AlertDialog.Builder vs class to extend AlertDialog - Application size

Posted by wuntee on Stack Overflow See other posts from Stack Overflow or by wuntee
Published on 2010-03-12T23:06:29Z Indexed on 2010/03/12 23:07 UTC
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I am trying to figure out what is the best way to go about creating dialogs. I can either create my own Dialog class (which, to me, is more clean and organized), or I can use AlertDialog.Builder (which would be done inline, and funky looking)... What are the positivies and negatives of either implementation? The only thing I can think of is application size...

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