How to sanely read and dump structs to disk when some fields are pointers?

Posted by bp on Stack Overflow See other posts from Stack Overflow or by bp
Published on 2010-03-25T09:20:01Z Indexed on 2010/03/25 9:23 UTC
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Hello, I'm writing a FUSE plugin in C. I'm keeping track of data structures in the filesystem through structs like:

typedef struct {
    block_number_t inode;
    filename_t filename; //char[SOME_SIZE]
    some_other_field_t other_field;
} fs_directory_table_item_t;

Obviously, I have to read (write) these structs from (to) disk at some point. I could treat the struct as a sequence of bytes and do something like this:

read(disk_fd, directory_table_item, sizeof(fs_directory_table_item_t));

...except that cannot possibly work as filename is actually a pointer to the char array.

I'd really like to avoid having to write code like:

read(disk_df, *directory_table_item.inode,       sizeof(block_number_t));
read(disk_df,  directory_table_item.filename,    sizeof(filename_t));
read(disk_df, *directory_table_item.other_field, sizeof(some_other_field_t));

...for each struct in the code, because I'd have to replicate code and changes in no less than three different places (definition, reading, writing).

Any DRYer but still maintainable ideas?

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