In WPF: Children.Remove or Children.Clear doesn't free objects

Posted by Bart Roozendaal on Stack Overflow See other posts from Stack Overflow or by Bart Roozendaal
Published on 2010-03-29T22:31:31Z Indexed on 2010/03/29 22:33 UTC
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I create some UIElements from code behind and was anticipating the garbage collection to clear up stuff. However, the objects are not free-ed at the time I expected it. I was expecting them to be freeed at RemoveAt(0), but they are only freed at the end of the program.

How can I make the objects be freed when removed from the Children collection of the Canvas?

<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Window1" Height="300" Width="300"
    MouseDown="Window_MouseDown">
  <Grid>
    <Canvas x:Name="main" />
  </Grid>
</Window>

The code behind is:

public partial class MainWindow : Window
{
  public MainWindow()
  {
    InitializeComponent();
  }

private void Window_MouseDown(object sender, MouseButtonEventArgs e)
{
  if (main.Children.Count == 0)
    main.Children.Add(new MyControl() { Background = Brushes.Yellow, Width = 100, Height = 50 });
  else
    main.Children.RemoveAt(0);
 }
}

public class MyControl : UserControl
{
  ~MyControl()
  {
    Debug.WriteLine("Goodbye");
  }
}

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