Android: Creating custom class of resources

Posted by Sebastian on Stack Overflow See other posts from Stack Overflow or by Sebastian
Published on 2010-04-01T22:14:12Z Indexed on 2010/04/01 22:43 UTC
Read the original article Hit count: 299

Filed under:

Hi,

R class on android has it's limitations. You can't use the resources dynamically for loading audio, pictures or whatever. If you wan't for example, load a set of audio files for a choosen object you can't do something like:

R.raw."string-upon-choosen-object"

I'm new to android and at least I didn't find how you could do that, depending on what objects are choosen or something more dynamic than that. So, I thought about making it dynamic with a little of memory overhead. But, I'm in doubt if it's worth it or just working different with external resources.

The idea is this:

Modify the ant build xml to execute my own task. This task, is a java program that parses the R.java file building a set of HashMaps with it's pair (key, value). I have done this manually and It's working good. So I need some experts voice about it.

This is how I will manage the whole thing:

Generate a base Application class, e.g. MainApplicationResources that builds up all the require methods and attributes. Then, you can access those methods invoking getApplication() and then the desired method.

Something like this:

  package [packageName]

  import android.app.Application;

  import java.util.HashMap;

  public class MainActivityResources extends Application {

      private HashMap<String,Integer> [resNameObj1];
      private HashMap<String,Integer> [resNameObj2];
      ...
      private HashMap<String,Integer> [resNameObjN];

      public MainActivityResources() {
          super();

      [resNameObj1] = new HashMap<String,Integer>();
      [resNameObj1].put("[resNameObj1_Key1]", new Integer([resNameObj1_Value1]));
      [resNameObj1].put("[resNameObj1_Key2]", new Integer([resNameObj1_Value2]));

      [resNameObj2] = new HashMap<String,Integer>();
      [resNameObj2].put("[resNameObj2_Key1]", new Integer([resNameObj2_Value1]));
      [resNameObj2].put("[resNameObj2_Key2]", new Integer([resNameObj2_Value2]));
      ...
      [resNameObjN] = new HashMap<String,Integer>();
      [resNameObjN].put("[resNameObjN_Key1]", new Integer([resNameObjN_Value1]));
      [resNameObjN].put("[resNameObjN_Key2]", new Integer([resNameObjN_Value2]));
      }

      public int get[ResNameObj1](String resourceName) {
          return [resNameObj1].get(resourceName).intValue();
      }

      public int get[ResNameObj2](String resourceName) {
          return [resNameObj2].get(resourceName).intValue();
      }

      ...

      public int get[ResNameObjN](String resourceName) {
          return [resNameObjN].get(resourceName).intValue();
      }
}

The question is:

Will I add too much memory use of the device? Is it worth it?

Regards,

© Stack Overflow or respective owner

Related posts about android