Cross Platform build
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by Neeraj
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Published on 2010-03-29T19:21:26Z
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2010/03/29
19:23 UTC
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make
|cross-platform
I have an application in which we use a hand-made build system.The reason for this is portability, the application should be portable on Linux/Mac/Windows.
There are some port-specific files that are not updated by the deafult build system.
What I do now is update the files manually or have a script do this. However I am thinking of switching to cross platform build system like cmake
or scons
.
Are their associated problems wrt portability? Will it pay in long run? and if so what should be my choice "cmake", "scons" or some other(if any?).
Thanks,
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