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I've taken a look at this question: http://stackoverflow.com/questions/962827/uiimage-shadow
But the accepted answer didn't work for me.
What I'm trying to do is take a UIImage and add a shadow to it, then return a whole new UIImage, shadow and all.
This is what I'm trying:
- (UIImage*)imageWithShadow…
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Hi there,
I have to sets of images. Each set has 16 images. One set is called 0.png through to 15.png the other is a0.png through to a15.png.
In my app, it loads each one dependent on a variable (which by logging, I have proved it works)
here is the code
[MemoryManager sharedMemoryManager];
NSLog(@"THEME:…
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i'm loading bunch of images in coverflow using i carousel but i'm not getting it?..initially i got Signal sigabart issue..after i edited some of the code the view gets displayed...Am i missing something?...
#import "CollectionViewController.h"
@interface CollectionViewController ()
@property (nonatomic…
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I'm following a tutorial for creating an animation using Xcode Version 4.5.2 in Mountain Lion 10.8.2. When trying to build the code below, I get a Parse Error Unexpected '@' in program showing up for the 'hopAnimation=' line. While searching, I have found examples that build simple animations in…
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Why the NSArray allocated with arrayWithObjects dealloc automatically if already used by BObject object?? in teory NSArray must remain allocated all the BObject life time...
[[BObject alloc] initObjectName:@"oneObject" states:
[NSArray arrayWithObjects:
[[State alloc] initStateName:@"stand_front"…
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