glCreateShaderObjectARB( GL_FRAGMENT_SHADER_ARB ); crashes !

Posted by gutsblow on Stack Overflow See other posts from Stack Overflow or by gutsblow
Published on 2010-03-19T19:22:15Z Indexed on 2010/03/19 22:31 UTC
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Hello there,

I have an iMac with ATI Radeon 2600HD which supports Fragment_shader_arb. But whenever I use that function, it crashes the program. Ironically, it works on a windows installation in the same machine without any problems. I'm running OS X 10.6.2;

Can anyone please help me out!

P.S. Vertex shaders work fine without any problem.

Thank you!

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