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I'm trying to build a UI using directdraw in c#. For this im using a DirectDrawWrapper as sugested here.
My initial tests setting up the screen work perfectly. But now i'd like to incorporate gesture recognition into the UI. So i instantiate a GestureRecognizer and tie it to the _form which also…
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We're maintaining an old video game that uses a full-screen 256-color graphics mode with DirectDraw. The problem is, some applications running in the background sometimes try to change the system palette while the game is running, which results in corrupted graphics.
We can (sometimes) detect when…
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I have a Windows XP SP3 machine, with up-to-date patches. It has DirectX 9.0c, version number 4.09.00.0904.
Can I disable DirectDraw, but have Direct3D still active?
I read the Wikipedia articles about DirectDraw and Direct3D, but do not know if I understand them correctly:
That is, it contains…
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Hello everyone,
I'm currently developing a simple application that displays map and draws some markers on it. I'm developing for Windows Mobile, so I decided to use DirectDraw and Imaging interfaces to make the application fast and pretty. The map moves when user moves finger on the touchscreen,…
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I am new in this field and i desperately need some guidance from u all.
I have to support yuv444 to rgb 888 in display driver module.
There is one test which i have done for yv12 → rgb565 in wince 6.0 r3 which is mentioned below.
//------------------------------------------------------------------------------
//…
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