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  • Howto rotate image using jquery rotate plugin?

    - by Tom
    How do you rotate an image using jquery (www.jquery.com) rotate plugin (http://code.google.com/p/jquery-rotate/)? I have tried the following and it doesn't seem to work: <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=windows-1252"> <title>View Photo</title> <script type="text/javascript" src="scripts/jquery.js"></script> <script type="text/javascript" src="scripts/jquery.rotate.1-1.js"></script> <script type="text/javascript"> var angle = 0; setInterval ( function (e) { rotate(); }, 100 ); function rotate() { angle = angle + 1; $('#pic').rotate(angle); } </script> </head> <body> <img border="0" src="player.gif" name="pic" id="pic"> </body> </html> Other methods that are supported by most browsers are wanted too, thanks!

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  • Font gets enlarged when rotating screen

    - by queueoverflow
    I have a new ThinkPad X220 Tablet with Kubuntu 12.04. When I rotate the screen 90° with a script, the fonts of all programs that I open after the rotation have ugly huge fonts. #!/bin/sh # Find the line in "xrandr -q --verbose" output that contains current screen orientation and "strip" out current orientation. rotation="$(xrandr -q --verbose | grep 'connected' | egrep -o '\) (normal|left|inverted|right) \(' | egrep -o '(normal|left|inverted|right)')" # Using current screen orientation proceed to rotate screen and input tools. case "$rotation" in normal) # rotate to the left xrandr -o right xsetwacom set "Wacom ISDv4 E6 Pen stylus" rotate cw xsetwacom set "Wacom ISDv4 E6 Finger touch" rotate cw xsetwacom set "Wacom ISDv4 E6 Pen eraser" rotate cw ;; right) # rotate to normal xrandr -o normal xsetwacom set "Wacom ISDv4 E6 Pen stylus" rotate none xsetwacom set "Wacom ISDv4 E6 Finger touch" rotate none xsetwacom set "Wacom ISDv4 E6 Pen eraser" rotate none ;; esac

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  • Rotate and Save Image - C#

    - by Taylor
    Hello, I'm trying to rotate and save an image, along with returning a BitmapSource. I pass in the rotation value (90 or -90) and the full path to the image I want to rotate to the method shown here. It works fine if I start and stop my application between calling this method. however, if the application calls rotate multiple times the rotate only happens once. I know the original image must be cached in memory, because if I pass values 90, 180, 270 I see the rotations work. I want to be able to pass in a value of 90 or -90 and have that rotate and save the original image. How can I make the rotate work for each call? Is there a way to clear the cached value of the image? If I don't set the BitmapCacheOption to OnLoad, I am unable to transform and save the image since the image is "being used by another process". public BitmapImage Rotate(int val, string path) { //create a new image from existing file. Image image = new Image(); BitmapImage logo = new BitmapImage(); logo.BeginInit(); logo.CacheOption = BitmapCacheOption.OnLoad; logo.UriSource = new Uri(path); logo.EndInit(); image.Source = logo; BitmapSource img = (BitmapSource)(image.Source); //rotate image and save CachedBitmap cache = new CachedBitmap(img, BitmapCreateOptions.None, BitmapCacheOption.OnLoad); TransformedBitmap tb = new TransformedBitmap(cache, new RotateTransform(val)); TiffBitmapEncoder encoder = new TiffBitmapEncoder(); encoder.Frames.Add(BitmapFrame.Create(tb)); using (FileStream file = File.OpenWrite(path)) { encoder.Save(file); } //update page view BitmapImage bi = new BitmapImage(); bi.BeginInit(); bi.CacheOption = BitmapCacheOption.OnLoad; bi.UriSource = new Uri(path); bi.EndInit(); return bi; }

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  • ffmpeg rotate mp4 90º

    - by shox
    Hi, can I rotate(+save / reencode) a .mp4 with ffmpeg? The only thing I found was on the mailinglist saying -vfilters "rotate=90" but ffmpeg says no vfilters. Tried -vf, it says there is no rotate. If I try to do it in VLC it simply does not rotate and kills the audio (did the vlc encoding EVER work? Every single freakin video I throw at it gets fu****d up in some way -_- ) I'm on a MAC and don't have iWork. Any ideas? Thanks FFmpeg version git-svn-r23607, Copyright (c) 2000-2010 the FFmpeg developers built on Jun 14 2010 23:52:55 with gcc 4.2.1 (Apple Inc. build 5659) configuration: libavutil 50.19. 0 / 50.19. 0 libavcodec 52.76. 0 / 52.76. 0 libavformat 52.68. 0 / 52.68. 0 libavdevice 52. 2. 0 / 52. 2. 0 libavfilter 1.20. 0 / 1.20. 0 libswscale 0.11. 0 / 0.11. 0 Hyper fast Audio and Video encoder

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  • Rotate monitor to portrait on Windows Server 2003 with ATI card

    - by Eli
    Does anyone know if it is possible to rotate a monitor from landscape to portrait mode on Windows Server 2003 32-bit with an ATI video card? According to Dell's site, I should be able to rotate my Dell P2310H monitor by installing drivers from their website, but they don't have drivers for Windows Server 2003. I let Windows Update search for the driver (with the driver CD that came with the monitor in my drive) and it did install drivers, but I still don't see any options for rotating. Some people say that the ATI Catalyst Control Center allows for monitor rotation, but I've never been able to run that software on Windows Server 2003. A google search reports that others have the same problem. Has anyone successfully figured out how to rotate a monitor on Windows Server 2003 with an ATI card?

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  • Rotate monitor to portrait on Windows Server 2003 with ATI card

    - by user10179
    Does anyone know if it is possible to rotate a monitor from landscape to portrait mode on Windows Server 2003 32-bit with an ATI video card? According to Dell's site, I should be able to rotate my Dell P2310H monitor by installing drivers from their website, but they don't have drivers for Windows Server 2003. I let Windows Update search for the driver (with the driver CD that came with the monitor in my drive) and it did install drivers, but I still don't see any options for rotating. Some people say that the ATI Catalyst Control Center allows for monitor rotation, but I've never been able to run that software on Windows Server 2003. A google search reports that others have the same problem. Has anyone successfully figured out how to rotate a monitor on Windows Server 2003 with an ATI card?

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  • Rotate a 2d matrix to the right

    - by adam
    I want a 2d matrix to rotate to the right, it compiles fine but when I try to the run it freezes. For example I want {{10,20,30},{40,50,60}} to rotate into {{40,10},{50,20},{60,30}} import java.util.*; public class Rotate{ public static int[][] rotate(int[][] m) { int [][] rotateM = new int[m[0].length][m.length]; for (int i= 0; i< m.length; i= i++){ for (int j= 0; j< m[0].length; j= j++){ rotateM[i][j] = m[j][m.length-i-1]; } } return rotateM; } public static void main(String[]args){ int[][]m = {{10,20,30}, {40,50,60}}; System.out.println(Arrays.toString(rotate(m))); } }

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  • Rotate on hover using Jquery

    - by Ian34
    I can't figure out how to set up a jquery rotate function that would only rotate on hover. Here is the code that I am using: $('div.settingsButton').hover(function() { var angle = 0; setInterval(function() { angle += 4; $(this).rotate(angle); }, 50); }, function() { var angle = 0; setInterval(function() { angle = 0; $(this).rotate(angle); }, 50); }); The rotate is a plugin found here: http://code.google.com/p/jqueryrotate/

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  • Rotate screen using xrandr on Solaris 10

    - by sixtyfootersdude
    How do I call the xrandr command? I want to rotate my screen 90 deg. clockwise. Here is the usage: % xrandr -help usage: xrandr [options] where options are: -display <display> or -d <display> -help -o <normal,inverted,left,right,0,1,2,3> or --orientation <normal,inverted,left,right,0,1,2,3> -q or --query -s <size>/<width>x<height> or --size <size>/<width>x<height> -r <rate> or --rate <rate> or --refresh <rate> -v or --version -x (reflect in x) -y (reflect in y) --screen <screen> --verbose --dryrun --prop or --properties --fb <width>x<height> --fbmm <width>x<height> --dpi <dpi>/<output> --output <output> --auto --mode <mode> --preferred --pos <x>x<y> --rate <rate> or --refresh <rate> --reflect normal,x,y,xy --rotate normal,inverted,left,right --left-of <output> --right-of <output> --above <output> --below <output> --same-as <output> --set <property> <value> --off --crtc <crtc> --newmode <name> <clock MHz> <hdisp> <hsync-start> <hsync-end> <htotal> <vdisp> <vsync-start> <vsync-end> <vtotal> [+HSync] [-HSync] [+VSync] [-VSync] --rmmode <name> --addmode <output> <name> --delmode <output> <name> This is what I tried: % xrandr -o left X Error of failed request: BadMatch (invalid parameter attributes) Major opcode of failed request: 159 (RANDR) Minor opcode of failed request: 2 () Serial number of failed request: 16 Current serial number in output stream: 16 I am running Solaris 10.

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  • rotate pdf by a certain degree in adobe acrobat

    - by user15660
    I imported a .jpg image into adobe acrobat to convert it into PDF form with textboxes and stuff. the scanned .jpg is tilted and has to be rotated 5 deg. anti-clockwise. I know how to do this on image editor like paint.net. But I want to do this on PDF itself. is there anyway to rotate document/images in PDF by any other degree other than 90,180 or 270? thanks in advance

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  • Simulate Pivot Rotate Using Transform In SVG

    - by Dested
    I have a rectangle in SVG that I need to rotate on a pivot from a specific point. The best way I can see to do this is transform to the xy of the pivot, rotate the degree, and then transform again. The problem is the xy of the second transform. I assume its going to take cos and sin to some extent, just not sure where or why. * | | | would rotate -90degrees to *--- Maybe im looking at this the wrong way, can anyone clearify?

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  • rotate and its properties

    - by faxtion
    When using -webkit-transform: rotate(-90deg); -moz-transform: rotate(-90deg); filter: progid:DXImageTransform.Microsoft.BasicImage(rotation=3);; does its properties rotate with it or do they stay the same, for example does the margin top become the left, or does margin top stay at the top? Think it's me being stupid but having some weird things happing when trying style the elements

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  • Translate extrinsic rotations to intrinsic rotations ( Euler angles )

    - by MineMan287
    The problem I have is very frustrating: I am using the Jitter Physics library which gives Quaternion rotations, you can extract the extrinsic rotations but I need intrinsic rotations to rotate in OpenTK (There are other reasons as well so I don't want to make OpenTK use a Matrix) GL.Rotate(xr, 1, 0, 0) GL.Rotate(yr, 0, 1, 0) GL.Rotate(zr, 0, 0, 1) EDIT : Response to the first answer Like This? GL.Rotate(zr, 0, 0, 1) GL.Rotate(yr, 0, 1, 0) GL.Rotate(xr, 1, 0, 0) Or This? GL.Rotate(xr, 1, 0, 0) GL.Rotate(yr, 0, 1, 0) GL.Rotate(zr, 0, 0, 1) GL.Rotate(zr, 0, 0, 1) GL.Rotate(yr, 0, 1, 0) GL.Rotate(xr, 1, 0, 0) GL.Rotate(xr, 1, 0, 0) GL.Rotate(yr, 0, 1, 0) GL.Rotate(zr, 0, 0, 1) I'm confused, please give an example

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  • Canvas rotate from bottom center image angle?

    - by Tom
    How do you rotate an image with the canvas html5 element from the bottom center angle? See http://uptowar.com/test.php for my current code and image: <html> <head> <title>test</title> <script type="text/javascript"> function startup() { var canvas = document.getElementById('canvas'); var ctx = canvas.getContext('2d'); var img = new Image(); img.src = 'player.gif'; img.onload = function() { ctx.translate(185, 185); ctx.rotate(90 * Math.PI / 180); ctx.drawImage(img, 0, 0, 64, 120); } } </script> </head> <body onload='startup();'> <canvas id="canvas" style="position: absolute; left: 300px; top: 300px;" width="800" height="800"></canvas> </body> </html> Unfortunately this seems to rotate it from the top left angle of the image. Any idea? Edit: in the end the object (space ship) has to rotate like a clock pointer, as if it is turning right/left.

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  • How to rotate a drawable with anti-aliasing enabled

    - by Mike
    I need to rotate an ImageView by a few degrees. I'm doing this by subclassing ImageView and overloading onDraw() @Override protected void onDraw(Canvas canvas) { canvas.save(); canvas.scale(0.92f,0.92f); canvas.translate(14, 0); canvas.rotate(1,0,0); super.onDraw(canvas); canvas.restore(); } The problem is that the image that results shows a bunch of jaggies. How can I antialias an ImageView that I need to rotate in order to eliminate jaggies? Is there a better way to do this?

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  • Google Earth - zoom like with a scope, rotate the camera

    - by Suma
    I know it is possible to change a viewing altitude in Google Earth, but is it possible to zoom in/out as well, like with a telescope? I would like to preview what could be viewed from a particular lookout point, but without zoom in it seems very hard. Another feature which would be handy for the purpose: is it possible to turn the viewing direction around the camera, and not around the target?

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  • Rotate point in rectangle

    - by Dested
    I have a point in a rectangle that I need to rotate an arbitrary degree and find the x y of the point. How can I do this using javascript. Below the x,y would be something like 1,3 and after I pass 90 into the method it will return 3,1. |-------------| | * | | | | | |-------------| _____ | *| | | | | | | | | _____ |-------------| | | | | | *| |-------------| _____ | | | | | | | | |* | _____ Basically I am looking for the guts to this method function Rotate(pointX,pointY,rectWidth,rectHeight,angle){ /*magic*/ return {newX:x,newY:y}; }

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  • css3 rotate alternative

    - by JCHASE11
    I am using the CSS3 rule, "rotate" to rotate a div containing text. You can see the page here: http://vitaminjdesign.com/v2/socialmedia.html. I am looking for cross browser support for rotating the div; however, this CS3 rule won't work on IE. Is there a jquery option or another javascript solution that will yield the same result, with cross browser compatibility?

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  • Rotate model using quaternion

    - by ChocoMan
    Currently I have this to rotate my 3D model that rotates on it's local axis independent from the world's axis: // Rotate model with Right Thumbstick modelRotation -= pController.ThumbSticks.Right.X * mRotSpeed; // float value What I'm trying to do is rotate the model using quaternion and not by a matrix. I've searched for tutorials, but have found none that explains thoroughly on how to achieve this. Does anyone know how to I can use quaternions to rotate my model or a complete tutorial?

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  • SVG rotate deletes Elemets

    - by user1468661
    I'm trying to generate svg-Code in a web-application. Here's an example output: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> <svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:ev="http://www.w3.org/2001/xml-events" version="1.1" baseProfile="full" width="1000px" height="600px"> <rect x="147.50198255352893" y="109.43695479777953" width="15.860428231562253" height="295.79698651863595" stroke="rgb(0,0,0)" fill="rgb(255,255,255)" stroke-width="3" transform="rotate(20 155.43219666931006 257.3354480570975)"/> <rect x="163.36241078509119" y="405.2339413164155" width="379.85725614591587" height="-23.79064234734335" stroke="rgb(0,0,0)" fill="rgb(255,255,255)" stroke-width="3" transform="rotate(20 353.2910388580491 393.3386201427438)"/> <rect x="543.219666931007" y="381.44329896907215" width="22.204599524187188" height="-353.6875495638382" stroke="rgb(0,0,0)" fill="rgb(255,255,255)" stroke-width="3" transform="rotate(20 554.3219666931006 204.59952418715304)"/> </svg> There should be three rotated Rectangles, but somehow in Chrome, Safari, and Inkscape only one of them is displayed. I did google and have no clue what is wrong. Thx for your help.

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  • CGAffineTransform does not rotate subview - MKAnnotationView, CGAffineTransformMakeRotation

    - by ZeroDiv
    I have a view that does 1 simple thing: draws an image. I can rotate the image like this: CGAffineTransform transform = CGAffineTransformMakeRotation((CGFloat)radians); self.transform = transform; // WORKS: DRAWS, ROTATES But if I delegate the image-drawing function to a subview, and apply the rotation transform to the subview: CGAffineTransform transform = CGAffineTransformMakeRotation((CGFloat)radians); self.imageView.transform = transform; // DOESN'T WORK: DRAWS, BUT NO ROTATE I get the image drawn, but no rotation. Why? FWIW the "self" view is an MKAnnotationView.

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