Best Method for Minimizable Fullscreen Window

Posted by kaykun on Stack Overflow See other posts from Stack Overflow or by kaykun
Published on 2010-03-28T17:06:29Z Indexed on 2010/03/28 17:13 UTC
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Hi, I'm coding a short game in C++ and Win32, and I want to be able to make it in fullscreen with a fixed size. I also want the user to be able to switch focus between the game window and other windows as much as he/she wants without any weird screen glitches.

So far I know of the ChangeDisplaySettings function and creating the window with the WS_POPUP style at initialization to make it fullscreen. To detect the user switching focus to other windows by way of alt+tab or otherwise, what messages should I be handling on the window's WndProc or should I be using another function? When loss of focus is detected should I only call ChangeDisplaySettings(NULL, 0); or are there other functions I should call as well? And what method should I use to handle focus back into the window?

Also can anyone give me some info on how to make it work smoothly for different screen sizes?

Thanks for any help.

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