How to increse performance of raster scrolling on Mac ?
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by Max
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Published on 2010-02-25T14:29:33Z
Indexed on
2010/03/16
10:26 UTC
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I have a game with a big raster map
Now we are using jpeg (4900x4200)
And durring the game we need to scroll through this map.
We use the following:
Class Map extends mx.containers.Canvas
and mx.controls.Image on it
In constructor we have:
public function Map() {
super();
image.source = ResourceManager.interactiveManager.map;//big image
addChild(image);
......
}
for scrolling we are use:
if(parentAsCanvas==null){
parentAsCanvas = (parent as Canvas);
}
parentAsCanvas.verticalScrollPosition = newX;
parentAsCanvas.horizontalScrollPosition = newY;
In windows, we have very good performance. In Linux and Mac in flashplayer we have a good performance too.
But in browsers performance is quite slow! What can we do to resolve it?
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