iPhone: Using static library in an application crashes the device but not the iphone simulator
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Published on 2009-10-10T16:49:57Z
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2010/03/24
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I have a library I made, and now I want to utilize it in an application. I've believe I've properly linked to the library. Here are all the things I've done:
- Set the header search path
- Set other linker flags to "-ObjC"
- Added the static library xcode project
- Made sure the lib.a was listed as a framework target
- Added the library as a direct dependency
Like I said in the title, I've successfully run the app with the static library in the simulator. Once I try testing the app using the device, it crashes the second it has to use a function from the library:
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** +[NSDate firstOfCurrentMonth]: unrecognized selector sent to class 0x3841bb44'
2009-10-10 12:45:31.159 Basement[2372:207] Stack:
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