Papervision3D: mouseEnabled = false on DisplayObject3D

Posted by Josh on Stack Overflow See other posts from Stack Overflow or by Josh
Published on 2010-03-22T13:49:53Z Indexed on 2010/03/22 13:51 UTC
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How do I make a DisplayObject3D have mouseEnabled = false.

I have a Sprite behind the Papervision3D scene listening for mouse events and so i need to let it pick up those mouse events through some of the DisplayObject3D objects.

I've tried adding the DisplayObject3D to a separate ViewportLayer and setting thats mouseEnabled to false but that doesn't seem to work.

Please help!

Thanks.

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