is static, whilst the camera is moving to follow the player, the collisions are offset and are hitting blocks that are no longer there. My collision for particles is as follows (There are two vertical and horizontal): protected override Vector2 horizontalCollisionTest(Vector2 moveAmount) { if (moveAmount.X == 0) return moveAmount; Rectangle afterMoveRect = CollisionRectangle; afterMoveRect.Offset((int)moveAmount.X, 0); Vector2 corner1, corner2; // new particle world alignment code. afterMoveRect = Camera.ScreenToWorld(afterMoveRect); // end. if (moveAmount.X < 0) { corner1 = new Vector2(afterMoveRect.Left, afterMoveRect.Top + 1); corner2 = new Vector2(afterMoveRect.Left, afterMoveRect.Bottom - 1); } else { corner1 = new Vector2(afterMoveRect.Right, afterMoveRect.Top + 1); corner2 = new Vector2(afterMoveRect.Right, afterMoveRect.Bottom - 1); } Vector2 mapCell1 = TileMap.GetCellByPixel(corner1); Vector2 mapCell2 = TileMap.GetCellByPixel(corner2); if (!TileMap.CellIsPassable(mapCell1) || !TileMap.CellIsPassable(mapCell2)) { moveAmount.X = 0; velocity.X = 0; } return moveAmount; } And the camera is pretty much the same as the one in the book... with this added (as an early test). public static void Update(GameTime gameTime) { position.X += 1; }

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