-
as seen on Stack Overflow
- Search for 'Stack Overflow'
Hi everyone,
I have a layout which does almost what I want. There's just one bug regarding the button at the bottom. I should stay at the bottom at all times. But whenever I bring up the soft-keyboard the button will be displayed above the keyboard. This is not what I want but it should become covered…
>>> More
-
as seen on Stack Overflow
- Search for 'Stack Overflow'
I've just created a prototype of interface for my android app and tried to run it. Unfortunately I get an error that my app has stopped unexpectedly (my reputation doesn't allow me to post images so follow my links):
screenshot of error message
This is layout mode of editing. Everything looks as…
>>> More
-
as seen on Stack Overflow
- Search for 'Stack Overflow'
I just updated my app and I am getting some odd complaints from people who update it. I am only getting complaints from people with non-stock android phones (phones that manufacturers have modified...HTC phones, cliq, pulse, etc), other phones like the Droid, Nexus work fine. My app (Photo Frame Deluxe)…
>>> More
-
as seen on Stack Overflow
- Search for 'Stack Overflow'
I have problems getting some of my views aligned in a relative layout that I use inside a row of my listview.
Here is a screenshot from the layout builder in Eclipse, this is what I think it should look like:
The next image is from the emulator. Now the TestTestTest View is at the top and covers…
>>> More
-
as seen on Stack Overflow
- Search for 'Stack Overflow'
Whenever I use a RatingBar view in my layout, I suddenly get all kinds of compile errors. I'm using Android 2.0, but I've also tried 2.0.1, and 2.1, without joy. I also get a message: Shader 'android.graphics.BitmapShader' is not supported in Layout Editor, and an odd warning which may or maynot be…
>>> More
-
as seen on Stack Overflow
- Search for 'Stack Overflow'
From what I can tell, my app should be firing accelerometer events while Im using the iPad simulator in XCode, but its not.
I have googled around and it somewhat seems that the accelerometer is not implemented in the simulator, is this correct? If so, why on earth would they have a "Hardware-Shake…
>>> More
-
as seen on Stack Overflow
- Search for 'Stack Overflow'
I have an imageView in the view. It moves even if the iphone is still for some time. Why is it so ? Also the image does not respond quickly to the movement of the iphone.
Here is my code written for this:
I have also set the updateInterval and delegate for the accelerometer.
#define kVelocityMultiplier…
>>> More
-
as seen on Stack Overflow
- Search for 'Stack Overflow'
I have an iPhone 3.1.3 app which has only 2 methods of input in its main view. It has an info button to switch to a flipside view, and the only other input it takes in the main view is accelerometer movement. I want to switch off the accelerometer input when in the flipside view but haven't been…
>>> More
-
as seen on Stack Overflow
- Search for 'Stack Overflow'
So apparently it is possible to keep the processor going processing stuff while the screen is locked, as indicated here:
http://stackoverflow.com/questions/1551712/running-iphone-apps-while-in-sleep-mode
However, after testing with the example code, UIAccelerometer will just stop giving value as…
>>> More
-
as seen on Stack Overflow
- Search for 'Stack Overflow'
Using the accelerometer output, how do I determine if the user (iphone mounted on waist) is walking?
Looking for a good algorithm to determine if the user is walking to determine activity transitions- standing-to-walking or walking-to-standing.
please help.
Thank you for your time.
>>> More