javascript using 'this' in global object
Posted
by Marco Demaio
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or by Marco Demaio
Published on 2010-03-30T13:35:50Z
Indexed on
2010/03/30
13:43 UTC
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What does 'this' keyword refer to when used in gloabl object?
Let's say for instance we have:
var SomeGlobalObject =
{
rendered: true,
show: function()
{
/*
I should use 'SomeGlobalObject.rendered' below, otherwise it
won't work when called from event scope.
But it works when called from timer scope!!
How can this be?
*/
if(this.rendered)
alert("hello");
}
}
Now if we call in an inline script in the HTML page:
SomeGlobalObject.show();
window.setTimeout("Msg.show()", 1000);
everything work ok.
But if we do something like
AppendEvent(window, 'load', Msg.show);
we get an error because this.rendered is undefined when called from the event scope.
- Do you know why this happens?
- Could you explain then if there is another smarter way to do this without having to rewrite every time "SomeGlobalObject.someProperty" into the the SomeGlobalObject code?
Thanks!
AppendEvent is just a simple cross-browser function to append an event, code below, but it does not matter in order to answer the above questions.
function AppendEvent(html_element, event_name, event_function)
{
if(html_element.attachEvent) //IE
return html_element.attachEvent("on" + event_name, event_function);
else
if(html_element.addEventListener) //FF
html_element.addEventListener(event_name, event_function, false);
}
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