Positiong loaded object based on root stage instead of MC that is loaded from root.
Posted
by Hwang
on Stack Overflow
See other posts from Stack Overflow
or by Hwang
Published on 2010-03-22T05:21:33Z
Indexed on
2010/03/22
5:31 UTC
Read the original article
Hit count: 481
I have a root stage, and a MC that is called from the root stage.Now from that MC, i will called in another MC2, and I wanted to placed the MC in the center of the stage. The reason I could not use normal ADDED_TO_STAGE at MC and define the center is because MC is not place in the exact position of the root stage (as in x, y=0). So if I would target MC2 at MC stage center, it would not be the exact center of the root stage/screen.
How can I called the root stage properties rather than adding MC2 into the stage?
© Stack Overflow or respective owner