Incompatible classes when loading SWF
Posted
by Bart van Heukelom
on Stack Overflow
See other posts from Stack Overflow
or by Bart van Heukelom
Published on 2010-04-02T09:20:03Z
Indexed on
2010/04/02
9:23 UTC
Read the original article
Hit count: 250
I have two ActionScript 3 projects, game(.swf) and minigame(.swf). At runtime the main game loads the minigame via Loader. I also have a shared library (SWC) of event classes, included by both, which minigame will need to dispatch and game will need to listen to.
First: Is this possible this way?
Second: What will happen if I compile the minigame, then change the event classes so they're incompatible, then compile the main game. Will Flash crash when trying to load the minigame SWF? (I hope so)
Third: And what will happen if I change the event classes, but in a way that preserves interface-level compatibility?
© Stack Overflow or respective owner