Equiv of glDrawpixels that operates on GPU memory?

Posted by anon on Stack Overflow See other posts from Stack Overflow or by anon
Published on 2010-03-05T07:20:51Z Indexed on 2010/03/11 18:14 UTC
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glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const ovid *pixels);

Is there a function like this, except instead of accessing CPU memory, it accesses GPU memory? [Either a texture of a frame buffer object]

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