NSBitmapImageRep data Format as application icon image??
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by Joe
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Published on 2010-04-01T20:42:15Z
Indexed on
2010/04/01
20:43 UTC
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i have a char* array of data that was in RGBA and then moved to ARGB
Bottom line is the set application image looks totally messed up and i cant put my finger on why?
//create a bitmap representation of the image data.
//The data is expected to be unsigned char**
NSBitmapImageRep *bitmap = [[NSBitmapImageRep alloc]
initWithBitmapDataPlanes : (unsigned char**) &dest
pixelsWide:width pixelsHigh:height
bitsPerSample:8
samplesPerPixel:4
hasAlpha:YES
isPlanar:NO
colorSpaceName:NSDeviceRGBColorSpace
bitmapFormat:NSAlphaFirstBitmapFormat
bytesPerRow: 0
bitsPerPixel:0 ];
NSImage *image = [[NSImage alloc] initWithSize:NSMakeSize(width, height)];
[image addRepresentation:bitmap];
if( image == NULL) {
printf("image is null\n");
fflush(stdout);
}
[NSApp setApplicationIconImage :image];
What in these values is off? the image looks very multicolored and pixelated, with transparent parts/lines as well.
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