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as seen on Game Development
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I'm having a strange problem, and I don't know what could be causing it. My current code is identical to how I've done this before. I'm trying to render a rectangle using VBO and orthographic projection.
My results:
What I expect:
3x3 rectangle in the top left corner
#include <stdio…
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Ok,
So I've tried to make an application which relies on images being scaled by an individual factor. These images are then able to be turned over, but the use of an animation working on the ProjectionPlane rotation.
The problem comes around when an image is both scaled and rotated. For some reason…
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Hi.
I've taken a large image and divided it in to square tiles (256x256). It is made for google maps also, so the whole image is divided into z_x_y.png (Depending on zoom level).
z=0 = 1x1 tile
z=1 = 2x2 tilesthe
z=2 = 4x4 tiles
My imageMap is "flat" and is not based on a sphere like the worldmap…
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Got PowerPoints? HP's under-one-pound, palm-sized projector is a computer peripheral that stands out in a crowd, or a conference room.
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as seen on Game Development
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I'm hoping someone can explain this to me like I'm 5, because I've been struggling with this for hours and simply cannot understand what I'm doing wrong.
I've written a Camera class for my 2.5D game. The intention is to support world and screen spaces like this:
The camera is the black thing on…
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