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  • Correct ifdef for DWORD_PTR, INT_PTR, LONG_PTR, UINT_PTR, ULONG_PTR etc?

    - by user9876
    There are some new integer types in the Windows API to support Win64. They haven't always been suppoprted; e.g. they aren't present in MSVC6. How can I write an #if condition to detect if these types are supported by <windows.h>? (My code needs to compile under many different versions of Microsoft Visual C++, including MSVC6. So I need to provide my own definitions of these types, with an #if to disable them in newer compilers).

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  • DirectX capabilities on different graphics cards

    - by user9876
    I'm writing a Direct3D application, using DirectX 9. Although it works on my PC, I need to make it work on a wide range of systems. I need to know what capabilities I can expect to see on other systems. Is there a list of the DirectX capabilities that graphics cards support? I've found one site, which I'll post as an answer, but it's a bit out of date.

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  • Algorithm to rotate an image 90 degrees in place? (No extra memory)

    - by user9876
    In an embedded C app, I have a large image that I'd like to rotate by 90 degrees. Currently I use the well-known simple algorithm to do this. However, this algorithm requires me to make another copy of the image. I'd like to avoid allocating memory for a copy, I'd rather rotate it in-place. Since the image isn't square, this is tricky. Does anyone know of a suitable algorithm?

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