Memory leak when returning object

Posted by Yakattak on Stack Overflow See other posts from Stack Overflow or by Yakattak
Published on 2010-03-12T17:36:48Z Indexed on 2010/03/12 21:17 UTC
Read the original article Hit count: 338

I have this memory leak that has been very stubborn for the past week or so. I have a class method I use in a class called "ArchiveManager" that will unarchive a specific .dat file for me, and return an array with it's contents. Here is the method:

+(NSMutableArray *)unarchiveCustomObject
{
     NSMutableArray *array = [NSMutableArray arrayWithArray:[NSKeyedUnarchiver unarchiveObjectWithFile:/* Archive Path */]];
     return array;
}

I understand I don't have ownership of it at this point, and I return it.

 CustomObject *myObject = [[ArchiveManager unarchiveCustomObject] objectAtIndex:0];

Then, later when I unarchive it in a view controller to be used (I don't even create an array of it, nor do I make a pointer to it, I just reference it to get something out of the array returned by unarchiveCustomIbject (objectAtIndex). This is where Instruments is calling a memory leak, yet I don't see how this can leak! Any ideas?

Thanks in advance.

Edit: CustomObject initWithCoder added:

-(id)initWithCoder:(NSCoder *)aDecoder
{
    if (self = [super init])
    {
        self.string1 = [aDecoder decodeObjectForKey:kString1];
        self.string2 = [aDecoder decodeObjectForKey:kString2];
        self.string3 = [aDecoder decodeObjectForKey:kString3];
        UIImage *picture = [[UIImage alloc] initWithData:[aDecoder decodeObjectForKey:kPicture]];
        self.picture = picture;
        self.array = [aDecoder decodeObjectForKey:kArray];
        [picture release];
    }
    return self;
}

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