OpenGL: raster texture directly to screen?
Posted
by anon
on Stack Overflow
See other posts from Stack Overflow
or by anon
Published on 2010-03-09T23:11:26Z
Indexed on
2010/03/11
4:55 UTC
Read the original article
Hit count: 403
I have an OpenGL texture.
There is a rectangle on my viewport the same size as the texture.
Is there a way to raster the texture directly to the screen, without pasting it first on some quad?
Thanks!
© Stack Overflow or respective owner