std::string constructor corrupts pointer
Posted
by computergeek6
on Stack Overflow
See other posts from Stack Overflow
or by computergeek6
Published on 2010-03-14T21:48:57Z
Indexed on
2010/03/14
21:55 UTC
Read the original article
Hit count: 221
I have an Entity class, which contains 3 pointers: m_rigidBody, m_entity, and m_parent. Somewhere in Entity::setModel(std::string model), it's crashing. Apparently, this is caused by bad data in m_entity. The weird thing is that I nulled it in the constructor and haven't touched it since then. I debugged it and put a watchpoint on it, and it comes up that the m_entity member is being changed in the constructor for std::string that's being called while converting a const char* into an std::string for the setModel call. I'm running on a Mac, if that helps (I think I remember some problem with std::string on the Mac). Any ideas about what's going on?
© Stack Overflow or respective owner