How to set initial window size in Java OpenGL

Posted by tommy-susanto on Stack Overflow See other posts from Stack Overflow or by tommy-susanto
Published on 2010-03-15T10:24:46Z Indexed on 2010/03/15 10:29 UTC
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Hi guys... I just built a Java OpenGL application in Eclipse... and when i was trying to export the application using EclipseP5Exporter, it requires me to initialize the window size (not viewport size, a window may contain several viewports).

I already googled some solutions in the net but I can't seem to get anything useful..

I've tried the method : "glutInitWindowSize(int width, int height);"

but it seems to work only in C and python openGL.

even if i append the glut before the method (glut.glutInitWindowSize()) eclipse doesn't recognize that method..

So if you guys have any suggestions please let me know...

Thank you....

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