Which technology(MFC/Win32) is more sutaible for directx application.

Posted by Rushi on Stack Overflow See other posts from Stack Overflow or by Rushi
Published on 2010-03-21T17:11:40Z Indexed on 2010/03/21 17:21 UTC
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Hi i am developing game level editor.Currently I am using win32 with directX.But with win32 I cant achieve fully object oriented implementation.So I am thinking to develop it in MFC. Will it be better option than win32? Which technology(MFC/Win32) is widely used in industry? Also which technology is most suitable for my project?

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