Graphics.RotateTransform works on localhost, but not on remote server
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by harriyott
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Published on 2010-04-01T16:20:03Z
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2010/04/01
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It works on my machine...
I'm combining two map pins into a single image. I load an empty pin image and write a number on top of it. I then combine two of these, having rotated one 15 degrees and the other -15 degrees. It looks fine running through my localhost web server:
I upload this to my shared server, and I get this instead:
I load the image thus:
var g = Graphics.FromImage(image);
The line to rotate the image is:
g.RotateTransform(angle);
I'm sure this must be a setting somewhere, but I've had no luck finding it.
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