Using Unreal 3 Engine within a .NET application

Posted by bitbonk on Stack Overflow See other posts from Stack Overflow or by bitbonk
Published on 2009-11-13T14:19:29Z Indexed on 2010/03/23 22:23 UTC
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Now that the Unreal Development Kit for Unreal 3 engine is free I am thinking about utilizing it for an appication. Do you think it is possible to emebedd a Unreal 3 powered 3D window into a .NET (WPF or Windows Forms) and control parts of the gameobjects therein using c#? Is the engine plain c++? Or COM or is there a .NET wrapper or something?

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