problem in AudioStreaming in Iphone Sdk?
Posted
by senthilmuthu
on Stack Overflow
See other posts from Stack Overflow
or by senthilmuthu
Published on 2010-03-27T05:48:46Z
Indexed on
2010/03/27
5:53 UTC
Read the original article
Hit count: 598
iphone
|iphone-sdk
I am using sample code of AudioStream.zip,but when i use this to play Mp3 file , it gives wrong total amount of playing time(after played completely through streaming).... i checked through downloading that Mp3 file into Document Directory and played in Itune it exactly is played for 2.10 seconds.but in streaming through that code(- (double)progress method) gives total playing time only 2.3 sec, is there any sample code for AudioStreaming except that one to give right Total playing Time?
© Stack Overflow or respective owner