Programming language shootout: code most like pseudocode for Dijkstra's Algorithm

Posted by Casebash on Stack Overflow See other posts from Stack Overflow or by Casebash
Published on 2010-03-23T10:52:36Z Indexed on 2010/03/23 11:03 UTC
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Okay, so this question here asked which language is most like executable pseudocode, so why not find out by actually writing some code! Here we have a competition where I will award a 100 point bounty (I know its not much, but I am poor after the recalc) to the code which most resembles this pseudocode. I've read through this a few times so I'm pretty sure that this pseudocode below is correct and about as unambiguous as pseudocode can be.

Personally, I'm going to have a go in Python and probably Haskell as well, but I'm just learning the later so my attempt will probably be pretty poor.

Note: Obviously to implement anything looking like this you'll have to define quite a few library functions.

define DirectedGraph G with:
    Vertices as V, Edges as E
define Vertex A, Z
declare each e in E as having properties:
    Boolean fixed with:
        initial=false
    Real minSoFar with:
        initial=0 for A else infinity

define PriorityQueue pq with:
    objects=V
    initial=A
    priority v=v.minSoFar
    create triggers for v in V:
        when v.minSoFar event reduced then pq.addOrUpdate v
        when v.fixed event becomesTrue then pq.remove v

Repeat until Z.fixed==True:
    define Vertex U=pq.pop()
    U.fixed=True
    for Edge E adjacentTo U with other Vertex V:
        V.minSoFar=U.minSoFar+length(E) if reducesValue
return Z.name, Z.minSoFar

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